Did SE *Fudge* With HQ Rates On Elemental Staves?

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Did SE *Fudge* with HQ Rates on Elemental Staves?
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 Seraph.Rosskatz
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By Seraph.Rosskatz 2009-12-23 08:49:10
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I just went 1/20 on HQ with WW 100+4 New Moon etc. I wanna know did they screw with these HQ rates in the last update or what's the deal?



Anyone else having HQ problems besides me? I previously averaged HQ every 3-5 synths.
 Quetzalcoatl.Thalos
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By Quetzalcoatl.Thalos 2009-12-23 08:54:30
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Tough to to say, I started doing Staves about a month ago. I always synth in groups of 10 and I've tried 40 so far. First time I went 4/10 then 6/10 but these last two times i went 2/10 on both. Honestly I think it's just really random.
 Asura.Darkultima
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By Asura.Darkultima 2009-12-23 09:04:31
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Well its the case for me, i im 0/10 on antidote HQ (lvl 63 alchemy), 0/15 on fewell HQ and 0/13 oh beeswax HQ....maybe SE screwed up the HQ rates lol
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-12-23 09:08:14
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Seraph.Rosskatz said:
I just went 1/20 on HQ with WW 100 4 New Moon etc. I wanna know did they screw with these HQ rates in the last update or what's the deal?

The synth is level 75, you're 104, which puts you 29 ahead of the synth. ie, you're not hitting the 25% tier of HQ; so 1/20 is only half below average (1/10). In short, no, SE aren't messing with HQ rates, you're just not at the higher tier for this particular synth (which is tier 2, 25% @ 106 WW, 31 or more levels above the synth)

A HQ every 3-5 synths for a 10% HQ rate is exceptionally luck, so it just looks like your luck's run out.

I have personally gone 4/7 on Haubergeons in Smithing, which are a 10% HQ rate. Other times i've gone 0/15. It's just erratic luck.
 Ramuh.Krizz
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By Ramuh.Krizz 2009-12-23 09:12:51
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Asura.Darkultima said:
Well its the case for me, i im 0/10 on antidote HQ (lvl 63 alchemy), 0/15 on fewell HQ and 0/13 oh beeswax HQ....maybe SE screwed up the HQ rates lol
/comfort

I was HQing beeswax like crazy the other day. Just bad luck for you I suppose.
 Unicorn.Idevlboy
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By Unicorn.Idevlboy 2009-12-23 09:16:08
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Its not exactly apples to apples but i can tell you from my experiences (Alchemy 103) that HQ rates vary a ton. There are so many factors that play into it moon/crystal/direction/mog setup/ and a million other factors that SE will never clue us in on. But I personally think you just had a "bad batch."

For example i craft a lot of cursed gear for the w.abj set. The legs hands and feet are all about the same level 93-94 so the best Alchemists can hope to do is Tier 1. (I realize that staves are 75 and that you can get to a higher tier so your %s should be better) But for example i always craft in groupings of 12 (since that is how the game stacks most items) and my personal best is 3/24 and personal worst is 0/36. These 2 batches were done on different days but the exact same moon percent/crystal/phase(new moon)/mog setup. 5% new moon light day using dark crystal.

I track all of my crafting on HQ gear and all i can tell you is historically the percentages usually hold up. Over the course of 300+ synths i am ~9.7% and the expected average for Tier 1 is 10%. So again i think it may have just been a bad batch. Bite the bullet and bounce back. In the end it will all average out the next time you have an "Oh ***" batch!
 Seraph.Rosskatz
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By Seraph.Rosskatz 2009-12-23 09:37:15
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Ok correction i'm 100+4+3(Adv Synth)
 Sylph.Hitetsu
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By Sylph.Hitetsu 2009-12-23 09:39:13
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100+4?

Doesn't WW cap out 100+3+3?
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 Seraph.Rosskatz
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By Seraph.Rosskatz 2009-12-23 09:46:22
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Apron+Gloves+Sign+Drawing Desk
 Sylph.Hitetsu
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By Sylph.Hitetsu 2009-12-23 09:49:09
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I could be wrong, but the sign doesn't give +1 skill does it? Isn't it just Moglification: Woodworking or whatever that decreases Synth losses?
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 Quetzalcoatl.Thalos
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By Quetzalcoatl.Thalos 2009-12-23 10:02:05
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Your right Hitetsu, Having Gloves and Apron give you +2, and either the signboard or the desk give +1 (depends witch you get first) but haveing both just give Moglification. So to the OP you 103+3 which buts you at 26 levels above the cap, so it should be a 25% HQ rate.
 Ramuh.Dasva
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By Ramuh.Dasva 2009-12-23 10:11:46
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When synergy came out I had to make my own tanks from scratch. I broke 3 ingots to make 9 sheets. I broke alot of copper and like 4-5 zinc to make those 12 ingots. I'm lvl 94 goldsmithing and it was on gd firesday even. This game does stupid ***like that
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 Gilgamesh.Xarchangel
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By Gilgamesh.Xarchangel 2009-12-23 10:13:38
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Best you can get is 100+3 +3 advanced support. But still puts you 31 lvls above. Personally I think se did do something with the synth hq rate. I have had so much trouble with the hq rate I have stopped doing it because rhere is to much loss. I have prolly done 2-300 synths in past few months and it seems to get worse everytime an update comes out. On average I bet I only hq 1-2/12.

So yea I think the mess with the hq rate on certain synths but they will never admit to it.
 Bismarck.Nevill
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By Bismarck.Nevill 2009-12-26 16:29:17
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Its just like that sometimes..... like that time I went 0/40 on Behemoth Knife +1, then did 6 in a row.
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 Bismarck.Aryden
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By Bismarck.Aryden 2009-12-29 12:38:19
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TBH i havent been doing staves, still waiting on my final +1 item in a few days, but i have been doing alot of bolts/arrows i even calc'd it out over a set of 72 bloody bolt synths.

At 100 +2 (no support)

43% were NQ
43% were HQ 1
14% were HQ 2

I broke 1 synth, but lost no materials.

I did 7 Shigeto bows the other night, 10 levels over cap on ww, 2 levels over cap on goldsmithing. NQ 6, HQ'd 1 when there should be soemthing like a 1:100 chance of that happening.

Hw rates are weird and vary so wildly that i just stop putting faith in the HQ cacluations. I have had days where nearly everything i touched HQ'd then days where NOTHING HQ'd at all on any level.

One of the things i have always wondered about, and this comes from having been a developer on a different MMO and knowing that this calculation exists, but, there could always be a calculation thrown in there during a synth that goes and looks at the current total of the server's amount of x-item and says if(x% >= y; HQ rate=0;set hq rate normal;) Pardon the funny logic expression there, its just to express my point. But i do often wonder.
 Gilgamesh.Funsam
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By Gilgamesh.Funsam 2009-12-29 12:49:37
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Sylph.Hitetsu said:
I could be wrong, but the sign doesn't give 1 skill does it? Isn't it just Moglification: Woodworking or whatever that decreases Synth losses?

I agree with that you only get +1 for both furniture & decreased lost items from synth'ing i been doing but no way to prove or disprove it, cus of the unpredictability of hq's
 Siren.Murdock
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By Siren.Murdock 2009-12-29 13:38:10
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Seraph.Rosskatz said:
I just went 1/20 on HQ with WW 100 4 New Moon etc. I wanna know did they screw with these HQ rates in the last update?

No, and what the hell would lead you to that conclusion? do you always 100% of the time HQ every 3-5 synths? no? then stfu you were just unlucky.
 Quetzalcoatl.Buckeyespud
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By Quetzalcoatl.Buckeyespud 2009-12-29 14:08:14
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there was a time I thought this, but it was just a thought I stuck to in order to rationalize my crafting failures or bad luck streak. Here is the deal people.....

A - Crafting is random
B - You have good streaks and you have bad streaks
C - Crafting is random

Some things I've learned to stick with when it comes to stave crafting is not to craft so many at once. If you buy 20 orbs, and you get on a bad streak, then you are really screwed. I only craft 3-4 orbs at a time, that way if I had a good day then I made some money, if I don't HQ then well, I cut my losses.

Another thing I have learned is if I had a good lucky streak, I don't rush to the AH to buy more beads. I just stick with my winnings.
 Shiva.Demiomega
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By Shiva.Demiomega 2009-12-29 14:13:40
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Gilgamesh.Funsam said:
Sylph.Hitetsu said:
I could be wrong, but the sign doesn't give 1 skill does it? Isn't it just Moglification: Woodworking or whatever that decreases Synth losses?

I agree with that you only get 1 for both furniture & decreased lost items from synth'ing i been doing but no way to prove or disprove it, cus of the unpredictability of hq's

sure there is, i have both and have done many 1%s that should be 10% if they were both a +1 item and no luck (cursed kabuto would be 10% if you could get 100+4+3) but a 1% to a 10% is a huge change and you WOULD notice this both in your own exp and price of HQ and NQ. Ive also tested this with bolts/arrows/lumber still shows no extra skill lvl from signboard :(
 Bahamut.Bennett
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By Bahamut.Bennett 2009-12-29 14:36:37
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Treat crafting like going to the casino. Up, down, up, down, if you stay long enough eventually you will run out of chips. Once you hit that first Apollos Staff, pick up your chips and leave.
 Valefor.Stubbie
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By Valefor.Stubbie 2010-01-04 01:48:22
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pretty much what the last dude said, i know if i go for triumph earrings and hit 1/6 - 1/12 it's time to stop right then for the day or else i'll likely go 1/30 on that T1 synth, for T2 though i dunno i've gone 1/24 before and that did kick me in the balls but other times i've gone 3/6 and that completely made up for it so it is indeed just *** random.
 Bismarck.Arace
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By Bismarck.Arace 2010-01-04 02:16:10
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I feel like SE did do something with HQ of the staves as well. After one of the updates i even told a close friend of mine that i felt this. I used to go 1-3, 1-4 at worst. I recently was 1/25 and then again 1/15. Both attempts were New Moon. I have had 100+3 WW for about 2 years now and i have never had this happen before until a recent update.
 Pandemonium.Areis
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By Pandemonium.Areis 2010-01-04 02:28:26
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short answer: no they didn't.

long answer: parsing for individual "high value" craft items and adding unique modifiers for HQ rates, and adjusting those rates to inflate / deflate the economy is the long & hard way of trying to boost it again. While reducing the influx of new items will increase the value of current items this trend only continues as long as there is continued demand. Given the average active population decline this is not an effective way of reducing the value of 1gil to cause inflation.
More effective would be to remove items from circulation by "buying" them from players and taking them out of the economy. Thereby reducing the re-sell and increasing the new-sell value of items with the same demand. The more items that are removed the larger the increase in value of the item will become with respect to the speed at which they are removed.
This is a common thing that people have said after most major updates and it hasn't happened, it would have been most effective back near the beginning of the deflation where as now with massive resell volume it would have little to no end effect on the economy.
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 Pandemonium.Yov
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By Pandemonium.Yov 2010-01-04 02:59:44
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I went 4/12 this week and broke one lighting bead , it's a t2 recipe so I guess HQing 1/3 of them was ok for me ~
 Unicorn.Nitsuj
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By Unicorn.Nitsuj 2010-01-26 12:02:50
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You need to be 31 levels above the cap to be 25% HQ rate, otherwise it's 10%.

At least this is the usual accepted value. Just wanted to clear up the "26 levels is 25% HQ" thing posted above.
 Bismarck.Aryden
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By Bismarck.Aryden 2010-02-11 07:39:21
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sat down last night, did:

2 NQ fire
3 NQ wind
4 NQ ice

2 Vulcan's (1.1mil)
2 Terra (1.1mil)
4 Aquilo's (1mil)
1 Pluto. (550k)

all in all, pretty good day.
 Seraph.Yellowshirt
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By Seraph.Yellowshirt 2010-02-19 00:25:02
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It's probably just luck tbh. Last time i went 1/12 on staves on a new moon, time before that I went 5/6......if it could only be that good everytime >.>
 Bismarck.Aryden
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By Bismarck.Aryden 2010-02-20 01:38:33
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yepp, went to do it again the other night, 1.7 mil down the tubes. 14 synths 1 vulcans, the rest were all NQ random staves.
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