Unsolved Mysteries Of Vana'diel

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Unsolved Mysteries of Vana'diel
 Odin.Spccdog
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By Odin.Spccdog 2024-11-21 10:22:13
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Why do Hecteyes aggro sound but not sight?
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By Dodik 2024-11-21 10:35:30
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Why do skeles in Sortie aggro sight when they have no eyes.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2024-11-21 10:47:17
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Easy.
You think that purple lighting is for lulz? No, it affects the skeleton's orbital socket. The UV in the purple light passes through bone, but is diffused by living tissue. The invisible status masks the living tissue allowing this UV to pass through.
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By Karl87 2024-11-21 11:24:44
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Dodik said: »
Why do skeles in Sortie aggro sight when they have no eyes.

Also why do hecteyes aggro by sound when they have too many eyes?
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 Ragnarok.Creaucent
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By Ragnarok.Creaucent 2024-11-21 13:17:46
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Everything can be explained with "magic"

So now that the XI raid has been launched in XIV we have found out that Vana'diel is a shard of the XIV universe. Have the Zilart been the Ancients from XIV all this time? Are Eald'narche and Kam'lanaut Ascians?
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By Genoxd 2024-11-21 13:24:06
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Hecteyes is from evolution. They trick their prey into getting close because they think they aren't looking
 Asura.Sechs
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By Asura.Sechs 2024-11-21 13:39:38
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Ragnarok.Creaucent said: »
Everything can be explained with "magic"

So now that the XI raid has been launched in XIV we have found out that Vana'diel is a shard of the XIV universe. Have the Zilart been the Ancients from XIV all this time? Are Eald'narche and Kam'lanaut Ascians?
Not sure that's canon.
I mean it's canon in FFXIV not sure it's canon in FFXI.

See what they did with FF12 and FFTactics during Stormblood, for instance.
Or NieR in Shadowbringers.

I'm sure things will be clearer with future patches.
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 Phoenix.Iocus
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By Phoenix.Iocus 2024-11-21 14:24:40
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I did not see what they did with FF12 or FFT because by that time, they had completely lost me. Do the story or CSs of either hold up to the original works or are they cheap copies?
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By Dodik 2024-11-21 14:58:33
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I'm sure XIV would like XI as part of its universe.

Can't have it.
 Asura.Vyre
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By Asura.Vyre 2024-11-21 15:14:04
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Ragnarok.Creaucent said: »
Everything can be explained with "magic"

So now that the XI raid has been launched in XIV we have found out that Vana'diel is a shard of the XIV universe. Have the Zilart been the Ancients from XIV all this time? Are Eald'narche and Kam'lanaut Ascians?

No. That's not what the raid confirmed at all.

The raid's narrative in XIV is leaning heavily on the wishy washy do whatever you want nature of the Interdimensional Rift.

The Mamool sorcerer fell into the rift when it had no destination set, and wound up in, "A Walk of Echoes" that was made entirely from Electrope (the new do whatever-I-want-ium for XIV).

While in that space he was granted visions of Vana'diel and its history, and decided he could combine the shade summoning ritual with the Electrope in order to make copies of Vana'diel's mightiest beings, so that he might get revenge/take over the world eventually or whatever. They didn't really write him proper motive either.

Anyway, so there's no Shard confirmation at all (and there better *** never be, because that's an insult to Vana'diel). The XI raid is a Mamool sorcerer's fever dream of Vana'diel made solid and pitted against us in a liminal space.

We're fighting fakes alongside a might be fake Prishe with a random Elvaan that also may or may not be real. (Note, because they both enjoyed the flavor of tacos, they may both be real some how which is still asinine).

TL;DR We don't have to burn down SE HQ just yet, but they're on very thin ice.
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 Asura.Sechs
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By Asura.Sechs 2024-11-21 15:21:52
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Phoenix.Iocus said: »
I did not see what they did with FF12 or FFT because by that time, they had completely lost me. Do the story or CSs of either hold up to the original works or are they cheap copies?
They implemented FF12 and FFT stories, characters and lore into FFXIV but they did it in a creative way.

They are not the real "original" characters from the respective games which come from a parallel universe.
They are basically the same, but these were born and raised on Hydaelyn and their lives took place in different times in "Ivalice", which is no longer its own planet but a large country in an unexplored region of Hydaelyn.
Basically they copied the stories of those 2 games, adjusted a few things and turned them into stuff that is part of FFXIV. This doesn't mean that FF12 and FFT are "officially" canonically part of FFXIV, they are their own two respective games, but pretty much the same characters/events have been copied and those copies are officially part of FFXIV.

I'm simplifying things of course but more or less that's the gist.
And something pretty similar was done for NieR in Shadowbringers.


With FFXI this time it seems they're tryin to do something different, treating Vana'diel as one of the shards of Etheirys. This might be perfectly canon in FFXIV and tbh it kinda makes sense, but at the same time it doesn't necessarily mean that the same is happening for us FFXI players.

I meaaaan... are you even getting what I meant lol? I'm afraid I might have worded it in a pretty wonky way.
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By Genoxd 2024-11-21 16:30:57
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I always thought there was a bunch of overlap with the two games. Even the story, though not at all identical, has so many similarities with the Zilart. Vanadiel being another shard makes a lot of sense imo
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By Asura.Sechs 2024-11-21 16:37:25
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I dunno, after the plot twist of RoV where we find out there's a lot of "worlds" and the Cloud of Darkness is hunting them all to destroy them and Altana is trying to hide Vana'diel and blah blah, I mean... feels a bit out of place to me.

But hey! Jm2c.
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By Kaffy 2024-11-21 16:40:15
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Nothing is off limits to Yoshida, but making Vana'Diel a shard is extremely disrespectful and unimaginative. Copy/use whatever FFXI assets you want, but to claim ownership over something that came before you is pathetic.

To clarify, according to Vyre this is not the case, just confirming that if they went this route, it would be a terrible decision. But, after all, most of the FFXIV playerbase doesn't even know anything about FFXI at all, so SE probably feels like anything goes.
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 Ragnarok.Creaucent
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By Ragnarok.Creaucent 2024-11-21 17:20:57
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Asura.Vyre said: »
Ragnarok.Creaucent said: »
Everything can be explained with "magic"

So now that the XI raid has been launched in XIV we have found out that Vana'diel is a shard of the XIV universe. Have the Zilart been the Ancients from XIV all this time? Are Eald'narche and Kam'lanaut Ascians?

No. That's not what the raid confirmed at all.

The raid's narrative in XIV is leaning heavily on the wishy washy do whatever you want nature of the Interdimensional Rift.

The Mamool sorcerer fell into the rift when it had no destination set, and wound up in, "A Walk of Echoes" that was made entirely from Electrope (the new do whatever-I-want-ium for XIV).

While in that space he was granted visions of Vana'diel and its history, and decided he could combine the shade summoning ritual with the Electrope in order to make copies of Vana'diel's mightiest beings, so that he might get revenge/take over the world eventually or whatever. They didn't really write him proper motive either.

Anyway, so there's no Shard confirmation at all (and there better *** never be, because that's an insult to Vana'diel). The XI raid is a Mamool sorcerer's fever dream of Vana'diel made solid and pitted against us in a liminal space.

We're fighting fakes alongside a might be fake Prishe with a random Elvaan that also may or may not be real. (Note, because they both enjoyed the flavor of tacos, they may both be real some how which is still asinine).

TL;DR We don't have to burn down SE HQ just yet, but they're on very thin ice.

I had it that the shard was one that was already rejoined with the source and that he was accessing memories from the Walk of Echoes.
 Asura.Vyre
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By Asura.Vyre 2024-11-21 21:41:35
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Ragnarok.Creaucent said: »
Asura.Vyre said: »
Ragnarok.Creaucent said: »
Everything can be explained with "magic"

So now that the XI raid has been launched in XIV we have found out that Vana'diel is a shard of the XIV universe. Have the Zilart been the Ancients from XIV all this time? Are Eald'narche and Kam'lanaut Ascians?

No. That's not what the raid confirmed at all.

The raid's narrative in XIV is leaning heavily on the wishy washy do whatever you want nature of the Interdimensional Rift.

The Mamool sorcerer fell into the rift when it had no destination set, and wound up in, "A Walk of Echoes" that was made entirely from Electrope (the new do whatever-I-want-ium for XIV).

While in that space he was granted visions of Vana'diel and its history, and decided he could combine the shade summoning ritual with the Electrope in order to make copies of Vana'diel's mightiest beings, so that he might get revenge/take over the world eventually or whatever. They didn't really write him proper motive either.

Anyway, so there's no Shard confirmation at all (and there better *** never be, because that's an insult to Vana'diel). The XI raid is a Mamool sorcerer's fever dream of Vana'diel made solid and pitted against us in a liminal space.

We're fighting fakes alongside a might be fake Prishe with a random Elvaan that also may or may not be real. (Note, because they both enjoyed the flavor of tacos, they may both be real some how which is still asinine).

TL;DR We don't have to burn down SE HQ just yet, but they're on very thin ice.

I had it that the shard was one that was already rejoined with the source and that he was accessing memories from the Walk of Echoes.
There's no explicit confirmation on that, since even the MSQ hasn't given explicitly which shard Alexandria is from/was from etc.

It's literally just the Mamool Wizard fell into the Living Memory gate when it wasn't set to bridge to Alexandria, and fell into the Interdimensional Rift, but instead of going anywhere, he wound up in a confluence with a bunch of Electrope. He refers to that place as "a" Walk of Echoes, and from there he was able to see visions of Vana'diel.

If it's the actual Walk of Echoes, it kind of ties in the best, since Walk of Echoes is all *** with doomed timelines winding up there and other alternate realities and then of course the breach to Provenance with Vana'diel Prime and all that ridiculous multi-verse ***before multi-verse ***got maintstream popular.

It's kind of the ultimate, "Up to interpretation" because they haven't/won't nail anything down because that would require commitment, and the only thing they seem to be really committed to in Dawntrail is pandering to Wuk Lamat, tacos, and telling really crappy stories.
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By Asura.Pergatory 2024-11-22 11:02:25
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Bahamut.Belkin said: »
Unrelated, I've always been curious about various caves/alcoves to no where that look like zone-lines for an unreleased/cut area. Batallia Downs has a little cave near the sea that seemed prime for an additional zone.
If you're talking about the elevated holes in mountainsides, these were meant to be zone lines to Sel Phiner, a planned city that they never finished. It was meant to have a sky train and that's what those elevated tunnels were for. You can find them around the Bastok/Jeuno areas mostly, I think. North Gustaberg has a really obvious one.

https://oculin.wordpress.com/2018/02/14/final-fantasy-xi-the-lost-town-sel-phiner/
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 Phoenix.Iocus
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By Phoenix.Iocus 2024-11-22 11:21:54
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Asura.Sechs said: »
Phoenix.Iocus said: »
I did not see what they did with FF12 or FFT because by that time, they had completely lost me. Do the story or CSs of either hold up to the original works or are they cheap copies?
They implemented FF12 and FFT stories, characters and lore into FFXIV but they did it in a creative way.

They are not the real "original" characters from the respective games which come from a parallel universe.
They are basically the same, but these were born and raised on Hydaelyn and their lives took place in different times in "Ivalice", which is no longer its own planet but a large country in an unexplored region of Hydaelyn.
Basically they copied the stories of those 2 games, adjusted a few things and turned them into stuff that is part of FFXIV. This doesn't mean that FF12 and FFT are "officially" canonically part of FFXIV, they are their own two respective games, but pretty much the same characters/events have been copied and those copies are officially part of FFXIV.

I'm simplifying things of course but more or less that's the gist.
And something pretty similar was done for NieR in Shadowbringers.


With FFXI this time it seems they're tryin to do something different, treating Vana'diel as one of the shards of Etheirys. This might be perfectly canon in FFXIV and tbh it kinda makes sense, but at the same time it doesn't necessarily mean that the same is happening for us FFXI players.

I meaaaan... are you even getting what I meant lol? I'm afraid I might have worded it in a pretty wonky way.

I might not know exactly what you mean but you've given me enough information that when I go search for it, I'll probably find it quickly. And that is appreciated. Because either I do get it or I think I'm getting it and I'll find out later that I didn't because I'm legitimately curious what they are doing in FFXIV now that I left and it didn't sink into the ocean like it was supposed to ;p

Fingers crossed that I'll find it entertaining.

Asura.Pergatory said: »
Bahamut.Belkin said: »
Unrelated, I've always been curious about various caves/alcoves to no where that look like zone-lines for an unreleased/cut area. Batallia Downs has a little cave near the sea that seemed prime for an additional zone.
If you're talking about the elevated holes in mountainsides, these were meant to be zone lines to Sel Phiner, a planned city that they never finished. It was meant to have a sky train and that's what those elevated tunnels were for. You can find them around the Bastok/Jeuno areas mostly, I think. North Gustaberg has a really obvious one.

https://oculin.wordpress.com/2018/02/14/final-fantasy-xi-the-lost-town-sel-phiner/
Well damn now I know what I want for Christmas and all I'm probably going to get is disappointment from SE.
 Asura.Iamaman
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By Asura.Iamaman 2024-11-22 12:43:30
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Have they ever publicly commented on what happened to the zone and train or why it was cut?

Would be an interesting subject for an AMA if they do one again, assuming any of the current devs/staff were even around during its conception, along with clarifying if they ever intended to make Tavnazia a city
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By Kaffy 2024-11-22 13:51:29
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I feel like they have but I couldn't begin to tell you where to look. Maybe someone like Funkworkz would know. I did scan through we are vana'diel website illustrations of concept art and didn't see anything right away.