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Coruscanti occasionally deals severe damage...
Serveur: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-30 14:37:16
They were set procs.
Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4,945
By Cerberus.Tikal 2012-01-30 14:38:46
It makes sense against birds with piercing weakness, and triplus' bonus to TA.
Do it without any AF3 and see if it still crops up.
Bahamut.Danthebk
Serveur: Bahamut
Game: FFXI
Posts: 198
By Bahamut.Danthebk 2012-01-30 14:38:55
By Chyula 2012-01-30 15:39:38
ok went to wack stuff without Af3+2 or a triplus dagger.
I have one conclusion for this dagger, if you have the NQ you don't need this *** HQ. I was wacking stuff with it since my last post and I have not see one spike damage. if it helps my min critical is 210 range with max somewhere near 330 range if this information helps.
even if this ***works its too rare to make it worth the time and energy spend spaming Qilin for it.
Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4,945
By Cerberus.Tikal 2012-01-30 15:41:10
It's still one of the best off-hand daggers, even if its hidden effect is missing.
Serveur: Shiva
Game: FFXI
Posts: 298
By Shiva.Schatzie 2012-01-30 15:43:04
ok went to wack stuff without Af3+2 or a triplus dagger.
I have one conclusion for this dagger, if you have the NQ you don't need this *** HQ. I was wacking stuff with it since my last post and I have not see one spike damage. if it helps my min critical is 210 range with max somewhere near 330 range if this information helps.
even if this ***works its too rare to make it worth the time and energy spend spaming Qilin for it. eyeballing, the new way to parse gaiz
Bismarck.Markas
Serveur: Bismarck
Game: FFXI
Posts: 506
By Bismarck.Markas 2012-01-30 16:43:57
idk why this is still an issue, everyone knows that se only put this in the game to keep everyone too busy to notice their goals of world domination.
[+]
Necro Bump Detected!
[39 days between previous and next post]
By Ophannus 2012-03-09 22:25:45
GMs dont keep their name, only LGM and SGMs have unique names. When a GM logs into his GM account(a special laptop sent to them by SE for only GM purposes)they log onto one of several GM characters. So there can be dozens of GMs using the same GM character at different times of the day depending on their shift.
Ramuh.Scizor
Serveur: Ramuh
Game: FFXI
Posts: 1,444
By Ramuh.Scizor 2012-03-09 22:38:31
GMs dont keep their name, only LGM and SGMs have unique names. When a GM logs into his GM account(a special laptop sent to them by SE for only GM purposes)they log onto one of several GM characters. So there can be dozens of GMs using the same GM character at different times of the day depending on their shift.
Where did you pull this idea from exactly....?
Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1,335
By Bismarck.Helel 2012-03-09 22:52:39
GMs dont keep their name, only LGM and SGMs have unique names. When a GM logs into his GM account(a special laptop sent to them by SE for only GM purposes)they log onto one of several GM characters. So there can be dozens of GMs using the same GM character at different times of the day depending on their shift.
Where did you pull this idea from exactly....?
Teh butts.
By Ophannus 2012-03-10 13:49:01
It's what I heard from a member in an HNML back on Ragnarok around 2006, he was a GM and would also play FFXI while on duty and would afk to take calls when he got them. When he'd take a call during an event, he'd afk then tell us about people's stupidity over vent when he finished. He said that Square sends GMs a laptop console to use from home that has the GM client of FFXI.
Serveur: Odin
Game: FFXI
Posts: 44
By Odin.Jaysfx 2012-03-10 13:56:15
Dagger is ***, end of thread.
Ragnarok.Nekonarf
Serveur: Ragnarok
Game: FFXI
Posts: 628
By Ragnarok.Nekonarf 2012-03-10 14:20:36
15 DEX +5% Crit hit rate is ***? on top of a low delay and fairly high base damage.
Asura.Tamoa
Serveur: Asura
Game: FFXI
Posts: 1,341
By Asura.Tamoa 2012-03-10 14:21:28
[15:44:19] [GM]Drakenyte>> We do not have any information that it is not broken.
Ok...
By Ophannus 2012-03-10 14:58:32
They're taking in applications for NA GMs now by the way since there's a shortage. I heard they don't pay much but the qualifications to become one are minimal at best.
Serveur: Lakshmi
Game: FFXI
Posts: 1,060
By Lakshmi.Sirafiinikkusu 2012-03-10 15:09:05
[15:44:19] [GM]Drakenyte>> We do not have any information that it is not broken.
Ok... as if it hasnt been reported and what not
Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4,945
By Cerberus.Tikal 2012-03-10 15:09:25
Pretty sure you have to live there near SE NA though.
Serveur: Cerberus
Game: FFXI
Posts: 4,415
By Cerberus.Senkyuutai 2012-03-10 15:58:16
Pretty sure you have to live there near SE NA though. Los Angeles, yup.
As for the requirements, in US it might be very low but in EU you have to be perfectly bilingual. While it's not hard, it still ask you to have some kind of skills.
If the dagger wasn't working, they would have patched it or at least talked about it. As much as they fail pretty often, they at least do that.
Maybe the people who "tested" this dagger didn't test it correctly. After all, it's an effect that is new and to which we are not used, people might have jumped the gun too fast.
Before yelling that something is broken, take a new look at yourself, you might have overlooked something.
Serveur: Odin
Game: FFXI
Posts: 2,821
By Odin.Sheelay 2012-03-10 16:02:42
Cerberus.Senkyuutai said: »Pretty sure you have to live there near SE NA though. If the dagger wasn't working, they would have patched it or at least talked about it. As much as they fail pretty often, they at least do that.
They haven't even changed the name on Celaeono/Qilin's Atmacite so they aren't the same..
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3,111
By Bismarck.Sylow 2012-03-10 16:04:21
I've done pretty extensive testing. So far, nothing. I have one possibility left to test, but yeah.
Carbuncle.Grandthief
Serveur: Carbuncle
Game: FFXI
Posts: 455
By Carbuncle.Grandthief 2012-03-10 16:25:04
I'm not that much of a THF myself but critrate and DEX (for acc, dDEX and base DMG during SA and SATA) doesn't sound bad at all, along with the high base dmg.
Completely ignoring what the extra effect might add as well.
Serveur: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2012-03-11 12:47:14
I've done pretty extensive testing. So far, nothing. I have one possibility left to test, but yeah. What that would be? Only activated on non-crit multihit WS?
By mortontony1 2012-03-11 12:48:05
I've done pretty extensive testing. So far, nothing. I have one possibility left to test, but yeah.
I've been meaning to ask, what kind of parameters have you been testing?
Long time lurker on forums here, hi.
I recently got a coruscanti, and I've had for about a week now. I haven't noticed any quadruple damage shots just eyeballing. I decided to single wield the dagger and parse attacks on seaboard vultures, the birds in Misareaux. The dagger was single-wielded and no samba was used just in case. I have 1414 attacks recorded and not one of them can be even remotely considered quadruple damage.
Normal hit low: 65
Normal hit high: 160
Average: 90.94
Critical low: 158
Critical high: 250
Average: 193.48
I know this is pseudo-statistics, but it seems unsettling that I haven't seen a quadruple damage attack yet after 1414 swings. I'm not saying it's not true, but is there any proof that the severe damage is quadruple damage?
Thanks for your time if you read this.
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