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By Rairin on 2025-12-06 08:05:40
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Taking the time to make a robust web interface and DAT editing tools before launching is smart. I still stand by my earlier comments that there's not indication of substantial progress and I can't imagine anyone is too excited reading it. But, maybe in a year or two they'll hit their stride.
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By Dodik on 2025-12-06 08:05:30
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I meant safety lever not pressure valve. I did feed, safety lever and the rest in repair. Repair helps a lot with the many element recipes like the fotias, otherwise it does not get used.
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The fotia recipes are tough even at 80 and you need both some points in repair and points in pressure valve to be able to do it in time.
Meaning you need to be over cap to get the lower rate of increase, which is at 80.
FWIW, I have points in repair (I think?) but I literally never repair, and wish I didn't have them (if I have them). Repairing is awful.
If I had my choice, I'd take pressure valve, feeding, and safety lever.
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By Dodik on 2025-12-06 07:33:39
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Azimuth Earring +1/+2 will also have higher macc than Malignance earring.
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By Dodik on 2025-12-06 07:18:41
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The fotia recipes are tough even at 80 and you need both some points in repair and points in pressure valve to be able to do it in time.
Meaning you need to be over cap to get the lower rate of increase, which is at 80.
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By Rairin on 2025-12-06 06:13:10
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I don't have a clear answer there; I've always just burned it straight to cap. The minigame itself shouldn't be too problematic as long as you can safety lever often enough and don't run out of fewell for the lever (biggest difference with level is how quickly explosions build). Is the synergy just failing due to lack of skill?
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Erra Pendant
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talking about aminon, this is my drain tp set. Any way to improve it? Its now on a 12s recast with full haste buffs. The agwu is rank 30. Alab earring r1 and idris r15
main="Idris",
sub="Ammurapi Shield",
range="Dunna",
head="Amalric Coif +1",
neck="Bagua Charm +2",
left_ear="Alabaster Earring",
right_ear="Malignance Earring",
body="Agwu's Robe",
hands="Agwu's Gages",
ring2="Metamor. Ring +1",
back="Aurist's Cape +1",
waist="Witful Belt",
legs="Geo. Pants +4",
feet="Agwu's Pigaches"
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By Jhoo on 2025-12-06 05:03:38
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Up
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By Dodik on 2025-12-06 03:37:04
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By . on 2025-12-06 02:17:14
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Two things that are bothering me a lot in terms of internet.
1. Somehow I can login on my Outlook web via Safari. Im not sure what is it, but it is not accepting login via password. It demands other authentication methods or other device.
Microsoft is constantly asking my biometrics. *** dont want to leave any data behind.
2. AI support for searches breaking, and breaking the entire search.
If you cant process AI, you dont need to make impossible to “old school” search
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By Zehira on 2025-12-06 02:12:03
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Why does there seem to be some kind of animosity between official server players and private server players? I played on Horizon a back when it launched, and while I enjoyed myself it made me realize that I simply didn't have the time to really dive in like I did as a kid. Which is why the official servers are more tailored for someone like me.
I understand the appeal of both. What I don't understand is this weird rivalry. Very good chance the Venn diagrams for Public server and Private servers overlap very little, so one doesn't really affect the other, no?
Self-centered people worry about one thing. Their brains are unable to comprehend the distinction between two different concepts.
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By . on 2025-12-05 23:21:09
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Indeed the world is a dangerous place.
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By Tarage on 2025-12-05 21:31:13
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The project has only been running a few months and you already had to do a "staff refresh" because of inactive people?
Dead project is dead.
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Feeding Aminon more TP is actually what you want to do, just in a controlled fashion. It's not strictly a TP "denial" strategy in the same way Mboze is fought. You don't want him getting TP to use against you, but you do want him getting enough TP so you can absorb it and bump up your WS frequency. It's like an organized game of chicken where the more you feed him the more you can steal; greatest risk for reward. Playing it safe is slow mode, but the better you get at it the faster you can push it
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Can anyone help me with a code that will auto change my engaged gear sets from single wield to dual wield and vice versa? The lua will change the gear sets but only if I disengage, reload gearswap and reengage. So if I’am dual wielding and mid fight want to equip a shield it make’s the appropriate gear changes. It’s for my Bst lua.
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Hello everyone.
Development of the ZenithXI server has continued making progress. I'm glad to present everyone with a quick second update on the server.
I’d like to begin by highlighting the work of our head Community Representative. They released the second episode of our community podcast yesterday and I want to acknowledge their dedicated support of our burgeoning community.
To maintain this level of dedication across the project, we've completed a refresh of our staff. This process involved cycling out inactive members to make room for new talent. We are looking for developers, testers and passionate contributors to help build Zenith. If you're interested, please submit a staff ticket in our Discord.
Last month the team shared a brief roadmap update through Reddit and Discord. Since then, we have been onboarding staff to the test server and reaching development milestones. This includes significant progress on our core tools. The website's player and GM interface is now in beta and the launcher has completed its alpha version.
A new tool for managing .dat files is now complete. It handles their search, extraction, modification and re-encoding. A special thanks to the Windower team, whose public repository was helpful in understanding the dats and how to extract them.
The team's current priority is working through the beta checklist. It will take some time yet but when we are ready for the next step, we will put out a call for beta testers. I'm excited for what lies ahead and look forward to sharing it with the community.
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By . on 2025-12-05 20:24:27
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Today someone saw my phone case at the barber and showed me their digimon tattos. Then today I matched with someone on sparking zero who had over 1800 hours playing.. There is always a bigger nerd out there than you
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Isn't the reason they don't use Dagda stem more from a TP feed concern? With Nyame it has potential to Datk on both hits, meaning 4-hit WS in a TP Denial fight. Might just be bad for business? (or as Sterk pointed out in the linked above, substantially higher acc requirements for multi-hit?) As counter intuitive as it is... mobs don't get additional TP for extra hits on WS. <,<; Note, they do still get TP for the offhand hit from DW, or the second hit from H2H, but like, Stardiver as a 4 hit WS is still only gonna give one hit worth of TP to a mob. And if you get DA procs, no change. Today I learned :O
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FWIW, I'm far from ready to say it's scientifically proven good, but our GEO rocks Dagda on everything and regularly reports 90k+ WS. Keep in mind he sometimes saves a lot of TP before WSing, and it's probably not an accurate representation of his average, of course, but it absolutely CAN slap. This is stage 5, but I remember it being a nice boost to damage at stage 4 as well. It's a solid WS and seems to put out good numbers. None of these have TP bonus club since he always subs DRK, even if we aren't going for Aminon.
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Isn't the reason they don't use Dagda stem more from a TP feed concern? With Nyame it has potential to Datk on both hits, meaning 4-hit WS in a TP Denial fight. Might just be bad for business? (or as Sterk pointed out in the linked above, substantially higher acc requirements for multi-hit?)
GEO in my group got stage 3 recently, and we do standard 8 boss melee runs (no kiting).
In general, Dagda's averaging for him between 37~50k per run, with Judgment about 2~3k lower(usually). He's only rocking R20 Nyame, but I see his Dagdas go up into the 60k range frequently. (My favorite one shortly after he got it on Demisang Deleterious for 69k and some change).
He hasn't made TP Bonus club to offhand yet, which I imagine is part of the reason for lower averages (or maybe the basement bosses really jib it. Idk. He killshot Aita today with a 56k Dagda)
Only the first hit of a weaponskill gives TP. Multi-hit and Multi-attack procs on WS do not give extra TP.
https://www.bg-wiki.com/ffxi/Monster_TP_gain
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Isn't the reason they don't use Dagda stem more from a TP feed concern? With Nyame it has potential to Datk on both hits, meaning 4-hit WS in a TP Denial fight. Might just be bad for business? (or as Sterk pointed out in the linked above, substantially higher acc requirements for multi-hit?) As counter intuitive as it is... mobs don't get additional TP for extra hits on WS. <,<; Note, they do still get TP for the offhand hit from DW, or the second hit from H2H, but like, Stardiver as a 4 hit WS is still only gonna give one hit worth of TP to a mob. And if you get DA procs, no change.
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Isn't the reason they don't use Dagda stem more from a TP feed concern? With Nyame it has potential to Datk on both hits, meaning 4-hit WS in a TP Denial fight. Might just be bad for business? (or as Sterk pointed out in the linked above, substantially higher acc requirements for multi-hit?)
GEO in my group got stage 3 recently, and we do standard 8 boss melee runs (no kiting).
In general, Dagda's averaging for him between 37~50k per run, with Judgment about 2~3k lower(usually). He's only rocking R20 Nyame, but I see his Dagdas go up into the 60k range frequently. (My favorite one shortly after he got it on Demisang Deleterious for 69k and some change).
He hasn't made TP Bonus club to offhand yet, which I imagine is part of the reason for lower averages (or maybe the basement bosses really jib it. Idk. He killshot Aita today with a 56k Dagda)
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By Kayte on 2025-12-05 19:51:34
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It's purely through Campaign Battles afaik, though doing ops does affect nation and beastman stats so maybe that has an impact. You're "supposed" to influence it by participating in battles, but the actual best way to quickly raise it is to mass murder campaign mobs without getting tags.
However, you can only do this when you're trying to take over a beastmen-owned zone, as it will keep respawning the defenders while you ignore the fortifications. The beastmen that attack a allied/nation owned zone will just end the battle and stop coming once you wipe out all the attackers once.
This is why taking a zone from the beastmen is super easy but defending one already owned, or worse, trying to take it over from an allied nation, is very much a pain in the ***. You'd have to camp the zone nonstop defending it, and that really only stops the beastmen from raising their bar, and barely raises your own since you kill so few.
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By on 2025-12-05 19:15:44
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It was one of the upgrades I was more excited about for BRD, the bump to Mordant which is widely used was awesome. You won't regret making it if you main BRD.
The attack is nice for all use cases alongside the WSC mods.
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Ooze is 100%, not sure about mist
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By on 2025-12-05 18:06:11
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for it to fall into range. Safety lever before 30% to stop explosions.
So kinda follow-up to this... I've been leveling Synergy off and on for a bit (44) so I can do it all on my own, sense of accomplishment, etc. When should I realistically take a stab at Gorget/Obi? Smocks / Stalls aren't an issue, and seem to be decent things to skill up on, but I just can't seem to get anything going on these.
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