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By Eiryl on 2025-11-19 18:43:06
By . on 2025-11-19 18:42:08
By Classikmage on 2025-11-19 18:28:16
Errr, 2025, don't know how to edit the title lol.
By Classikmage on 2025-11-19 18:26:58
Bump, 34 minutes until showtime!
By . on 2025-11-19 18:00:16
By Firebrandt on 2025-11-19 17:16:07
Fight the Heartwing, kill the Umbril, sacrifice the Leafkin. Easy 500+damage
By Garuda.Chanti on 2025-11-19 16:45:22
Bismarck.Nickeny said: »
One cat could but cats don't care.
By Bismarck.Nickeny on 2025-11-19 16:04:16
Pantafernando said: »
Now this one feels like it is Scooby Doo vs Aliens

Can't tell you he is in the game but its a work in progress - Lore is gonna be sick

By Asura.Vyre on 2025-11-19 15:40:14
Buddy of mine asked if I could try out Helheim Rune Fencer for him. Said sure! My RUN has 0JP so it probably won't be all that great, but I'll give it a go.

Went out to Locus Dhalmels with Trusts, popped out Sylvie, Qultada, Excenmille S, King of Hearts, and Monberaux.

Did about 41.5k at 3000TP. Then 61.7k at 3000TP after the Dhalmel Berserked.

Buddy decided to come on out with his COR BRD GEO to give me the premium drug buffs.

Pushed Fimbu on RUN up to 92554 at effective 3000 on RUN/drk.

Can probably hit capped damage at ML30 with either /drk or /drg.

Maybe DD RUN is back :D

The non-3000 WSes weren't half bad either. WSing around 1500 was able to hit anywhere from 40~65k under max buffs and self SC with the SC bonus on Nyame making the Grav match the WS damage and the Darkness hit 88~99k.

Just for shits and gigs, whipped out my Lycurgos, cause why not. Did ye olde Armor Break > Steel Cyclone > Upheaval > Steel Cyclone 3 step SC, and while the WS damage was all 30k or less, the TP gain on 504 delay Gaxe was great, and the SC damage still ended in an 87k darkness and a dead Dhalmel, so it didn't feel bad.

All in all, also before super buffs...

RUN kinda feels good to play with Trusts. Sylvie gives you Haste and Refresh, so you don't need BRD trust. Qultada and Excenmille give you decent atk buff. /drk lets you swing pretty fast, and RUN gear gives plenty of Datk/Tatk even a little smidge of Quad.

Definitely gonna Master it after I get Stage 5 Helheim.
By . on 2025-11-19 14:50:58
Now this one feels like it is Scooby Doo vs Aliens
By Bismarck.Nickeny on 2025-11-19 14:31:52
Pantafernando said: »
Doggies vs Slugs: Expedition 17


By Endlesscc on 2025-11-19 14:20:40
Asura.Eiryl said: »
Comp roll is huge

3 pups will work you just lose half the regen and you'll have to risk running in to oil, with 3 automatons. Plus double the tp feed, twice as many hammers. More healing. Very unsafe.

Plus, you won't get any wildcards if all 3 chars are burning overdrives.

So sounds like if i tweak the attachment and work on the Teon set i should have better chance, I will work on that but I have never done the Teon equipset instance lol
By darkwaffle on 2025-11-19 13:57:57
Probably not. I'd stick with 2 PUP + COR, I think you'll have better results with the rolls.
By Endlesscc on 2025-11-19 13:54:01
I am looking to join too if anyone still at it
By Endlesscc on 2025-11-19 13:47:19
darkwaffle said: »
Sounds like you're missing both pet gear haste and pet magic haste. I'd suggest swapping Inhibitor 1 for Turbo Charger 1 as using Light Maneuver under Overdrive with both Turbo Chargers and both Optic Fibers should cap your magic haste. Gear haste you want to find 25% - the easiest way to do that seems to be 10% Haste on cape, 10% haste on Ohtas and then 5% on a belt like Ukko Sash or Klouskap.

Also if you're using 2 PUPs at the same time and you have Companion Roll active I'd say don't equip any Inhibitors and just let them Bone Crusher over and over and forget skillchains.

Assuming you can equip everything I'd try an attachment setup like
Optic Fiber 1+2
Turbo Charger 1+2
Magniplug 1+2
Mana Jammer 4
Auto Repair Kit 4
Coiler 2
Flame Holder
Attuner
Last slot could be Coiler 1, another Mana Jammer or a Tension Spring.

I will give this a try tonight, now if I can actually go 3 Pup, instead of 2 Pup plus a Cor, would that be better?
By NynJa on 2025-11-19 12:42:25
Again, Eiryl with horrible advice. You could have 8 gorillion haste, but your DPS is 0 if you're dead.
By darkwaffle on 2025-11-19 12:26:52
Sounds like you're missing both pet gear haste and pet magic haste. I'd suggest swapping Inhibitor 1 for Turbo Charger 1 as using Light Maneuver under Overdrive with both Turbo Chargers and both Optic Fibers should cap your magic haste. Gear haste you want to find 25% - the easiest way to do that seems to be 10% Haste on cape, 10% haste on Ohtas and then 5% on a belt like Ukko Sash or Klouskap.

Also if you're using 2 PUPs at the same time and you have Companion Roll active I'd say don't equip any Inhibitors and just let them Bone Crusher over and over and forget skillchains.

Assuming you can equip everything I'd try an attachment setup like
Optic Fiber 1+2
Turbo Charger 1+2
Magniplug 1+2
Mana Jammer 4
Auto Repair Kit 4
Coiler 2
Flame Holder
Attuner
Last slot could be Coiler 1, another Mana Jammer or a Tension Spring.
By Akumasama on 2025-11-19 12:19:48
Alright! Then he simply misquoted or misunderstood my msg then, all clear! :D
By NynJa on 2025-11-19 11:17:30
I think I found the line in question

JP:
<thing type="DialogTableEntry">
<field name="index">12997</field>
<field name="text">明星の巫女ならば
彼女の愛する弟たちに宛てて、なにかを
残していることでしょう。≺Prompt≻
</field>
</thing>

EN:
<thing type="DialogTableEntry">
<field name="index">12997</field>
<field name="text">Surely the Dawn Maiden has bequeathed something of value to her younger kin.≺Prompt≻
</field>
</thing>



I think I found other related dialog shortly later depending on ROTZ progress:
<thing type="DialogTableEntry">
<field name="index">12999</field>
<field name="text">I shall continue to watch over the world that you and your companions have fought so valiantly to protect.≺Prompt≻
</field>
</thing>

<thing type="DialogTableEntry">
<field name="index">13002</field>
<field name="text">I will continue to monitor their actions as I watch over the world that you and your companions have fought so valiantly to protect.≺Prompt≻
</field>
</thing>
By on 2025-11-19 11:11:47
By Jinxs on 2025-11-19 11:03:30
Furrows screwed me the first time.
Finished everything else but because it's related to the harvest
And harvest times vary

Revival tree roots were something like and hour or two
I was planting and spamming them around the clock

After having finished all other parts of the mog garden
By on 2025-11-19 11:01:57
By Shadowmeld on 2025-11-19 10:54:37
You're missing that he's not talking about the order of multi-attack. Adding DA increases your AAPR (Average attacks per round). It's not relevant that TA proc's first if you're looking at AAPR, you're still getting some marginal increase in AAPR, which can be translated directly into average TP per round. Then you can make your comparison to STP.
By Nariont on 2025-11-19 10:51:58
It doesnt. Sakpatas is an alright nuke swap i think but path c is best for anything ws related
By waffle on 2025-11-19 10:48:50
Carbuncle.Nynja said: »
That should exist in the dats then so it should be pretty easy to confirm. What zone would that cutscene be in?
If I'm reading the wiki correctly, it should be during https://www.bg-wiki.com/ffxi/Promathia_Mission_8-4
"Once you've completed the previous cutscenes, head to Ru'Lude Gardens and approach the Palace for a cutscene."
That part. So Ru'lude.

These are the lines according to the jp wiki
Mildaurion : 明星の巫女
ならば
彼女の愛する弟たちに宛てて、なにかを
残していることでしょう。
Mildaurion : 私はそれを探し、
カムラナート様に呼びかけてみます。
あの方ならば、私の言葉を聞いて
くださいましょう。
By detlef on 2025-11-19 10:37:21
If you have two PUPs, I would do one OD at a time so you can take advantage of skillchain damage. Getting killed by Hammer is a skill issue that you'll fix with experience.
By Akumasama on 2025-11-19 10:33:55
I'm a bit lost somewhere here though.

It all started with me saying "DA has less impact than it would have without no multiattack at all, and RDM has >40% TA thanks to Temper 2. But thankfully TA gets calculated before DA so adding DA is not that bad! Things would be different if the order was the other way around"

To which Saevel quoted saying "order is irrelevant"

Now I wanted to understand how it's irrelevant.
I mean from my point of view, but clearly I must be missing something, adding DA to RDM is not too bad in the end THANKS to the fact that TA gets processed before, so TA would get in no way "damaged" by DA.
But if the order was the other way around, DA would actually be a small damage to your TA rate, no?
How is this "irrelevant"? What am I missing?
By detlef on 2025-11-19 10:05:42
I thought I'd get cute and get Silver on same-account mules but they are definitely not making that easy.
By Shadowmeld on 2025-11-19 10:03:58
He's not saying that at all. He's just saying it doesn't matter that rdm has access to a lot of TA when you're factoring the value of DA to STP.

He says this because the metric to compare (for him) is average attacks per round (AAPR) in his example on the last page.
By Brimstone on 2025-11-19 10:00:33
For a budget PUP (focusing on automaton dmg):

How does Sakpata's (R0) compare to Pitre Fists (R20 Path C)?
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