Animation Editing

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Animation editing
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Posts: 265
By Sylvebits 2026-04-02 20:44:18
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Helllloooo,

Been trying to figure out how to edit or work with animations swapping. Specifically, I have been trying to swap Mumor II's white mage casting animations with Hume Fs. Ive found the beginning, middle, and end animations from both dats (58 for Hume F, 124 for Mumor II) with altanaviewer, but have been struggling to use VRS or other tools to attempt transplanting the animations. There's not much literature at all on the internet anymore, so I'm not sure if it's even possible.
 Asura.Aamace
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User: Aamace
Posts: 27
By Asura.Aamace 2026-04-02 23:29:37
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Hello - I gave it a shot. Unfortunately, Mumor II uses a unique skeleton structure (unlike regular Mumor), and her animations end up being incompatible with Hume F.

I'm not familiar with VRS or the other tools, but it seems like it would be quite hard (or at least very time consuming) to translate the animations across different skeleton-types. I imagine that joint re-mapping could work in this specific case, since the skeletons look fairly similar, but I'm not sure.