Limbus 2025

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Limbus 2025
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 Asura.Sechs
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Game: FFXI
User: Akumasama
Posts: 11334
By Asura.Sechs 2026-05-13 07:45:11
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Garfield said: »
Fenrir.Jinxs said: »
50 dt was a terrible choice
I disagree, I think the 50dt was a good choice
I've vented against the 50% dt in the past but ultimately I agree with you.
I mean, if things were different I would've simply changed the damage scaling in ALL of the game (also reducing hp etc), but that's an insane amount of work so... yeah, not realistic.
So yeah, 50% DT in Limbus was ultimately a good idea imho.
Just sucks that it also ends up hurting Hybrids and SC damage, sadly. Wish that wasn't the case!
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 Shiva.Thorny
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By Shiva.Thorny 2026-05-13 07:48:19
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In addition to only one party member having to touch the nyzul rune, you only have to choose left or right maybe one in 10 floors and it doesn't even matter which you choose. You need to actively select the next floor every time in Limbus. So, the degree of inconvenience is higher because you have to remember what floor you're on and input a variable amount of buttons to get to correct option rather than just going up on autopilot. If you select the wrong floor, you get even more inconvenience.

I see grace strengthening as a way to boost casuals and am not very concerned that decked out players don't feel that it's powerful.
 Asura.Sechs
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By Asura.Sechs 2026-05-13 07:53:10
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@Felgarr
I've said in the past that you should be choosing just next floor, with no possibility of people randomly picking the wrong floor, losing 5 songs, slowing down everyone, etc etc.
Been there, seen that, it's annoying and frustrating.
With such a system though it would've been more annoying to hunt down the ??? and NMs.

Anyway, for people who use Windower you can just use SW.
That way you won't have to interact with menus and/or pick the wrong one by mistake.
Easy peasy!
It won't "fix" the game for everyone, but it can at least "fix" it for yourself and noticeably reduce the amount of annoyance you get by the too-frequent menu interactions in Limbus.
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