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By Bismarck. Nickeny on 2025-11-21 13:19:13
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Im sorry to say - Nintendo has pulled the plug on Commando Dogs vs Alien Slugs... Seems that when Nintendo created Nintendogs, they patented every breed of dog alive, along with breeds not yet made. The good news is that we all have a commando dogs inside of us, they can never take that away... the bad news is now every cent I make goes to Nintendo.
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By on 2025-11-21 13:09:15
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By Dodik on 2025-11-21 13:02:39
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Rdm, brd, all use a lot of their AF. Probably those, then sch, war. Rest probably a nah.
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By NynJa on 2025-11-21 12:41:40
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War and thf probably good candidates for using the slip off the top of my head
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if it has a WSD piece, it gets a use since +stats and more WSD
if it was a good TP/idle/tank piece, it gets a use due to nice injection of meva + 1 or 2 points of mdb
if it was already a high macc piece, it gets a use due to higher stats/macc
everything else is kind of moot since no traits got increased, enmity values didnt change, just raw base stats like hp/mp and a bump in eva/meva. So most jobs will see atleast 2 pieces in their set get bumped
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sortie is cheeks
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By Jinxs on 2025-11-21 12:34:18
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I think that question is worth a separate thread
what jobs get the most use of af+3/4 and what how many pieces?
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By Nascia on 2025-11-21 12:28:45
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Good, I was looking for something stupid to waste my time on. It's why I play this game, after all.
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By NynJa on 2025-11-21 12:27:27
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Yes
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By Genoxd on 2025-11-21 12:27:14
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DMG equations, like pdif, were massive amounts of data collection math and statistics. Much of this exists on the bg forums
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By Nascia on 2025-11-21 12:25:29
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"Ra'Kaznar Plate Fragment x1"
Is this really just another one time Sortie entry, up in the gold tier of rewards?
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datamining?
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Well, sure, but I can figure out an expected value if I know how common they are. Especially when NMs take multiple weeks and every day has multiple chest-picking attempts, the sample size starts to get big enough to be at least semi-close to EV.
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By NynJa on 2025-11-21 11:57:43
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Also
Phoenix.Enochroot said: »* complete a sheol Eiryl in shambles, he wont be able to do this one.
I don't care if an asteroid collides with our planet or if we all go to war with Matrix Revolution-style robots. Don't EVER let this die. If you have a contact at NASA: ask them if there is ever an asteroid heading to earth that it must be named Nostos.
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By Taint on 2025-11-21 11:57:24
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Any quick opinions on the best AF3+3/4 sets in 2025 to use the Vanabout coupon on?
WAR,RDM,SCH,BRD,THF,DRG,DNC?
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By Eiryl on 2025-11-21 11:53:47
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NMs you know exactly how long it will take
Aurums are totally random. You could get 16 in a row or go 0/100
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Phoenix.Enochroot said: »Mandy mini-game requires a play-through until the end - can't just play and immediately give up, lol. ...that's super misleading, because you get the jingly as you capture the Mandragoras. And like, it makes sense, but still funny.
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So has anyone claimed the AF voucher and confirmed if its a full set?
Its a full set. It behaves in the same way as the AA armor kupons. If you trade it and then dont select a reward you get it back as a KI.
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Oh right. The thing I actually came here to ask. This is kind of niche so I'm asking here rather than the Odyssey thread.
I'm trying to max Moogle Mastery in Sheol A/B/C.
It requires 16 Aurum Strongboxes opened and X of each NM killed in each zone (6 in A, 3 in B, 9 in C.)
I'm doing the A-B stuff solo and very lazily, cause it's way less segments and I don't care about the gil.
Which of these two is going to take longer?
1) Total NMs killed
Spawn rate is 1 per floor + can buy more with izzat when you kill Halos.
Total needed is 96 A NM kills and 81 B NM kills - ideally, I'd hit 16 Strongboxes right around those numbers to not need more total runs.
or
2) Aurum Strongbox appearance rates
(I go on THF so I can pick them open when they do show, because they count even if they're a Mimic)
This requires me to successfully open Chest -> Coffer and get Strongbox to appear. I am not gonna bother fighting a Mimic, even in A.
I am currently thinking that the latter is by far a bigger constraint, so I should spend my izzat there. Does that make sense?
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By enoch on 2025-11-21 11:24:38
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Mandy mini-game requires a play-through until the end - can't just play and immediately give up, lol.
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Is it just me or does getting plaudits this time around feel… slow.
It's a lot of busywork instead of just do something in ambuscade. To me it's that theres a lot of random things that are heavily time gated, which are made worse on high population servers. Aside from day one, every objective has been completable within the hour, if you have no queue and no competition.
Will say though, putting several of these behind Adoulin missions, Rhapsody and weekly/daily resets. (Sparks, Odyssey) feels incredibly mean, when this is incredibly rewarding for a new / returnee.
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By Cahlum on 2025-11-21 10:25:29
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So has anyone claimed the AF voucher and confirmed if its a full set?
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By NynJa on 2025-11-21 10:25:11
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it's still that slow, you using fastcs to get through it quicker or maybe just don't feel the hurt since you aren't trying to get the rewards so you only did the game once instead of 50x. That was my problem when I did it the first time it came out.
I dont think fastcs worked on it though? Unless thats been fixed too.
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By Eiryl on 2025-11-21 10:08:10
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Is it just me or does getting plaudits this time around feel… slow.
It's a lot of busywork instead of just do something in ambuscade.
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By NynJa on 2025-11-21 10:06:33
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They cut down on the big number dailies. Though to be fair, most people were finishing up after a week.
Phoenix.Enochroot said: »* play mandy mania Did they make this minigame less shitty? I remember when it first came out, it was super *** slow.
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Just curious - Have the Hoxne items been added to the simulator?
Very curious to what this will do for WS sets for the ammo using fTP replicating WS's
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Is it just me or does getting plaudits this time around feel… slow.
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By enoch on 2025-11-21 09:42:40
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* play mandy mania
* complete "only the best"
* complete a sheol
* materiel storm, again
* sinister reign
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A tiny update here for anyone wanting to know how this is progressing who do not wish to look at the discord. ^^
Been working on the project daily. Last week or so I've been sick, so minimal work done then. But some things that I have done!
- Double checked & Fixed any issues with copying sets to easy GearSwap usable formats. Including augment paths & ranks.
- Added in a complete augment system and the new items from recent patches. (including but not limited to the Hoxne items)
-- Over 15K items and 1350 augmented items easily searchable and addable to any gear set.
- The loader now has the ability to read your partially augmented items and put them into the gearset. Then you can compare the actual power difference of what you have vs capped.
- Ambuscade Cape Creator has been finished!

You can now fully create any ambuscade cape quickly and test whatever gear set you wanted to test. Super easy to open and use! Just click the "A" in the back slot when it is empty and it will pop up for you!

- Partial Cape augments fully acceptable as well. Was already asked about it!

- "Show the Math" mode! (Currently working on)
-- For transparency of the math, I felt this needed to be added prior to the 1.0 launch so that the numbers could be trusted!

- Just an early view of it. It will look better once I get it ironed out.
Multiple collapsible groupings so you can see what stats change what within the damage computations.
Also adding in a Debug Advanced mode. For those who want to dive deeper and help any possible issues that may arise in the future in the discord.
Items added to the Post 1.0 Launch workload:
- Complete Oseem catalog, creator and probability display.
Also along with the 1.0 launch, I will be creating a google doc file with in detail numbers and comparisons of 20~ different WSsets and numbers with Kastra's numbers and MuffinMetrics. As Kastra is a trusted source already, this will hopefully help give validity and trust to the new tool. And to be clear, my goal is NOT to replace Kastra, but for both tools to be readily usable and accessible to the community. With two tools that function similar, but have a different approach, coding and extra features. We will hopefully push each other to become the best we can, and this will give the community more resources to help players of all skill levels and styles!
Anyhow! Thank you for everyone who has been chatting with me, who is encouraging or just plain kind! Appreciate you all!
/ma "warp" <me>
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By Taint on 2025-11-21 08:45:41
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Looking for 1. RDM,GEO preferred, but we are very flexible.
9:30est 4-5 times a week. We have finished quite a few stage5s and looking to do a few more. We also do Odyssey, Limbus etc but the main focus is Sortie as a team.
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