Corsair 75 Gear Advice

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Corsair 75 Gear Advice
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 19:14:41
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Yes, brutal can proc when Joy doesn't, but counting Joy as 50% proc rate, then brutal has a chance to proc 50% of the time, effectively making the 5% proc rate a 2.5% proc rate.

Now, a 2.5% proc rate at 100 attack rounds of a normal weapon would be

100 attacks vs 102.5 attacks
102.5/100 = 2.5% increase

but w/ joy, we have to account for it's extra attacks, too, in the total number of attack rounds.

@ 50% proc on joy, 100 attack rounds makes for 150 attacks + 2.5 from brutal.

Now we have 152.5 vs 150

152.5/150 = 1.67% increase

If you're subbing war 10% becomes 5% DA rate.

w/ joy 155 attacks in 100 rounds w/ joy, 157.5 w/ brutal

157.5/155 = 1.61% increase

Now w/ diabolo's and assuming 85% hitrate, you'll gain 1.5

1.5/85 = 1.76% increase

At 85% hitrate, 3 acc > brutal with joyeuse
 Midgardsormr.Bleedingwulf
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By Midgardsormr.Bleedingwulf 2010-02-03 19:36:13
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Coffinmaker isn't better then a Martial so I doubt it.
 Midgardsormr.Bleedingwulf
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By Midgardsormr.Bleedingwulf 2010-02-03 19:42:55
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Odin.Kalico said:
Midgardsormr.Bleedingwulf said:
I use Pilferer's Aspis not because I sub THF but because it was the only one on the AH at the time lol. Melee TP Desultor Tassets have RACC 7 RATT 7

Wow congratz Nice Mamool Ja Mantle, lol another thing just added to my wanted list :o. What was your maze set up? I used to do MMM for my Kogg I hope the drop rate isn't as bad it took months for my kogg to drop and to find enough people willing to help with runs lol.

My Mammy mantle was actually a mistake lol someone gave me a maze to get the copy of saying it was for Koggelmander and when I got people to go with me it turned out to be the lizard. 1/1 lol
 Fairy.Zulos
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By Fairy.Zulos 2010-02-03 19:43:20
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ok i dont save all my screenshots so here are some examples

Cor/Rng using Coffinamker and with brd songs



and barrage with the expansion legs with +1 barrage argment

 Garuda.Wooooodum
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By Garuda.Wooooodum 2010-02-03 19:48:53
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I wonder what we're doing differently, then. Very nice all the same.
 Midgardsormr.Bleedingwulf
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By Midgardsormr.Bleedingwulf 2010-02-03 19:50:31
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Angon on? lol
 Fairy.Zulos
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By Fairy.Zulos 2010-02-03 19:54:03
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And as for gun choice yes i agree Martial will give some nice bonus but when you are tp'ing with shots on a HNM or higher level mob the extra acc the Coffinmaker gives ensures you wont miss those shots.

With Martial and subing /War you will see even more higher numbers but you will miss alot so in the long run having /rng and using more 'reliable' gun is more effective and the dmg is still nice as my screenshots show ... geared properly a COR can rival a RNG
 Fairy.Zulos
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By Fairy.Zulos 2010-02-03 19:55:58
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For food i was using Pot au Feu and no Angon was not on
 Garuda.Wooooodum
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By Garuda.Wooooodum 2010-02-03 20:07:38
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Fairy.Zulos said:
Ageared properly a COR can rival a RNG

It can't, though. Don't go that far. Equivalent gear RNG would ***on that. COR is nice, and it can be good; but it will never rival an equivalent RNG.

Equivalent being a relative term for the general standard and effort of the COR.
 Fairy.Zulos
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By Fairy.Zulos 2010-02-03 20:15:34
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Well i agree and i have RNG too and with same buffs i see around 1.5k-2k + SLugs on same mob , so yes there is a difference and RNG will always do more dmg due to the class it is but im just showing that a Cor well geared can achieve something some nice results
 Fairy.Brenda
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By Fairy.Brenda 2010-02-03 20:31:04
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For melee, if you are using Cobra Harness and Skadi legs, Rajas wont shave off a hit, even with Brutal.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 20:36:15
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Fairy.Brenda said:
For melee, if you are using Cobra Harness and Skadi legs, Rajas wont shave off a hit, even with Brutal.
I'd say ecphoria, as it'd shave off a hit, but with tp return from slug, wouldn't need that 1 stp to shave off the hit in the end (only when starting from 0)
 Fairy.Brenda
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By Fairy.Brenda 2010-02-03 20:39:51
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Hmm, id have to see, didnt take slug shot into it, which I believe gives me back 16 TP.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 21:33:00
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Except for the fact that you'll want to use corsair's roll if you prefer exp to epeen.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 21:36:17
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Sam roll isn't going to make much if any diff in a SV zerg. Your attack rounds will come so fast, You'll never be able to WS at 100 tp on the money. You'd be better off with another offensive roll.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 21:44:43
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Well that's true, but if you have a bunch of 2handers, you'd be the only one benefiting, where as another roll would benefit everyone and increase overall killspeed.

I know for my sam, it'll only drop 1 hit for example, which is at the point I described earlier.

I guess it'd work out if your pt consisted of dual wield/h2h players though.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 21:49:17
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ah, even w/ the 11 though. You have your points though, was just noting that even w/ the 11 and sam in pt, only drops me from 5hit to 4hit.
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 21:56:46
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yes, it would
 Fairy.Vegetto
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By Fairy.Vegetto 2010-02-03 22:03:37
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De nada, senor
BAM, what' ya'll know bout dat espanol
 Asura.Xanthu
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By Asura.Xanthu 2010-02-03 22:33:09
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Siren.Kuz said:

My opinion on AF Cor Upgrade will always be:
HEAD > FEET > BODY > LEGS > GLOVES

based solely on other readily available gear either R/Ex or AH'd
I don't quite understand this path myself. I am going personally with Body > Feet > Head > maybe pants> don't care about gloves.

Considering the upgrades:

Body adds 3 Agi, 2 Racc, 5 Ratt, (3 dex I don't care about too much)

Feet add 3 Str, 3 Agi, 2 Racc (4 acc I don't care about as much since I tp in dusk)

Head is 2 Str, 4 Agi, 1 Racc

Body v head gives 1 less agi, 2 less str, but 2 more racc and 5 ratt
Feet v head gives 1 more str, 1 less agi, 1 more racc
Body v feet gives 3 less Str, 5 more Ratt, equal agi/racc.

Currently I use all 3 for RA DD, and Hat/Feet for QD, I believe I got a Mirke after I upgraded the body, but am not sure.

For QD alone I understand head is one more agi than everything else, but for everything else it just didn't make sense to me. Am I grossly underestimating QD's total damage input? Does the "enhances quick draw effect" actually change between NQ and HQ?
 Fenrir.Krazyrs
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By Fenrir.Krazyrs 2010-02-04 00:41:05
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yea its really bad when meriting as sam/war an the COR insists rolling SAM roll
they HAVE to hit a 11 to drop me from a 5hit to a 4hit otherwise useless

then they get mad when i try to tell them drk/cor roll best >.>

or even if they insist on 2 dd rolls war > sam
Quote:
Body adds 3 Agi, 2 Racc, 5 Ratt, (3 dex I don't care about too much)

Feet add 3 Str, 3 Agi, 2 Racc (4 acc I don't care about as much since I tp in dusk)

Head is 2 Str, 4 Agi, 1 Racc
i did feet first as i WS in them for SS/Det
the +3 str/agi is great for both

prolly hit the head next just for the extra agi in QD

i really only use the body for a RA TP build, so thats next to never

legs and hands were trashed

depends if u solo i suppose, that 1 agi makes some dmg difference
i can bring down things like iriz/cheese hoarder/anatabooga etc faster on COR then RDM