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By on 2025-12-07 21:52:11
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If I were still on a small server, But you're not, so please dont talk about what the experience for people on small servers should be like because you prefer to be on a larger server. People on small servers are getting their preferable experience, evidenced by the fact theyre continuing to pay 12.95 per month subscription fee to FFXI to play on their small server instead of:
a-unsubscribing
b-paying $9 and migrating to a larger server Answer my question.
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By on 2025-12-07 20:22:24
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Sortie is long grindy content that isnt really PuG friendly.
Sortie's actually really PUG friendly if you're a good communicator, and have at least a solid friend or two to keep a through-line in case the PUGs are bad.
Party content in and of itself just has the strict six person limit, such that almost nobody in the group can just show up and be completely carried. Everyone has to do a bare minimum level of work to get the content done to a satisfactory degree.
There was a 1-2 month period this year where I had to PUG 1-2(sometimes 3) members in my Sortie group everyday. And at the time we were barely managing 6 boss clears. But everyday my shouts were answered by multiple people, even some JP. One time our LS's resident 6-boxer even came on his COR w/o his 6-box (his thoughts were, "How do you live like this?")
And this is really no different than grouping for EXP used to be in this game. You used to be expected to show up, and able to follow basic instructions on where camp was, what SCs were being employed if any, who was pulling, who was healing, who was trying to tank etc. etc.
The thing people really seem to hate about Sortie is the lockout, but also that it can't really be exploited like a lot of other content. It doesn't really tie into the game economy in a, "If I do this content, it will make me filthy rich." sort of way.
It really is good content, if a bit repetitive (with a little too much running). But that's XI in a nutshell anyway.
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Anyway, small servers can be nice, but it's always a little weird having as much control over the game world as you can on a small server. A couple years back I was on Odin when its pop was a lot lower, and I was able to change multiple zones to Bastok per week just by exping or meriting at 75 in them. Can't do that on bigger servers.
And that's what you want and like, isn't it? The world being your oyster? Well, it's not your oyster. It's your timeshare at SE's behest.
You don't have to like high pop servers, and you don't have to be on one(for now), but XI is ultimately part of a business, and they will do merges again if push comes to shove. Conservative approaches like Dexprozius suggests are far less invasive than mergers, but mergers are SE's modus operandi, so I don't get why you're all up in arms about the suggestion.
If I were still on a small server, I'd love a small injection of players as suggested. In my experience groups on small servers will put you on a ***list for the slighest of transgressions (you sold something at full price instead of letting Johnny Small Server Prince have it at half price. Obviously you're a selfish money grubbing ***, and shouldn't be allowed into any groups.) More players means more opportunities, fresh faces, new crafters, and more parties can be made to do party content. Everything about it is good from a big picture perspective.
So what's really your beef with a less invasive measure than full merger?
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By on 2025-12-07 20:02:34
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By NynJa on 2025-12-07 19:58:04
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It could retro update the box at end of maint.
But it would be rather on point for SE to introduce new content that will be locked out for an additional 24 days due to this shitty 4 week system they implemented.
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By on 2025-12-07 19:51:26
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By NynJa on 2025-12-07 19:47:38
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You continue to shout "Dont like it get out". What's your ideal # of players on your server? Just yourself? The ideal # of players is one where I dont have to *** about congestion and lineups when trying to partake in content.
The number its at right now is perfect, thanks for asking.
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By NynJa on 2025-12-07 19:46:08
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What if I told you one of the issues of the current state of the game was SE moving to party only content?
Sortie is long grindy content that isnt really PuG friendly.
Gaol requires 303000 segments at minimum to work your way from V0 to V25 Bumba kill, that presumes going 1/1 on every kill only using 1 KI, and also doesnt factor in RP farming. This number goes down if you have someone to carry you up a couple tiers, but thats not a small number.
Even Omen started as party content.
Party content tied behind a daily use-it-or-lose-it entry whos rewards are gated behind a long grind for currency is *** up the current state of the game
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By on 2025-12-07 19:44:39
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And yet you play on the most popular server for the ability to get PuGs, so what makes you think *** up the smaller servers will fix anything?
Again, I dont see why you're so adamant that my proposed 5% pop. increase would somehow *** UP your entire play experience. If your intention is to play by yourself, you're going to do that anyway regardless of who's on your server or not.
You continue to shout "Dont like it get out". What's your ideal # of players on your server? Just yourself?
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By NynJa on 2025-12-07 19:37:52
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And yet you play on the most popular server for the ability to get PuGs, so what makes you think *** up the smaller servers will fix anything?
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By on 2025-12-07 19:36:50
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By lugado on 2025-12-07 19:35:25
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Call me crazy but I've always used jump to fill a gap left to ws faster when applicable
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Nope. My first Sandworm I killed for the first title and it also took 3 days to respawn. After that I just had it Doomvoid every time and don't think I did anything different. I just dragged it to survival guides, brought it to 30% HP with Subduction spam, then whacked it with KClub until it Doomvoided.
Literally what I've been doing... but then no pop one day and lost TOD... bizarre.
I do think someone needs to update the wiki to correctly represent the behavior that Overworld Sandworm killed = 3 day respawn.
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By on 2025-12-07 19:23:47
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By NynJa on 2025-12-07 19:19:32
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Again
Here us why i dont care:
If you hate the server you're on, but you keep paying $12.95 for your miserable experience instead of paying an extra $9 to server hop to a 5k++ pop server because you believe it will make your experience better, you're an absolute *** fool.
Server hopping is s thing. Anyone who doesnt want to be on a small server can literally leave at any time they want.
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By Jakey on 2025-12-07 19:17:40
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Very real possibility that the chests don't upgrade for a month, we had to wait a week last time NMs were added but chest upgrades were based on the week not the month back then.
They could always change things though.
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Someone just updated the BG Wiki Titles page claiming that all three of Adumbration Disperser / Alluvion Assailant / Queller of Otherworldly Gales are acquired by killing Balamor's Adumbration inside Skirmishes. (in three distinct areas - Cirdas / Yorcia / Rala respectively) That was me. I just finished getting those titles.
Got Alluvion Cirdas title after doing Torso V and killing Balamor.
Did not get Alluvion Rala title after doing Torso V and not getting Balamor. (3 times)
Got Alluvion Rala title after doing Torso III and getting Balamor.
Note you have to use the Fenestral Key after the Balamor kill before you can get the title.
Edit: Also just got this. That's a nice one to get off my list. 1/11

In your 11 kills did you notice odd behavior...?
Ive been camping 2 weeks now, one day someome killed Regular sandworm and it took 3 days to respawn. Then the other day after I killed it the day prior, it did not respawn in the 20-25 hr window.... and yes I know someone didnt sneak it from under my nose. Nope. My first Sandworm I killed for the first title and it also took 3 days to respawn. After that I just had it Doomvoid every time and don't think I did anything different. I just dragged it to survival guides, brought it to 30% HP with Subduction spam, then whacked it with KClub until it Doomvoided.
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By NynJa on 2025-12-07 19:13:18
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And as people leave the small servers more and more, it eventually gets to the point that servers become so inactive that SE is forced to take action. That's what happened during the last merger many moons ago. Regardless of how you may enjoy roaming wastelands by yourself, SE from a business standpoint has every right to cut costs and condense where they see fit.
My original premise that, as someone on a highly populated server who sees congestion at its worst, I can say with confidence that if you were to see a population increase, whether its from a merge up or from incentivized migration down, you'd still be content doing all the content you want by yourself. You're simply adamant that other people like myself are wrong and you shudder at the idea of one additional player logged into a zone you want to occupy... I also have the perspective of a player who's server was merged in the 75 era with another server, as most people can attest to.
Also, Many players simply play where they were put and deal with the cards they were dealt. It's not a matter or Wanting to be somewhere or not. They made their toon in 00's some point in the early days, came back from a hiatus and are making it work at their own pace. It's not really fair to say to them "Well just leave its only 9-18 $". They can still find it frustrating that they cant team up like they once used to be able to. They shouldn't have to pay a premium to enjoy their gameplay experience just because you selfishly want them to leave.
I think the fracture in our perspectives stems from my lack of sympathy for the desire for an empty server. I dont really see what your insistence on having this exclusive sandbox to play in comes from. I'm not advocating for server mergers per-se, but i'm not against them. What I want is a redistribution of players to make it less extreme. That'd have the bottom servers see a 5-10% increase of players and the top servers see a 5-10% decrease in players. I truly believe if you had 5% more players on your server you wouldnt even notice Dont care
Worry about your cesspool server instead of pitching ideas that *** my server up
Thanks
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By on 2025-12-07 19:07:55
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By on 2025-12-07 19:05:39
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By on 2025-12-07 18:58:16
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By NynJa on 2025-12-07 18:56:36
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Asura.Mrbrightsighed said: »Alright gamers, should we wait to do limbus until after the update? Really don't want to do limbus today then miss out, is it possible to get the new chest rewards right away? You could pre-farm a set of temp items in both zones, just dont open the box until after maintenance.
Sure, that will reduce your available farming time over the rest of the week, but if you are concerned that O/U items will be in the box, you gotta wait.
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By NynJa on 2025-12-07 18:53:56
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Your not changing anyone's opinions just by cursing into the void buddy, at least argue for your opinion like a man I have. Many times.
The people on small servers are there by choice because they want a small server
This is literally the only argument anyone needs to present.
I find it extremely presumptuous that you speak for your entire servers population http://www.playonline.com/ff11us/intro/optional/wd_transfer01.html
FFXI released in 2002
Server Transfer became available in 2007
Its almost 2026
If you are on a small server and hate it, you've had 19 years to migrate. 19 years is almost 3 grand USD worth of subscription fees, so dont tell me $18 server hop fee is a dealbreaker, considering there are usually two separate discount campaigns per year reducing the price to $9 USD.
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Your not changing anyone's opinions just by cursing into the void buddy, at least argue for your opinion like a man I have. Many times.
The people on small servers are there by choice because they want a small server
This is literally the only argument anyone needs to present.
I find it extremely presumptuous that you speak for your entire servers population
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Your not changing anyone's opinions just by cursing into the void buddy, at least argue for your opinion like a man
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By Jakey on 2025-12-07 18:41:10
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Also of note, Jumps don't feed tp which is another good reason to have a good jump set.
Also can confirm Jump can speed you up as long as you are timing it productively but if you are just mashing it whenever it is far less effective.
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By enoch on 2025-12-07 18:26:55
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I've collected all the tablets and found almost all of them while in Monstrosity - the rest have been in zones with crags and I've been on mount. This is something where a third party tool is a decided advantage - if you know the zone you'll notice an out-of-place green dot in the ffxidb plugin map.
You can't actually collect a mog tablet while under the effect of Monstrosity (or at least you couldn't when I'd done it) so there's a frantic relinquishing and racing back out before someone else happens upon it.
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I've found todays hill to die on. Hello warriors.
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