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By Taint on 2025-10-27 15:34:54
Slow doesn't do anything. Paralyze works really well. (but you don't want para him down if you are trying to kill him fast)
By Nariont on 2025-10-27 15:26:00
Some posts in here somewhere but slow does nothing for aminon his swings are a fixed delay
By NynJa on 2025-10-27 15:16:46
I am grep
By on 2025-10-27 15:15:50
By Akumasama on 2025-10-27 15:14:36
Does anybody know if Slow works at all on Aminon?
I don't see any difference at all between Saboteur Slow II and no Slow at all.

Conversely the difference with or without Paralyze II is quite obvious instead, very noticeable.

I thought maybe Aminon, like some mobs in Abyssea, is not affected by Slow because his "autoattacks" are actually TP moves? Kinda like ironclads and some other mobs etc?
By Lili on 2025-10-27 14:57:56
Felgarr said: »
You really should relax.

Felgarr pls
By Fenrir.Niflheim on 2025-10-27 14:44:59
Asura.Vyre said: »
I wouldn't know how to turn on a bot if there were instructions glued to my eyeballs.
By . on 2025-10-27 13:42:09
By Dodik on 2025-10-27 13:37:12
Will only take you five+ years and several rounds of power creep to clear all of these.

Definitely worth it.
By Ovalidal on 2025-10-27 13:31:21
I'll try to signal boost this if I can. Good luck!
By . on 2025-10-27 13:29:20
There is a switch behind the left ear
By Fenrir.Richybear on 2025-10-27 13:23:05
You say that, but today's bots are so advanced and simple, even a bot can run them!
By Asura.Vyre on 2025-10-27 13:08:15
I wouldn't know how to turn on a bot if there were instructions glued to my eyeballs.
By timepassesbye on 2025-10-27 11:16:28
I'm in the process of building a set right now, regain where you can, stp when you cannot, regal gloves should fit nicely into that set without too much added stress. he attacks every 4 seconds and regain gives you tp every 3 seconds. so a stp value would need to be at least 4/3 of the regain value to be equal in theory
By Brimstone on 2025-10-27 10:52:26
Asura.Certainly said: »
Lili said: »
For some reason there's also a flag that says if the item can be gotten from Gobbie Box or not. I truly have no idea what the function of this flag is for the client (maybe someone else does), but it's there and we get to enjoy it, thus we're able to make a complete list of items that the Gobbie Box can give.
This is really odd. Why give that flag to clients, it doesnt seem to serve a purpose, as the server decides what pops out. But then again, thanks for sharing, SE. I wouldn't even be surprised if this actually is the only purpose.

Probably just how it was implemented. Its just tied to the item (which is stored client side) vs. having to maintain a separate list server side which needs to be manually updated every time new items are added to the game. (same difference if the flag is only stored server side).

The cynic in me is actually wondering even more so why its implemented this way since it makes it significantly less spaghetti code and why would we have that? Otherwise we could endure the takes of hot patches coming in for people getting their level 1 vanity armor before the game allows people to do it because they forgot to added it to the 2nd list.
By otomisnahua on 2025-10-27 10:50:06
Aye, I am currently using a full regain set BUT I wondering if high STP items 10+ and/or Regal gloves could be better in certain slots?

IE: +12 STP Damage conversion vs +2 regain on feet OR Regal gloves damage conversion vs the same +2 regain on the hands.

(Monster Damage / 3) x ( 1+ Store TP%)

A player with 0 STP would gain:
(64 / 3) x (1 + 0.0) = 21 TP gained. 

A player with +20 STP (+20%) would calculate their TP gain as:
((64 / 3) x (1 + 0.20) = 25 TP gained.

Regal Gloves are ~20%, so that same conversion would be 12 TP per hit if the avg damage taken was 64 from Aminion AOE attacks.

Generally interested if anyone has already Min/Max'd these options.
By Ovalidal on 2025-10-27 10:41:10
A couple people had mentioned this fight on the 'MT recruiting' thread by mrmme, so I thought I'd provide some context for what's been going on.

Asura.Melliny said: »
The bahamut master trial has mechanics that flat out prevent you from being able to clear it without knowing how to deal with them, and no clues whatsoever about how to go about it. We’re talking absolute virtue simultaneous 2hr activation levels of obscure here. Whatever we’re meant to do to deal with the dragons is something nobody’s been able to figure out. And so people just gave up trying. The fights a waste of time.

One really big difference between progression on this fight over August is that, the majority of people who want to progress this fight are still working an another encounter. Oathsworn Blade has blown up so many MT statics at this point that the fight has been out for well over a year and a half, but only has 3 clears that I know of. This wittled down the number of groups even willing to try Wing of War, simply because if they wanted to clear a new MT, it would be August.

Asura.Melliny said: »
And so people just gave up trying.
This is certainly true for some groups I've contacted, but not all. The biggest reason this encounter hasn't been cleared yet is because many of the plausible solutions to the Benediction mechanic has gear requirements that were (as best I could tell) impossible to meet upon release. The Limbus updates have sparked up progression between the fore-running groups, and the future updates will no-doubt continue to do so.

Of all the groups I've contacted, each would prefer to keep details about this fight close to the vest, so I can't really go into any more detail.
By NynJa on 2025-10-27 09:56:14
Afania said: »
SE 100% has the ability to nerf NIN tanking if they really want to.
You mean when they adjusted enmity loss when absorbing attacks through a shadow and made enemy TP moves take multiple shadows?

Yes, they tried, and the players said "*** you this is a tank job, not a DPS job" and the dev's ultimately caved to it.
By otomisnahua on 2025-10-27 09:50:40
Hello to all the Pro dancers.

Looking into top notch Aminion idle sets with and without an 11 roll. Regain vs STP (as STP does convert damage taken into additional TP) & utilization of Regal Gloves without stressing the Pld healer out too much.
By NynJa on 2025-10-27 09:50:21
SE to intern: Make a new cosmetic piece from the old weskit set, follow all protocol for cosmetic items.

Intern: ezpz

SE to intern: good work, you did add it to the porter moogle storage slips, right?

Intern:
By on 2025-10-27 09:31:13
By Brimstone on 2025-10-27 09:23:50
Asura.Shiraj said: »
When in doubt, SCH solo VD it out. Just Helix dragon and boss, die and abuse DoT on zombie. Almost every month is easy month. Can bascally take 4-5 leeches.
For this month just Hydrohelix Dragon then swap to aurorastorm and Fusion boss really quickly then burst Luminohelix. Then die asap so he doesn't put the regen move up from aura.
Should die after 2 times then can easily kill the rest. About 10-15 min VD solo, trust tank makes it slightly easier and more breathing room.

I believe this is possible, but I haven't been able to do it....so wondering if you have any pointers?

Dragon is easy I can do Distortion > Ebullience > Hydrohelix II for 10-11k and it dies.

I found better success just dying after this and not messing with bruiser, but either way I do aurorastorm II > Fusion > Ebullience >
Luminohelix II and typically hits about 9k-9300ish. if I get naked and cancel buffs sometimes aura still goes up, i think once it didn't and it took it to exactly 50% which I think took a hundred fists to the face before I could get off next burst.

If its sub 9k helix or aura is up more than a couple seconds, I don't think its possible to win this, as you'll be double weak and unable to put an additional helix on it to knock off the last few percent (although with arise you can have helix duration surpass weakness)

So unless I'm missing something (tactic or some gear to get a better helix)

I'm using unranked bunzi's and Ammurapi Shield (I have a +2 neck which seems to be required for this) (would I be better farming a Culminus?)

I can do D without much trouble (the main difference the helix easily takes it past 50%)
By Goltana101 on 2025-10-27 09:22:52
Isn't Asura still locked down?
By mrbzzz on 2025-10-27 08:44:00
come to Asura Sterk ! :D
By on 2025-10-27 08:28:33
By Teach on 2025-10-27 08:14:44
I got this message and could not reenter. We were 6/6
By Jakey on 2025-10-27 07:54:11
Yes you covered the ws buildes with Crocea, these are the pure enspell builds:
Levante dagger with wind element enspell is the best offhand for enspells as long as wind is alright, the wind affinity applies to both hands.
Pukulatmuj +1 with full augment is the next best option for when wind isn't an option.

Archdukes is pretty far behind and its duration just moves you out of sync with temper II for RDM

Where I think Archdukes is interesting is Enlight/Enlight II on PLD where it is an option instead of Brilliance, +60 sec duration vs +15 sec duration and 15 skill. Enlight only has 3 min duration so the added duration is much appreciated but it does lose potency with each hit so the added time may not get you that far and you may prefer the skill for potentially higher potency.
By Byrthnoth on 2025-10-27 07:50:39
Apparently I recognized it at the time and left this note:
Quote:
-- The below values aren't really right
-- They need to be "Ceiling'd"
which also isn't quite right because the negative numbers need to be floored.

It has been a long time since I stepped in that stream, but my guess is that I didn't bother fixing it because no one was using this system at the time.
By Akumasama on 2025-10-27 05:15:03
Lili said: »
It's not an RDM piece imo.
This.

For Crocea Builds offhanding Thibron (if macc allows) or Daybreak (if you need more macc and/or wanna spam Seraph Blade) are better options, imho.
Now if the enspell damage applied to both hands it would be a different story, but it's not and to my knowledge no single weapon boosting enspell damage applies to all hits.
In addition to Crocea and Archduke's sword there's also an Unity sword with augment Enspell damage, forgot the name.
But it's all the same story.

Imho it's a secondary option compared to the main two I mentioned.
By maletaru on 2025-10-27 05:11:58
Shichishito said: »
The disbelief comes from how much it still costs on the AH. (the sash)

Thorny's list was over 28k items. Evej assuming they're evenly weighted (which i doubt), you'd expect to get 1 every 78.6 years, if you gobbie spin every day. On average.

Sure, there is more than 1 person spinning, but not enough to spawn enough osash to move the needle, clearly. It's probably fewer than 1 per month on small servers, meanwhile several sell a month. Not too surprising.
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