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Pointwatch update for Exemplar Points
By Talsit 2021-11-26 07:01:11
Will Pointwatch be updated for Exemplar Points and master level? Is it something I can do myself?
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6193
By Lakshmi.Byrth 2021-11-26 07:50:31
By Talsit 2021-11-26 13:36:22
Awesome! Thanks!
Lakshmi.Cesil
Serveur: Lakshmi
Game: FFXI
Posts: 560
By Lakshmi.Cesil 2021-11-26 19:57:58
Thank you for the update :)
By Tanag 2021-11-26 23:03:10
how do you update? i'm github dumb
You can't yet, at least not automatically. That's a link to the pull request, once accepted it will become part of the code base and Windower will update.
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By Ninjaxtasy 2021-12-18 21:01:12
so is this done or still in progress?
By Chimerawizard 2021-12-18 22:00:03
it went live on like the 7th or 8th, but not a default across all characters, like sparks & accolades it has to be set. It did add itself to one character but didn't others, don't get why.
this is what the character's was for me: Code settings.xml
<ulamounie>
<strings>
<default>string.format('%d/%dXP %sMerits XP/hr:%.1fk %sJP CP/hr:%.1fk %d/%dEP EP/hr:%.1fk',xp.current,xp.tnl,max_color('%5.2f':format(math.floor(lp.current/lp.tnm*100)/100+lp.number_of_merits),lp.current/lp.tnm+lp.number_of_merits,lp.maximum_merits,58,147,191),math.floor(xp.rate/100)/10,max_color('%6.2f':format(math.floor(cp.current/cp.tnjp*100)/100+cp.number_of_job_points),cp.current/cp.tnjp+cp.number_of_job_points,500,58,147,191),math.floor(cp.rate/100)/10,ep.current,ep.tnml,math.floor(ep.rate/100)/10)</default>
and my crappy edit. dropped xp, xp/hour, and a few other things added sparks & accolades instead. Code <default>string.format('Sparks:%d Acco:%d Merits:%d JP:%d JP/hr:%.1f EP:%d/%d EP/hr:%.1fk',sparks.current,accolades.current,lp.number_of_merits,cp.number_of_job_points,math.floor(cp.rate/100)/300,ep.current,ep.tnml,math.floor(ep.rate/100)/10)</default>
By Ninjaxtasy 2021-12-22 15:05:45
it went live on like the 7th or 8th, but not a default across all characters, like sparks & accolades it has to be set. It did add itself to one character but didn't others, don't get why.
this is what the character's was for me: Code settings.xml
<ulamounie>
<strings>
<default>string.format('%d/%dXP %sMerits XP/hr:%.1fk %sJP CP/hr:%.1fk %d/%dEP EP/hr:%.1fk',xp.current,xp.tnl,max_color('%5.2f':format(math.floor(lp.current/lp.tnm*100)/100+lp.number_of_merits),lp.current/lp.tnm+lp.number_of_merits,lp.maximum_merits,58,147,191),math.floor(xp.rate/100)/10,max_color('%6.2f':format(math.floor(cp.current/cp.tnjp*100)/100+cp.number_of_job_points),cp.current/cp.tnjp+cp.number_of_job_points,500,58,147,191),math.floor(cp.rate/100)/10,ep.current,ep.tnml,math.floor(ep.rate/100)/10)</default>
and my crappy edit. dropped xp, xp/hour, and a few other things added sparks & accolades instead. Code <default>string.format('Sparks:%d Acco:%d Merits:%d JP:%d JP/hr:%.1f EP:%d/%d EP/hr:%.1fk',sparks.current,accolades.current,lp.number_of_merits,cp.number_of_job_points,math.floor(cp.rate/100)/300,ep.current,ep.tnml,math.floor(ep.rate/100)/10)</default>
Can you add xp, xp/hour back into the code? Nvm here is my code:
Code <default>string.format('%d/%dXP %sMerits XP/hr:%.1fk %sJP CP/hr:%.1fk %d/%dEP EP/hr:%.1fk',xp.current,xp.tnl,max_color('%5.2f':format(math.floor(lp.current/lp.tnm*100)/100+lp.number_of_merits),lp.current/lp.tnm+lp.number_of_merits,lp.maximum_merits,144,238,144),math.floor(xp.rate/100)/10,max_color('%6.2f':format(math.floor(cp.current/cp.tnjp*100)/100+cp.number_of_job_points),cp.current/cp.tnjp+cp.number_of_job_points,500,144,238,144),math.floor(cp.rate/100)/10,ep.current,ep.tnml,math.floor(ep.rate/100)/10)..' '..sparks.current..'Sparks '..accolades.current..'Accolades'</default>
Serveur: Carbuncle
Game: FFXI
Posts: 48
By Carbuncle.Gabvanstronger 2022-01-03 21:41:26
Here's another one that looks like this : Code XP: 0.0k/hr [75] | CP: 0.0k/hr [500] | EP: 0.0k/hr 12345/63292 | 99999 Sparks | 99999 Acc. with this code: Code <default>string.format('XP: %.1fk/hr [%d] | CP: %.1fk/hr [%d] | EP: %.1fk/hr %d/%d | %d Sparks | %d Acc.',math.floor(xp.rate/100)/10,lp.number_of_merits,math.floor(cp.rate/100)/300,cp.number_of_job_points,math.floor(ep.rate/100)/10,ep.current,ep.tnml,sparks.current,accolades.current)</default>
Any way to make it look like this? (note the thousands separator) Code XP: 0.0k/hr [75] | CP: 0.0k/hr [500] | EP: 0.0k/hr 12'345/63'292 | 99'999 Sparks | 99'999 Acc.
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By IBHalliwell 2022-07-04 18:53:53
Bottom line, please, how do I get pointwatch to add the new master points? Thank you.
Necro Bump Detected!
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By drakefs 2022-11-18 00:39:06
Bottom line, please, how do I get pointwatch to add the new master points? Thank you.
Go the the pointwatch addon folder and then open the setings.xml file in the data folder.
Edit the <default>blah blah blah</default> to include EP. Examples of such edits are above.
Necro Bump Detected!
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Necro Bump Detected!
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Ragnarok.Cinnful
Guildwork Premium
Serveur: Ragnarok
Game: FFXI
Posts: 1
By Ragnarok.Cinnful 2024-11-04 11:51:32
Carbuncle.Gabvanstronger said: »Here's another one that looks like this : Code XP: 0.0k/hr [75] | CP: 0.0k/hr [500] | EP: 0.0k/hr 12345/63292 | 99999 Sparks | 99999 Acc. with this code: Code <default>string.format('XP: %.1fk/hr [%d] | CP: %.1fk/hr [%d] | EP: %.1fk/hr %d/%d | %d Sparks | %d Acc.',math.floor(xp.rate/100)/10,lp.number_of_merits,math.floor(cp.rate/100)/300,cp.number_of_job_points,math.floor(ep.rate/100)/10,ep.current,ep.tnml,sparks.current,accolades.current)</default>
Is there a way to incorporate max_color for these capped values (Merits, JP, Sparks, etc.)? I've been attempting this on my own for a few hours and can't seem to come up with a solution.
Thanks in advance for any replies on this necro bump.
Will Pointwatch be updated for Exemplar Points and master level? Is it something I can do myself?
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