|
 |
|
|
Being back more frequently on these forums lately has me realizing how "at home" this place feels. The familiarity of the site, the recurring cast members in the forums, it's a special little nook of the internet.
Thanks to the FFXIAH team for keeping the lights on.
|
|
 |
By Jakey on 2026-03-10 02:21:00
|
|
I went HP and MND mostly with a few points in VIT and INT since the first 10 are so cheap
|
|
 |
By Johnb on 2026-03-10 02:18:33
|
|
Maybe the HP is better than STR for now?
|
|
 |
By Jakey on 2026-03-10 01:50:34
|
|
The funny part is they are all going to argue about the rings longer than it would take to just switch your rings for free and try them.
|
|
 |
By Jakey on 2026-03-10 01:49:28
|
|
I plan to avoid dex probably until the gear releases, I'd rather the trusts miss but once we have gear with dt I can't turn that down but presumably it will also have acc then may as well cap it all.
|
|
 |
|
Lest I remind you that lehko's IS the tp ring What about Fickblix's Ring though? Multi attack was always considered to be first priority for TP and your /SMN summons will deal 10% more damage on top of that!
|
|
 |
|
Carbuncle.Crowlina said: »TIL the hit rate cap is not 95% for everything! Ty Nynja for teaching me something about a game I've played on and off for my entire adult life.
Tbf it used to be, then they threw 1 handers a bone
Then h2h
Then ranged(under ss)
Pets somewhere in there, forget when they made the switch for them. Kind of odd 2 handers dont get anything at this point but oh well, time to miss fudo 5 times in a row and maybe buy a lottery ticket
|
|
 |
|
Ok after playing with it for a bit (...), I've gotten it much more compact and simpler, it's at a place I'm happy with now. Started off with the up arrow for exactly 000 for the angle, down arrow for exactly 180, left and right arrow on either side between those numbers, and only colored green if with 45 either way, display had the arrow and 3 digit number for the angle (↑000). Now the up arrow represents anywhere within the front cone (betweeen 45 and -45), down arrow is anywhere in the rear cone (between 135 and -135), and left and right arrows for anywhere on the sides, with colors for all 3(4?) areas and no angle numbers. The placement for the two arrows is tucked up right in front of the tarts name. Wait two arrows? Yeah I also added an option for one that represents where YOU are in relation to the target, for like THFs and fighting dragons and stuff so you know if you are directly behind or safe on the sides. Both can be turned on or off independently on the Focus/Sub/Target bars.
EDIT: idk why I didn't just add a picture
The left arrow is the targets angle relative to your facing. Green up arrow means the target is in front of you.
The right arrow is your angle relative to the targets facing. Blue left arrow means you are to the targets left side.
Acquired the update and I think your implementation is vastly superior to the idea I described in my initial request. Thank you so much! The arrows are faster to read and won't cause numerical confusion with the distance in yalms. Furthermore, if you see a green arrow for show_target_angle_from_player_facing, it means the mob is within the angle needed to WS, which is extremely useful when off-targeting weapon skills. Only thing I could possibly suggest would be moving the show_player_angle_from_target_facing arrow to the other side of the mob name so the two arrows aren't right next to each other.
Regarding the aggro list window, would it be possible to add an option to hide the list altogether (or set alpha to 0) if there's currently no active aggro? (That is, hiding the list during all times where the readout for "total" would equal 0.)
|
|
 |
|
Quote: In Limbus, job points and exemplar points have been added as rewards to the blue or better treasure chests that can be opened with Unique data.
The number of points earned depends on the number of mannequin-type notorious monsters and notorious monsters appearing in Central Temenos - Basement 1 and Central Apollyon that you defeat.
* If you defeat fewer than five mannequin-type notorious monsters, you will not receive any points.
Does this make sense or are they changing things? The Mannequins dont spawn in Central Basement / Central Apollyon.
I take this to mean Fomor Job-based NMs that appear, and basement bosses that appear.
|
|
 |
By NynJa on 2026-03-10 00:28:41
|
Quote: In Limbus, job points and exemplar points have been added as rewards to the blue or better treasure chests that can be opened with Unique data.
The number of points earned depends on the number of mannequin-type notorious monsters and notorious monsters appearing in Central Temenos - Basement 1 and Central Apollyon that you defeat.
* If you defeat fewer than five mannequin-type notorious monsters, you will not receive any points.
Does this make sense or are they changing things? The Mannequins dont spawn in Central Basement / Central Apollyon.
|
|
 |
By Aamace on 2026-03-10 00:23:43
|
I've published the side-content that I mentioned above. It's a separate mode that can be started & completed independently of Tower progress, accessed via the Chessboard in the base-camp. It features:
Here's a sample video of the first challenge battle: YouTube Video Placeholder
Also, some minor changes to the main-mode:
Stream-lined/changed some non-boss floors (mainly in Tower 1)
Added "Egoist's Tathlum" to the shop in Escha (DPS measure)
Cursor-speed can be adjusted in the UI widget
|
|
 |
By Jakey on 2026-03-09 23:47:34
|
|
One of the hidden benefits of hoxne is making 1 hit ws go from full miss 1/20 to 1/400... assuming capped acc even without the extra 100.
|
|
 |
|
You encourage the use of a simulator that isn't the game, and is, therefore, not reality.
Parses and simulators are nice. They can be very accurate, and most importantly, parses can show active play, you can extrapolate player choice from them.
But they are not infallible. They are not reality. They don't show everything and they miss out on actual gameplay all of the time.
The Sim is even worse. It is no substitute for actually playing the game, or how things will unfold there.
So you posted an opinion. Nothing more. In other threads you've asserted things like Caliburnus routinely out does Naegling. You aren't free from bias.
In no way are you just impartially course correcting anything.
You just don't like that you came to a decision and swapped rings, cemented now in your own beliefs. So you chose to post in a way that plays to the audience, since they also enjoy the Sim(not reality).
The fact remains that Ephramad's Ring has its place in TP sets as well as weaponskill sets. Cornelia's Ring only has a place in WS sets.
My argumentation may be flawed, but I am correct. Ephramad's is the superior overall choice. I even lead with saying I've always championed it, and you chose to throw barbs my way in a rather supercilious way, tbh.
In reality though, anyone's ring choice is ultimately unimportant. Better play, and play that understands the next best options will see you through gameplay more than any ring ever will. At the bottom of page three, Dodik opined in favor of Cornelia's, but then he also said, "Gear for what you do."
Some folks only play/prioritize their play as healers or hardline for mage jobs. They choose Medada or Gorebu. Some hardline for BST/pet jobs and choose Fickblix. I play physical DDs, and Ephramad gives them the most(just over half the jobs in the game, depending on your PoV).
Cornelia's is great, but its own exceptional area, an arena that Ephramad's can't touch, is most magical WSes. It is not bad. It's even my favorite color. I don't know who all has chosen it in the groups I play in, but whoever is, isn't running circles around me in the content we do, if we're on jobs with the same purpose.
You can't go wrong with either, truly, but you're right. I will always highlight the ring I believe is superior, just the same as you.
|
|
 |
By . on 2026-03-09 23:03:01
|
|
15 liliths 1 sword earring... sounds about right?
|
|
 |
|
I don't give a *** what rings my party members chose as long as it isn't Ragelise. I don't either, as long as you play actively and well.
|
|
 |
By Karppa on 2026-03-09 22:26:54
|
Asura.Clintbeastwood said: »He gets +1/+1 per LS in"Is it seriously this *** stupid to even argue here over some completely marginal ***like whose *** is bigger or whose book balance has gone down? If I use this weapon/tool then we’re literally in nirvana, are you for real? This is just a game, nobody actually gives a *** as long as the job gets done."
his inventory.
*** CHOKED lmao
|
|
 |
By Karppa on 2026-03-09 22:20:47
|
Asura.Clintbeastwood said: »He gets +1/+1 per LS in his inventory.
*** CHOKED lmao
Clint *** XD
|
|
 |
By Xilk on 2026-03-09 21:00:58
|
|
Fickblix FTW
|
|
 |
|
He gets +1/+1 per LS in his inventory.
*** CHOKED lmao
|
|
 |
|
|
TIL the hit rate cap is not 95% for everything! Ty Nynja for teaching me something about a game I've played on and off for my entire adult life.
|
|
 |
By Anza on 2026-03-09 20:16:42
|
Carbuncle.Maletaru said: »This isn't a thread about BRD, so I didn't list the fights where it can't be used.
It's ridiculous because you listed a bunch of Gaol fights that are explicitly designed to have fairly specific and unusual job combinations, like Arebati, Ongo, or Ngai. Basically every DD is going to have several T3 Gaol fights where they aren't very useful (barring maybe WAR due to its design as being a master of so many weapon types).
But if the only examples of events you could throw out there that are not so NIN-friendly are Gaol T3/T4 and 9boss Sortie, hey, I think that kind of reinforces the point that NIN isn't really in that bad of a position overall since NIN can make some reasonable contribution in the majority of current content.
I mean, come on guys. Don't do this every spring, it's getting old.
Ninja can be used every single place a standard DD can be used.
Should just sticky Buukki's whole post. Well said.
|
|
 |
|
|
If they are, I had to go into the gearswap lua and make an edit to not have it interfere. Otherwise both communicate well together.
|
|
 |
|
|
The only thing hit rate cap respects is gil.
|
|
 |
By Karppa on 2026-03-09 19:20:39
|

Hi guys
He gets +1/+1 per LS in his inventory. <3
|
|
 |
|

Hi guys
He gets +1/+1 per LS in his inventory.
|
|
 |
|
I don't give a *** what rings my party members chose as long as it isn't Ragelise. I know its off the current topic but you really would think they would've given that ring something unique... even Adoulin's DT-% Vocane Ring had the rather rare "reduces distance knockback" stat, so while it was still kind of underwhelming it at least had something!
|
|
 |
|
Also
respectively
who gives a ***about WSACC??
Unless you're using a multihit WS, in which case you shouldnt be using Cornelia's anyways, the first hit of a WS has a +100 accuracy boost. I dont believe theres any gear that will require you to neuter your accuracy to pump up your STR/TPBonus/WSD/PDL to make WSACC matter.
For those who may be confused: I'm not saying accuracy isnt important, I'm saying if you're concerned about the WSACC on Cornelia's Ring, you're likely not hitting accuracy cap while TPing. Also
respectively
who gives a ***about WSACC??
Unless you're using a multihit WS, in which case you shouldnt be using Cornelia's anyways, the first hit of a WS has a +100 accuracy boost. I dont believe theres any gear that will require you to neuter your accuracy to pump up your STR/TPBonus/WSD/PDL to make WSACC matter.
For those who may be confused: I'm not saying accuracy isnt important, I'm saying if you're concerned about the WSACC on Cornelia's Ring, you're likely not hitting accuracy cap while TPing.
Hi. My name us Torcleaver Fudo. Its nice to meet you?
|
|
 |
|
|
|
|
 |
|
|
Wow damn, this blew up, lol. I think it should be clear to everyone reading here that Vyre has already decided that he wants the Ephramad's Ring to be a "better" ring than Cornelia's so he's grasping at a series of straws in an effort to convince himself and others that it is, despite reality. I read through the responses, and no, Ephramad's is not a good TP ring, nothing that has been posted here presents a compelling case. It is, however, a fantastic WS ring assuming a conditional set of circumstances is met. The "better" ring depends on a variety of variables, and I'd implore anyone still looking to make the choice to run some calculations and simulations based on their own personal gameplay instead of relying on the numerous hand-wavy, qualitative arguments being made in this thread that are largely based more on feelings (and fundamental misunderstandings of PDL) than fact.
But look, I have long subscribed to the "this is a game, so you should play the way you enjoy, even if it's not optimal" philosophy. If you are so concerned that Sylvie might use a precision bubble that you're willing to forgo all multi-attack and Store TP in your ring slot to prevent that, then go for it. You do you, I don't pay your sub.
It's not worth my time to try to convince Vyre or anyone else whose mind is already stubbornly made up. I'm simply posting information for people who come to this thread looking for advice because they don't know which to choose. The first page and a half of this thread is a bunch of people cheerleading Ephramad's Ring and downplaying Cornelia's Ring, so I felt it would benefit the community to help right the ship so that no one reading walks away with the erroneous belief that Ephramad's Ring is "better".
|
|
 |
|
|
I don't give a *** what rings my party members chose as long as it isn't Ragelise.
|