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I have a question about the 70 and 80 chocobucks plans.
How many "points" do you get for each use?
Can you use them on a registered chocobo that is currently running/digging and has finished growing?
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Day 1 through retirement, a single Watch Over is all that is required.
Your goal should not be to deplete the energy bar to 0 every day unless there are specific reasons to do so like learning an ability or interacting with an NPC to obtain a specific KI. The occasional Bored and Restless will require a Compete With Others of course too.
Using Tell a Story to learn said abilities is good once DSC is 96+ as trying to learn an ability earlier is possible but just a waste of time as it’s like speaking to your chocobo with its head in the sand.
When it comes to daily food that entirely depends on how much energy was used the day prior. For instance, a single Watch Over interaction will not have any effect on hunger levels for multiple days. I have raised multiple birds where they were not feed from day 6 through day 20. As during that time, they remained at level 6-8 hunger level and only required the occasional single Garridav or Tokopekko to recover from stomachache and illness.
Wait... I'm not supposed to deplete its energy daily? Or look over it to keep its affection up?... you literally just do the daily plan, feed it, and call it a day? Dang that seems to counterintuative
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By . on 2026-03-18 18:47:58
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RE9 felt very disappointing The early game with the hospital was pretty good but the later parts with the city aren't that great. I think they went a bit too much over board with the nostalgia bait and around the second half they lost me with the story.
They also went a bit over the top kind of like the movies did, for instance riding a motorcycle up a skyscraper.
I don't know, once you open the can of worms with multi verses, time travel or clones in story telling it often goes downhill fast. At that point everything tends to lose meaning cause nothing has real consequences.
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It would be nice to know what the criteria are so I have a chance at making it work again myself
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By zedoma on 2026-03-18 18:04:50
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Day 1 through retirement, a single Watch Over is all that is required.
Your goal should not be to deplete the energy bar to 0 every day unless there are specific reasons to do so like learning an ability or interacting with an NPC to obtain a specific KI. The occasional Bored and Restless will require a Compete With Others of course too.
Using Tell a Story to learn said abilities is good once DSC is 96+ as trying to learn an ability earlier is possible but just a waste of time as it’s like speaking to your chocobo with its head in the sand.
When it comes to daily food that entirely depends on how much energy was used the day prior. For instance, a single Watch Over interaction will not have any effect on hunger levels for multiple days. I have raised multiple birds where they were not feed from day 6 through day 20. As during that time, they remained at level 6-8 hunger level and only required the occasional single Garridav or Tokopekko to recover from stomachache and illness.
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By NynJa on 2026-03-18 17:22:21
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You hallucinated it you got high on those galka sausages
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Did I hallucinate it, or did they claim they were going to eventually add HTBFs for ACP, Moogle Kupo d'etat, and A Shantotto Ascension? http://www.playonline.com/pcd/topics/ff11us/detail/40038/detail.html
Quote: ・Additional high-tier mission battlefields
We plan to add high-tier mission battlefields from three additional scenarios that were originally sold as downloadable content so that players can enjoy these classic scenes from the game's past.
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Did I hallucinate it, or did they claim they were going to eventually add HTBFs for ACP, Moogle Kupo d'etat, and A Shantotto Ascension?
If they do, how do you reckon each will go?
When ACP was new, there were two methods for beating it that I recall being common. High end gear melee zerg, or mid range gear Rangers blow the *** out of it outside of its AOE charm range.
Moogles were a joke in a party, just remember Lullaby being requisite to sleep them for some reason.
Shantottos were gather the key items so you're super buffed and zerg.
I'd assume it'll be about the same but with inflated stats? What say you? Did they say this even?
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By Garuda. Chanti on 2026-03-18 16:40:07
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But William Higinbotham invented virtual tennis in 1958, so Boomers did have video games! Never heard of it. I did hear of a spaceship one in 1962(? 61?) that took a university computer center to play.
In both cases we can state that for all practical purposes they weren't available.
Pre-Xbox it's all Boomers or older wut?
I'm old enough to have played on Atari, but I'm nowhere near boomer. I still have an Atari and I'm too old to be a boomer.
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By Jakey on 2026-03-18 16:33:34
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Hoxne is also a massive improvement for hybrid ws's in places where you otherwise aren't capped.
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By Ragnarok. Zeig on 2026-03-18 16:26:21
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I left RE9 feeling not very satisfied. Didn't feel complete and the story was garbage. There were fun gameplay moments but most felt shallow. But everywhere you look online ppl are singing its praises who haven't even beaten the game. Consumer and influencer ideology is really destroying video games is so sad. I finally found some reviews that really nailed what o disliked about the game, and the comments on the video too. I miss the original games, are we living in dystopian times or am I becoming like the boomers.
https://youtu.be/OvhLHyMrr8I?si=yKoQ3itW8v9Yn91c
https://youtu.be/8ZZq3DTKZK4?si=_GGgr7SAqjnIBvhfExactly my experience, thanks for making me feel more sane about this lol.
RE9 felt very disappointing to me as a fan since OG RE2, both in story and gameplay. It was such a huge downgrade from RE4R (and RE2R). It lacked.. "identity", you know, those character moments, interesting encounters, intriguing villains, all that stuff.. let alone a new IP "face" (Grace is such a meh character). It felt "soulless", and I was amused when I learned from a friend that it was originally an open-world multiplayer project, so mystery partially resolved I guess, lol.
RE9 was an ok game on its own, but it failed to deliver the RE experience I was looking for. At least now I know I won't care much about RE10 from an IP attatchement standpoint. I only care about the Code Veronica remake now.
Will check out those videos
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By Aspens on 2026-03-18 16:02:58
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A bird in hand is worth two in the bush... having 100% DA vs 65% missed zanhassos. Just shows how powerful ampulla is,
Also, not sure why sim is selecting ryuo without knowing your mob and gear restrictions but I would just build around 3x empy+3 and clem x2
You might have haste samba selected which would negate hasso+ gear
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By . on 2026-03-18 15:56:58
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I like so much Plaything that I think I will record small reviews of newish chapters.
And here Im watching about Koreans history just to try to bring something else in my review.
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I've been using Hoxne Ampulla lately on SAM in Apollyon climbs, and I don't miss Zanshin builds at all.
It's the same as using it on NIN, yeah its better but you kinda gut out one of the unique things the job did. Daken for nin, zanhasso for sam(still full perks under seigan at least), 100% DA with some mix of QA/TA/STP is gonna be better than the 25%~35 zanhasso in the long term even if iki pocs give a lot of TP they just occur far less over time
Agreed with clemency in that its more a perc for other jobs with less options to TP in, though maligs still plenty decent imo i nthe case of cor/rng. DRGs been in the awkward gleti's/nyame/jse hole for awhile in terms of good but sturdy TP sets, probably helps SAM too but I think they already had a solid selection of TP pieces
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Only thing that really "kills" zanhasso build would be hoxne
I've been using Hoxne Ampulla lately on SAM in Apollyon climbs, and I don't miss Zanshin builds at all. SAM gets TP so unbelievably fast either way though. I am curious how TP gain could get any faster with Clemency set. I get that QA = higher effective TP = higher WS damage, but damn, the speed is already so absurd right now. How much faster can you really get at this point? I'm kinda not seeing Clemency set hype on SAM the same way I see it for like COR or DRG, but maybe because I'm purposely downplaying it because I don't have it.
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If you're using the python tool, the reason it picks an AGI back is because it comes first alphabetically and dex/str isn't providing any acc/damage benefit on the target mob that you have. Obviously it should be dex or str for a TP build.
I can't for the life of me see ryuo hakama +1 in any modern build, unless whatever tool you are using heavily favors STP over everything else. I Tatenashi legs would be better in almost every aspect for glass cannon, and empy +3 legs are way way better for the JA haste and the DT.
Since even with the new set you are still only ever going to get about 30% MA, Zanshin isn't dead, just not as high a priority.
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Is there a daily checklist of things you should do in the raising phase? Just looking to the future.
Currently on Day 2, and checking the egg about 40-50 times before going off and doing my thing.
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By Eiryl on 2026-03-18 14:42:27
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Saturday, but I'd assume people already have one or a Kupon-Cos
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When does the egg hat event start?
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Just to give a small update, it took me AGES to reach the cap for daily successful digs with a 200 base Choco + Blue Body (endurance).
I was 29, somewhat around halfway through for 30.
At the end of this session? I'm 37. With 14 successful digs on the way for 38.
Not sure how many total digs but it took me over 10 stacks of gysahl greens.
For the first 4 stacks I was in West Ronfaure, didn't dig a single Gysahl Green.
So I found an area with better pathing. After spending some time in La Theine and Dem, I found an horizontal path where it takes around 13 mins from one way to the other. It's not perfect but I'm doing this manually without a bot so I can't expect too much lol.
Anyway, took me 69 succesful digs to go from 36 to 37 and at least 64 for 36 to 37.
Not sure how this compares to the data you guys recorded.
Once I manage to get 150 chocobucks I'll try to get the Sky Blue thing as well, see how that works for me.
Ultimately I feel you really need a specific choco with zero STR, 200+ End, lotsa Perception and some discernment too.
With ~36% succesful dig rate otherwise the time it takes for each session becomes... intense.
That alone makes me lean a lot towards Sky.
With shorter sessions and ~90% accuracy in digging, then even 400 digs a day becomes less stressful I guess.
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"send @all input /item 'Echo drops' <me>;" is what I use and works
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By . on 2026-03-18 13:18:31
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are we living in dystopian times or am I becoming like the boomers. The boomers didn't have video games.
Must be a dystopia. But William Higinbotham invented virtual tennis in 1958, so Boomers did have video games!
And many other boomers went onto make the most beloved video games that lead to the current era! (Shigeru Miyamoto 1952. Richard Garriott 1961.
Pre-Xbox it's all Boomers or older, baby!
@Vyre kun, did you check my mails? Have you noticed your thread on the front page at all in a bit?
Thanks
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Dog test
YouTube Video Placeholder
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By Bahamut. Negan on 2026-03-18 13:05:04
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Pre-Xbox it's all Boomers or older wut?
I'm old enough to have played on Atari, but I'm nowhere near boomer. ME TOO!

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By Asura. Vyre on 2026-03-18 13:03:58
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Pre-Xbox it's all Boomers or older wut?
I'm old enough to have played on Atari, but I'm nowhere near boomer. Player ages vary, but I'm talking about big name creators.
Shigeru Miyamoto created Mario. He is a Boomer.
Richard Garriott created Ultima. He is a Boomer.
Boomers played Tennis for Two, which was created by William Higinbotham, who is from, "The Greated Generation."
Seamus Blackley is the lead creative for the original Xbox, he is eldest Gen X.
Leading up to the eldest Millenials, older generations created the original video games that lead to the series we have now. They weren't widely disseminated before the late 70s and 80s, and didn't take off in popularity until Nintendo broke the industry back in after the crash of '83 but they had them!
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By Dodik on 2026-03-18 12:58:08
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Missing a ton of JA haste in that set. Looks all kinds of wrong, even ignoring the trash gear.
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By Asura. Vyre on 2026-03-18 12:34:39
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are we living in dystopian times or am I becoming like the boomers. The boomers didn't have video games.
Must be a dystopia. But William Higinbotham invented virtual tennis in 1958, so Boomers did have video games!
And many other boomers went onto make the most beloved video games that lead to the current era! (Shigeru Miyamoto 1952. Richard Garriott 1961.
Pre-Xbox it's all Boomers or older, baby!
@Vyre kun, did you check my mails? Have you noticed your thread on the front page at all in a bit?
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By . on 2026-03-18 12:05:48
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are we living in dystopian times or am I becoming like the boomers. The boomers didn't have video games.
Must be a dystopia. But William Higinbotham invented virtual tennis in 1958, so Boomers did have video games!
And many other boomers went onto make the most beloved video games that lead to the current era! (Shigeru Miyamoto 1952. Richard Garriott 1961.
Pre-Xbox it's all Boomers or older, baby!
@Vyre kun, did you check my mails?
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Speed apple and that much str you might be ok in the circuit races, no gallop or canter though so I could be wrong! My bird has similar stats (plus gallop/canter) and wins the C4-2 fairly easily with speed apples and linen saddle
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By detlef on 2026-03-18 11:31:44
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Don't circuit races require Chocobucks to participate?
Which means it's kinda a bet. If you win you can make a gain yes, but if you don't arrive within the first 3 spots you're actually losing chocobucks.
Or did I miss something? That's exactly how it works. If you aren't top 3 you only receive a pittance. Also you probably noticed that losing a Crystal Stakes race can set you back quite a bit due to the entry fee.
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