|
Final Fantasy VII: Rebirth
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 3191
By Carbuncle.Nynja 2024-04-01 11:54:27
star ranks on all the piano songs You only need A rank, unless thats what you meant.
Bahamut.Mhysa
Serveur: Bahamut
Game: FFXI
Posts: 136
By Bahamut.Mhysa 2024-04-01 18:16:17
*** Rufus in Hard Mode, that’s all I got to say.
[+]
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2024-04-01 18:34:55
yes
Bahamut.Ravael
Serveur: Bahamut
Game: FFXI
Posts: 13635
By Bahamut.Ravael 2024-04-02 00:00:32
star ranks on all the piano songs You only need A rank, unless thats what you meant.
Nah, I meant star. Full masochism mode.
By Ruaumoko 2024-04-02 03:37:19
Seriously, *** that final boss fight.
Whoever decided it was a good idea to give three of seven forms access to an AoE 1 HP critical attack, and any game over results in restarting the entire fight, needs to do one.
[+]
Bahamut.Mhysa
Serveur: Bahamut
Game: FFXI
Posts: 136
By Bahamut.Mhysa 2024-04-02 08:11:07
Seriously, *** that final boss fight.
Whoever decided it was a good idea to give three of seven forms access to an AoE 1 HP critical attack, and any game over results in restarting the entire fight, needs to do one.
That fight burnt me out terribly, but according to some people, we were just clicking the wrong option. If you click the first one it puts you right on the fight you actually died.
[+]
Serveur: Asura
Game: FFXI
Posts: 422
By Asura.Thunderjet 2024-04-02 10:57:18
ah ya i did that too couple of times new restart from phase 1 .... it sucked, than next time i clicked the other 1
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 3191
By Carbuncle.Nynja 2024-04-02 11:20:58
https://gamerant.com/ff7-final-fantasy-vii-rebirth-confusing-game-over-screen-retry-sephiroth/
Clearly a lot of people were confused by the game over options, and options 1 and 2 are definitely confusing.
[+]
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 3191
By Carbuncle.Nynja 2024-04-14 21:51:40
*** the Barret solo fight. *** unskippable cutscenes too.
Bahamut.Ravael
Serveur: Bahamut
Game: FFXI
Posts: 13635
By Bahamut.Ravael 2024-04-14 22:47:15
It could be worse. You could have Final Fantasy XVI's unskippable mid-fight movies cutscenes.
[+]
By Banhammer 2024-04-15 10:54:48
I liked this game but g*d d@mn the NPC's are UGLY
By Draylo 2024-04-15 23:40:06
So I finally finished it after taking my sweet time with it, overall I really enjoyed it.
The ending was just... confusing and really done poorly in my opinion. Completely took away the emotional impact the original scene had and just made it confusing for whatever reason. I get they are almost 100% going to do something to bring her back, and probably flashbacks in the 3rd game to show Cloud saying his iconic lines and the scene in full when he stops being crazy. I think they should have just left it like the original but then after the scene make it glitch and have Cloud thinking he saved her. I also feel like that part was extremely rushed, like they don't have the iconic ancient city song in there as you walk through that area like the original.
I am honestly super surprised it wasn't spoiled for me on the internet but I guess I did good by clicking "I dont want to see this" on youtube for any and anything FF7 related lol.
Most of the game was a lot of fun and I liked the changes and additions they did to most of it. Some of the areas felt a little repetitive with the data collection though. Some of the graphics also kinda felt "samey" in a way, like visually too similar in color and enemies just blending together with the characters, something just felt off with that. The chocobo and some vehicles felt clunky to maneuver, except the blue bird. The card game was fun, aand I loved how they added the original fort condor.
Cait Sith was interesting, I liked how they did him but I really think they should have made him start battles with the Doll already mounted and have an option for him to get off. It felt clunky at first, but I'm sure they'll improve his gameplay.
Cid and Vincent not being playable or even helping out in battle like Red did in the first game, was a real lame excuse to not showing how they will play. Like why couldn't Vincent join in on something and be shooting? Doesn't seem like it would be hard but oh well.
I didn't like Reds voice change at all, really enjoyed his first voice he was pretending with.
The battles felt a little too easy overall, on Dynamic mode. I have a lot of fun with the fights but sometimes they just end so quickly and theres way too few encounters in the overworld and areas.
Morph and Steal are almost completely useless, oh and I actually despised collecting the materials literally everywhere. Most of them are constantly full and you just discard them. Seemed annoying and wasteful really, I would rather have to collect actual items than materials. I hope they get rid of that for the last game honestly.
The forced walking/crawling was annoying as usual, but seemed to be more toned down in this one.
That one boxing mini game was so annoying until I saw you can cheese it with pause.
[+]
By RadialArcana 2024-04-16 02:08:15
I liked this game but g*d d@mn the NPC's are UGLY
There is a little discussed reason for that, all these AAA companies are outsourcing to low quality Indian sweatshops. This is why all these big budget games seem to suddenly have ugly side characters.
Square Enix used to have very high standards, but saving money > high standards. They have stated they are going to stop doing this, but we will see. It's hard to stop using indian sweatshop labor whee you can hire 300 people for the price of 50 at home artists.
https://www.ffxiah.com/forum/topic/57799/phil-spencer-blames-capitalism-for-bad-games/#3698599
Serveur: Asura
Game: FFXI
Posts: 422
By Asura.Thunderjet 2024-04-16 02:34:55
I liked this game but g*d d@mn the NPC's are UGLY
There is a little discussed reason for that, all these AAA companies are outsourcing to low quality Indian sweatshops. This is why all these big budget games seem to suddenly have ugly side characters.
Square Enix used to have very high standards, but saving money > high standards. They have stated they are going to stop doing this, but we will see. It's hard to stop using indian sweatshop labor whee you can hire 300 people for the price of 50 at home artists.
https://www.ffxiah.com/forum/topic/57799/phil-spencer-blames-capitalism-for-bad-games/#3698599
Random NPCS are not Side Characters they are there just to Fake immerse you Side characters are the Characters with interesting Quests like the INN GUY
Serveur: Asura
Game: FFXI
Posts: 422
By Asura.Thunderjet 2024-04-16 02:36:29
*** the Barret solo fight. *** unskippable cutscenes too. the solo fight was fun you use the Surrounding man surprised its not popular
By Afania 2024-04-16 03:01:04
There is a little discussed reason for that, all these AAA companies are outsourcing to low quality Indian sweatshops. This is why all these big budget games seem to suddenly have ugly side characters.
Suddenly? Art outsourcing in the entertainment industry has been a thing since 1990s. Go check FF7 OG and FF10 credits, plenty of external studios in the credits. The fact that FF7 OG FMV has 2 different character size probably has something to do with outsourcing communication.
If you can't tell back then but able to tell now after reading some internet articles informing you such practice, then the problem is not choosing to outsource, it is SE art department quality control problem.
By RadialArcana 2024-04-16 03:30:02
The problem isn't outsourcing itself, even ff11 and ff14 had/have other Japanese companies do outsource work on expansions.
The problem is they are using sweatshop outsourcing in India cause it's laughably cheap, which is why all these AAA games have ugly *** NPC characters. To the point it's a meme now, Starfield and DD2 being among the worst cause the quality control was non-existent.
The issue with fF7/r is the quality of the main characters is very high and they are very pretty, so by contrast even these higher quality (than starfield) sweatshop made side characters look out of place.
Square stated last month they are unhappy with the quality of the "outsource" work and are going to stop doing it going forward, we will see though.
https://www.pcgamer.com/square-enix-plans-to-oust-outsourcers-as-it-reviews-the-companys-development-process-from-scratch/
https://www.mobygames.com/game/218917/final-fantasy-vii-rebirth/credits/playstation-5/
search for Lakshya Digital
which is a company owend by keyword studios above, which had to apologize for human trafficking in their companies.
Then goto the company website
https://lakshyadigital.com/
Lakshya Digital
Quote:
Lakshya Digital is one of the world’s largest game art studios. An industry-leading service provider of art assets, animation, and VFX production, specifically for the video game sector. Since our founding in 2004, we have always delivered quality and value that exceeded our customers’ expectations. Lakshya today has a team of over 800 spread across its three studios in India—in Gurgaon, Pune, and Bangalore
These games are barely even Japanese at all anymore, they had 300 artists and model makers in India working on Rebirth. Under the leadership of some guy in the US called shaun bruner.
https://darknavigator.artstation.com/pages/back-room
Serveur: Asura
Game: FFXI
Posts: 422
By Asura.Thunderjet 2024-04-16 03:32:25
The problem isn't outsourcing itself, even ff11 and ff14 had/have other Japanese companies do outsource work on expansions.
The problem is they are using sweatshop outsourcing in India cause it's laughably cheap, which is why all these AAA games have ugly *** NPC characters. To the point it's a meme now, Starfield and DD2 being among the worst cause the quality control was non-existent.
The issue with fF7/r is the quality of the main characters is very high and they are very pretty, so by contrast even these higher quality (than starfield) sweatshop made side characters look out of place.
Square stated last month they are unhappy with the quality of the "outsource" work and are going to stop doing it going forward, we will see though.
https://www.pcgamer.com/square-enix-plans-to-oust-outsourcers-as-it-reviews-the-companys-development-process-from-scratch/
https://www.mobygames.com/game/218917/final-fantasy-vii-rebirth/credits/playstation-5/
search for Lakshya Digital
which is a company owend by keyword studios above, which had to apologize for human trafficking in their companies.
Then goto the company website
https://lakshyadigital.com/
Lakshya Digital
Quote:
Lakshya Digital is one of the world’s largest game art studios. An industry-leading service provider of art assets, animation, and VFX production, specifically for the video game sector. Since our founding in 2004, we have always delivered quality and value that exceeded our customers’ expectations. Lakshya today has a team of over 800 spread across its three studios in India—in Gurgaon, Pune, and Bangalore
These games are barely even Japanese at all anymore, they had 300 artists and model makers in India working on Rebirth. Under the leadership of some guy in the US called shaun bruner.
https://darknavigator.artstation.com/pages/back-room
BRO ITS UGLY AS *** BECAUSE OF UNREAL UNREAL IS A ***OVERHYPED ENGINE THAT IS THE *** PROBLEM WITH NEW GAMES LATELY IT MAKES ALL GAMES LOOK THE SAME EVEN NPC'S THAT IS THE PROBLEM,
[+]
By RadialArcana 2024-04-16 03:45:43
No it's not.
I'm not a fan of Unreal Engine (mainly cause it's bloated asf, and makes install sizes ridiculously large), but this is not the problem. This is a cheap labor problem and one Square have acknowledged is hurting their games.
False economy at work, from robot suits in charge of these companies.
[+]
Serveur: Bahamut
Game: FFXI
Posts: 90
By Bahamut.Drumskull 2024-04-16 04:01:48
No it's not.
I'm not a fan of Unreal Engine (mainly cause it's bloated asf, and makes install sizes ridiculously large), but this is not the problem. This is a cheap labor problem and one Square have acknowledged is hurting their games.
False economy at work, from robot suits in charge of these companies. ok but unreal engines def suck tho
[+]
By Afania 2024-04-16 05:02:50
even ff11 and ff14 had/have other Japanese companies do outsource work on expansions.
Idk about FF11, but I know lot of FF14 assets are outsourced to studios outside of Japan lol. I guess you didn't know without internet article telling you.
The problem is they are using sweatshop outsourcing in India cause it's laughably cheap, which is why all these AAA games have ugly *** NPC characters. To the point it's a meme now, Starfield and DD2 being among the worst cause the quality control was non-existent.
Duh of course low GDP countries will have lower salary than high GDP countries. This applies to all jobs. But that does not mean low GDP country work is inherently worse than high GDP country work.
Like I said, outsourcing work to low GDP countries has been a thing since 1990, large amount of Disney TV shows that you watched in your childhood are made in Asia for example. If you didn't have a problem back then why do you suddenly think it is a problem now after you read some internet articles?
With customers demanding open world big games everywhere, and rejecting AAA price increase to higher than $70, outsourcing is literally the only way to meet the customer demand. Any other solution such as cutting the asset count(bad for customers), increase the game price(bad for customers) or cutting Japanese/American salaries (bad for those employees) are even worse.
If you have evidence that one particular outsource studio is doing a bad job then critize that studio or SE quality control department. Don't critize the entire system that has been proven to work for 3 decades for a recent problem that you noticed.
Or start paying $120 for AAA open world games so no one will need to outsource anything anymore.
Asura.Qibble
Serveur: Asura
Game: FFXI
Posts: 15
By Asura.Qibble 2024-04-16 05:27:16
The problem is they are using sweatshop outsourcing in India cause it's laughably cheap, which is why all these AAA games have ugly *** NPC characters. To the point it's a meme now, Starfield and DD2 being among the worst cause the quality control was non-existent.
Outsourced or not, Bethesda has never made an attractive character model.
[+]
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2024-04-16 05:35:36
Say that to her FACE
By Afania 2024-04-16 08:21:26
The problem is they are using sweatshop outsourcing in India cause it's laughably cheap, which is why all these AAA games have ugly *** NPC characters. To the point it's a meme now, Starfield and DD2 being among the worst cause the quality control was non-existent.
Outsourced or not, Bethesda has never made an attractive character model.
This too. There is a difference between characters looking ugly because of design choice, and characters looking ugly because of outsource.
If a character has drastically different style, color, detail level or art direction this could be outsource/quality control problem. If a character simply looks more ugly than the main cast, this is often a design choice.
Without being on specific on the actual asset problem details, this entire complaint targeting on outsource studios sounds like personal vendetta from an internet article.
By RadialArcana 2024-04-16 08:47:04
YouTube Video Placeholder
There are worse examples, many even in the demo they tried to sell the game on but I'm too lazy to find more.
By Afania 2024-04-16 09:03:42
YouTube Video Placeholder
There are worse examples, many even in the demo they tried to sell the game on but I'm too lazy to find more.
What's wrong with these NPC lol? Sure they are not as pretty as Cloud and Tifa, because they are NPC not the main cast. NPCs aren't supposed to be mind-blowingly beautiful and take away player's attention from the main cast.
You don't know if these NPC looks like this is because of design choice or not. And you don't even know if Lakshya Digital did these NPC or not. SE outsourced assets to dozens of external studios, most of them are Japanese. Lakshya Digital is only one studio out of dozens. How do you know it is 100% their fault?
Need more evidence before this complaint can be taken seriously...
By RadialArcana 2024-04-16 09:04:37
By Afania 2024-04-16 09:05:52
Design choice, okay.
Read my above comment: design choice is NOT the same as quality.
If a world only has Tifa level of pretty characters in it it will be fake as ***, players will have pretty characters fatigue too. Of course some NPC will look different for more variety. This is called design choice. Idk why you have to use this as a reason to attack non-Japanese outsource studios for it.
Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 3191
By Carbuncle.Nynja 2024-04-16 10:16:51
The ongoing argument of uglification of female characters has to do with main characters, not NPC filler. I cant save the planet if every person I run into is Sydney Sweeney. I really dont care if random non-interactive NPC number 69,420 fell out of the ugly tree and hit every branch on the way down. Would you rather a town filled with all of four people? Perhaps every person on the planet looking exactly the same?
By RadialArcana 2024-04-16 10:39:02
The ongoing argument of uglification of female characters has to do with main characters, not NPC filler. I cant save the planet if every person I run into is Sydney Sweeney. I really dont care if random non-interactive NPC number 69,420 fell out of the ugly tree and hit every branch on the way down. Would you rather a town filled with all of four people? Perhaps every person on the planet looking exactly the same?
The point is they are doing it to save money, they are not hiring JP developers (or laying people off in the west) and taking advantage of sweatshop art companies in the 3rd world where these people get paid very low wages.
Square are one of the few companies that have made a public statement about not doing this in future, so they obviously know it's bad too.
Since the latest trailer just dropped, I figured I'd start a thread for Final Fantasy VII: Rebirth discussion leading up to its release in Early 2024. I will include trailers for both English and Japanese as there are often subtle differences between the footage for the two.
Let's mosey!
Final Trailer English
YouTube Video Placeholder
Final Trailer Japanese
YouTube Video Placeholder
State of Play
YouTube Video Placeholder
"Destined for Rebirth" Trailer English
YouTube Video Placeholder
"Destined for Rebirth" Trailer Japanese
YouTube Video Placeholder
Theme Song Announcement Trailer English
YouTube Video Placeholder
Theme Song Announcement Trailer Japanese State of Play 2023 English
YouTube Video Placeholder
State of Play 2023 Japanese
YouTube Video Placeholder
Summer Game Fest 2023 English
YouTube Video Placeholder
Summer Game Fest 2023 Japanese
YouTube Video Placeholder First Look Trailer English YouTube Video Placeholder First Look Trailer Japanese YouTube Video Placeholder
|
|