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New games suck... or is it just me?
By Afania 2025-04-01 02:11:48
Leviathan.Isiolia said: »Also Abby was supposed to be hated, the director intentionally did what he did. That's why he had her kill Joel with a golf club, he intentionally made her look that way and made her hated.
He even added a sex scene that was awful.
Everything about that character was to make people hate her.
The rationale given in more recent days has been more of a gameplay one - she was meant to play more like Joel, so, it made sense for her to be larger to support that. Whether it was logical in-universe, or executed well... /shrug. Been debated ever since the game came out.
Having just run through the remaster last week though, I don't think the intent was for players to continue hating her.
I never played the game, but based on the information received I think the entire problem is story structure, not even Abby's look.
This is a story that takes place in a world that zombie and magical vaccine existed in part 1, so many things are possible. If the creators wanted, they can easily justify Abby's look by saying she took some insane drugs, or attempt to transition to male. Either by adding such story in an update/dlc or explain it in an interview. It literally doesn't matter, Abby has enough motivation to do drugs or transition in the story to begin with.
What matters is that players played the role of Ellie, see Abby killed Joel. at this point Abby got the role of a villian in the story. Players hate her? Great. That's exactly what villian's roles are.
From this point, if Ellie just goes out of her way to exact revenge and kill the villian, it would have worked perfectly fine as a story. You have a hateful villian, and you killed the villian in the end and feel satisfied.
Instead they gave this villian a protagonist No.2 role and didn't kill her in the end, nor do enough character development to justify this motivation change. That's why story structure fall apart. You can't establish someone as a villian in a story, then immediately make that villian a protagonist no.2 and expect it'll work without a lot of work and setup.
By Godfry 2025-04-01 06:45:17
What matters is that players played the role of Ellie, see Abby killed Joel. at this point Abby got the role of a villian in the story. Players hate her? Great. That's exactly what villian's roles are.
The way you write a book size of a post just to be wrong is sometimes funny. But I know you are just lefty lunatic so your response is just another copy-paste from your cult.
It's pretty clear to the audience that they killed Joe, a manly conservative father figure and replaced him and Ellie with a trans LGTV dude and a Chinese kid because Cuckman wants to virtue-signal a political agenda.
By Afania 2025-04-01 07:21:04
What matters is that players played the role of Ellie, see Abby killed Joel. at this point Abby got the role of a villian in the story. Players hate her? Great. That's exactly what villian's roles are.
The way you write a book size of a post just to be wrong is sometimes funny. But I know you are just lefty lunatic so your response is just another copy-paste from your cult.
It's pretty clear to the audience that they killed Joe, a manly conservative father figure and replaced him and Ellie with a trans LGTV dude and a Chinese kid because Cuckman wants to virtue-signal a political agenda.
You know what? I purposely wrote a long paragraph just to see if you would read part of it and made a totally out of context silly response again. You never disappoint on delivering isn't it?
I said Abby killed Joel, I didn't say Abby killed Joel because political reasons ABCDEFG or not. It's not my problem to care or discuss about why game devs choose to kill Joel.
But go on. Keep proving that you can't read without outputting political ***from your head.
Also, I am not "left wing". There is no such thing as left wing ideology here. Your assumptions are all wrong.
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Leviathan.Isiolia
Serveur: Leviathan
Game: FFXI
Posts: 484
By Leviathan.Isiolia 2025-04-01 08:11:26
From this point, if Ellie just goes out of her way to exact revenge and kill the villian, it would have worked perfectly fine as a story. You have a hateful villian, and you killed the villian in the end and feel satisfied.
Instead they gave this villian a protagonist No.2 role and didn't kill her in the end, nor do enough character development to justify this motivation change. That's why story structure fall apart. You can't establish someone as a villian in a story, then immediately make that villian a protagonist no.2 and expect it'll work without a lot of work and setup.
The whole narrative of Part II revolves around how self-destructive revenge is for both of them, or conflict as a whole. Joel killed Abbey's dad (the surgeon at the end of part 1), she trains to go find and kill him, along with other remaining Fireflies - again, the folks Joel turned on and killed. For reasons, sure, but he still did. Objectively speaking, both sides are justified in wanting revenge.
Abbey's chapters show that her group has regrets about killing Joel even before Ellie and Tommy show up and start killing them for it. Arguably, they also let the player get to know her as a character, and see that she's just as good of a person as Ellie is.
Ellie, meanwhile, extracts a LOT of revenge, crosses a lot of lines, and risks nearly everything in pursuit of Abbey.
To me, that feeling that enough is enough is the intended player journey. Like in the first one, where Joel/the player's attachment to Ellie rationalized his turn to villain... the arc for Part II is rationalizing that stopping short of killing Abbey (who had already let her go twice). Ellie is the one that just won't stop... literally losing parts of herself by the point she decides to live and let live.
I think the original idea was that she did end up killing Abbey anyway...but it would have just been a hollow victory, and it serves her character better as-is.
By Afania 2025-04-01 08:31:38
Leviathan.Isiolia said: »Abbey's chapters show that her group has regrets about killing Joel even before Ellie and Tommy show up and start killing them for it. Arguably, they also let the player get to know her as a character, and see that she's just as good of a person as Ellie is.
Ellie, meanwhile, extracts a LOT of revenge, crosses a lot of lines, and risks nearly everything in pursuit of Abbey.
Ellie is the one that just won't stop... literally losing parts of herself by the point she decides to live and let live.
So...did the writer give Ellie a mental state change that leads to the final "did not kill" end? The players learned Abby's perspective, but not Ellie (according to your description anyways). So if Ellie is on full revenge mode all time then decided to not kill her in the end, it will need a very drastic character mental state change to pull it off.
Either way, trying to tell a "here is your villian, but actually, this villian isn't THAT bad, so villian doesn't deserve to be killed" kind of story and make it right is always going to very challenging. I've seen so many anime story *** up on this kind of plot structure. So it's quite reasonable that a lot of player complained about the ending. (Which eventually derailed into irrelevant political ***, which is unfortunate.)
By Godfry 2025-04-01 08:55:20
You know what? I purposely wrote a long paragraph just to see if you would read part of it and made a totally out of context silly response again. You never disappoint on delivering isn't it?
You don't have anything new or interesting to say. Your mind is on auto-propagation of cult narrative.
The whole point of Part II was to replace Joe and Ellie for a trans dude with a Chinese kid for the sake of diversity. The success of part II came from how much we loved Joe and Ellie in Part I.
See? Short and simple!
By Viciouss 2025-04-01 08:59:16
You know what? I purposely wrote a long paragraph just to see if you would read part of it and made a totally out of context silly response again. You never disappoint on delivering isn't it?
You don't have anything new or interesting to say. Your mind is on auto-propagation of cult narrative.
The whole point of Part II was to replace Joe and Ellie for a trans dude with a Chinese kid for the sake of diversity. The success of part II came from how much we loved Joe and Ellie in Part I.
See? Short and simple!
And an absolute lie.
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By Afania 2025-04-01 09:05:36
Sorry, but I enjoy writing 1000 words paragraphs, not short and simple statements. Deal with it and move on. You are wasting your time whining about other people writing text on internet.
Next time when I want to bait for your reply I'm gonna write even more words for you to read. I know you don't enjoy reading, but I enjoy writing. so it's a win on my side.
By Godfry 2025-04-01 09:18:34
Next time when I want to bait for your reply I'm gonna write even more words for you to read. I know you don't enjoy reading, but I enjoy writing. so it's a win on my side.
Touched a nerve there eyh? Lol.. good! Have a nice day.
By Afania 2025-04-01 09:31:07
By Viciouss 2025-04-01 09:31:12
Next time when I want to bait for your reply I'm gonna write even more words for you to read. I know you don't enjoy reading, but I enjoy writing. so it's a win on my side.
Touched a nerve there eyh? Lol.. good! Have a nice day.
I don't think making you look like a fool touched any nerves.
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By Godfry 2025-04-01 09:55:33
I don't think making you look like a fool touched any nerves.
Look at this beautiful flop. The one the franchise that didn't start on the backs of Joe and Ellie. Modern audience loving it. lol
Leviathan.Isiolia
Serveur: Leviathan
Game: FFXI
Posts: 484
By Leviathan.Isiolia 2025-04-01 10:14:04
So...did the writer give Ellie a mental state change that leads to the final "did not kill" end? The players learned Abby's perspective, but not Ellie (according to your description anyways). So if Ellie is on full revenge mode the all time then decided to not kill her in the end, it will need a very drastic character mental state change to pull it off.
There are multiple instances where the player is shown that she's fully aware of what Joel did and why people would want to kill him (Ellie doesn't forgive him either). She also does a lot she isn't proud of in the course of...killing everyone but Abbey, and is shown Abbey's character when she walks away despite that.
That said, the state change and symbology come down to the guitar. Over the course of the game, it's established as a connection between Ellie and Joel, and particularly with the song Future Days by Pearl Jam - him wanting her to live well, etc, expressed by that.
Prior to the final chapter, you get an interlude where Ellie is living on a farm with her girlfriend, as they talked about. Mostly, encouraged to just enjoy what she has. She gets intel on where Abbey could be, and abandons that to pursue.
Finale has Ellie rescuing the now-emaciated Abbey and insisting on fighting her despite that they're both in a sorry state. In that scrap, Ellie loses fingers she needs to play guitar, which is what triggers that mental state change. She's lost a part of herself that connects her to Joel, and is reminded of what he wanted for her.
By Pantafernando 2025-04-01 15:49:04
Talking aboug games, I started to dive deep into the lore of Fear and Hunger, Fear ad Hunger Termina.
The guy reviewing it mentioned this story is quite heavily inspired by Berserk, and indeed it is.
Its a story with multiple roads to take. Sounds interesting but it is also turn based so a totally no go to me.
By Kaffy 2025-04-02 08:57:16
FROM + Nintendo = The Duskbloods
spiritual Bloodborne successor
https://www.fromsoftware.jp/duskbloods/
By Godfry 2025-04-02 12:13:44
No forced ugly LGTV minority in the trailer? -100000000000 ESG score. I hope From goes bankrupt for this transgression!
Serveur: Asura
Game: FFXI
Posts: 979
By Asura.Iamaman 2025-04-02 12:46:51
What's the score if they jiggle when you shake the controller like in Ninja Gaiden?
Bismarck.Nickeny
Serveur: Bismarck
Game: FFXI
Posts: 2,310
By Bismarck.Nickeny 2025-04-02 13:45:55
new games suck if they are 90 bucks for standard edition
By RadialArcana 2025-04-02 16:08:56
Was watching a lore video about Mass Effect yesterday, it's so sad we just won't get good games like that anymore.
Not only the story, lore etc but the design of the characters too.
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Carbuncle.Nynja
Serveur: Carbuncle
Game: FFXI
Posts: 4,704
By Carbuncle.Nynja 2025-04-02 17:32:30
My fav thing about FromSoft is you know its gonna be a banger
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By Kaffy 2025-04-02 17:45:03
surprised no one mentioned price yet, but switch 2 is 450 and digital games 80 dollaridoos. wonder if the other guys will try to follow suit.
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By RadialArcana 2025-04-02 18:11:13
Nintendo are justified in raising prices, they don't sell masses of micro transactions. They are just raising prices inline with inflation.
Every other western company found other ways to massively increase revenue with micro transactions and stuff, if they also increases prices they will just farm more hate cause they have no justification for doing it. Especially since their games are trash now.
By Viciouss 2025-04-02 18:26:26
Nintendo are justified in raising prices, they don't sell masses of micro transactions. They are just raising prices inline with inflation.
To the surprise of no one, RA doesn't play Nintendo games.
By Draylo 2025-04-02 22:07:45
We gonna see the day games are 100+ dollars, what an era.
Nintendo is one of the greediness companies out there radial, i have to disagree with you there. And they also almost never have sales on their games and the value stays the same thru their manipulating. They have horrible online features and they constantly pretend to cater to kids when the majority of their buyers are adults (most of which are annoying die hard fans.) Their games are really meh too. This whole showing was all around meh, just mostly cash grabs with remasters and Re releasing the same games with a new price tag. Of course they have micro transactions too
Asura.Vyre
Forum Moderator
Serveur: Asura
Game: FFXI
Posts: 16,034
By Asura.Vyre 2025-04-03 00:27:19
Ain't been the same since Satoru Iwata died. :(
So... I have been increasingly frustrated with new games over years. I feel like so much effort it placed on graphics, lighting, art style, ect and maybe 10% of that effort is placed into gameplay, controls, and story.
My latest purchase was Visions of Mana, which I was pretty excited for. Secret of Mana is in my top 5 all time, I've played Seiken Densetsu 3 translated and while I didn't think it was as good as Secret of Mana, it was still extremely enjoyable. I skipped Trials of Mana since I had already played Seiken Densetsu 3. Vision is just bad. The english voice acting was awful, the characters were bland/generic or just stupid, and I was 3hrs into the game and all I was doing to running 30seconds between CS. Felt like a slightly interactive shitty anime.
Hogwarts Legacy, Visions of Mana, Baldur's Gate 3, Starfield... I felt like all of these super hyped games were absolute duds. Final Fantasy 16 is coming to PC in a few weeks and I'm not sure if I even want to try it anymore. I've heard people say not great things about it.
I know I'm just venting a bit here, but it really sucks being excited for a new game and then the crushing disappointment when it's not fun.
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