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Tachi: Shoha
Quetzalcoatl.Artichaos
Serveur: Quetzalcoatl
Game: FFXI
Posts: 83
By Quetzalcoatl.Artichaos 2011-12-16 07:56:22
Doing 2-3k Outside abbysea and 4-5k inside, Outside im testing inside Dynamis...
Current TP set.
And WS.
Ragnarok.Psych
Serveur: Ragnarok
Game: FFXI
Posts: 22
By Ragnarok.Psych 2011-12-16 08:26:25
What's a "basic gear set" and what mobs are you fighting?
Bismarck.Aerison
Serveur: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-16 08:49:24
5/5 merits in shoha, on DC bugards in coast with no abbysites or atmas on, tachi: shoha averages 400 more than tachi: kaiten.
Code Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Aerison 206772 0 206772 27.03 % 102/3 97.14 % 597/2907 2027.18
- Tachi: Kaiten 204449 0 204449 98.88 % 100/3 97.09 % 597/2907 2044.49
- Tachi: Yukikaze 2323 0 2323 1.12 % 2/0 100.00 % 1094/1229 1161.50
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Aerison 244113 0 244113 31.91 % 100/1 99.01 % 801/4297 2441.13
- Tachi: Shoha 244113 0 244113 100.00 % 100/1 99.01 % 801/4297 2441.13
and yea I know that's a pretty small sample.
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2011-12-16 14:46:46
Worm in A Uleguerand, I can spike up to 4.6k.. 2/5 merit
AoA, VV, and Lion.
Lakshmi.Odude
Serveur: Lakshmi
Game: FFXI
Posts: 81
By Lakshmi.Odude 2011-12-16 14:48:59
I haven't tried running k-parser yet, but 4/5 Merits in an all out STR build I was doing about 3300 - 5800 on T-VT dolls in Altepa. Obviously the 5800 was a 4 or more hit Shoha, but I was seeing 5k damage frequent enough. I picked up 60+ merits in one PT and was tired of playing, so no tests with 5/5. lol
Put this together real quick for the max STR setup I was using. I think I was using justice torque in this set up, but I may have been using justiciar's torque.
Since I've been meriting like a fiend, I haven't really killed anything outside of Abyssea for comparison numbers. I'll see about doing some actual parses with more than just 50 or so eyeballed WS on weak Abyssea mobs.
Ragnarok.Nekonarf
Serveur: Ragnarok
Game: FFXI
Posts: 616
By Ragnarok.Nekonarf 2011-12-16 14:56:15
Yeah, that abyssea sure is cool.
but when you start to do them numbers outside of abyssea, it starts to show where that ws really stands, 3/5 was out damaging my fudos.
Bismarck.Aerison
Serveur: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-16 15:04:51
I haven't tried running k-parser yet, but 4/5 Merits in an all out STR build I was doing about 3300 - 5800 on T-VT dolls in Altepa. Obviously the 5800 was a 4 or more hit Shoha, but I was seeing 5k damage frequent enough. I picked up 60+ merits in one PT and was tired of playing, so no tests with 5/5. lol
Put this together real quick for the max STR setup I was using. I think I was using justice torque in this set up, but I may have been using justiciar's torque.
Since I've been meriting like a fiend, I haven't really killed anything outside of Abyssea for comparison numbers. I'll see about doing some actual parses with more than just 50 or so eyeballed WS on weak Abyssea mobs.
Breeze gorget will be better than justice and justiciar's
Serveur: Fenrir
Game: FFXI
Posts: 3280
By Fenrir.Skarwind 2011-12-16 15:07:29
Since Tanaka is back I seriously doubt Shoha will be adjusted anytime soon. It's just sad it beats Kaiten/Fudo this bad.
[+]
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2011-12-16 16:49:44
Breeze gorget will be better than justice and justiciar's
Would it be the same for Elemental belt and Beir belt +1?
Oh, and also;
That was with 5/5 merits and on one of the 'decent challenge' funguar. All I had was Hasso/Meat Mithkabob. No defense down debuffs of any kind.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-12-16 17:01:55
Just did my first Shoha
3.7k w/ 80 lvs under katana cap, a lv 80 GKT (Working on tp bonus gkt), no food, no buffs to a DC mandy in aby mis (was skillin there)
Bismarck.Aerison
Serveur: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-16 17:07:01
Breeze gorget will be better than justice and justiciar's
Would it be the same for Elemental belt and Beir belt +1?
Oh, and also;
That was with 5/5 merits and on one of the 'decent challenge' funguar. All I had was Hasso/Meat Mithkabob. No defense down debuffs of any kind.
no beir +1 wins
Serveur: Odin
Game: FFXI
Posts: 192
By Odin.Dezaar 2011-12-16 17:09:47
Highest so far @ 5/5 with VV A&O SB ~
Cerberus.Taint
Serveur: Cerberus
Game: FFXI
Posts: 1514
By Cerberus.Taint 2011-12-16 18:21:09
Moonshade >>>> str earring
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2011-12-16 18:44:44
Everyone should just use TP bonus GKT + Atma of VV, Apoc, and Lion for highest multi attack chance. Faster WS cycle and higher chance to spike in WS.
Phoenix.Lilithx
Serveur: Phoenix
Game: FFXI
Posts: 18
By Phoenix.Lilithx 2011-12-16 19:30:02
This is what I use right now.
Would gorget beat ire torque +1 ?
Kantonotachi TP Bonus +100
Moonshade Earring +4 Attack +25 TP Bonus
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2011-12-16 20:38:55
gorget/belt is still the winner
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Valefor.Booster
Serveur: Valefor
Game: FFXI
Posts: 24
By Valefor.Booster 2011-12-16 23:04:16
Question, I'm not a career SAM anymore and I only have the Hiradennotachi Fudo GKT.....I do have the STR and TP Bonus (Keitonotachi) lying around that still need a few trials to finish, would one of them be better than Hiradennotachi for Shoha when I merit it? Or not bother? Anyone else using Keito? Would be interesting to know, thanks.
Ragnarok.Nekonarf
Serveur: Ragnarok
Game: FFXI
Posts: 616
By Ragnarok.Nekonarf 2011-12-16 23:07:27
5/5 finally, best I did on trents, Hasso and Zerk, songs that you see is x2 march \o\ dynamis is fun to farm like this, reminded me of the old colibri parties.
averaged 2.2 - 2.8
Serveur: Asura
Game: FFXI
Posts: 996
By Asura.Kaisuko 2011-12-16 23:11:42
Question, I'm not a career SAM anymore and I only have the Hiradennotachi Fudo GKT.....I do have the STR and TP Bonus (Keitonotachi) lying around that still need a few trials to finish, would one of them be better than Hiradennotachi for Shoha when I merit it? Or not bother? Anyone else using Keito? Would be interesting to know, thanks. TP bonus would be far better than either of the other 2. Hiraden gives nothing to Shoha and you'd have no use in using Fudo as far as I know. STR GK would be a step above Hiraden and probably be decent overall, but the TP bonus GK beats out everything except maybe Amano.
Valefor.Booster
Serveur: Valefor
Game: FFXI
Posts: 24
By Valefor.Booster 2011-12-16 23:52:37
OK, thank you, i'll finish off the trials for it before i test it out =)
Serveur: Bismarck
Game: FFXI
Posts: 2595
By Bismarck.Elanabelle 2011-12-17 00:10:20
Looks like this ended up being a Fragmentation property Great Katana WS?
Finally!
Should be able to do Kasha >> Shoha >> Fudo double-Light self-renkei now. Pretty nice!
[+]
Valefor.Booster
Serveur: Valefor
Game: FFXI
Posts: 24
By Valefor.Booster 2011-12-17 00:21:00
Bismarck.Elanabelle said: »Looks like this ended up being a Fragmentation property Great Katana WS?
Finally!
Should be able to do Kasha >> Shoha >> Fudo double-Light self-renkei now. Pretty nice!
Should be fun to try ^^
Serveur: Bismarck
Game: FFXI
Posts: 2595
By Bismarck.Elanabelle 2011-12-17 00:21:19
Also, unless I'm mistaken, this means Tachi:Shoha should be compatible with Breeze Gorget, Thunder Gorget, and Shadow Gorget.
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2011-12-17 03:09:16
Bismarck.Elanabelle said: »Should be able to do Kasha >> Shoha >> Fudo double-Light self-renkei now. Pretty nice! Sound like a nice suicide plan.
And correct for the 3 gorgets.
[+]
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-17 03:29:34
with a 100% STR mod, how is the gorget gonna beat, say, the ire torque +1? Can you number crunch it for us and show us?
for the record, I'm LOVING this WS at 2/5 so far, with tp bonus GK. My Masa might be dead, til I build Amano :(.
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2011-12-17 03:40:31
Let's say, you have 150 str total for WS , that means you'll have 127 WSC. Keitonotachi +3 has 100 base damage and hence 19 max fSTR, so you'll get worst case
100(Keitonotachi+3) + 127(WSC) + 0~19(fSTR) = 229~246
Ire and Beir have 18 STR total, thaht nets about 15 base damage.
15/229~246 = 6.09~6.55% dmg up
Now a 0.2 fTP increase from 3.15 is 6.34%.
So we're pretty close here.
But remember that's the worst case, where ire and beir are better. As your fSTR goes up, those number are getting lower.
I still pick gorget/belt due to +10 acc from each of them as opposed to -14 dex from ire and beir. And the fact that 6.34% number is static and not dependent to your total STR.
And people need to realize this is a 2-hit WS. So accuracy might still be the problem. Heafoc mitts, Varangian Helm, try to ditch those 2.
[+]
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-17 03:52:03
Meikira Oto +1, is what I use, and 150 STR is VERY low... seriously.. not to mention, that the "+4" (forgot the name) has a base dmg of 105.
My WS set outside of aby, is pretty close to finished, and I'm at 100 base STR (8/12 merits) +87 STR in gear..so I think you're scenario is a lil off. Can you give me a lil bit better of a math crunch, plz ^^?
and that +87 uses Justicier's Torque, not even ire+1 atm.
Bismarck.Aerison
Serveur: Bismarck
Game: FFXI
Posts: 292
By Bismarck.Aerison 2011-12-17 04:06:17
Meikira Oto +1, is what I use, and 150 STR is VERY low... seriously.. not to mention, that the "+4" (forgot the name) has a base dmg of 105.
My WS set outside of aby, is pretty close to finished, and I'm at 100 base STR (8/12 merits) +87 STR in gear..so I think you're scenario is a lil off. Can you give me a lil bit better of a math crunch, plz ^^?
and that +87 uses Justicier's Torque, not even ire+1 atm.
Gorget is roughly worth 15 str, heard that somewhere on here, from someone who knew what they were talking about. Any way gorget and beir +1 is the way to go.
Set I use;
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-17 04:08:14
I think that gorget comparison only works for certain types of WS (mainly 1 hit WS, no?), not all at the very least. I don't think its quite as cut and dry. And I don't think that general rule applies to these WS, as we've never had a 100% stat mod WS before.
Also: heard that somewhere on here, from someone who knew what they were talking about.
That sounds very skeptic, tbh.
Doing 2-3k Outside abbysea and 4-5k inside, Outside im testing inside Dynamis...
Current TP set.
And WS.
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