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By Asura.Eiryl on 2026-01-22 09:14:34
It is much higher than 20%
By Brimstone on 2026-01-22 08:55:04
Ragnarok.Punisha said: »
Player A THF+WHM
Player B RUN+BRD+SAM
Player C GEO+BLM
Player D COR

Not asking for a full blown strat just is it possible to get like 10k a run on ABCD areas if we learn it properly?

I think Maletaru gave you the right setup, if you can get Player A to level SCH you can try magic strat: SCH RUN GEO COR, this may be a bit more gear forgiving than melee strat.

In either case put all your galli into those jobs (probably should do oddy and some HTB to round them out) after a couple weeks you should be everyone 5/5 +2, and you'll see your performance increase substantially.

I'd suggest starting with the top floor mini-NM, go in and look for DD first (he tends to be more alone earlier in the run and heads towards the big room, if he's mixed in with fomor he will link) (if you want to send people to A and B to do the easy objectives by the porter you can)

Then go to A and kill acuex and do all the A chests. (if you don't see Obdella look for it after A boss, sometimes its in D, but by the time you do A boss it might be back in A) Do A boss.

Go to B and kill porxie (you probably won't be able to do it initially, but once you can kill 3 mobs quickly doing this before porxie will net you another 100 chest and a 500 chest from porxie, I think most people just have the COR solo ele's for this (or if you get a good SCH they can Fusion > fire burstx2 the umbrils, i don't think I'd try this before the sch is at least all +2)

I usually walk into C through locked gate for the extra chest (instead of porting from B, its really not much further)

Always do Bhoot last, you'll have to learn where it pops (tends to be in long hallways between ghosts and bones) since you have 5 min. to find an kill him for an extra 500 chest. then you get the 1500 chest for the 4 nm, then pull a corse to the porter and kill and and re-materialize foes (this is why you do this last, because if you missed a NM and re-summon bhoot you need to kill it again tog et the 1500 chest)

You can then get the basement chests in F and G for another 300 ea.

If you have time you can kill 3 fomor (pulls can be difficult, there's 2 small rooms with only 6 in them) or you can head to the 4 small rooms where they are more spread out and pulls might be easier) for another 500 chest, if you do the small room you can try and kill all 6 in order.

If you're able to do all that (probably not for a couple weeks) you'll be close to 10k/run. Once you're comfortable and able to kill the fomor and do the other objectives I'd recommend just trying to focus on doing A and E boss (killing botulous for metal will be necessary and can be finicky with the drop) A > E boss will be 12k a run minimal which if you can mix with some of the above stuff should get you close to 15k, then you can start working on other top floor bosses (and drop the more time wasting objectives I mentioned above)
By Draylo on 2026-01-22 08:33:08
20k a run consistently? Doubt. I don't even think I've gotten more than 15k consistently with 1 other real person and a mule at lamp, unless you're flee hacking everywhere.

Don't have to do ambuscade for alex when you get it with Gil. Its still a slog no matter what way you look at it, thats only if you get two other people or at the minimum a mule at the lamp. A lot of people don't have that and have to solo it, thats an even bigger slog which brings that 7~10 hr estimate way higher lol. I dont even think the C cloak is required for anything, so twilight is fine, but I guess it could be argued.
By Byrthnoth on 2026-01-22 08:26:08
NI really isn't bad if you have a single other real person and a mule. Do old NI and start at level 95 (96?). Mule stays at the rune, you and a friend run around and do the missions. You both go jobs that can kill quickly without engaging, have movement speed, and have easy access to sneak/invis (e.g. BLU/DNC, COR/DNC, BLM/RDM). When you get good at it, you will get 20k+ tokens per run. Probably done in 8 runs including the warmup, which takes about 4 hours. Split it across two nights.

Compare this, if you will, to doing Ambuscade for Alexandrite.
By maletaru on 2026-01-22 08:20:33
WHM SAM GEO COR

Buff the hell out of the SAM, including 1hrs, Yaeg, and destroy E boss with some nice WSD/SCD. Might need to experiment with different SC to figure out what does the most damage. Koki -> Kagero -> Koki -> Shoha -> Fudo, maybe? Depends if you can get the hybrids to hit for a lot of damage.

GEO can burst all that stuff too. Fury/Malaise, entrust haste? Definitely Sam/Chaos.
By Altwight on 2026-01-22 08:10:05
Couple of my friends and I just returned from 2021. We're behind but we've been doing Sortie a little bit averaging about 3-5k a run. We're new, don't understand it and are just going in and yoloing it. I keep seeing a lot of veterans talking about their points per run being near 45-90k a run which sounds crazy but I get it cause we're behind.

Currently we have all the key items for

ABCD except for the kill all zone D mobs.

My question is:

Are there any newbie strats we can do to get at least 10k a run in ABCD?

Our current setup is

Player A THF+WHM
Player B RUN+BRD+SAM
Player C GEO+BLM
Player D COR

Not asking for a full blown strat just is it possible to get like 10k a run on ABCD areas if we learn it properly?
By Dalight on 2026-01-22 07:55:07
Someone else is undoubtedly gonna call this out so I'm just gonna be that guy but...


cmvika said: »
I put together a small Windower addon



By . on 2026-01-22 07:11:41
Anna Ruthven said: »
I don't understand people who go into a store and ask employees where every item they want is instead of reading the *** signs. Hell, we have fulfillment and delivery. Just put in an order and stay home.

Many Americans are illiterate. Like 20%.
By maletaru on 2026-01-22 06:59:24
LightningHelix said: »
You can still rename them in the DAT files, it just doesn't tell you anything other than which entity it is. Order's still random in a way you can't cheat.

It does tell you that there are 5 though, which is useful information to know (how many to look for, etc)
By SimonSes on 2026-01-22 04:58:40
Replace COR with Idris GEO and you should be fine.
More attack and additional def down (even nerfed) should easily cap attack even on DNC.

Or replace sch and main heal on GEO/whm. You can then easily cap attack and accuracy with fury and precision.

WAR is also way better than DRK in such setup because of Warcry and Tomahawk.
By LightningHelix on 2026-01-22 04:50:23
Asura.Sechs said: »
Carbuncle.Nynja said: »
First lamp seen "Runic Lamp 5
How do you see the number of the lamp? °-°
You can still rename them in the DAT files, it just doesn't tell you anything other than which entity it is. Order's still random in a way you can't cheat.

(seeing "5" first guarantees the worst-case scenario, since it can be 3, 4, or 5 order lamps)
By . on 2026-01-22 02:37:35
Anna Ruthven said: »
instead of reading the *** signs

Store signs make sense only to store employees. Why stay home and talk to the wall when you can go out and do something with your own physical self.
By Dodik on 2026-01-22 02:33:17
You guys need to define "viable". A party of pup bst dnc sch cor Rdm can do sortie just fine too. Is it viable? Not for majority, nor easy to execute.
By maletaru on 2026-01-22 02:10:55
Asura.Vyre said: »
Carbuncle.Maletaru said: »
Keep in mind ATK is really bad without Minuet and Indi. Like...that DNC probably has about 2100 ATK, best case scenario. I'm not saying it's impossible to still cap PDIF with that...but you're not gonna do it on anything challenging.

It's a nice party setup, but it's extremely compromised.

edit: confirmed in-game. In my WS set on DNC with just Crooked 11 Chaos: 2477 Atk.
And DRK sub jumps off the top turnbuckle and Last Resort + Attack Bonus III boost you up to 3150! :D And you opt into Oceanfin Soup for 3235!

It's just memes all the way down, but still...even if you're /DRK and include the 60% of the time you'll have Last Resort up...you're still not going to be attack capped on anything over 3k DEF.

Also RDM/NIN doesn't get LR, so their attack will also be dogshit. COR/NIN doesn't get LR.

Your party will be very attack starved and not very threatening to anything with high level stats. Also your accuracy will be DOGSHIT without any madrigals, if your target is difficult.

It's a really nice party setup for easy ***though, definitely. Quite optimized.
By Vyrerus on 2026-01-22 01:46:01
Carbuncle.Maletaru said: »
Keep in mind ATK is really bad without Minuet and Indi. Like...that DNC probably has about 2100 ATK, best case scenario. I'm not saying it's impossible to still cap PDIF with that...but you're not gonna do it on anything challenging.

It's a nice party setup, but it's extremely compromised.

edit: confirmed in-game. In my WS set on DNC with just Crooked 11 Chaos: 2477 Atk.
And DRK sub jumps off the top turnbuckle and Last Resort + Attack Bonus III boost you up to 3150! :D And you opt into Oceanfin Soup for 3235!
By Vyrerus on 2026-01-22 00:46:41
Dodik said: »
There's no viable melee setup without brd. It is what it is.
As far as just general boss battles go, there is a viable party that has no BRD or GEO.

The party goes thus:

DRK, DRG, DNC, RDM, COR, and SCH

Angon (-25% defense 90 seconds, unresistable), Dia III w/ Light Shot (-23% unresistable), Box Step 10 (-23% unresistable) for a total defense cut of -71%. Nether Void Absorb-VIT or Impact for every fight also results in more defense cut away from the mob, and higher weapon rank for everybody. Absorb-VIT forced to land for 1 minute+ with Dark Seal. (a Mob with 3000 Defense will be cut down to about 849(if Absorb-VIT is buffed to a modest 50VIT absorbed, easily possible for any DRK with +3 empy legs and job master, more if Liberator in play). A Mob with 2000 Defense will be cut down to 558 Defense with the same expectation.

Haste II on everyone, along with enhanced JA haste+JA haste abilities from subjob and Dual Wield sets puts every melee fighter at capped delay reduction. More optimal sets possible when Embrava is available.

This means everyone should cap pdif relatively easily(or damn close), even the supports, and while it won't output the same as a BRD setup for the simple fact that Aria exists now, and they will need to use accuracy foods, it would be easily capable of an 8-boss run.

And in this setup, obviously, the DNC RDM and DRG are the core. You can build around these 3 jobs with other jobs if you want to, and only be slightly less effective (COR is listed as context is Sortie(Bolter's Meta), but you'll see good results in say a non-gimmick Ambu, regardless of the COR.

But let's be real. Even if we can make melee work without a Bard, everyone wants a Bard. They sing the players' boss music, after all!
By Cloudius777 on 2026-01-22 00:39:36
Cloudius777 said: »
Was getting about 20k+ Aero II's amd 40k Ancient Magic spells on Magic Bursts.

This is WITHOUT GEO btw, only trust party.
By Cloudius777 on 2026-01-22 00:38:16
thoughts on /SCH or /BLM for XP Nuke partys?

Been playing around with Oshala > Flaming Crush > Aero II / Burst / Tornado.

Was getting about 20k+ Aero II's amd 40k Ancient Magic spells on Magic Bursts.
By Llewelyn on 2026-01-21 23:40:16
Well we've only done a 5-man maybe 3 times, so we haven't had a lot of attempts to get bad luck on. Usually if I need a rep I can find someone, but if not we'll just go with 5.
By Autocast on 2026-01-21 23:29:13
You don't have an issue with bad chokehold RNG screwing up kill for windhands?
By Llewelyn on 2026-01-21 23:11:26
Asura.Bronzequadav said: »
For your 5man run did you still have everyone on gartell or solo monk DD it?
We're all on it and we move away from fetters after a few spawn. Admittedly Gartell can a bit threatening when we go with 5, but still doable.
By Autocast on 2026-01-21 22:01:31
Bismarck.Sterk said: »
E: All on it. Sulpor Valiance.
SAM Jinpu, MNK Tornado, COR Savage, BRD Ruthless or Savage, GEO Judgment or Black Halo.
F: Do after H so you have SV songs. Bolster Barrier, Frailty, Entrust Fury.

For your 5man run did you still have everyone on gartell or solo monk DD it?
By NynJa on 2026-01-21 22:00:04
holy *** I popped a ??? in temenos
By Sylvebits on 2026-01-21 20:29:47
Sorry sorry, I meant blocking in general not the R15 block chance heh. Does the AM regen not stack with magic regen?
By freedkevin on 2026-01-21 19:58:29
IDK how it works sharing this sort of hard work, combined with using a corporate entities asset, but man it would be cool if there is a way to pen source this more for others to collaborate with it, maybe between github, and a discord server you can create focus on this specific project while also respecting your code/ contribution, and SE's assets also would be a step.

this has such a huge potential to be wildly popular, people could make custom campaigns to enjoy with their friends through the multiplayer works that's been started by others, maybe down the road, a sort of jenky version of an single player and/or offline version of the mainline stories could be created for the crowd that wants a remake, side questing to earn trusts as part of that could be a super cool avenue also.

this tool is huge! you made a RPG maker for XI, i cant wait to see what's built over the next few years as people discover this.

i do agree a sort of rebranding could help it gain traction. its alot more than just an asset viewer, definitely needs more documentation and guidance of how to use the basic back end engine to build campaigns with. really hoping more tech savvy collaboration starts taking hold.
By maletaru on 2026-01-21 19:38:59
Sylvebits said: »
The AM3 with a regen 4 and blocking makes it look very appealing to be even at R0.

Block rate is only on the Augment, FYI. Excalibur R0 offers nothing defensively other than regen/refresh, which requires you to be very regularly WSing (and not using Atonement). Regen AM is also basically a meme. The potency is weaker than any WHM and about 1/4 of a SCH. It's better than nothing, probably...but I'd rather have FC or +enmity on my sword than WS-dependent regen.
By maletaru on 2026-01-21 19:32:21
By Sylvebits on 2026-01-21 19:04:00
Phoenix.Capuchin said: »
Sylvebits said: »
For weapon/shield combos… how does Excalibur with either Priwen, Aeonic, or duban s2 fair? I know Burt is the staple, but it’s NOT(edit) on the table currently.

You sound kinda like me. I made Excal because PLD is not one of my highest priority jobs and Burtgang was not on the table (other jobs in front of it in line for Mythics). Also, relic currency was really cheap at the time.

I like mine (R15, which I'd consider a must) and agree that I feel like I can do anything with it at a competent level, even if not ideal. The AM is pretty nice, block rate pairs really well with Duban and Srivatsa (and Priwen, but I very rarely use that any more), and KOR is a pretty good WS for damage and Fusion/Light SC purposes (great opener for your other Sword friends to close Light with their Savage Blades, for instance).

I don't get any use out of it for Aminon, because I don't regularly do Aminon and if my people brought a PLD it's highly likely that would be someone else and I would come a different job - but that's a potential use case too. I'm more using my PLD for stuff like Ambuscade, Dyna[D], Omen, messing around in Limbus, occasional lower tier Odyssey NMs - all places where I feel completely fine with Excal.

That being said, I do sometimes feel a little lacking in my enmity retention compared to my more serious PLD friends with Burtgang, and now that I've gone through my other higher priority Mythics I do intend to make a Burtgang later this year. Also dragged my feet a bit due to dreading the Atonement killshot trials, but sometimes I'm in a masochistic mood so I'll just take my time and eventually grind through it.

Yeaaa, same boat it seems! As nice as Burt is, it's not the radar for quite a while and I'm in no rush for it. That said, I'm at a point in my accounts progression where if I want to start playing a new job I set a certain bar for myself; which is usually gearing it decently geared before use. I did this recently with SAM where I didn't really start playing it until I completed a Masamune.

Excalibur seems like quite an attainable weapon acquire and use but I've known it has fallen a bit out of favor with Burt being king and the goal of most PLDs. The AM3 with a regen 4 and blocking makes it look very appealing to be even at R0. The shield pairings I was also wondering about with it too. R15 with several shields look like a blocking machine.

Nariont said: »
Would largely depend on if you're using r15 excal and/or if you're using its AM without either its just a regular sword and can be swapped to almost anything else and be better off(more enmity, -DT, shield block etc)

What would be some alternatives to use instead? I know Sakpata's sword has been mentioned to me for the HP, VIT, and -DT. Nixxer as well, even if that does seem a bit entry level.
By maletaru on 2026-01-21 18:35:30
Enmity retention is nice (potentially), but i think the main killer bonuses for burtgsng are:

+23 enmity is huge
Bonus to Atonement hate is nice
-PDT II is nuts

I think a lot of people sleep on it since it's only 18, but when you're at 50%, another 18% reduction brings the damage down by 36%. For example, if you take a 1k hit, normally you'd take 500, then with burt it goes to 320, a reduction of 36% from 500. Especially in scenarios where you're also blocking and have phalanx, it can be the difference between taking 15 or taking 0.

It's almost the only sword you ever need to use and it's quite a bit above all the other options, IMO.
By Aamace on 2026-01-21 18:28:16
Leviathan.Draugo said: »
can you inject cutscenes, maybe create alternate dialogs for the characters in the scene also?

If you mean FFXI's real cutscenes, that's the major missing component of the asset-viewer. I didn't attempt to reverse engineer them, but there's some high quality documentation on how they work. I did actually implement a very basic cutscene based on this information (walking through the gate in Hall of the Gods), but ended up discarding that branch.

That being said, it would definitely be possible to make original cutscenes. The game-mode has extremely basic ones (like entering the Cavernous Maw's mouth).

Asura.Clayers said: »
Do you have a timeline of when more content might be added?

Thanks for playing! Unfortunately, I can only work on it during my spare time, so it's hard to provide a timeline. I'm currently experimenting with some side-content, and I hope to release a teaser for it soon.
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