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Mastery Rank Data
Serveur: Asura
Game: FFXI
Posts: 1031
By Asura.Dexprozius 2026-10-29 08:05:47
as far as Besieged goes... How can one influence the beastmen to win? Other than joining/inviting other players and systematically D2ing them at opportune moments
Are there any actions one can take that directly negatively impact NPCs?
What about aggroing as many mobs as possible and dragging them to the Astral Candescence room?
Just brainstorming here ways to grief the server in a controlled way
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-29 09:10:43
You can remove all your meva and try to get charmed.
Kclub tp feed frogs and ghosts into charm spam and perdition spam.
But nothing you can do directly. We already ignore mirrors.
[+]
By Dodik 2026-10-29 10:53:12
Convince the server to throw the game and not show up for besieged.
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-29 11:03:51
Yeah they'll just do it more because you ask, it is asura afterall.
can't even say transfer to cerb since theres significantly less to throw and come back with the closures.
Bahamut.Scratch
Serveur: Bahamut
Game: FFXI
Posts: 91
By Bahamut.Scratch 2026-10-29 11:50:29
And then convince them not to bum rush the BCNM, even if you lose its going to be insanity with people rushing to outrun access to title.
Serveur: Phoenix
Game: FFXI
Posts: 82
By Phoenix.Darwinion 2026-10-29 16:19:07
In MMM revitiliser mazes, what do the ranks next to the NMs in the list mean? All mine are rank 5. I keep doing the Ixion type NM and it doesn't move rank.
Do you need to do the others in the list to get all the lost runes? Or can all the lost runes drop from one NM?
Serveur: Asura
Game: FFXI
Posts: 1031
By Asura.Dexprozius 2026-10-29 16:29:16
And then convince them not to bum rush the BCNM, even if you lose its going to be insanity with people rushing to outrun access to title.
Do we know where the BCNM entrance is? is it the standard dungeon BC zones like Jade Sepulcher? or is it some door in the middle of the beastmen's area?
I ask because you need to farm KI's from mobs right... but you're in mamook farming KI's then you need to warp to get to Jade Sepulcher, because mamook doesn't connect directly to it.
...but then BG wiki says the KI's you need to farm "Disappear if you zone"
There's very little info on these fights on BG-Wiki at least, and at least one hyperlink to it is broken
Serveur: Asura
Game: FFXI
Posts: 1031
By Asura.Dexprozius 2026-10-29 16:30:04
You can remove all your meva and try to get charmed.
Kclub tp feed frogs and ghosts into charm spam and perdition spam.
But nothing you can do directly. We already ignore mirrors.
Maybe I can get a team together to All do this.. heh heh heh....
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-29 16:41:31
use the old wiki for old stuff
https://ffxiclopedia.fandom.com/wiki/Astral_Candescence
Multiple keys for multiple doors, to get temp KI that you do lose on zone, for the BCNM
Since you picked mamook;
The bgwiki map is incomplete
[+]
Bahamut.Zedoma
Serveur: Bahamut
Game: FFXI
Posts: 187
By Bahamut.Zedoma 2026-10-29 16:59:25
Has anyone seen a server lose since the changes? All 5 Generals needs to die in order for the seal to fall and the AC be taken. About a month ago I thought Bahamut was semi close to losing a fight because only 29 showed up to defend at the start of the fight, got to 53 by the end but it was not even close for the Lamia as only one General lost about 20% Hp and the rest full HP. I believe the Generals are just too strong now.
Also the best tool for killing players is not charm, it's Dread Spikes. So many people die to the troll NM that uses it. If only more NMs could cast that they might have a fighting chance to take a AC.
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-29 17:12:10
The generals generally are unkillable, but perdition still drops them instantly.
Getting the ghosts onto the general to get perditioned, well you ahve to kill all the players in the way with charm.
It's definitely a herculean task. May even take 5 or 6 besieges in a row where no one rescues prisoners. and some kiting shenanigans.
Serveur: Asura
Game: FFXI
Posts: 1031
By Asura.Dexprozius 2026-10-29 17:21:28
The generals generally are unkillable, but perdition still drops them instantly.
Getting the ghosts onto the general to get perditioned, well you ahve to kill all the players in the way with charm.
It's definitely a herculean task. May even take 5 or 6 besieges in a row where no one rescues prisoners. and some kiting shenanigans.
So all 5 generals need to die for the door to be accessible by the beastmen.... and they're OP so you need Death or a charmed player to kill them... but how do the Trolls win?
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-29 17:34:44
Persistence, more or less.
Fish *** come and kill one. Then come again and kill another one. It takes 2-3 weeks of slow painful churn and no one rescuing prisoners. Then when the battle starts with only 1 general at 3 am and only 30 people show up, they win.
By Dodik 2026-10-29 18:09:02
Wait until the game is almost dead with <10 players online, let them win, then quickly go do BCNM.
There'll be no one to show off to, but you'll have your title at least.
If life is an anime you get Isekai'd into Vanadiel and live out the rest of your days trying to create a harem of the most inappropriate NPCs.
By LightningHelix 2026-10-29 19:26:54
If life is an anime you get Isekai'd into Vanadiel Tzee Xicu the Manifest did nothing wrong
[+]
By LightningHelix 2026-10-29 19:28:29
Phoenix.Darwinion said: »In MMM revitiliser mazes, what do the ranks next to the NMs in the list mean? All mine are rank 5. I keep doing the Ixion type NM and it doesn't move rank.
Do you need to do the others in the list to get all the lost runes? Or can all the lost runes drop from one NM? we're pretty sure it's rank 5 as in 5/5 and it means you did 100% damage to it and it's a relic of times where that fight took effort
but no one ever actually proved that when I asked some time back
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 11706
By Asura.Sechs 2026-10-30 03:27:13
I think it's exactly that. 5 means you killed it.
Nms in there are strange as in they were thought to be killed through multiple attempts (they do not regen health between attempts)
By LightningHelix 2026-10-30 05:48:05
The way to test this would be to time out at 20-60% HP on the boss and leave, if someone hasn't already done all the NMs on some character.
(someone's got a box for that, surely!)
By LightningHelix 2026-10-31 09:42:25
Soloing Meeble Burrows, because all my friends are less sicko than I am.
It's theoretically possible to get 10 Self-Destructs solo in Batallia Downs Instructor 3 relatively easily (3 Djinn -> 1 Bomb between Djinn waves -> 3 Djinn -> 3 Djinn, since they respawn in 5 mins you get 3 waves in 15 mins)... but I can't get the damn Bombs to Self-Destruct. I know there's no guaranteed TP move trick like the Djinns have, but are the odds of Self-Destruct based on day or something?
Serveur: Asura
Game: FFXI
Posts: 34
By Asura.Badness 2026-10-31 09:59:02
@LightningHelix nope its just a chance i got lucky with a friend helping me, go in on darkday or light day get djini to 10% and spam dia or bio. while other person tries to get the bombs to self destruct. its very rng to get it to happen took me 10 tries before we got lucky
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2026-10-31 10:11:49
The bomb one is so unreasonably hard to solo. The djinns are cake, the respawns mean you have to get bombs and feeding tp to regular bombs is such a crapshoot.
I paid some rando just to come along and double the speed. Gimmick weapons and pray. You can probably find someone that also needs it if you look.
Quetzalcoatl.Stoutheart
Serveur: Quetzalcoatl
Game: FFXI
Posts: 14
By Quetzalcoatl.Stoutheart 2026-10-31 10:17:19
Soloing Meeble Burrows, because all my friends are less sicko than I am.
It's theoretically possible to get 10 Self-Destructs solo in Batallia Downs Instructor 3 relatively easily (3 Djinn -> 1 Bomb between Djinn waves -> 3 Djinn -> 3 Djinn, since they respawn in 5 mins you get 3 waves in 15 mins)... but I can't get the damn Bombs to Self-Destruct. I know there's no guaranteed TP move trick like the Djinns have, but are the odds of Self-Destruct based on day or something?
Get the bomb to 25% - 10%, then spam dia. More TP moves after 25%, higher chance to get Self-Destruct at 105.
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 7035
By Lakshmi.Byrth 2026-10-31 10:50:06
I don't remember doing this, but removing subtle blow and AGI gear should help a little.
Diaga on lightsday and <25% HP for the bombs so you don't even have to think about the Djinn. It'll probably take something like 10-15 casts per bomb TP move without SB/AGI and you have maybe a 1/4 chance of self destruct.
By LightningHelix 2026-10-31 11:15:28
mmk, I will stick with the plan of "get one Bomb at the start, take it to 10% and then do all the Djinn while it beats on me, then go back to feeding Bomb TP, then repeat"
shame there's not a real trick, but thanks y'all
Cerberus.Igluni
Serveur: Cerberus
Game: FFXI
By Cerberus.Igluni 2026-11-01 07:53:51
just hit MR8 from leveling smithing from 14-19, then zoning. i doubt there's anything groundbreaking in here but posting just in case.
notably there's a few things i have little to barely any progress on: meebles, mazes, crafting, monstrosity, campaign ops, sheol a/b, general quests
things i full-cleared: roes, missions, warps, magic/trusts/blue magic, JP/merits/combat skills, abyssea, voidwatch, fishing, VD HTBFs, adoulin quests
-Mastery Rank: 8
-Playtime: 790 Days
-Checklist Progress 9366/12420
======= General =======
-RoE 1104/1104
-Zones visited 290/292
-Titles 739/1049
-Missions 687/829
-Quests 763/1111
-Magic 881/881
-Warps 440/440
======= Story =======
-San d'Oria Missions 20/20
-Bastok Missions 20/20
-Windurst Missions 20/20
-RotZ Missions 17/17
-CoP Missions 63/63
-Assaults 52/52
-ToAU Missions 47/47
-Campaign Ops 104/246
-WoTG Missions 53/53
-ACP Missions 11/11
-MKD Missions 14/14
-ASA Missions 14/14
-SoA Missions 110/110
-RoV Missions 97/97
-TVR Missions 45/45
-San d'Oria Quests 27/82
-Bastok Quests 25/93
-Windurst Quests 31/90
-Jeuno Quests 104/146
-Other Quests 46/90
-Outlands Quests 25/57
-Aht Urhgan Quests 43/72
-Crystal War Quests 74/91
-Abyssea Quests 191/191
-Adoulin Quests 107/109
-Coalition Assignments 90/90
======= Key Items =======
-Permanent Key Items 258/374
-Magical Maps 114/116
-Mounts 28/40
-Claim Slips 0/89
-Abyssea 208/210
-Voidwatch 80/80
-Mog Garden 84/124
-Active Effects 28/45
-Atmacite Levels 600/600
======= Magic =======
-White Magic 185/185
-Black Magic 169/169
-Summoner Pacts 22/22
-Ninjutsu 37/37
-Bard Songs 103/103
-Blue Magic 196/196
-Geomancy 60/60
-Trusts 109/109
-Corsair Rolls 31/31
-Puppetmaster Attachments 127/127
======= Leveling =======
-Craft Skills 306/790
-Wing Skill 60/100
-Merit Points 919/919
-Job Points Maxed 22/22
-Master Levels 396/1100 (Highest: 50)
-Alter Ego Points 388/550
======= Warps =======
-Home Points 121/121
-Survival Guides 97/97
-Waypoints 51/51
-Telepoints 9/9
-Cavernous Maws 9/9
-Lycopodium 3/3
-Eschan Portals 32/32
-Outposts 17/17
-Proto-Waypoints 26/26
-Abyssea Conflux 75/75
======= Other Content =======
-Fishes Caught 164/164
-Ergon Locus 12/30
======= Monstrosity =======
-Monster Levels Maxed 0/64
-Race/Job Instincts 13/32
-Monster Variants 4/89
-Monster Instincts 6/192
======= Battle Content =======
-MMM Vouchers Unlocked 1/9
-MMM Runes Unlocked 2/100
-MMM Maze count 0/1000
-Meeble Burrows Goal #3 1/32
-Sheol A (1/20)
-Sheol B (13/31)
-Sheol C (8/11)
-Sheol Gaol Vengeance (420/425)
-Eschan Vorseals (161/185)
-Emporox Goodness 7/13
======= Titles =======
-Titles 739/1049
--Missions titles 126/128
--Ballista titles 0/2
--Master Trials titles 2/7
--Crafting titles 0/32
--Salvage titles 4/8
--Fishing titles 2/8
--Einherjar titles 1/2
--Skirmish titles 1/7
--Quests titles 185/359
--Stronghold Invasion titles 0/3
--Other titles 1/6
--Moblin Maze Mongers titles 0/5
--Mog Garden titles 34/47
--Dynamis titles 27/28
--Walk of Echoes titles 28/30
--Chocobo Racing titles 0/6
--Meeble Burrows titles 6/10
--NM titles 38/61
--Legion titles 0/5
--Voidwalker titles 1/7
--Incursion titles 2/3
--Battlefield / BCNM / HTMB titles 50/56
By Kayte 2026-11-03 01:41:38
And then convince them not to bum rush the BCNM, even if you lose its going to be insanity with people rushing to outrun access to title.
Do we know where the BCNM entrance is? is it the standard dungeon BC zones like Jade Sepulcher? or is it some door in the middle of the beastmen's area?
I ask because you need to farm KI's from mobs right... but you're in mamook farming KI's then you need to warp to get to Jade Sepulcher, because mamook doesn't connect directly to it.
...but then BG wiki says the KI's you need to farm "Disappear if you zone"
There's very little info on these fights on BG-Wiki at least, and at least one hyperlink to it is broken
In case you didn't get a more specific answer:
My understanding is once they are in possession of the AC, all the mobs in the zone get passive buffs and killing certain ones will get you temporary KIs (listed on the page). When you have both of them, a door will let you go to the area where there's more mobs leading to a unique BCNM entrance.
For Trolls and Mamools, the door you can interact with teleports you to a completely separate map, for Undead the map is connected and you can walk through the door into the area if you want to go see it. The AC is chilling inside the arena, it's kinda neat.
I haven't been able to get an answer on whether or not these are still 75-cap restricted or uncapped, if it's the former then it's a headache to clear and usually needs multiple groups whittling it down, but the latter then it would probably be cleared by the first person to solo enter it screwing the rest of the server out of the title lol.
Just a completely *** system for those titles.
By Phex 2026-11-03 02:07:02
I have a question about Rune 094 at MMM:
After roughly 100 runs (multiple chars) with this rune, i over and over get some specific runes like 51, 54, 56, 86, 88, 89 and 93. But i got zero hoardbox-runes e.g. 114-117. My question is, how does rune 094 work? Does the rune lock "common" runes or alike, does it open a group of rare runes + all/some other hoardbox-runes or its just bad luck so far?
Advice would be appreciated!
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 7035
By Lakshmi.Byrth 2026-11-03 04:23:00
The lore is that 094 replaces the pool of hoardbox runes with a different pool, which you seem to have incidentally confirmed.
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 11706
By Asura.Sechs 2026-11-03 04:43:36
I'm not sure if it "replaces" the basic Rune poolbox or it "adds" the additional poolbox to the default one.
I can tell you I've got rune 117, rune 91 (and I think 85 and 86 too but I'm not 100% sure about those) doing Voucher 08 while Rune 94 was applied.
I have no clue if 117 and 91 are classified as "rare" and so should be Rune94 specific, or if they are in the "common" pool.
Regardless of that I can confirm I got them while 94 was installed.
Asura.Smobo
Serveur: Asura
Game: FFXI
Posts: 19
By Asura.Smobo 2026-11-03 05:28:11
Just brainstorming here ways to grief the server in a controlled way
Where's Razma?
For anyone that wants to share where they are with Mastery Rank and there stats on quest/missions/roe and so forth. Rank can be found in menu under Status>Profile.
Any data helps, but more data for people at rank 6 can help us find possible base requirements. Stats from other ranks also can find baselines for those as well. Obviously stats from people if they notice when they rank up will be extra useful.
Square Enix said: Mastery Rank is a numerical value representative your completion of missions, quest, and various other types on in-game content. The higher the rank, the more you have completed. Source
The "other types of in-game content" might be hardest to figure out. Apparently at the moment Rank 6 is the cap?
Master Rank 4 with:
Rank 10 only in one city
Zilart/CoP main missions + epilogues completed
ToA/WotG/SoA/RoV main missions completed
No Addons done
451 ROE completed
Max Fame in Bastok, Windy, Sandy, Norg, Jeuno and corresponding linked areas
Relic/Empyrean/Aeonic completed, no mythics
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