which is better for enfeebles? for instance, if i were to get a shadow coat, would that be better to macro in for enfeebles than my wizard's coat? shadow coat is +10 Macc, wizard's is +10 enf skill. thanks for your input
From the reading and research that I've seen MACC ≈ Skill for purposes of resist rates. That being said, stay with your wizards coat, or if you have Limbus access, put wizards coat on your +1 list (After Hands).
which is better for enfeebles? for instance, if i were to get a shadow coat, would that be better to macro in for enfeebles than my wizard's coat? shadow coat is 10 Macc, wizard's is 10 enf skill. thanks for your input
1 skill = 1 m.acc
In the example give, I would take AF, as it is easier to get and can be upgraded to 12 skill in the future.
About the same. If it works like melee skill then 1skill=.9macc. Making macc slightly better. But that's really hard to test for and all the testing I've seen is "inconclusive". So I just count them 1 for 1. Either way still pretty close
npnp. I am pretty sure enfeebling skill takes priority unless there is a slot where you cannot get enfeebling skill +, otherwise it is macc/int. Not sure if INT or macc is better as a 2nd choice though.
npnp. I am pretty sure enfeebling skill takes priority unless there is a slot where you cannot get enfeebling skill , otherwise it is macc/int. Not sure if INT or macc is better as a 2nd choice though. *EDIT: and there you have it :D
1macc should be 1-2int depending on dint. Assuming it works like nukes at least on the int modified enfeebles.
About the same. If it works like melee skill then 1skill=.9macc. Making macc slightly better. But that's really hard to test for and all the testing I've seen is "inconclusive". So I just count them 1 for 1. Either way still pretty close
The best testing shows 1 m.acc to be equalavant to 0.95-1.05 skill (with a 95% confidence interval), you could call that inconclusive, but I think its enough to suggest that it is 1=1.
The best testing shows 1 m.acc to be equalavant to 0.95-1.05 skill (with a 95% confidence interval), you could call that inconclusive, but I think its enough to suggest that it is 1=1.
Well by inconclusive I mean I've seen both and small ranges... for all intents and purposes though its 1 to 1. And frankly even .9 to 1 wouldn't really make that big a difference in gear choice given how little macc there is out there to get. I mean you'd have to have a full 10macc/skill just to make a full 1 macc difference between the two lol. So really the only change you'd make is chosing say like 10macc over 10skill. Which really isn't the wrong choice either way
which is better for enfeebles? for instance, if i were to get a shadow coat, would that be better to macro in for enfeebles than my wizard's coat? shadow coat is +10 Macc, wizard's is +10 enf skill. thanks for your input