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Does the AMAN mimic have repeated WS damage reduction?
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By Eiryl on 2026-02-14 19:39:52
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A thing, yes
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By zeta on 2026-02-14 19:25:18
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Make sure you pet them everytime you kill them or youre gonna be mad when you find out you have to raise and kill even more since you forgot that other title too
What is this a thing?
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Looking for a solution to auto-equip "Horos Toe Sh. +4" while engaged and facing the mob for "Closed Position" buff
Lua is mote's, tried several different sets of codes but none-worked.
Thanks~
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Cerberus.Echohawk said: »campaign stuff
FYI for you and anyone else, superwarp has campaign support as of a week-ish ago.
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I used Soil Gorget instead of Fotia because my alt didn't have any of them.
Here's some 1k data points, I'll start working on 3k. I assume this is close enough to a 5% spread?
...
I believe this is currently sitting at 4.44~4.48 fTP @1k and 13.8~14.1 fTP @3k. If I did the math right
I updated my post with more data. I'll keep going, just had a break from collecting for a bit
Something feels weird about these WSs or SE stopped using nice numbers. I get Lorg Mor as a ~38% STR/MND mod (or 40% STR or MND, 35% MND or STR) and 4.25 at 1000TP scaling to 14.875 at 3000 TP.
You can use your gorget tests to determine that you have between 467 and 477 base damage. Stage 4 Lorg should be 260 with fSTR, so that's 207 to 217 WSC. The weapon gives +30 STR/MND, so it seems unlikely it would be uneven. Did SE give it 45% STR/MND mods and reintroduce the WSC level scaling factor (iirc 0.83 the last time I dealt with it)?
Anyway, using that base damage range you end up with something near the fTPs I proposed above.
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Not sure about how to scale things independently, but for the windower/vanilla issue, that UI scaling setting is in your windower profile and overrides what's in the ffxi settings program. Set the windower one to whatever size you want
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I'm trying to up scale the size of my ffxi base ui (chat log, vanilla menus, etc.) without upscaling the size of all my windower UI. An addon I started using (Xivcrossbar) doesnt work well with the windowers UI upscaled and cant be shrunk (by me at least lol).
When I use vanilla ffxi config to upscale ui it seems to be reset to the smallest value when the game is played through windower. Is this avoidable? I got it to load once without shrinking vanilla UI but I havent been able to do it again
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ma proc, different TP values when firing it off, PDL AM not being up if its being utilized, change in buffs/debuffs etc
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By Jinxs on 2026-02-14 16:32:59
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Do stage 5 have an occasional increase in damage during the weaponskill? I’ll average 74k zesho meppo and sometimes it’ll spike up to 81k+ around every 10 weaponskills. Is anyone else noticing that or can explain it. da or ta proc maybe?
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By Jinxs on 2026-02-14 16:30:15
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I had AI build me a working login points addon but I gave it a few examples and conversed with it on the best ways to go about inputs ended up mapping out timed key presses
which is amateur hour at best
It also helped me read through the widower documentation for useful things like login logout event triggers so I wasn't just guessing on when to start the logout process or when to start moving the cursor.
I ended up walking it through most of it but it helped me with things I don't really like which is for loop iterations
It helped keep the code really condensed around the addition of down+ to help navigate to the next character on the login screen
All in all I ended up with a lua script that would start on the first character while logged in, logout via count down or instant accounted for via mog house and roll through all 16 and back to start.
but I would never trust myself with sending packets, unless I had an expert also helping me.
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By Ariho on 2026-02-14 15:18:13
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It seems to have been a temporary thing.
I just checked and the Aribone one is no longer displayed either.
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A year? For beastiary? Im so glad i never touched that lol
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By . on 2026-02-14 14:15:52
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YouTube Video Placeholder Oooo weeeee this sounds freaking great on my new speaker setup! I haven't even tuned these yet!
I just finished building my new desktop speakers yesterday and got a new DAC with an active sub output. I hooked up this ancient Sony sub I've had since I was like 19. I'm still trying to come up with a unique subwoofer design, but it's hard since subwoofers really need specific things for them to sound good.

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By . on 2026-02-14 13:56:50
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This meme only works if there is the sound.
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By Carbuncle. Nynja on 2026-02-14 13:40:21
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By . on 2026-02-14 13:19:55
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Other than that, my plans for the carnival are quite modests.
Just using the 5 days without work to progress in my python and blender studies, playing and exercizing here and there.
My first blender character is taking shape already. and Im still on my secnnd tutorial!

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By . on 2026-02-14 13:03:58
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I hate it.
It was hard to walk to the gym because the amount of semi naked sweaty *** obstructing the way was high even though there wasnt any party around.
The restaurants were all of them full and with lines. I had to pick the yesterday noodles, a bunch of eggs, tomatoes and onions, and had this for lunch.
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By Garuda. Chanti on 2026-02-14 12:22:19
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By Genoxd on 2026-02-14 11:28:58
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I used Soil Gorget instead of Fotia because my alt didn't have any of them.
Here's some 1k data points, I'll start working on 3k. I assume this is close enough to a 5% spread?
Stage 4 Lorg Mor
GEO/WHM
Bumblebee (level -1) in West Sarutabaruta
DMG: 227
STR: 278
MND: 377
Dagda at 1000%:
Count: 176
Min: 6449
Max: 6768
Avg: 6618
Spread: 4.95% (max/min)
Dagda at 1000% (Soil):
Count: 32
Min: 6594
Max: 6919
Avg: 6774
Spread: 4.93% (max/min)
Edit:
Dagda at 3000%:
Count: 194
Min: 22523
Max: 23640
Avg: 23113
Spread: 4.96% (max/min)
Edit2:
Dagda at 3000% (Soil):
Count: 110
Min: 22686
Max: 23808
Avg: 23251
Spread: 4.95% (max/min)
I believe this is currently sitting at 4.44~4.48 fTP @1k and 13.8~14.1 fTP @3k. If I did the math right
I updated my post with more data. I'll keep going, just had a break from collecting for a bit
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Do stage 5 have an occasional increase in damage during the weaponskill? I’ll average 74k zesho meppo and sometimes it’ll spike up to 81k+ around every 10 weaponskills. Is anyone else noticing that or can explain it.
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By Dodik on 2026-02-14 09:49:04
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The ones that were good before get better at +1, pretty obvious.
The special effect weapons are bound to their effect, and most are not that useful.
+1 onion sword with as much MA there is now available looks pretty good.
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Malefic Axe does pair nicely with Diamonds Aspis. A second off Ready timer into perpetuity would be neat if practically all Ready moves weren't complete trash and there was one worth spamming an infinite Skillchain. Any of the decent ones are 3 charges and 1 Second off 30 is nothing. The fact that it would require two Bonanza Weapons to benefit from that kind of niche is even more annoying.
Pretty much all of the weapons are memes except for like three of them
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By Garuda. Chanti on 2026-02-14 09:22:00
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But with a good hat you would be even cuter than that.
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By Dodik on 2026-02-14 08:13:14
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Their +1 versions look like they have enough base damage on them.
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By Dodik on 2026-02-14 07:24:32
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Farsha is a fantastic axe for bst, and calamity hits like a truck with it too.
Farsha/Shield is a lot of fun, most fun I've had on bst since the rampage days.
The trials for it are particularly excruciating though, fair warning if you go for it.
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This has probably been a known issue, but can't get my Selubdrile COR Lua working smoothly. Constant sel-utility.lua;2164 error that I have no way to get around. Any help greatly appreciated. Using aeonic gun in slot.
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You can only raise and kill 3 per day iirc, so a yearish to finish it.
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By . on 2026-02-14 01:44:23
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And hotter
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By . on 2026-02-14 01:44:13
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And Im cuter
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