New Games Suck... Or Is It Just Me?

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New games suck... or is it just me?
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 09:35:10
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Viciouss repeating the same ***he did with Veilguard and Outlaws.

"No, its doing amazing, breaking records, GOTY, Sales all over the place, more conspiracies"
>>Fast forward 3 months
>>the game was not even in the same universe as a commercial success and hundreds of people lost their jobs over it
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 Fenrir.Niflheim
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By Fenrir.Niflheim 2025-03-21 09:53:28
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to be fair, people seem to lose their jobs in the game industry even with a commercial success. Recent memory that marvel team game.
 Bismarck.Nickeny
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By Bismarck.Nickeny 2025-03-21 10:35:21
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I kinda feel bad for developers because I assume most wanted to make fun video games
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 11:06:01
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They got canceled by the woke brigade for a lack of diversity.

https://www.independent.co.uk/news/world/americas/video-game-studio-photo-viral-b1902179.html
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 11:18:45
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Anyways, CHING CHONG WHA CHA NINJA

Without context, you'd think this is an incredibly racist thing to say about a game in feudal Japan, correct? Well thats just the background battle music lol, or maybe just the final boss fight idk
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By Viciouss 2025-03-21 11:30:59
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Carbuncle.Nynja said: »
Viciouss repeating the same ***he did with Veilguard and Outlaws.

"No, its doing amazing, breaking records, GOTY, Sales all over the place, more conspiracies"
>>Fast forward 3 months
>>the game was not even in the same universe as a commercial success and hundreds of people lost their jobs over it

And yet I remain on solid ground with evidence backing up my statements while RA is making ***up and Thorny is going down with the ship. An Assassins Creed game set in Japan that is going to have paid DLC and endless micro transactions that people will eat up is going to make a lot of money. Valhalla made a billion. Odyssey didn't quite reach that number, but I don't think Ubisoft was crying about a 9 figure payday for a game set in Ancient Egypt.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 11:52:45
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Viciouss said: »
And yet I remain on solid ground with evidence backing up my statements


Good one
 Asura.Saevel
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By Asura.Saevel 2025-03-21 11:56:44
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Shiva.Thorny said: »
Still doesn't fit. There's no secret plot behind woke games failing. They fail because more and more westerners are sick of paying for entertainment and receiving a lecture.

I think people need to let this sink in.

The purpose of any game, but especially a video game, is to provide entertainment. The consumer is buying entertainment from the supplier, and in a free market the consumer can decide which flavor of entertainment to buy from which supplier. If the supplier keeps producing a flavor of entertainment that less and less consumers want to buy, they will start suffering and make less money.

Ultimately it all boils down to a simple set of questions. Is the entertainment supplier making a flavor of entertainment that the consumer want to buy? Is there sufficient consumers who want that flavor of entertainment to justify the expense of making in the first place?
 Garuda.Chanti
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By Garuda.Chanti 2025-03-21 11:57:26
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Viciouss said: »
And yet I remain on solid ground with evidence backing up my statements
As long as you are talking about the Cubs.
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 Asura.Saevel
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By Asura.Saevel 2025-03-21 12:05:19
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Fenrir.Niflheim said: »
to be fair, people seem to lose their jobs in the game industry even with a commercial success. Recent memory that marvel team game.

This has more to do with how the Video Game industry has folded itself into the larger Hollywood driven Entertainment Media industry. Big title video games are now produced the exact same way block buster movies are.

First a production company will decide to make a product and start gathering capital investment for that product. It will then either use an existing studio or spin up a new one. Resources (people/money) will be assigned to that studio, and most importantly all debt associated with production.

The studio will develop, market and sell the entertainment product, the production company will charge the studio ridiculous consulting and service fee's. Those fee's are then used to pay of the original capital investors at their agreed upon rates. The investors always get paid first. If this leaves the studio in the red it's not a big deal because the production company owns the studio as a subsidiary and can just dissolve it and all the debt goes with it, effectively shielding both the production company and investors from financial responsibility.

Most developers now are just contractors hired for specific projects. Make the product, support the product for a period of time afterward, but then have the contract terminated or their division shutdown until another project is needed. Where this gets dicey is when it involves a formerly independent studio. Independent studio makes a bunch of successful products, then gets bought by a major production company. All those successful IP is transferred to the production company and the studio now becomes a disposable asset.
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By Felgarr 2025-03-21 13:28:11
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Asura.Saevel said: »
Fenrir.Niflheim said: »
to be fair, people seem to lose their jobs in the game industry even with a commercial success. Recent memory that marvel team game.

This has more to do with how the Video Game industry has folded itself into the larger Hollywood driven Entertainment Media industry. Big title video games are now produced the exact same way block buster movies are.

First a production company will decide to make a product and start gathering capital investment for that product. It will then either use an existing studio or spin up a new one. Resources (people/money) will be assigned to that studio, and most importantly all debt associated with production.

The studio will develop, market and sell the entertainment product, the production company will charge the studio ridiculous consulting and service fee's. Those fee's are then used to pay of the original capital investors at their agreed upon rates. The investors always get paid first. If this leaves the studio in the red it's not a big deal because the production company owns the studio as a subsidiary and can just dissolve it and all the debt goes with it, effectively shielding both the production company and investors from financial responsibility.

Most developers now are just contractors hired for specific projects. Make the product, support the product for a period of time afterward, but then have the contract terminated or their division shutdown until another project is needed. Where this gets dicey is when it involves a formerly independent studio. Independent studio makes a bunch of successful products, then gets bought by a major production company. All those successful IP is transferred to the production company and the studio now becomes a disposable asset.

Capitalism *** sucks.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 13:46:36
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Asura.Saevel said: »
Most developers now are just contractors hired for specific projects.
Monolith and FromSoft keep their staff for the next project, this is why they can keep putting out
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 Fenrir.Richybear
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By Fenrir.Richybear 2025-03-21 14:39:14
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I looked at that too fast and read it as After Burner at first and was like *** yeah, that was a great arcade game!



Get off my lawn!
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2025-03-21 15:20:23
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Numbers for AC:Shadows is bad. fail-guard had better numbers.

Ubisoft will never recover from this. The company will either be sold or set up IP liquidation like THQ.

RIP Ubisoft. Once a great studio. ruined by the unfuckables like always.

Anyway, I beat Monster Hunter last night - runs amazing on the 5090. Gonna start putting more effort into Stalker2 while dipping into MH endgame
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 Fenrir.Niflheim
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By Fenrir.Niflheim 2025-03-21 15:30:27
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Bismarck.Nickeny said: »
Anyway, I beat Monster Hunter last night - runs amazing on the 5090. Gonna start putting more effort into Stalker2 while dipping into MH endgame
so you can kill some dragons?

Bismarck.Nickeny said: »
Numbers for AC:Shadows is bad. fail-guard had better numbers.

Ubisoft will never recover from this. The company will either be sold or set up IP liquidation like THQ.

RIP Ubisoft. Once a great studio. ruined by the unfuckables like always.
everyone who would buy the game lives on the best coast, and it is only 1:30pm here so like something something fat lady sings.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 15:36:00
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The game released yesterday tho.
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By Viciouss 2025-03-21 16:43:04
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Its-abundantly clear the Assassins Creed Shadows "controversies" are nothing

Quote:
This is an Assassin’s Creed game.

It’s fine, even pretty good, but this is simply nothing out of the ordinary for the series, even if many would have you believe otherwise. The narrative about the game was drowned by social media accusations of it being “woke” by using black samurai Yasuke as one of its two leads, and while that drama farming was always ridiculous, it is even more so when you play the game and realize that there’s nothing remotely controversial about any of this, his inclusion, how he’s portrayed, or what liberties may have been taken with the character in a series where Leonardo Da Vinci builds you a hang glider and you fist-fight the Pope.

It was literally this article that I learned that one of the two leads was black. Is this why Thorny was crying woke? Because its out of the realm of possibility that a black man can hop into a the time machine and travel to feudal Japan? Okay. Sure.
 Bismarck.Nickeny
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By Bismarck.Nickeny 2025-03-21 16:52:45
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Forbes- Paul Tassi

lol
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 17:41:20
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Him and Jason Schrier are the peak idiots of video game journalism.

Theyre the type that give Zoe Quinn a platform but didnt even get anything out of it (IYKYK)
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By Viciouss 2025-03-21 18:15:46
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Seems like his take is on point today. Were people really expecting this game to fail? I guess I shouldn't be surprised, people in this thread believe GTA6 is going to fail.
 Asura.Saevel
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By Asura.Saevel 2025-03-21 18:59:08
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Felgarr said: »
Asura.Saevel said: »
Fenrir.Niflheim said: »
to be fair, people seem to lose their jobs in the game industry even with a commercial success. Recent memory that marvel team game.

This has more to do with how the Video Game industry has folded itself into the larger Hollywood driven Entertainment Media industry. Big title video games are now produced the exact same way block buster movies are.

First a production company will decide to make a product and start gathering capital investment for that product. It will then either use an existing studio or spin up a new one. Resources (people/money) will be assigned to that studio, and most importantly all debt associated with production.

The studio will develop, market and sell the entertainment product, the production company will charge the studio ridiculous consulting and service fee's. Those fee's are then used to pay of the original capital investors at their agreed upon rates. The investors always get paid first. If this leaves the studio in the red it's not a big deal because the production company owns the studio as a subsidiary and can just dissolve it and all the debt goes with it, effectively shielding both the production company and investors from financial responsibility.

Most developers now are just contractors hired for specific projects. Make the product, support the product for a period of time afterward, but then have the contract terminated or their division shutdown until another project is needed. Where this gets dicey is when it involves a formerly independent studio. Independent studio makes a bunch of successful products, then gets bought by a major production company. All those successful IP is transferred to the production company and the studio now becomes a disposable asset.

Capitalism *** sucks.

Has nothing to do with capitalism. The money that was used to pay the developers in the studio and pay for all the software engine licensing came from the investors. Without them there would be no investment capital to get the production up and running in the first place. Even indie studios have investors.

The bigger issue is big Hollywood production companies and how they have commoditized entertainment. For you a movie, TV show or game is something you get emotionally attached to. For the people taking the risk to create those things, it's a risky investment with an expected yield. If they do not get their return, then they put their money somewhere else and you stop getting movies, TV shows and video games. Big Hollywood has distilled the entire process down to a formula that maximizes return while minimizing risk.

The only way to "fight" it is to support indie titles or games made in foreign countries. Buy your entertainment from production companies that care more about the things you care about.
 Bahamut.Negan
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By Bahamut.Negan 2025-03-21 19:37:07
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Asura.Saevel said: »
The bigger issue is big Hollywood production companies
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 22:51:16
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https://www.gamesradar.com/games/assassin-s-creed/not-even-1-day-after-release-assassins-creed-shadows-player-count-on-steam-already-has-valhalla-beat-and-now-its-coming-for-odyssey-and-origins/

Quote:
Assassin's Creed Shadows is currently sitting on Steam with "Very Positive" reviews overall, but what's perhaps more impressive than the excellent feedback on launch day is the actual number of players already hopping into the game. The new game's all-time peak was hit shortly after its release earlier today, coming in at a whopping 28,620 players total. As if that wasn't mind-boggling enough, it's got other Assassin's Creed titles beat.

By quite a bit, too – just look at Assassin's Creed Valhalla and its own peak user count, which managed to garner 15,431 players in December of 2022. That's a whole 13,189 players fewer than Shadows' release day record. Similarly, Assassin's Creed Mirage has a peak player count of 7,837 – a difference of 20,783 when compared to Shadows. Ubisoft's latest action RPG has a ways to go before it tops entries like Odyssey and Origins, though.

Viciouss said:
AC: Shadows is breaking records!
Something he would actually say, since he said something similar for Veilguard lol
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By Viciouss 2025-03-21 22:55:46
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Didn't you already point out that Steam numbers don't matter since Ubisoft runs its own GamePass?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-03-21 23:08:11
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I never said they dont matter, I conceded that there may be more more players on PC playing through Ubisoft Connect. Absolutely no part of me believes this number is greater than steam sales.

I'm also going to factually point out that Steam has an exponentially greater reach than Ubisoft Connect otherwise they wouldnt also release the game on a platform that takes a 30% cut. CHING CHONG WHA CHA NINJA!
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