Kaboom! A Guide For Black Mage

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Kaboom! A Guide for Black Mage
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By rcobb 2016-05-03 15:36:03
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2nd question: Does Taranus's Cape with INT20 augment beat out seshaw+1? is it even worth the +20int? or would you recommend the +60mp?
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By Fenrir.Snaps 2016-05-03 15:43:15
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The INT helps in that it adds magic accuracy although it will not add any damage. 60 MP is going to help damage quite a bit. Either way I would rate it as better than Seshaw +1 because even on the INT path you're left with 30~40 magic accuracy vs 1 MBB and 2 MAB.
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 Asura.Toralin
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By Asura.Toralin 2016-05-03 17:14:36
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This is what I use for Grio

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By Fenrir.Snaps 2016-05-03 19:49:56
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No INT, still better than Lathi though.
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By Yandaime 2016-05-03 21:55:12
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Asura.Toralin said: »
Bismarck.Indigla said: »
Anyone happen to know if the new Ambuscade cape is trait MB or gear MB?
would be curious if the new cape goes over the cap, would change alot of stuff for BLM if it did


Has any testing been done on this? I'm also curious if JSE cape bypasses the cap
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By Fenrir.Ramzus 2016-05-04 00:32:42
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I believe it was tested and it doesn't break the cap. Don't quote me on it though
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By Asura.Brennski 2016-05-04 02:48:20
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So looking at the nuking sets I can't afford Shiva Rings +1 at the minute so I am using 2 Shiva ring NQ.

Does Acumen Ring beat out a Shiva NQ?
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By geigei 2016-05-04 03:10:28
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Asura.Brennski said: »
So looking at the nuking sets I can't afford Shiva Rings +1 at the minute so I am using 2 Shiva ring NQ.

Does Acumen Ring beat out a Shiva NQ?

I use shiva+1/acumen, nq shiva is fine since 99% of the nukes are bursted and you have no use for those rings.
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By Fenrir.Snaps 2016-05-04 13:27:54
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I would wager Acumen beats Shiva NQ although I haven't done any math to support this claim. I use solo BLM quite regularly. Even while CPing, I was solo or at least not bursting most of the time. Double Shiva Ring +1 is useful if you plan utilizing BLM for more than just an event job.
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By rcobb 2016-05-05 18:53:29
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Gentlemen- I'm not sure what kind of augs you need on Griovolr but I can tell you that 29macc/29matb/7mb loses by about 3% to Lathi.

Using the sets Snaps and Toralin posted as a guide, I used:

Thunder VI MB on Agitated Chapuli
Lathi
Merlinic body [29macc/36matb/8mb]
ring: locus
mb39
dmg 94094

Griovolr [29macc/29matb/7mb]
Merlinic body
ring: shiva +1
mb 41
dmg 91021

Griovolr
Amalric+1 body
ring: locus
mb 38
dmg 89456


Death MB on Soverign Behemoth
Lathi: 85430
Griovolr: 83866


note: I use seshaw+1 and not taranus
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By Fenrir.Snaps 2016-05-05 21:02:52
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You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.
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By rcobb 2016-05-05 23:25:37
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Fenrir.Snaps said: »
You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.


I agree that an augment with ~80+ mp, matb25+, mb8~10 could potentially beat out a Lathi, if you have Amalric +1 and need the additional MB%. However with elemental magic bursts I just can't see it.

I'm not familiar with the math and calculations which is why I manually test and post. I'm always looking to improve and talk shop but I think advising people that a super augmented Griovolr can out dmg a Lathi would be incorrect. Perhaps someone can plug in numbers and disprove or prove my opinion.
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By geigei 2016-05-05 23:52:14
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You dont even need "super" augm to beat lathi, testing against chapuli is stupid.
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By Titanfoo 2016-05-06 00:08:12
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geigei said: »
You dont even need "super" augm to beat lathi, testing against chapuli is stupid.
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By geigei 2016-05-06 00:13:08
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Hello kitty online! go back there Titanfool.
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By Asura.Krystela 2016-05-06 03:11:07
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geigei said: »
You dont even need "super" augm to beat lathi, testing against chapuli is stupid.

It's a bit of an harsh reply don't you think?

What makes testing on Chapulis stupid?

I mean the numbers he is getting are different than what is shown/talked about in the thread. Nothing wrong from him to ask why.
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By Titanfoo 2016-05-06 03:31:07
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geigei said: »
Macc set is no longer a thing, you either burst with geo or nuke trash.

this guy calls people stupid... Rrrrrright.
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By geigei 2016-05-06 04:58:18
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For someone who doesnt care you sure take your time posting shitty video and digging stuff, at least do it properly...macc set was a reply to non bursted magic sets.

@Krystela It is stupid, unless someone build parties and go death burst those chapuli. Anything death related should be tested on Maju or higher. I 99k bracelets woc and teles with augmented grio, lathi the same with higher resist rates.
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By Fenrir.Ramzus 2016-05-06 09:07:54
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rcobb said: »
Fenrir.Snaps said: »
You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.

I'm not familiar with the math and calculations which is why I manually test and post. I'm always looking to improve and talk shop but I think advising people that a super augmented Griovolr can out dmg a Lathi would be incorrect. Perhaps someone can plug in numbers and disprove or prove my opinion.

Looks like you'd need INT on Grioavolr too since you're losing a minimum of 17 INT by switching from Merlinic Crackows+Lathi to Grioavolr+Amalric Nails HQ.

Just curious, what is your Merlnic Crackows augment? Or are you using Amalric for both sets?

For what it's worth, even if Grioavolr loses by 3% in damage without an INT augment, the ~40macc gain you get over Lathi is a pretty big deal for stuff that matters
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By rcobb 2016-05-06 11:14:59
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Fenrir.Ramzus said: »
Looks like you'd need INT on Grioavolr too since you're losing a minimum of 17 INT by switching from Merlinic Crackows+Lathi to Grioavolr+Amalric Nails HQ.

Just curious, what is your Merlnic Crackows augment? Or are you using Amalric for both sets?

For what it's worth, even if Grioavolr loses by 3% in damage without an INT augment, the ~40macc gain you get over Lathi is a pretty big deal for stuff that matters

I was using Amalric feet/Merlinic body, my crackows augment isn't very good. I didn't look at it from a macc perspective. Do you think it's worthwhile for Death as well?
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By Fenrir.Ramzus 2016-05-06 11:19:10
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Depends on what you're fighting, really. I'd argue that it's useful for Schah/Albumen but outside of those two I don't think you'd run into M. Acc issues for Death. If you're able to get another one with similar stats and MP though, that's a whole different story
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By Asura.Toralin 2016-05-06 11:33:04
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rcobb, Ramzus and I ran through some numbers back on page 26 or 27 with what your talking about. We determined that you could get slightly more INT/MAB with Merlin feet/Lathi (with perfect augs) but like 20+ more mACC with amalric nails+1/Griovalr. but I had similar results as you with testing ingame vs "armchair" nuking
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 Fenrir.Ramzus
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By Fenrir.Ramzus 2016-05-24 04:34:20
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welome

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By Fenrir.Ramzus 2016-05-30 02:00:32
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another 2000 stones later . . .



1 more character to go Q_Q
 Asura.Toralin
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By Asura.Toralin 2016-05-30 18:06:55
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nice ones!
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By Asura.Toralin 2016-05-31 13:15:10
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Fenrir.Ramzus said: »
another 2000 stones later . . .



1 more character to go Q_Q


Have you noticed on Taupe a limit of +25mab/macc?
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By Fenrir.Ramzus 2016-05-31 13:36:56
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yes, pellucid is the only one worth using. it's way too hard to get meaningful amounts of macc/matk without pellucid
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By Asura.Toralin 2016-05-31 14:03:39
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Taupe could technically go what
20 INT 25mab/mac 10%burst?
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By Fenrir.Snaps 2016-05-31 14:08:20
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Grio aside, Taupe is theoretically the best for many pieces. It's less likely to yield a good result though. It's probably the best stone if you want a Death grio.
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By Fenrir.Ramzus 2016-05-31 14:13:28
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Anecdotal evidence, but I threw about 500 taupe at my grio and didn't get a single augment even close to worth considering. Yes, Taupe is theoretically the best stone to use, but in practice it's just really god damn hard to actually get all the required stats. You can still get a more than respectable Grio using pellucids (I actually got 15 INT or >75MP with 28-30mab/macc many times without mb dmg using pellucid)
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