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Avoid this server at all costs
Carbuncle.Maletaru
Serveur: Carbuncle
Game: FFXI
Posts: 4366
By Carbuncle.Maletaru 2026-07-08 12:24:09
Let's just re-iterate that point then.
Since Skirmish and Delve aren't done anymore (they are, but not very often), it's OK to skip any content.
Got it. So...we just skip all the content? Limbus is literally the last thing they've released, and we're talking about skipping it? Sortie is the content before Limbus, and we're discussing skipping that?
What are we skipping these to get to...? Retirement?
Serveur: Asura
Game: FFXI
Posts: 609
By Asura.Clintbeastwood 2026-07-08 12:28:05
Doing that deletes all lower content, immediately and irrevocably. No reason to get anything below Sortie
I have to contest this specific point. While empy +3 armor would be a huge boon to any new player, it doesn't negate the horizontal progression of pieces like TH+4 hands or +Berserk equipment, so there's absolutely a reason to go after older pieces of gear. Nobody is walking around in 5/5 +2/+3 empy and considering that job geared.
I understand the point of maintaining some kind of natural linear gear progression to keep the player engaged for revenue reasons, but there's plenty of other time-gated gear to farm to check the retention box.
Can you honestly say that your changes wouldn't result in everyone herding new players to leech Sortie for +3 and skip everything else? Do you understand why that's horrible design?
I don't track login metrics to the game so I can't really respond to what is and isn't beneficial to SEs bottom line, nor do I care to, I was simply stating what I would have enjoyed as a player for Sortie, not necessarily what's best for the health of the game.
And don't know if you know this, but people are already being carried/RMT'd through Sortie. Making it alliance would increase this to some immeasurable extent, sure, but let's not pretend like it's not happening because it's 6 person content.
By Tarage 2026-07-08 12:30:44
No, I guess we have to just let this *** dumpster fire continue. I hate it here.
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 4003
By Shiva.Thorny 2026-07-08 12:33:18
Asura.Clintbeastwood said: »I have to contest this specific point. While empy +3 armor would be a huge boon to any new player, it doesn't negate the horizontal progression of pieces like TH+4 hands or +Berserk equipment, so there's absolutely a reason to go after older pieces of gear. Nobody is walking around in 5/5 +2/+3 empy and considering that job geared.
We're not talking about someone who's played for 20 years and is already embedded in the gearswap ecosystem and sees a niche swap as valuable. A brand new player gets a giant power boost and then sees that all they have from there is a handful of 'situational' pieces. Situational isn't sexy to new players.
On top of that, the best weapon comes from sitting idle in the same content you got all your gear from sitting idle in. Sure, a WHM still wants a Yagrush or whatever, but you don't really have to gear mages if you can just leech sortie. Sit your WAR down, you'll have that Laphria in 6 short months. What are you gonna use it for? Who cares!
Asura.Clintbeastwood said: »And don't know if you know this, but people are already being carried/RMT'd through Sortie. It is extremely expensive because it requires 4 geared players to carry 2 players through a shitty 30-40k run or 5 decked players to carry 1 through a 9boss. If you want a laugh, ask one of those RMT how much a prime costs. Spoiler: you can get a passable used car for less. You might get a little better deal if your char is geared enough they can use it to carry others. Though, good chance they're speedhacking and using sil warps on it.
Happening on some miniscule scale for whales is not the same thing as making it immediately available to everyone, everywhere. If you allow up to 18 and take away the range limits, it becomes the equivalent of an abyssea cleave or omen card run.
Serveur: Asura
Game: FFXI
Posts: 609
By Asura.Clintbeastwood 2026-07-08 12:33:53
No, I guess we have to just let this *** dumpster fire continue. I hate it here.
But you keep coming back :D
If it wasn't here, it would just be a different thread. The original topic was dumb anyway.
Serveur: Asura
Game: FFXI
Posts: 609
By Asura.Clintbeastwood 2026-07-08 12:37:10
A brand new player gets a giant power boost and then sees that all they have from there is a handful of 'situational' pieces.
Do you have the same contention with Odyssey gear then, because it's super easy to carry people through V0 clears and base Sakpata/Gletis/Nyame ***' slaps for a newbie.
It sounds to me like you're saying, "We can't have group content beyond 6 in this game because someone might sell runs or carry shitters to a prime weapon." Is that the gist of the argument?
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Bismarck.Nickeny
Serveur: Bismarck
Game: FFXI
Posts: 2604
By Bismarck.Nickeny 2026-07-08 12:39:12
Carbuncle.Maletaru said: » Sortie is the content before Limbus, and we're discussing skipping that?
I did... I mean, after my empy was done, but I pretend sortie doesn't exist and the only people doing it are addicts...
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 4003
By Shiva.Thorny 2026-07-08 12:54:24
Asura.Clintbeastwood said: »Do you have the same contention with Odyssey gear then, because it's super easy to carry people through V0 clears and base Sakpata/Gletis/Nyame ***' slaps for a newbie.
Every odyssey set is sorely lacking in something when unauged and only a couple of the weapons are worth using at all, much less mainhanding. Without segments, you get one entrance to get one unlock (a few if you have a friendly group willing to job change).
I think Sakpata is probably a little stronger than it should be unauged, so yes I think they would've been smarter to make it harder to get or weaken it a bit. However, it's also limited to only 3 jobs.
I really like unauged Nyame as catchup gear, tbh. Nobody is suddenly capped out because they got a Nyame set: it deals less damage than Ambuscade +2 gear in a lot of cases and actually makes a pretty decent introduction to 'situational'. People can easily see they have the option of more damage potential or more accuracy and survivability.
If prime weapons weren't available, it would be much more defensible but I still don't think it'd be good for the game. The friction is a part of why you care to do it. If every Sortie run consisted of 6 people carrying 12 afkers, even if they were all already endgame players, you'd get bored very quickly. It's mobile gameplay: you log in for your daily progress and that's it.
Asura.Clintbeastwood said: »It sounds to me like you're saying, "We can't have group content beyond 6 in this game because someone might sell runs or carry shitters to a prime weapon." Is that the gist of the argument? That feels like an intentional misrepresentation; it is not at all what I'm saying. It's very similar to the multiboxing argument. Adding a multiboxer or two doesn't hurt the game. Making multibox common enough that real groups lose players to multiboxing and players feel pressured to do it hurts the game.
Carrying a few friends to primes doesn't hurt the game. Making getting carried to emp+3/primes the default path immensely hurts the game. It takes away the progression for anyone who didn't want to just get carried to the top by making it widespread enough that most will accept it leaving an already thin grouping strata even thinner.
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Serveur: Asura
Game: FFXI
Posts: 609
By Asura.Clintbeastwood 2026-07-08 13:06:36
That feels like an intentional misrepresentation;
It wasn't, I just wanted to boil your argument down to what I thought it was in fewer words, which apparently it wasn't, which is the reason I asked.
I should also clarify since other posters are bringing up the alliance aspecct: I haven't been a daily Sortie grinder for over 2 years now, so my take is based largely on when the content was new and we had a full LS and more than 6 people constantly willing to do Sortie, but the "main" group was pretty much a static and we only subbed in people when someone couldn't make it, for all the reasons other people posted above, the same reasons Dex has strict recruitment requirements for his sortie static. It didn't feel good to tell the rest of the LS to essentially figure it out when 90% of the firepower in the LS was grouped together.
I want to be clear that no suggestion/want/desire/dream I'd have for this game to be in any way detrimental to the health and well-being of the game, so feel free to continue pointing out why you think it may be a bad idea (this isn't sarcasm, I do love the exchanging of viewpoints, seriously).
VIP
Serveur: Fenrir
Game: FFXI
Posts: 1273
By Fenrir.Niflheim 2026-07-08 13:27:59
good brds do skirmish for savage blade sets.
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 7734
By Carbuncle.Nynja 2026-07-08 13:47:57
Not needed
Can get wings from trove or pells when they come around, or even the RoE kupon
Stones from AH (even on my backwarer server, all 3 stones are available), or can use extra wings to unlock skirmisher 1 and 2, get stones with potpourri.
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By yossarian 2026-07-08 14:00:23
good brds do skirmish for savage blade sets.
prior to Ody my bard WS set was a combo of Lustr. +1 and Chironic, with the one WSD JSE and Relic as filler till the DM augs came through.
By Dodik 2026-07-08 14:48:32
This thread is a dumpster fire. We've strayed so far off topic... please someone just lock this.
What is the topic. Not even OP knows.
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By yossarian 2026-07-08 15:14:50
Oh sorry I was supposed to ***on Streamers or Multiboxers.
My two cents is that there are some of us out there running multibox due to not being able to be on at reliable hours, generally being shy, and wanting to be able to pick low-hanging fruit without bothering anyone.
My preference is to do ODY/Sortie content on one box at a time, and I can play each of my 3 characters as a "main" if needed. The 2nd alt can struggle in PuGs due to a general lack of gear, but the Main and 1st alt are characters i'm comfortable taking into endgame on the jobs each has.
I like having characters of various level of progression so I can flex into different experience level groups. My main, and even my 1st alt, don't have much to gain from newbie activities, but I have my 2nd alt to join a CAGE group or a casual Segs party. I'm not overly concerned with keeping even progression on each character, which I think is a much different attitude than multiboxers who feel one of their characters will miss out of progression if they play with others.
There is some "current" content that I don't mind multiboxing (mostly Limbus climbs and ML) due to the game being kinda shitty in these areas. I typically am at my PC when running my boxes though, since I still get to WFH most weeks. I am also not against working with other multi boxers or mixed parties to work on low man gaol bosses or w/e. I wouldn't trust automation in the more time sensitive or execution sensitive end game content, which is probably a function of my comfortability with it. I feel like running a multibox in a sortie run with other players makes for a shitty time unless you run all the no-no addons.
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By Chimerawizard 2026-07-08 16:18:33
I keep seeing people say they want "content that can be cleared with 6, but I can bring 18 so my friends can join us", but I have still yet to see a single person form an alliance for Limbus, climbs or NMs. The climb (# of kills) scales with number of players. Any reason why (besides the fact Limbus is terrible, rewards meh) people aren't bringing 18 to box climbs, since everyone just "wants to be able to do things with linkshell in alliance"?
Not trolling. Content's right there, haven't seen it (yet) we had 3 real parties, everyone was trying to kill stuff or keep us alive... the limbus full climb took like 4 hours.
it's a lot more than 3x the mobs. more like 6~8x
also more likely to have to go back to a floor because someone's missing a temp item due to being dead for a kill or three.
Needless to say, ain't no one got that much time.
especially when each 6man party if we simply broke alliance have cleared it in 1hr 10~20min before.
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Bahamut.Suph
Serveur: Bahamut
Game: FFXI
Posts: 449
By Bahamut.Suph 2026-07-08 23:36:42
This thread is a dumpster fire. We've strayed so far off topic... please someone just lock this.
What is the topic. Not even OP knows.
I think the point is since you now know what it's like to experience every conversation with Marquiss on Ragnarok. and has therefore been accustomed to Ragnarok's lore and culture, anyone looking for new higher population server to move to should move to Ragnarok.
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Asura.Vyre
Forum Moderator
Serveur: Asura
Game: FFXI
Posts: 16790
By Asura.Vyre 2026-07-09 00:38:28
The funniest thing about Sortie is that it's incredibly accessible content.
You can solo grind galli everyday, and make Empy+3 without a group at all. I know, because that was how I progressed in XI after I got that far due to my LP. I went straight from +2 Ambu (that I grinded mostly with V2VD and V1Es) straight to Empy +2/3. I farmed out full WAR Empy+3 before I ever set foot in Odyssey, because I wasn't concerned with quicker progression due to ignorance, lack of knowing a carry, and a mandatory 50 hour work week (which I am currently missing the pay from).
Once I got familiar with Sortie's layout, it took me about 8 days per piece of +3 solo, though I was pretty smart and pre-planned Starstone acquisition ahead of actually hitting necessary galli, which actually impeded my galli gain slightly. I was doing ***like killing every pixie in F for an extra basement box.
Once I got into Jetackuu's Dyna D shell, a magnanimous 6-boxer carried me through all of the Atonement 3 V1s and Bumba V1, so I could have base gear with R1 augments ( I contributed Dia III and Haste 2). Which, unbeknownst to me at the time, is something I actually had the power level to beat with just trusts thanks to Empy+3. I just hadn't done any of the Ody climbing myself, at all, but was getting to skip a "tedious" step thanks to nepotism.
What Ody gear really does is lets newbs, returnees, and noobs be sturdy. Like one of my favorite Fire Emblem dialogue quotes, "I've got a half-wit sailor who wants to go sightseeing. His only redeemable quality is his sturdiness. Maybe he'll be useful."
You get some really good weapons out of Ody, too. Ambuscade tier weapons imo, albeit not as busted for WSing mostly.
I think if they let us carry people through Sortie in an alliance it'd be worse than Ody carries, because Empy+3 comes out of the box stronger than unaugmented Ody gear. It really does take awhile for Ody gear to catch up/surpass/take its place in sets on quite a few jobs. Some jobs even prefer their Empy+3. Plus you get progress towards Prime. It makes sense for Sortie to be 6-man restricted.
I think what bugs me about Sortie is the 1 hour time limit. I don't think it should be made into an open zone or anything, but I hate that it's currently impossible to do every objective in a single run. Part of the fun, right? Seeing how much you can cram into that hour. But a lot of folks don't like playing XI that way. I don't mind playing XI that way to a point, but it irks me that we can't go 8/8 ABCD 2/2 EFGH 1/1 1/1 wtc.
I also hate how mismatched per unit time a lot of the, "easier" objectives are. Like, look at the basement aurum. It requires you to kill a grand total of 36 basement monsters of specific types. This means traveling to every basement and killing trash mobs. Largely not a problem, BUT... The hybrid elementals are all ***to fight with AOE moves that Stun, Terror, Petrify. The Pixies full dispel. The Dullahans require Scherzo. If you go for the basement Aurum it's a huge time sink. I'm sure some cleaving wizards could add it into a run, but you'd still have to allocate some extra minutes to it, at best, and then your reward is a measly 3k (plus galli for killing for the objective but...).
The E Naakuals require you to putz around E for 5 minutes. H Naaks require you to kill 8 fomors. F Naaks require one person to re-enter. G naaks require 16? monsters killed, half of which are dullahans that require Scherzo. Massive time commitments. All harder to do than ground floor tasks and bosses. All give less rewards.
Everything that's not the bosses is supposed to be the path available to lowman/solo play, but almost all of it requires super specific buffs and a butt load of time. Way easier to just wrangle the easier bosses. It's like those side objectives serve no real purpose. Something you can cherry on top? Not really. Too time intensive. A waste of part of its design, as if the content itself was originally gonna be way different, but they eventually settled on bosses and boss rush.
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The Ragnarök server as you all may know is avoided by many players.
Why you may ask?
Upon stepping into this server you will notice everyone is followed around by a whole army of bots. Sure, that's okay if you want to clear content until you speak to one of these people. Ragnarok server players all for some reason seem to share the same personality. They are incredibly anti-social and act like know-it-alls. They act superior while regurgitating all the info they read online. There is no originality or thought process inside any of them.
They seem to speak the same way, and even share the same insults. It goes even further in their ignorance of the game where they cannot grasp basic mechanics of nuances of jobs outside of BLU and SAM. This is the server that will crap-talk you for playing PUP while you shit on their DPS solo w/ trusts against their bot army.
You begin to wonder.... why does everyone act like a copy-paste AI version of BG, FFXIAH, and Reddit? Upon further investigation, you notice that the server trolls congregate into one location. The Leafkin LS and Ejiin's Twitch stream, to be exact. You spend about 20 minutes in his stream, and you realize why all of these people bot all day, play the same 3 jobs, and crap talk anything their pea-brained, unemployed, high-school-educated streamer can't understand.
This community has ruined ragnarok and turned it into the most anti-social server. So, when you notice that everyone avoids Ragnarok and it ends up never being locked due to a population increase, that's probably why.
You literally cannot be friends with any of these losers because they think that acting normal is being some elitist asshole in a 20-year-old game in maintenance mode.
AVOID THIS SERVER AT ALL COSTS
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