New Games Suck... Or Is It Just Me?

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New games suck... or is it just me?
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By Pantafernando 2025-04-25 11:24:22
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Ok, i will give you a question to verify if you actually watched the video:

What is the color of her panties that was shwon in the second fight?

You have 3 minutes
 Fenrir.Niflheim
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By Fenrir.Niflheim 2025-04-25 11:50:30
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I have not thought about Vindictus in a while, Scythe Eve was so much fun. I stopped playing round when Karok came out the pillar guy.

Could be fun to see how the game is now.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-04-25 12:27:15
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The gooners are mad because the girls in CO:E33 arent hot enough lol
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By Asura.Saevel 2025-04-25 12:36:32
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RadialArcana said: »
Virtuos is a Chinese company with a few minor offices around the world in western nations (lets be honest here, Bethesda would not be outsourcing unless it was for cheap labor), and if you check the names of the graphics artists that worked on the remaster itself they are almost all Chinese. As said, Bethesda and Virtuos themselves love to hide what they are doing but it's obvious what they are actually doing cause they are not allows to not credit people.

Bethesda did the same thing with Starfield, except that time they outsourced the majority of the texture and model work to Indian sweatshops.

As western game developers price themselves out of the market, the companies making the games look for cheap labor opportunities elsewhere.


This is very common, though I guess the Chinese are getting involved now instead of everyone just out sourcing to India.

Basically you have your "creative" people, the lead dev, story board folks, concept folks, etc working here but then send all the bulk asset creation work to the cheap overseas workers.

And it's not just video games, all IT related work has this happening. Senior and Lead positions are staying and have a critical shortage of talent, while all the entry and junior work has been shipped to India or contracted out through cheap H1B.
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By Carbuncle.Nynja 2025-04-25 12:38:24
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When it rains, it pours, and the rain is diarrhea when youre ubisoft

https://www.ibtimes.co.uk/ubisoft-game-faces-79m-fine-privacy-experts-uncover-hidden-data-harvesting-1733079

Guess that explains why they force “always online” for their single player offline games.
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 Asura.Saevel
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By Asura.Saevel 2025-04-25 12:38:47
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RadialArcana said: »
YouTube Video Placeholder


Nice.

Oh look, it's Saber off Fate Stay Night
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By Dodik 2025-04-25 13:38:16
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Single player games that require online use that online to gather data on you.

News at 11.
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By Afania 2025-04-25 14:01:45
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Clair Obscur: Expedition 33 is 94% positive on steam atm. Looks like western game industry scored another point!

Sorry Radial, western game industry is one step away from crash and burn like you have hoped!

I wonder if this game will ended up becoming goty nominee, only time will tell.
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By Kaffy 2025-04-25 14:52:30
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https://www.eventhubs.com/news/2025/apr/23/snk-championship-record-prize/

largest prize pool in fighting game history for Fatal Fury City of the Wolves
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By Pantafernando 2025-04-25 15:01:39
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You guys are discussing like 4 or 5 different things in the same page.

Im not sure what is the topic going on atm.

Though, I feel I would be happier not knowing anyway.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-04-25 15:21:10
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Everytime the mission to rescue the chihuahua pops up in xenoblade X, I make sure to accept it and then I decline it.

I want whoever sent that mission request to know I'm not rescuing their stupid chihuahua. They should have never copied their DNA and let them die with the planet,
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2025-04-25 15:58:35
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Afania said: »
Clair Obscur: Expedition 33

Just downloaded this

I hope it's total garbage, so I can stop playing it because I have too many things to play now.
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 Asura.Saevel
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By Asura.Saevel 2025-04-25 16:56:30
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Dodik said: »
Single player games that require online use that online to gather data on you.

News at 11.

Yep that crap sucks, I think the world has just kinda accepted that everyone is gonna try to data mine customers as an additional revenue stream. Unless you are playing something off GoG, just expect it to happen and protect yourself accordingly.
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By Asura.Vyre 2025-04-26 05:58:25
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Bismarck.Nickeny said: »
Afania said: »
Clair Obscur: Expedition 33

Just downloaded this

I hope it's total garbage, so I can stop playing it because I have too many things to play now.
Let me know how it is. I feel like its popularity has been astro turfed.

I literally didn't even hear or see anything about it until about 3 days ago. Now it's apparently the best RPG of all time or some ***.
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By RadialArcana 2025-04-26 06:08:01
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Afania said: »
Sorry Radial, western game industry is one step away from crash and burn like you have hoped!

It's made by like 10 guys in france, it's an indie title.

The AAA industry is what it failing, cause it's full of DEI BS. Indie can't afford to hire people for virtue points.
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By Afania 2025-04-26 06:54:05
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Asura.Vyre said: »
I literally didn't even hear or see anything about it until about 3 days ago. Now it's apparently the best RPG of all time or some ***.


I posted about it on this site ages ago when it was revealed for the very first time. I said it has amazing art, and I saw the potential of this project at that time.

It was also brought up multiple times in jrpg community way before release. It was not unknown at all.

RadialArcana said: »
It's made by like 10 guys in france, it's an indie title.

The company has 30-40 employees, the founder was ex-Ubisoft employee.

They got they got initial funding from epic games, the French national center for cinema and a regional state funding.

Their lead writer is a woman with immigrant background.

So basically everything people critized about the gaming industry, from "Ubisoft woke dev" to "DEI money" to "tax money from government" to "woman game dev", Sandfall interactive hit all the check box.

Shows that none of what you've complained about in the past is the key factor that affects the outcome of a project.
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By Shiva.Thorny 2025-04-26 07:35:41
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Afania said: »
a woman with immigrant background.
This means nothing. The hate against DEI isn't because women or minorities are allowed to exist, it's because DEI hiring practices expect equal representation in a field that doesn't have it.

Their team seems to have 5 women(all in creative roles) and a female office manager. They have around 30 men(primarily white men, few asian) and that includes all programmers. This is in line with the demographics of the candidate pool, rather than the host country. If anything, that indicates they hire on competence rather than DEI or bias.

GF was playing it on the living room tv last night, it definitely had character. Would never have guessed it was an indie product based on quality of graphics, though can't comment meaningfully on plot or gameplay yet.
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By Afania 2025-04-26 07:45:33
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Shiva.Thorny said: »
Afania said: »
a woman with immigrant background.
This means nothing. The hate against DEI isn't because women or minorities are allowed to exist, it's because DEI hiring practices expect equal representation in a field that doesn't have it.


That was your take, but it wasn't Radial's take in this discussion. Radial said something like "bro-culture" is important and only women fit in "bro-culture" can make games men like or something.

Which is a very silly opinion in artistic fields like writing. In the field of writing successful women and men has always been 50:50. Many successful stories in the entertainment aren't "written for bros" kind of story. They are emotional stories that focus on inner emotions of characters. Which doesn't require bro culture to accomplish.

I am perfectly fine with studios hire based on merit. I am not fine with people say only women fit in bro culture can make good games. This is basically projecting a narrow expectation on what games are.
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By Shiva.Thorny 2025-04-26 07:49:11
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I'm not really sure we have any place to comment on how women fit into their studio's culture. Are you saying because Jennifer appears asian on her headshot that she's an immigrant and doesn't fit into that culture..? Do you have any further knowledge about her beyond their own website? She seems to have very slim social media presence.

I would have figured that they did have a very friendly and bro-like culture. Many of them list favorite games that indicate they've been into gaming since the 90s. If anything, their team page makes them seem like exactly the type of chill group I'd expect to make an excellent project. They also credit their [office?] dog, so I automatically like them.
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By Afania 2025-04-26 08:02:01
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Shiva.Thorny said: »
Do you have any further knowledge about her beyond their own website? She seems to have very slim social media presence.


She talked about her background in one of the interview. According to her:

1) She is a second gen immigrant from the US, both of her parents came from Taiwan.

2) She is 4th member joined Sandfall interactive.

3) This is her first game. She called herself gaming industry newb.

4) She doesn't play many games before joining Sandfall, only table top rpg occasionally. She became an avid video gamer only after she joined Sandfall. Her main hobby before joining the studio was reading books and watch TV shows. She listed plenty of books that she loves in the interview.

5) she called herself a "writer" in the interview. Which is interesting, because some people actually prefer "game designer" or "narrative designer". So I guess she probably write for different medium before getting a job at Sandfall.

She talked about plenty of other stuff about this project in the interview, I only summarized paragraphs about her background.

Considering her hobby was reading and watch TV show before getting this job, I personally don't feel she has "video game bro-traits from the 90s" based on what she said about herself lol.

Maybe she has those traits now after meeting gaming industry friends and play video games everyday, not before getting this job I don't think.

Which also means she wasn't hired because she is a bro-game nerd from the 90, she was hired because she writes good story as a writer from other medium.

Edit: Also, they were many anti-woke trolls posted troll comment under the interview only because she is a female game writer that didn't play that many video games before. Shows how biased people can be on this bro-culture matter.
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By Godfry 2025-04-26 08:09:51
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Afania said: »
In the field of writing successful women and men has always been 50:50.

lol...

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By Shiva.Thorny 2025-04-26 08:31:51
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Afania said: »
Considering her hobby was reading and watch TV show before getting this job, I personally don't feel she has "video game bro-traits from the 90s" based on what she said about herself lol.

Maybe she has those traits now after meeting gaming industry friends and play video games everyday, not before getting this job I don't think.

Which also means she wasn't hired because she is a bro-game nerd from the 90, she was hired because she writes good story as a writer from other medium.

Edit: Also, they were many anti-woke trolls posted troll comment under the interview only because she is a female game writer that didn't play that much video games before. Shows how biased people can be on this matter.

Just seems like gatekeeping, to me. She was willing to play games and get into the culture with the team, which is what matters IMO. Her entry on Sandfall's website says her favorite games are Hollow Knight, God of War, Civilization VI, and Elden Ring. Pretty wide variety there, and overlap with team members' favorites means she probably tried them on their recommendation.

Can't speak for Radial, but I think the best teams are the ones that genuinely share interests and aren't afraid to be themselves at work. This sure seems like one of those teams, to me.
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By Afania 2025-04-26 08:38:05
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Shiva.Thorny said: »
Just seems like gatekeeping, to me.


I wasn't the one who gate keep her. I always view video games as art medium and want more artists/writers from other medium joining this industry to create wider variety of games, not just "game for bros". 1000xresis is another example. The main creator is a new media/performing artists who uses game as another medium for art. It's not "bro game" by any means, still cool though.

The one who is gate keeping are those anti-woke comments who see a woman writing for a game then immediately post "female game writer? must be bad" comment under the article. Welp they are all proven wrong now.
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By Lakshmi.Sahzi 2025-04-26 08:41:44
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Afania said: »
Shiva.Thorny said: »
Just seems like gatekeeping, to me.
...not just "game for bros"

The fog rolls back in....

Everything shall be updated for modern audiences. So shall it be, so shall it ever was.



Amen.
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By Godfry 2025-04-26 08:45:09
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Lakshmi.Sahzi said: »
Afania said: »
Shiva.Thorny said: »
Just seems like gatekeeping, to me.
...not just "game for bros"

The fog rolls back in....

Everything shall be updated for modern audiences. So shall it be, so shall it ever was.



Amen.

And it's so absurd. Lol. Market 101 - know your audience.

Market conducted by soy imbeciles: Audience should adapt to me, otherwise I will fire my clients.
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By Afania 2025-04-26 09:00:48
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Shiva.Thorny said: »
but I think the best teams are the ones that genuinely share interests and aren't afraid to be themselves at work. This sure seems like one of those teams, to me.

The interview actually talked about PM related stuff. Again according to her:

1) She think their team's strength is ability to learn fast and adapt.

2) Many members are multi-disciplinary. Imo this is important. For example, Jennifer is main writer and voice acting director and localization director. This ensure the story is in one piece in every aspect related to story.

In very big company sometimes you see one writer write for 1 side quest and another write a different side quest, and of course VA and localization are from different department. This could lead to inconsistent writing style. This critique was actually brought up in many Dragon age Veilguard reviews.

3) She also thinks the team coming from different professional background (she isn't the only game industry newb in the team), is an advantage. Because people from different professional background brought new perspective to the team when they problem solve.

According to her, her professional background, besides writing, is actually investment industry. Which means their team has very diverse skillsets to solve problems.

Overall I think the way this studio works and the result that they delivered in the end can be a pretty good business case study.
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By RadialArcana 2025-04-26 09:45:24
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Quote:
Their lead writer is a woman with immigrant background.

Nobody has a problem with women or any group making games, the problem is that certain groups are less likely to be interested in doing so. So if you have a forced policy of hiring 50% women as the AAA industry does (to pander to feminist investors), then you're forced to hire less impressive people to fill that quota.

If you hire for a coding position and need 10 people, you could get 200 white and asian men apply and 20 women. So by the numbers the white/asian guys are more likely to be the best and you could probably fill all 10 places from them in a merit based environment (cause there are more of them to choose from), if you have a quota of forced hiring then you have to hire people who are inferior at the job to meet the quota. You have to hire 5 white/asian guys from a pool of 200 and 5 white women from a pool of 20.

Nobody thinks women or any other group can't do a good job (especially in selective roles like art, writing etc), if they get that job based on merit (a woman wrote many of the best storylines in XI for example). The problem is the DEI process hiring many people who are worse than others at the job, from those groups to fill the quota requirements.

Not only is this bad for the products people are expected to buy but it makes every woman or minority appear to be a DEI hire, which is disrespectful for people who earned those jobs via merit.

Also Asian women are more likely to be interested in and be good at jobs like this, and fit in well to work environments with men. Their culture is wildly different than ours. There isn't the same DEI culture in most asian countries and there are still many women who work in technical fields, cause of the cultural differences.

Quote:
"game for bros".

The vast majority of games are bought by men. If every woman right now stopped buying games the industry would lose a lot of money, if every man stopped buying games the entire industry would collapse overnight.
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By Lakshmi.Sahzi 2025-04-26 09:47:49
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Afania said: »
Shiva.Thorny said: »
but I think the best teams are the ones that genuinely share interests and aren't afraid to be themselves at work. This sure seems like one of those teams, to me.

Which means their team has very diverse.....

..oh dear lord....


Afania said: »

very diverse ......skillsets to solve problems.

This would actually play....

Except that I believe they would define the word "skillset" extremely differently then I, and the customers, will.

Skillset to me means...set of skills....

I'm willing to bet a full bottle of purple hair dye that their definition is not the same.
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By Bismarck.Nickeny 2025-04-26 10:01:30
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Asura.Vyre said: »
Let me know how it is. I feel like its popularity has been astro turfed.

its good...

I have no play time to play a epic like this but here is my 4 hour review

So I started thinking "Here is another south of midnight (game looks good but story is wyt peeple evil was oozing out so I dropped it 2 hours in 6/10 game but not my tea don't hate white people enough to enjoy it)

Story seems very ffx and boy does it pop off early. Beheadings and impalings are happening. all in all, I like the story so far. voice acting is movie level (https://www.expedition33.com/post/meet-our-english-voice-cast)

Gameplay feels like Legend of dragoon. Gotta hit those buttons and dodge those attacks as it's happening so it keeps you on your toes. Some interesting aiming mechanics.

Graphics are top tier too

Im gonna play it but damn I need to take a month off of work or something

Also the female models are def baddies <3

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By Seun 2025-04-26 13:12:46
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RadialArcana said: »
The vast majority of games are bought by men. If every woman right now stopped buying games the industry would lose a lot of money, if every man stopped buying games the entire industry would collapse overnight.

Men dominate employment, but women make up about half of the consumer base. I think the industry would collapse overnight regardless of which half of it's foundation was removed.
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