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By Jakey on 2026-01-28 02:12:39

Oh good I was worried we wouldn't get omega done this month.
By Autocast on 2026-01-28 01:58:48
Sworn: Ideal idle/hybrid set for pretty much all the jobs, great magic acc pieces, and with the fast cast on top for recast purposes for things like blu spells, absorb tp/stun ect. Great TP set for pretty much all the jobs, at least 3-4/5 for most of them.

Revelation: Good brd tp pieces, niche nin eva gear, seems meh for war but I'm sure a piece or two may be ok.

Clemency: 4/5 cor melee TP, maybe 2/5 for sam (hand/feet), 4-5/5 for drg tp.

Duty: Top tier TP set for thf/dnc/bst/pup, 2-3 pieces good for monk, biggest thing hurting this set is low priority jobs.
By Akumasama on 2026-01-28 01:49:02
My personal take:


Sworn
I absolutely love this. It's awesome for RDM, it's nice for Phalanx on RUN/RDM/BLU, and it's in general pretty nice for DD for all jobs in list (well maybe not DRK?). I want this so bad, the whole set, I think this will be my first set and priority when the right time comes.

Revelation
I don't have WAR, I don't consider this particularly omg for NIN, it's very very nice for BRD, at least body/hands/legs/feet. A bit annoyed by the ~90 meva difference and puzzled at the PDL which is nice but not exactely much use for TP on BRD.
I love BRD but not enough to prioritize this set over others. I do eventually want to get at least those 4 pieces, maybe when and if things in Limbus will become faster in the future.

Clemency
I only have COR and SAM.
It's interesting but sadly I need to make choices, can't snap my fingers and get all pieces because augmenting them takes aeons.
Realistically I will probably get a couple of pieces (hands and feet?) but low priority.

Duty
Incredibly interesting set. Is it the most wanted by the majority of people, probably?
I don't care enough for the jobs in the list to prioritize it over other things. Not sure what I'll do. I do want it but, again, need to put things in an order alas.

Indomitable
Ewwwww goway
By Akumasama on 2026-01-28 01:29:21
By Autocast on 2026-01-28 01:16:54
For ampula up situations, is it worth it to swap to a WSD+10% cape over DA+10% for howling/raging/kick ws? like what kind of dmg gain would it be (deciding if its worth the inventory space).

Would use sim but seems to be broken, at least most recent version.
By Kadokawa on 2026-01-28 01:06:36
is the new limbus armors added yet to the sim? It will be much apperciate it.
By Llewelyn on 2026-01-28 00:51:16
Asura.Bronzequadav said: »
Mind posting your monk sets?
ItemSet 400162
ItemSet 400039
By Autocast on 2026-01-28 00:47:30
Mind posting your monk sets?
By Aspens on 2026-01-28 00:18:41
Bolmster said: »
70% DEX contribution 128
70% MND contribution 142

I think that's the discrepancy- this post says WSC are ~26%
https://www.ffxiah.com/forum/topic/57318/prime-ws-information-testing-discussion/77/#3730491

I'm working on verifying WSC now and will post the data when it's done. Thanks for the extra set of eyes on this.
By Llewelyn on 2026-01-28 00:01:18
So there were a lot of things we weren't doing for our MNK SAM Aminon fights that we fixed to significantly cut down our kill time.
- I assumed we weren't benefiting from Aria on Aminon without Box Steps so I wasn't using Aria, but turns out we are, so we increased our damage by replacing Minuet 3 with Aria.
- We used to use Bolster on F boss for extra safety, but decided it's probably unnecessary to do that and now we use Bolster on Aminon instead to get full benefit of SV Aria.
- We weren't using Impact before since I figured the stats down wouldn't last very long, but I was told it does, so now we include that into our fights.
- Taking the mentioned fixes into account, I no longer need more than 2 Chi Blasts (on normal mode Aminon; we haven't fought Hard Mode with these changes yet), so I now use RD/WC to focus on resetting the SAM's Meditate moreso than my Chi Blasts.
With the above additions, we're now able to kill Aminon in under 3 mins with a bit of luck and optimization on my part. This can be pushed even further if you have things that we don't such as: 3 separate players for the MNK BRD COR so all 3 jobs are playing optimally and a GEO that wants to break out the club to contribute damage.

Here's an example of one of our updated fights. 3:04 kill with no 5 or 6 WC to reset SAM's 1 hours and I also forgot to do RD after WC to get the SAM another Meditate. It also shows that even though I messed up Absorbs a couple times during the fight, we didn't get any TP moves off, displaying how TP feed isn't that strict with this setup like some people might think.
By . on 2026-01-27 23:47:09
Garuda.Chanti said: »
Pantafernando said: »
A good wife makes a man lazy.

A cheating wife makes a man strong.
A smart wife challenges her husband. The good ones rise to the challenge.

This could be the plot for an interesting NTR p**n movie.
By NynJa on 2026-01-27 23:46:04
Well I guess that means SE can delete Rune Fencer from the game, Eiryl said so.
By maletaru on 2026-01-27 22:45:04
Asura.Melliny said: »
I think one of the biggest factors that will determine how amazing the sworn set will be will be the enspell damage effect. Whether it's a percentage increase or a flat increase makes a huge difference, and I don't think anyone has reported on how it works yet (have they?)

I mean, if we look at the item we can clearly see it says enspell damage+8 (depending on piece). If they wanted to give enspell+8%, it would say enspell+8%. We have lots of examples of these from other gear in the game.

Asura.Melliny said: »
and while the quad attack it has is really nice... there's no STP on it. [rant on] This is the samurai set ffs. Why is there no STP?!?! It looks ... fine I guess, but compared to the first 3 it's not nearly as enticing. Seriously, where the hell is the STP!!! [/rant off].

I mean, when you have shitloads of STP (like, for example, SAM), getting multi-attack, especially quad attack, gains more value. I think QA is the best possible stat they could hope for. If I had a choice of any of the sets to equip on SAM, it would almost certainly be the Clemency set. Possibly Trust because it's a bit safer, but I think in terms of TP rate, QA+6% is miles better than TA+8%, for example.
By Argisto on 2026-01-27 22:39:24
Carbuncle.Nynja said: »
The nuke wall is ridiculous. But whats ludicrous is how people defend it with "well rayke exists"

Unfortunately, Rayke has no effect on Accumulative Magic Resistance (aka "Nuke Wall").

More related discussion in the posts prior to the linked entry for anyone interested in reading.
By Vitellius on 2026-01-27 22:04:31
Long *** grind tho '_'
By Genoxd on 2026-01-27 21:56:49
I have Oshala too if we need any more data on that one
By Jinxs on 2026-01-27 21:49:43
guys just change line 30
remove the space
Code
_addon.name = 'XIVCrossbar' -- based on Edeon's XIV Hotbar
By palladin9479 on 2026-01-27 21:27:05
Lili said: »
Asura.Saevel said: »
Right but what was that behavior? Does each level define the number of mipmaps or bias the LOD value any? Is it only rewriting a value inside memory that instructs the FFXI engine to do something?

I don't know these details, but in this post Wiccaan shows the RE'd code from the client which is maybe helpful to you?
https://www.ffxiah.com/forum/topic/57264/may-2023-version-update-part-1/10/#3663789

It looks to just be forcing it to a value and letting FFXI's engine take care of it. I think its the number of mipmaps to generate and not a LOD bias. DXVK lets me play with some of the settings but I can get it stable if I don't enable Supersampling and mipmapping at 2 or less on a 1440p resolution. I'm also seeing if reshade might also be interfering.
By Vitellius on 2026-01-27 21:22:58
yeah, I committed my Nyame set to pup as the other jobs had much better options. This may free up my Nyame for once, I am excited~!
By Shichishito on 2026-01-27 21:21:56
Asura.Vitellius said: »
I'm guessing they dont want the DNC to become a tank.
They may have foreseen that coming.
Imho a weird decission. Why can this game only have 1-3 viable jobs qualifying for the most necessary positions like tank, heal and support but double digit amount of damage dealers which the meta can only fit 1 per party.


On a side note, does Sword enhancement spell damage do anything for sambas?
By Shichishito on 2026-01-27 21:15:38
If you're fighting something like sortie botulus where you want to evade the charm then malignance might still be worth wearing together with aproriate accessories.
With newer content added I'm skeptical whether malignance provides enough meva for a meaningfull evasion rate. Tbh I still eat debuffs quite frequently in legacy content even with malignance.

My guess is these sets will be the new default melee sets and malignance will be niche choice for particularly nasty debuffs.
By Shichishito on 2026-01-27 21:05:32
The fact that it has multi attack coupled with STP (and SB) should make it more powerful than malignance because of how well the stats synergize with each other.
By maletaru on 2026-01-27 21:00:45
Cerberus.Kylos said: »
Asura.Vitellius said: »
The new Duty/Justice set is nuts~!
Neat way for SE to buff less popular jobs.

How does it stack up against Malignance though?

I mean...you can just put the stats side-by-side and find the answer to this. What kind of question is this?

Here's the short version, including DPS stats, meva, mdb, HP, DT:
Head: DA+5, SB+5, TA+4%, HP+74, STP-1, meva-8, DT+1
Body: DA+7%, SB+7, TA+5%, HP+73, MDB+1, STP-3, meva-13, DT+2
Hands: DA+3%, SB+3, TA+3%, HP+50, MDB+1, STP-6, meva-12, DT+2
Legs: DA+6%, SB+6, TA+4%, HP+85, MDB+1, STP-3, meva-19, DT+1
Feet: DA+4%, SB+4, TA+3%, HP+62, MDB+3, STP-3, meva-19

New set has more acc and attack, not sure how relevant that will be.
By . on 2026-01-27 20:59:04
Really? the whole season? Well, watch it and report back.
By Vitellius on 2026-01-27 20:57:51
Fully augmented? id never use Malignace again. Developers did say they were going to move away from Malignace set tho.
By Kylos on 2026-01-27 20:52:40
Asura.Vitellius said: »
The new Duty/Justice set is nuts~!
Neat way for SE to buff less popular jobs.

How does it stack up against Malignance though?
By Shichishito on 2026-01-27 20:51:02
Sworn set is playing into all of RDMs strengths, another buff they so desperately needed.
By Vitellius on 2026-01-27 20:42:16
The new Duty/Justice set is nuts~!
Neat way for SE to buff less popular jobs.
By Bolmster on 2026-01-27 20:25:54
Aspens,

Can you confirm your data is all single hits, what job and subjob you were on, your DEX/MND, what base dmg your Caliburnus has and any WSD%+ gear or pdl+ gear you had? Also, what were you fighting?

From Ahlen's Imperator data I see fTP of 13.81. It fits fairly well but I am not sure what base dmg he had or if 70% are the currently accepted %'s. Can you take a look below at the values I am using and give me your thoughts?

Ahlen's Data Calc(3k TP, STR 204, DEX 184, MND 204, fTP13.81, +5% randomizer)
pdif 3.35 (3.25+0.1 pdl from SAM sub)
randomizer 1.05
base 181
fstr (assume capped) 28
70% DEX contribution 128
70% MND contribution 142
Calculated dmg = (181+28+128+142)*3.35*1*13.81 = 22,160
Calculated dmg w/ randomizer= (181+28+128+142)*3.35*1.05*13.81 = 23,268
Calculated Range 22,160 - 23,268
Ahlen's range 22,195 - 23,252

Now with Gorget (fTP +~0.098)
Calculated dmg = (181+28+128+142)*3.35*1*13.908 = 22,317
Calculated dmg w/ randomizer = (181+28+128+142)*3.35*1.05*13.908 = 23,433
Calculated Range 22,317 - 23,433
Ahlen's range 22,317 - 23,395
By NynJa on 2026-01-27 20:15:34
Bahamut.Gorion said: »
I asked AI.
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