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I just made a set for casting Dread Spikes and have a question about the Dread Spikes potency effect on the Heathen's Cuirass (up to 55% for the +3 armor piece). Do you need to keep the Heathen's Cuirass equipped for the duration of Dread Spikes to continue getting the 55% bonus or do you only need to wear it at midcast? I'm assuming you just need it on at midcast but I can't find any specific confirmation of that.
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By . on 2026-01-31 19:56:57
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youtube is getting so tiring. I saw someones collection video, go to post a link to a picture of mine to show them and it auto deletes, ok whatever. Then in the video he mentions his figures kept moving, I said to get some museum putty on AMAZON. And then it auto deleted. Like, you can't dislike videos, you can't leave links you can't even chat about anything.
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What is your Limbus max points storable up to in Apollyon and Temenos?
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Sure but that also mean you can get TP to WS at 1000TP faster too.
I would need to think about it more, but logically (mind that it's 1am and I was doing overhours in work), if you took 7sec to get 700TP, 700TP was worth 7 sec, but it also took you 7sec to get from 300 to 1000. Meaning if you wanted to WS at 1700 without TP bonus, it took you 14sec, so 700TP was worth 50% of your TP time.
If you get 700tp now in 2 sec. You will TP from 1700 after 4 sec without 700TP bonus, but 700TP bonus is still worth 50% of your TP time.
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By haydez on 2026-01-31 18:05:04
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Red String Stuff:
* Use Race Swap to get the Consort Candidate Title. I regret nothing!
I was complaining about it earlier in the thread. I did the race change too. No regrets. haha.
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By Aspens on 2026-01-31 17:54:19
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And just to sanity check, I should do this on the level -1 mobs since the stats are known right?
It's not required but it makes the 'fact check' at the end easier, and it can prevent the issue of having buffs fall off (or cor rolls not being consistent)
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By Seonyx on 2026-01-31 17:54:11
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Yeah, trade both an augmented piece, and a non augmented piece of higher quality, of the same set and equip slot, along with a matching jewel, and the lower quality item is destroyed, passing the augments on to the higher quality piece. I’ve done it once myself, but the update notes also explicitly say how to do it.
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Is it known exactly how the augment transfer process works?
Like do you just trade the lower quality piece with augs and the new higher quality piece to furnace and that's it? Is there a cost of any sort(jewel/units/shards)?
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Red String Stuff:
* Use Race Swap to get the Consort Candidate Title. I regret nothing!
* ML50 all jobs (not sure how close you are) and cap skills.
* Get all Claim Slips (including AF and relic for 20 jobs)
* Upgrade all AF/Relic to +4
* Upgrade all Empy to +3
* Get all permanent KIs
* Read all KIs, reacquiring temp KIs to read them
* Get all PREAMs
* All Orchestrion music
* All mounts / trusts / sitchairs / job emotes
* Floor Aurum costs in each zone, not just getting MM45
* Climb Limbus every week until the tedium wears away your soul and you achieve nirvana.
* Get all one-time rewards from furniture.
* Repeat all the quests that have variable outcomes until you've achieved all the outcomes.
* Repeat every avatar quest until you've accepted every reward. (obv get the Odin title, too)
* Unlock everything from the Reisenjima Goblin
* Take every meeble mission to 3 stars (although Eiryl said it didn't matter earlier in the thread)
* Do all the mini-quests, possibly in multiple ways
* Do every BCNM, ENM, etc.
* Do every Hunt (the evolith thing) at least once
* Do every Garrison
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Yes to both.
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Really is no reason you shouldn't be using Bhikku helm +3.
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Quote: realistically you are not starting from 0. You are starting from 200-300+. So going to 2000 is longer than going to 1000.
Doesn't matter. The principal I was stating was that if it takes X seconds to gain Y tp, then a TP bonus equivalent to Y is worth X seconds of melee time. As tp sets grow stronger and the rate of tp gain increases, the value of X grows smaller, and as the value of X grows smaller the impact of TP bonus diminishes along with it.
I'm not saying tp bonus isn't still important. I'm saying that as our tp sets grow stronger and stronger it starts to do less for us because we can natively gain that tp faster on our own.
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Capped set:
SUBTLE BLOW MODE – TP SET (75 SB CAP)
----------------------------------------------------------------
sets.engaged.SB = {
ammo="Aurgelmir Orb",
head={ name="Ryuo Somen +1", augments={'HP+65','"Store TP"+5','"Subtle Blow"+8',}},
body="Bhikku Cyclas +3",
hands="Malignance Gloves",
legs="Bhikku Hose +3",
feet="Malignance Boots",
neck={ name="Mnk. Nodowa +1", augments={'Path: A',}},
waist="Moonbow Belt +1",
left_ear="Sherida Earring",
right_ear="Mache Earring +1",
left_ring="Chirich Ring",
right_ring="Niqmaddu Ring",
back={ name="Segomo's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','"Store TP"+10','Phys. dmg. taken-10%',}},
}
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When I take warrior out and I’m fully buffed I can hit 50-55k disasters all day long at 2500-2800 range
Oh sure, but that is a stretch. If you hold TP to 2500 on WAR to kill in 2 WS, you could kill as fast using 3WS at 1000TP. With that logic I could say I kill those mobs with one WS with Ukonvasara, I just swing at them for 15 sec with AM3 up, before I do that WS XD
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If it takes you 10 seconds to go from 0 to 1000 tp, then tp bonus +1000 is worth 10 seconds of melee time
If it takes you 5 seconds to go from 0 to 1000 tp then tp bonus +1000 is worth 5 seconds if melee time
If it takes you 1 second to go from 0 to 1000 tp then tp bonus is worth just 1 second of melee time
realistically you are not starting from 0. You are starting from 200-300+. So going to 2000 is longer than going to 1000. mobs die in two weapon skills in practice
Mobs in Limbus don't die from 2 WSs (at least 135 level ones), unless you are using like Prime WS 2500+ TP and you self SC.
Demons in apollyon have 141k HP for example. Meaning you would need to make 280k damage to them before 50%DT. Even assuming you are super buffed and do like 90k Disasters without holding a lot of TP, which are reduced to 45k, you are not really dropping those mobs in 2WS+SC that easily, because that SC damage is reduced too. If you hold TP a little aand have some luck with crits, then you can probably kill it with combination of white damage, 2WS and SC, but it's not common. I guess superbuffed DRG could drop them regularly with 2x Diarmuid, if second one is like 2500TP one after soul jump, doing like 70-80k+SC
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I actually take that back.
Varga is generally bis during zerg (so in scenario where you can use impetus, footwork and all the available PDL, Hoxne), by spamming Victory Smite. Using anything else, it will lose to Godhands.
Veret loses significantly in that scenario.
This changes only if target has DT and you get Warcry from Warrior. then Godhands with Tornado just go brrr and nothing is even close.
Varga also slightly win without Hoxne. It's generally a stronger Veret during Impetus.
Now without Impetus, when Vsmite damage drops a lot, Varga starts loosing significantly. Even more if you are undercapped with attack and Howling Fist is the way to go.
So yeah, if you want bis zerg weapon for MNK, Varga is that weapon. Just remember Godhands is still very powerful zerg weapon too, so you are not gaining that much.
Also if you want to use just Varga in casual events like Limbus, dps during impetus and outside of impetus is very different and it might feel weird, almost like playing at 60fps for 3min and drop to 30fps for 2 min.
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By . on 2026-01-31 14:48:05
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Surprised no one has said anything about the new Frieren season.
Good so far.
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By Asura. Vyre on 2026-01-31 14:47:35
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Had the option to do one, once, at a convention I went to with friends. We got in line for it, but the people ahead of us opted into the extra hard package or some such nonsense, so the people running it told us that the wait time doubled.
So we got bored, and went off to do other stuff, and never came back to it before it closed for the day.
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By Garuda. Chanti on 2026-01-31 14:39:48
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What are your experiences with escape rooms? There is one 90 miles away from me. I only travel that far for Dr's appointments.
A friend from XIV likes them. No details though.
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By waffle on 2026-01-31 14:34:28
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By Fenrir. Niflheim on 2026-01-31 14:26:14
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We did one as a team building exercise at work. It was fine the managers finished in last place which felt nice.
Room was fine not hard to solve, found it just tedious.
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All monsters/instincts/all level 99.
It's worth pointing out that the Dragon Quest crossover event now gives a very unique/rare species. This event is only once every 4-5 years so don't miss it!
God damn! So even with all of monstrosity done, you still only reach Rank 9? Jeez.....Rank 10 really is unattainable.
I have it all done and I'm rank 8! Maybe I'll come back and finish voracious resurgence and get more master levels one day...
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By Lawiii on 2026-01-31 13:47:40
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Do we know the values for Lorg Mor 5 AM?
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By Genoxd on 2026-01-31 13:21:05
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And just to sanity check, I should do this on the level -1 mobs since the stats are known right?
There's nothing to test on with more HP? I have GEO BRD and COR so I can easily ensure attack is more than capped on anything really.
I have a 100 TP/hit set that I am using and WSing in to start collecting more data
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By Jinxs on 2026-01-31 13:09:29
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Lot of new talk about the prime ws which is great, sorry to hear it is not as impressive as the others.
Since limbus has been the primary content for most now..
How does the stage 5 white damage perform in 135 limbus with Cor and brd buffs?
I am curious in the comparison of time to kill of the stage 5 vs godhands
With the loss of the potential ws dmg increase for more white damage, how different is kill speed?
Also happy to hear vs preforms decently with the prime
VS numbers with gh always disappoints me compared to vere
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By Aspens on 2026-01-31 12:19:14
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What's a good way to get exactly 1k tp? Do you just mess with stp or wait on sekkanoki?
Sekkanoki would be painful.
To collect these data I waited on Sekkanoki, I knew it would be painful but I had the time and I got numbers I trusted. It was 2-3 times slower than tact+misers to get the 3k data. I tried to come up with a 1k set but it seemed much harder than 2 handers like GKT. Also setting a fixed tp/swing is extra complicated for drg/dnc/rng due to conserve TP requiring you to swap weapon after each WS to reset tp back to 0.
I even tried making an occult acumen set to get fixed tp but forgot to consider ranged weapons... that's a great idea for 1h testing
Strategy was basically put up tact roll > pull with blind > wait on sekkanoki > WS > repeat. (3k was the same except no sekkanoki)
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What's a good way to get exactly 1k tp? Do you just mess with stp or wait on sekkanoki?
You often need to make hundreds of WSs if you are unlucky, so waiting for Sekkanoki would be painful. Just get enough TP to get 100, 200 or 250TP per hit ang get 1000, WS and requip weapon to reset to 0. You can use ranged weapons to get tp faster on jobs with low delay weapons like daggers (you can shot without engaging and from distance and get more TP for each mob).
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By scatch on 2026-01-31 11:08:09
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By scatch on 2026-01-31 11:03:30
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By . on 2026-01-31 11:03:05
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Shake your @$$, baby

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