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By SimonSes on 2025-08-18 15:45:04
Asura.Eiryl said: »
We really doing the smn thing again.

All of smns problems are the same as bsts problems. Time wasted calling and recalling pets.

If smn could just USE hastega 2, and crystal blessing, and mew, and enfirega, without calling the pet, they'd be in the meta.

There is no space in the meta for utility. The meta is the exact opposite of utility. Meta is the meta because it's already preplanned out before the fight. utility has no use.

As far as damage. It's just a shittier ranger without astral conduit. No one wants that.

Being in meta and being able to fit into end game composition is two different things. I hope none really hope SMN to be in meta. Meta is really 5-6 jobs at most. BLU isn't meta beside Aminon but can be used for many end game activities would be a prime example. SMN is perfectly fine in 8boss Sortie for example. Brd cor DD DD are the core I would say, then you could add whm and GEO, rdm and GEO, rdm and whm, but also smn and whm, smn and GEO etc. Smn has hastega ii which let's you change victory march to something else during no soul voice part. It has crystal blessing which is fantastic buff for almost all best WSs. It has soothing current which is a very good buff if you don't have whm. It has fleet wind in case you don't have DNC, it has heaven ward during the right moon phase, it has also mewing which could be extremely effective with dual MNK setup. It has great favors like 25% da on ifrit. Lastly it can perfect defense twice during the run, ideally for Aita and Gartell. Also SMN would be a healer, buffer and smn buffs lasts like 9 or 10 min. Once applied you can keep them up 100% of the time without much effort.
By soralin on 2025-08-18 15:36:41
Thanks!

Also RIP my sanity, I need 3 of these @-@;

Anyone have a recommended area to cleave in konsht?

I'm doing tonberries atm but open to hearing if any other spots have better density.

I'd say I average about 6 gold boxes per cleave atm? Not terrible but man, konsht's density just sucks so much
By Rairin on 2025-08-18 15:13:56
it's pretty rare, 1-3% range if i had to guess based on having farmed a few when abyssea was fresh
By soralin on 2025-08-18 15:12:12
Anyone able to vaguely speak as to the rarity of the refresh Aug on the hairpin itself?

Like vaguely how many hairpins you had to see before you saw refresh?

IE I atm am 0/11 now on it, I have 11 hairpins in my inv
By K123 on 2025-08-18 15:01:02
So make them a buffer that can do some damage. Let them put up 3 buffs that lasting 5mins++ with duration, Hastega2+TP Bonus+Attack+20%
By . on 2025-08-18 14:47:22
By on 2025-08-18 14:43:31
By . on 2025-08-18 14:34:13
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By . on 2025-08-18 14:34:03
You guys will hear my latino shitty voice talking rubbish in english
By . on 2025-08-18 14:32:35
I watched many anime reviews this last month, and I am even considering writing my own manga reviews given how many series I read over the years.

Im just waiting till I can finally buy my new house so I can have more freedom to train my english speaking and record the videos on my channel

(Btw, my first dozen videos will be my Palwould playthrough, that Ive been recording for months but Ive been constantLy redoing because I want to make it better)

BUT that is not what I want to talk about.

It is about the said anime reviews channels Ive bee watching.

There is a pattern there: relatively young people, with some interesting traits that review their favorite anime with jokes.

The thing is, though, reality is cruel. Those guys are too young. And they think they can make a living doing “what they like”, that is, watching anime.

But after 1 or 2 years you will see they releasing like one video per month. Their videos barely hit 10% of their subs in views. Soon, they are forced to a) talk about whatever anime is trending topics at the time or b) talk about garbage tier anime, that people love to watch because of exaggerated reactions.

One example how deep is this hole is one youtuber that at some point were reviewing loli hentai on his channel. I generally dont judge the others, but what this guy did is basically the lowest one can get for views.

But the common pattern is those young guys getting burned out of watching animes. The energy that captivated me at first is no longer there. They are definitively not doing what they want. And also not making a living out of it.

To conclude, a good saying I hear recently: dont make your hobby a job. Because it is very likely you will lose a hobby.

Well said
By Dildonunchucks on 2025-08-18 14:31:46
i also said way back than
The groups that use 2-3 KI
Would be the first ones done
Which they were

One of the groups that only did 1 KI
Told me it took them like 15+ attempts on some NM
By Goltana101 on 2025-08-18 14:23:12
I'm a super scrub SMN and only leveled it because I needed a new job to get cards on, and I wanted job flexibility for Odyssey years ago. I almost never play it because I'm not super versed and comfortable with it on a high level, but every single time I do, I am amazed at how much "hidden" utility it has and how forgotten it has become among players. It's one of my more fun jobs to play, and its super busy if you want it to be. The BP timers get in the way, but I like the fact that it's a choice-driven job where you have to make decisions based on situations, and not just a macro-mashing job where your job is to only do one thing. I think is a very well developed job overall, just needs a few tweaks to modernize it. But the utility is totally there.
By on 2025-08-18 14:20:02
By SimonSes on 2025-08-18 13:40:00
Calculator include this effect afaik, but you are not always in front of your target. Often you don't want to be. Empy doesn't have any gimmick and have -10DT, but if you are in closed position situation and have at least 2 merits in closed position then relic feet are potential upgrade. That being said I prefer 5/5 no foot raise and at least 1 point in saber and fan, so closed position is only 3/5 at most, so the boost over empy feet wouldn't be that spectacular anyway.
By Goltana101 on 2025-08-18 13:25:08
I wouldn't rate SMN nearly as low as BST as far as pet jobs go. SMN has extreme utility that has at least some respect among players, if only people would include it along more. Look at how impressively Papesse plays SMN, because his group has no problem with it because it is so functional and he knows every scenario where it can add value. I think it still comes back to a job stigma problem. You'll invite SMNs for AFAC, prebuffs, unique buffs like Crystal Blessing, healing, hate control (Pacifying Ruby is one of the most underrated abilities in the game, shocked how few people use this). SMN can bypass certain resistances like for example on Ongo, Night Terror deals decent damage without support. Heavenward Howl is busted during Full Moon (Papesse special). Curing Conduit is unique and supportive for a PLD-led healer group, or even if SMN is main healing.

BST suffers from Job stigma worse than SMN does, and I don't think BST can hold a candle to the utility SMN can. They can heal a little, debuff a little, DD reasonably, kinda buff with Killer Instinct, and a couple of unique abilities like Purulent Ooze and TP Drainkiss, but after those, they have smaller group utility, as BSTs pets and job design revolves around making the master better (similar to DRG, but way weaker), while SMN's pet revolves around supporting the entire party in battle. I have more fun playing SMN in groups than I do BST, just because I feel there's more things to do that are valued than what BST can (though I try to be creative, still not respected).
By Madotsuki on 2025-08-18 13:22:28
soralin said: »
Trying to target farm wivre hairpins in konschtat, so trying to maximize my odds of getting refresh aug.

I saw some people on random threads here and there indicate that while you get augment items from lower tier boxes, the "better" augments come from max tier boxes, I guess?

Anyone able to speak as to the truth vs *** of that?
Can't really speak to "truth" as my experience is anecdotal but back in abyssea era I did actually farm myself a refresh hairpin. Spent several free evenings to get it, and when I farmed back then I always capped amber.
By Nariont on 2025-08-18 13:13:37
I wasnt aware we were counting old content as a reasoning
By Dodik on 2025-08-18 13:07:41
Nariont said: »
yeah being very far behind even the weaker DPS jobs

You obviously do not play bst.

Smn has its easy Aeonics niche. Bst has.. spitting for RP.
By Genoxd on 2025-08-18 13:04:55
Dodik said: »
Why does smn need to do equal dmg to super-buffed melees.

Just sounds like "make my favourite job stronger pls kthxbai".

Not even asking for equal. Currently we're not even in the same realm. A WHM can out DPS me.

Anyway, not going to argue. You've consistently hated on SMN for a long time. Unsure why, but feel free to continue hating it.
By Nariont on 2025-08-18 13:03:21
Dodik said: »
Why does smn need to do equal dmg to super-buffed melees.

Just sounds like "make my favourite job stronger pls kthxbai".

When the current name of the game is everyone contributes to damage, yeah being very far behind even the weaker DPS jobs(who also provided better buffs to compensate) kinda sucks. That and its just an eaiser path to take as even if you steroid injectd many of smns wards, there's simply not much in their kit that earns them a spot, right now the big niche is similar to bst; wipes TP and bst can still offer other stuff ontop of that and do some dmg ontop of that.

At the core i just think pet jobs are in a terrible spot and always have been when it comes to having to adapt on the fly or just act quickly, reducing content to 6 man just makes that more apparent, smn just happens to be one of them.
By Dodik on 2025-08-18 13:03:03
Look, if you want to complain about pet jobs sucking, the official forums are that-a-way.

It is what it is.
By Zenion on 2025-08-18 13:01:22
Dodik said: »
Why does smn need to do equal dmg to super-buffed melees.

Just sounds like "make my favourite job stronger pls kthxbai".

Because it's too slow to be a healer, and its kit doesn't do anything special enough to be a buffer. It doesn't get the magic accuracy to be a debuffer, and it doesn't have the magic damage to be worth using for magic bursts.

Damage is the only thing summoner has that makes it worth a slot in a party when party composition matters, and sadly it doesn't do that thing very well. If it could do a lot of damage slowly, or a moderate amount of damage quickly, it'd be set, but it doesn't get either of those.

I mean, if we want to have jobs that are designed exclusively for solo play and nothing else, I guess that's certainly a choice, but considering that trusts mean all jobs can play solo that feels a bit like having a build that specializes in breathing.
By Montigo on 2025-08-18 12:57:09
This is a ridiculously wild take. Did you time travel here from 2017 still thinking SMN is comparable to fully buffed MEVA'd out melees? The whole "pEtS aRe ExPeNdAbLe" take is terrible these days. Pet jobs are in the gutter horribly. Please try to take a pet job party into sortie and even clear 8 bosses. I'm sure with their expendable pets, they'd just mow down all of bosses and just keep resummoning. /s
By Dodik on 2025-08-18 12:34:13
Why does smn need to do equal dmg to super-buffed melees.

Just sounds like "make my favourite job stronger pls kthxbai".
By Nariont on 2025-08-18 12:20:01
Hence the dyna wall i mentioned. Which is also what sortie/ody uses i think full powered BP works, but cant spam, smn can still sprinkle its damage in between its support. Seems fine enough, the shitty version of the BP nerf was what some later HTBs did where the 1st HIT of a BP triggered the wall and dropped every hit after by something around 80%

If sortie/ody follow that wall hen it should just be what dyna was, but i think they reverted to dyna/fixed the HTBs, but i seldom use smn to say for sure
By Dodik on 2025-08-18 12:16:53
Having offensive BPs that cannot be used because every content that matters has a BP wall is equally silly, yet here we are.
By Nariont on 2025-08-18 12:03:01
getting rid of its entire offensive side is pretty silly, otherwise sure. Hastega 2 already lasts like 9 minutes i think also, one of a few buffs that scaled well
By Dodik on 2025-08-18 12:00:36
Nariont said: »
whole lot of smns wards are underpowered/outdated and could push it into a support role that can also provide a bit of damage.

Quote:
Smn needs to get rid of offensive BPs and get its buffs uncapped. Proper warcry from w/e that summon is, fenrir buffs that don't decay, haste2ga that lasts 10min etc.

Literally what I suggested two pages ago.
By Nariont on 2025-08-18 11:52:46
That doesnt equal the job should not get any adjustments, a soft BP wall like what dyna introduced already hard limits its damage potential.

Ideally you soft buff its dmg along with all pets and refocus on its utility, whole lot of smns wards are underpowered/outdated and could push it into a support role that can also provide a bit of damage.
By Fenrir.Jinxs on 2025-08-18 11:50:03
Asura.Vyre said: »
Mastered my 8th job tonight. Paladin, yeehaw.

Cleaving Apex on it is so easy. And quite a change of pace from usual grinding.

Don't know if I'll ever use it for anything serious, but it's on the table now, I guess.

The master level cleaving was a very interesting concept while it lasted don't know if it's still possible
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