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Showing 5101-5130 of 10000
By Dodik on 2026-01-09 08:50:22
Can't swipe a CC to rank up to r30. Get grinding.
By Taint on 2026-01-09 08:46:22
Asura.Nolano said: »
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

It’s not selling bc people are gouging, and rightly so. 10 135 clears take like ~8hrs a week. Please get a grip. Your repeated moaning isn’t helpful.

Correct and 9-10 weeks per piece of gear to R30. Gouging on Asura? Please. Plenty of world first chasing billionaires. Gil is not the issue on Asura I promise you.
By Valafar on 2026-01-09 08:46:08
Server: Bahamut
Sector: NW, Floor 2
Approx Location: A short walk northwest of the entrance. Hug the left wall.
Time: As of this post
By dannyl on 2026-01-09 08:45:06
Asura.Dexprozius said: »
wth only 3 days? lol

Situations like these always makes me think there is more to it then there is. Maybe the Nyzul ??? items have a higher rate of rarity ;)
By NynJa on 2026-01-09 08:39:54
They still move instantly the moment the lead character moves. It has nothing to do with min/max distance.

If you cant tell the difference between a group using /follow and a group using fastfollow, you're either ignorant or feigning ignorance.
By Dodik on 2026-01-09 08:29:17
Minimum and max distance for following can be adjusted per char with FF.
By RadialArcana on 2026-01-09 08:28:44
/follow just using the game systems has a delay and it's a proper follow. Which is why they get stuck on corners etc.

Fastfollow does not, it's instant and they all move as one. At least all the ones I see using it move that way, it's cringe how obvious it is.
By . on 2026-01-09 08:28:35
I know what you thought, you filthy
By . on 2026-01-09 08:27:38
By Nolano on 2026-01-09 08:21:16
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

It’s not selling bc people are gouging, and rightly so. 10 135 clears take like ~8hrs a week. Please get a grip. Your repeated moaning isn’t helpful.
By Slib on 2026-01-09 08:17:04
Taint said: »
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.

This is exactly why I’m selling mats now and buying gear later. The time it will take for me to make the gear relevant to my current sets will be a year with the time I put into limbus.
By Taint on 2026-01-09 08:01:45
The gear isn't selling on Asura. Says everything about the Augment process IMO.

The gear is solid but the RP process needs to be thrown in the trash and revamped.
By Byrthnoth on 2026-01-09 07:12:39
Asura.Vyre said: »
A character in your party is set to a lower Limbus level than you, and has aggro'd or gotten first action on them first, causing them to be a lower level than you have set on your main.

this is my guess
By Byrthnoth on 2026-01-09 06:25:32
By Rairin on 2026-01-09 06:08:46
Dodik said: »
Doubt many people can spot the difference between the two by looking at it.

I don't know what 'many people' can spot, but in my opinion it's pretty easy to see.

People with fast follow or multisend or any other tool that bypasses server latency don't have a clear leader and follower structure. It's an amalgation of characters on top of each other where the leader changes based on who sent the most recent position update packet. The lack of collision looks odd in itself, since even without JA0 the fact you don't see the other character's real position before you run to it lets you bunch up weirdly. Using vanilla follow without JAzero doesn't bunch up your characters nearly as closely and you can clearly identify which is the leader.

I don't think a GM is particularly likely to care, but if the concern is whether people know you're using it.. yea, they know.
By Dodik on 2026-01-09 05:50:06
Being followed doesn't mean anything nor is it detectable. You can easily claim you had the others on /follow which is built in.

Doubt many people can spot the difference between the two by looking at it.
By MelioraXI on 2026-01-09 05:42:37
Which part? Using follow or that FF have weird behavior unintentionally?
By RadialArcana on 2026-01-09 05:14:53
I never understand people using this.

It's so obvious to everyone else around you that you're using it, it's undeniable. I'll risk getting half my characters stuck on a corner ery day before I risk losing all of the accounts cause a GM saw me using something so obvious like this.

People already don't like multiboxing, why would you give them a stick to hit you with.
By SapphireValefor on 2026-01-09 04:47:48
Fujito definitely strikes me as the kinda person to start toying with unannounced FOMO campaigns to juice DAU (daily active user) numbers
By Dexprozius on 2026-01-09 04:40:52
wth only 3 days? lol
By Jakey on 2026-01-09 03:49:42
ya I noticed some strangely low exp the other day while duo, level synced to ML20 both set to 135, normally chaining 600-700 per kill depending on how high the chain was but was getting some 300s mixed in, I'm always careful not to fight anything someone else pulled.

I agree it seems to keep them tagged, sometimes for extended periods of time.
By echohawk on 2026-01-09 03:43:23
_addon.version = '1.2.3'

I was having issues remmebering how I fix the issues with the sparks addon where I am stuck "still buying last item" so I ran my 4 characters to S Gustaberg from B markets. One character soft locked at the zone line getting to Gustaberg, the second was dropped about the middle of the map and could not return to bastok markets via the entrance due to "You could not enter the next area" error. Warp ring fixed 2nd character issue. Neither of these were the character being followed. 3rd/4th character had no issues. I believe this was 1/4 morning because I spend my sparks last minute. I assumed this was due to the sparks addon.
By Vyrerus on 2026-01-09 03:42:09
I'm not 100% sure on this, but basically I've had a similar experience, and generally what causes the discrepancy is 1 of 2 things.

Either, the mobs were recently aggro'd by or claimed by someone with a higher Master Level than you, and the game though it resets their HP and level, still has them tagged as hit by an ML50.

OR

A character in your party is set to a lower Limbus level than you, and has aggro'd or gotten first action on them first, causing them to be a lower level than you have set on your main.

I see the former situation whenever a multi-boxer or an actual party chains the whole zone to the porter. They kill what they need and go up. The mobs deaggro, and reaggro onto me at 135, but I get lower Exemplar because they were hit/touched by ML50s.

I see the latter situation when I'm in a party with someone who forgot to switch their level back up, and they aggro something or pull instead of me.
By Jakey on 2026-01-09 03:23:48
This is strange, guess they needed to juice their numbers a bit but decided to fall short of a bonanza giveaway.
By MelioraXI on 2026-01-09 03:13:33
jorbpumpkin said: »
That sounds like a much better way to do it. Is there any chance this could be made public or merged into the main version?
Depends if the repo owner is still around and can accept a pull request.

The solution is mentioned here (I assume its the one Dodik was referring to)

https://github.com/DiscipleOfEris/Windower4Addons/issues/5
By MelioraXI on 2026-01-09 03:10:34
By Shichishito on 2026-01-09 00:38:40
Are they really exactly the same level? /check them and see if they all are very tough or if some are IT or VT++ for example.
By Upbeat on 2026-01-09 00:11:24
a little late in more ways than one
this is how I was doing dyna d daily before the nerf to aoe damage
I haven't tried once since that update
YouTube Video Placeholder

was making great gil
kinda just dont want to be disappointed if the aoe dmg is lower because it would slow everything down but im sure it is
still id imagine the strategy would work fine it would just be slower and make less gil, the enemies would start at 100% not 40-50% and no unleash for a quick group kill.
By NynJa on 2026-01-08 23:04:14
What are you killing?
By Cloudius777 on 2026-01-08 21:05:32
Sylph.Timepassesbye said: »
the set seems like a viable flat nuking set for Blm Sch and Geo, but as usual, Smn gets shafted.

i dont know why they even bothered putting any BPD on the augs, they dont really replace anything SMN already has access to.
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