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By Llewelyn on 2025-08-25 06:21:00
SimonSes said: »
not sure if that was HQ Aminon or normal
Normal. We already had our Mesos when we started doing double MNK so we have no reason to try Hard mode until we get stage 4 on our next prime, but we only play every other month, so it'll be a while until we try out Hard mode.
By Dodik on 2025-08-25 06:03:19
Honestly, that group doing double mnk on Aminon is a bit like Papesse doing anything on Smn.

Fun to watch, but actually doing it is beyond most monks or smns.
By Creaucent on 2025-08-25 05:50:40
Azimuth does have more macc if you are just counting the 5/5 sets but it depends on if you have Regal Cuffs or Geomancy+4.

5/5 Azimuth+3 = 338 macc, 192 MND, 214 INT

5/5 Geomancy+3 = 300 macc, 181 MND, 175 INT

5/5 Geomancy+4 = 350 macc, 206 MND, 175 INT

The set you should be wearing for pure macc is the following

4/5 Geomancy+3, regal earring and Azimuth hands+3 = 342 macc, 195 MND, 192 INT.

Obviously the +4 just makes each piece better.

4/5 Geomancy+4, regal earring and Azimuth hands+3 = 382 macc, 215 MND, 192 INT.

If you have Regal Cuffs you will want to use those instead for the extra duration. This does lower macc by 45 if you are using Azimuth+3 and a slight drop in MND.

4/5 Azimuth+3 and Regal Cuffs = 293 macc

4/5 Geomancy+3, Regal Cuffs and Regal Earring = 297 macc

4/5 Geomancy+4, Regal Cuffs and Regal Earring = 337 macc
By Bahamut.Negan on 2025-08-25 04:19:58
Afania said: »
I am not sure what literature topic that you are referring to
By Akumasama on 2025-08-25 03:23:57
Were you checking the +3 or +4 of the Geomancy set?
By Vyrerus on 2025-08-25 01:03:52
Ragnarok.Martel said: »
Asura.Vyre said: »
It's just a curiosity of mine, because I've still heard of LSes whipping out GEO/Indi Haste for stuff like Bastok Dyna D Wave 2 slow aura boss, and things like it.
A slow aura, etc is going to overwrite and prevent you from using the regular haste slot. Which often means that you aren't just eating slow, but you're no longer capping magic haste.

What using other haste sources is doing here is letting you recap magic haste even without the normal haste buff slot. You're still eating the slow penalty, but at least you're not slowed and at uncapped magic haste.
So there is some merit to it, with regards to attack speed?
By DBrown67 on 2025-08-25 00:51:32
What do people use for enfeebling sets? I see the guides point to Geomancy set, but I can't see what the value of "Set: Enhances magic accuracy". Azimuth seems to beat it out on MND, INT and Macc in most cases.
By Lingerie on 2025-08-25 00:51:30
Thank you for your help
By MartelRagnarok on 2025-08-25 00:45:37
Asura.Vyre said: »
It's just a curiosity of mine, because I've still heard of LSes whipping out GEO/Indi Haste for stuff like Bastok Dyna D Wave 2 slow aura boss, and things like it.
A slow aura, etc is going to overwrite and prevent you from using the regular haste slot. Which often means that you aren't just eating slow, but you're no longer capping magic haste.

What using other haste sources is doing here is letting you recap magic haste even without the normal haste buff slot. You're still eating the slow penalty, but at least you're not slowed and at uncapped magic haste.
By Vyrerus on 2025-08-25 00:41:32
Asura.Dexprozius said: »
Lakshmi.Buukki said: »
Asura.Dexprozius said: »
DRG has access to Convert dmg to TP armor, as well as better jumps as you mentioned which can also drain TP. I know its been done, the problem is that it translates to a slower aminon kill so most dont toy around with it.

Does it really? The meta is built around DNC, so there has been ample time to fine tune that strategy and do it enough times to where this seems to be true. But has anyone made a valiant effort to replace DD with something like DRG over several runs? Climactic WS rotation is incredibly strong, but what Simon is describing is also incredibly strong. You lose no defense down from steps (actually, Angon provides 2% more), you have a built-in hate shed with High Jump (basically never capping hate with Fly High + High Jump), free TP from your wyvern (which will also be reset multiple times). Spirit Surge is not completely useless either, and has an interesting effect for Aminon specifically when used with High Jump. I see incredible utility with DRG in place of DNC, so idk man, a decked out Gae Buide DRG might pull out all 9s in the same manner DNC does.

Also, FWIW, Leg Sweep on bosses like CG are busted (like 10+ second stun), which can make dealing with stuns/haunt a lot easier (or you can do metal to not have to worry about losing movement speed).

The guy who does Double Monk posted something impressive like 6 or 7min kills? That's not bad by Any stretch of the imagination but it's not as fast as DNC

The people I know doing DRG were doing like 8/9minute kills

Edit: Obviously the answer to your question is no, not enough people are trying to break the meta. But from anecdotal and theoretical standpoints, it simply doesnt compare. It's good enough to warrant if your team cant afford to make a DNC from scratch, or if they simply want to try something fresh or have fun with it. It can get the job done.
His group's fastest Double Monk was 4:27 Aminon. Looks so ballin' it's got me thinking about Monk every other time I think about what to work on next.
By Vyrerus on 2025-08-25 00:33:10
Ragnarok.Martel said: »
Asura.Vyre said: »
Ragnarok.Martel said: »
Asura.Vyre said: »
*lights the Martel signal*

Heard you did some Slow vs. Haste tests recently.

Saw it was for recast, was it verified with Attack Speed as well?
Uhh... "recently"? I'm gonna need some context here, cause I'm not sure what you're asking.
Idk actual time frame (maybe it was from last year), someone was linking me a Discord blurb where you tested whether or not Haste from GEO/other source overpowered Slow or not.

You took a RDM and GEO to ballista, and did full power GEO Haste, and then casted Slow II from RDM.

Results were your recast still went up by like 13 seconds, so the Haste did not impact the penalty from slow, at least as far as recast was concerned.

I was just wondering if it was the same for attack speed?
Wow, sorry, this one fell off my radar after I had issues finding the old post to review. I did find it eventually though.

Anyway. No, I didn't test it on melee. But I have no reason to believe it works differently there. Magic haste works on melee delay. Magic slow works on melee delay. I don't see any reason to expect them to interact differently there than on recasts.

Testing melee delay is also a lot more tedious than checking a few recasts.


It's just a curiosity of mine, because I've still heard of LSes whipping out GEO/Indi Haste for stuff like Bastok Dyna D Wave 2 slow aura boss, and things like it.

It's also curious because Hundred Fists does give an example of attack speed that ignores Slow (other than the first attack round delay post activation).
By Yankke23 on 2025-08-25 00:11:10
Anyone know the location of the ??? - Asura server
By SimonSes on 2025-08-24 23:47:24
Asura.Dexprozius said: »
The guy who does Double Monk posted something impressive like 6 or 7min kills?

Pretty sure he wrote 4min+ but not sure if that was HQ Aminon or normal.
By MartelRagnarok on 2025-08-24 23:44:55
Asura.Vyre said: »
Ragnarok.Martel said: »
Asura.Vyre said: »
*lights the Martel signal*

Heard you did some Slow vs. Haste tests recently.

Saw it was for recast, was it verified with Attack Speed as well?
Uhh... "recently"? I'm gonna need some context here, cause I'm not sure what you're asking.
Idk actual time frame (maybe it was from last year), someone was linking me a Discord blurb where you tested whether or not Haste from GEO/other source overpowered Slow or not.

You took a RDM and GEO to ballista, and did full power GEO Haste, and then casted Slow II from RDM.

Results were your recast still went up by like 13 seconds, so the Haste did not impact the penalty from slow, at least as far as recast was concerned.

I was just wondering if it was the same for attack speed?
Wow, sorry, this one fell off my radar after I had issues finding the old post to review. I did find it eventually though.

Anyway. No, I didn't test it on melee. But I have no reason to believe it works differently there. Magic haste works on melee delay. Magic slow works on melee delay. I don't see any reason to expect them to interact differently there than on recasts.

Testing melee delay is also a lot more tedious than checking a few recasts.
By TuBhuKhu2025 on 2025-08-24 23:35:34
Found this 10 years later than I would have liked! Thank you for the time spent updating this. Just returning. If anyone reads this before october, go get your spriggan mons from the crossover event! 1 of each crystal traded to each of the 3 spriggan to recieve the main and its 2 alternate forms. This may be listed somewhere on here, but I didnt read all 38 pages. They are war/blm (but one seems to be blm/war as it has blm skills and far more mana and spells).
By Nariont on 2025-08-24 22:47:14
It's a footwork swap until emp+3 after that it's pretty pointless
By Tathamet on 2025-08-24 22:38:53
Doing some inventory clean up. Before I toss it, does Shukuyu Sune-Ate still serve any purpose? Seems empy +3 is used for footwork activation and AF+4 while the buff is active.
By Vyrerus on 2025-08-24 22:21:56
Lakshmi.Buukki said: »
Asura.Vyre said: »
Lingerie said: »
Necro but, was doing imps yesterday and Amnesia hit. Are there non ody gearsets just for when Amnesia lands and you're fully buffed but can't use abilities? Thank you.
You would want to focus on your auto attack damage if you couldn't use abilities.

With the specification of non-Odyssey sets in mind it'd basically be:

ItemSet 400425

Gets you to 100% double attack with 5/5 merits, and 4/5ths set bonus, with the % double attack damage increase from Cichol Mantle.

Since no Odyssey gear allowed was specified, used R15 Antitail for 6% double attack in the ranged slot.

Tbh I'd probably prioritize a critical hit rate/double attack set if I couldn't use abilities for an extended period of time. You wouldn't have AM3 Up for the juicy crits, but crits do still chunk quite a bit.
Just throw Odin body in there then from the HTBF.
By Garfield on 2025-08-24 22:19:49
Thank you all for the replies! I was able to knock out some nyzul just now, 21k away from finishing base tizona. I more often lowman things, so that sounds real promising Navius. And fractalvoid for the expiacion numbers, mling my blu without tizona didn't feel the greatest lmao

I was in a situation of which to make first, geo club or blu sword. Geo club is purely for collecting, so sounds like it can come after I make sword!

Extra tidbit, for the undead floors of limbus, Ingrid will spam banish for that sdt. :)
By NynJa on 2025-08-24 21:51:31
Nothing i said was wrong
By Goltana101 on 2025-08-24 21:26:59
Literally everyone misuses the word "literally"
By Goltana101 on 2025-08-24 21:25:04
Asura.Vyre said: »
Lingerie said: »
Necro but, was doing imps yesterday and Amnesia hit. Are there non ody gearsets just for when Amnesia lands and you're fully buffed but can't use abilities? Thank you.
You would want to focus on your auto attack damage if you couldn't use abilities.

With the specification of non-Odyssey sets in mind it'd basically be:

ItemSet 400425

Gets you to 100% double attack with 5/5 merits, and 4/5ths set bonus, with the % double attack damage increase from Cichol Mantle.

Since no Odyssey gear allowed was specified, used R15 Antitail for 6% double attack in the ranged slot.

Tbh I'd probably prioritize a critical hit rate/double attack set if I couldn't use abilities for an extended period of time. You wouldn't have AM3 Up for the juicy crits, but crits do still chunk quite a bit.
By Firebrandt on 2025-08-24 21:16:41
Interested in a Chango BiS equipset since the equips in the Warrior Cyklos thread aren't loading for me for some reason.
By NynJa on 2025-08-24 21:09:43
Except OP said, and i quote, “you will literally never see a difference in performance, not even in a parse”. Im certain if you run the same exact same scenario with WAR+1 and WAR+2, you will indeed see a difference, both in the sims and on an actual parse.
By . on 2025-08-24 20:34:56
It makes me sad that you guys lack decorum.
By mhomho on 2025-08-24 20:28:17
Carbuncle.Maletaru said: »
To answer your question, using my criteria: heishi, godhands, fomalhaut are all S, or maybe A tier. Certainly nowhere remotely close to C.

Carbuncle.Maletaru said: »
a lot of aeonics would still be A tier or higher. They're very strong, even when compared to all the other REMA, at least half or a third of them are A tier or higher.

3/16 is a lot to you.

3/16 is a third if not half.

You're the one flip-flopping. 3/16 isn't a third or half or even a quarter of them. That's less that 25%. You think 25% is a lot? You're the flip-flopper. I've soundly said, all the weapons in on list multiple times. You just don't agree on rankings. I bet if I looked at your tier list the high tiers would be over bloated with non-sense.

Why would you not factor in acquisition method in when you're considering how you're investing your time. That's like saying that a weapon tier list has no relationship with who is able to wield the weapon. Is Annihilator good? Sure. Would it better if Cor could use it? I think so. Do I consider Cor not being able to use it as a negative when ranking Annihilator? Absolutely.

Don't tell me half to a third and then come back with less than a quarter. That means you're the one arguing bad faith. Just because you didn't literally say all does not mean you're argument wasn't for the majority of them. 3/16 is not the majority of them.

I get that you guys can't agree to disagree, but flagging voices of dissent to try to squelch them with a ban is authoritarian. It speaks more to who you are.

I'll give them Aminon. They make Dnc sound awesome.
By Dildonunchucks on 2025-08-24 20:24:29
It's like buddy said above
There are multiple ways to do Aminon

Back when i was doing sortie like ages ago
Seen setups that used either DRK/MNK/THF

I also think BLU would be a good contender
By Goltana101 on 2025-08-24 20:21:39
Asura.Dexprozius said: »
But from anecdotal and theoretical standpoints, it simply doesnt compare.

Anecdotal sure, but curious what "theoretical" evidence suggests that DRG can't compare to DNC in terms of kill speed? What are they lacking on Aminon that DNC gains? Genuinely asking.

The only thing I can think of is only 1 WS option with Diarmuid (might still cap even with the wall, depending on your tp value), whereas DNC can rotate Rudras and Ruthless?
By Dexprozius on 2025-08-24 20:21:33
Lakshmi.Buukki said: »
I'd be curious to see a video of Prime DRG lead Aminon run, just because. Apples to Apples type comparison.

Same honestly, and I'd really love to see a DNC COR BRD RDM GEO BLU teamcomp where the BLU tanks and DD's/buffs/debuffs where applicable (and cleaves flans faster?)

But most groups (mine included) would rather just keep getting out maxxed out/tried and true runs and progressing than mess around. No need to re-invent the wheel so to say
By Goltana101 on 2025-08-24 20:17:30
I'd be curious to see a video of Prime DRG lead Aminon run, just because. Apples to Apples type comparison.
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