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Ramuh Ambuscade V1
Asura.Jdove
Serveur: Asura
Game: FFXI
By Asura.Jdove 2021-08-20 17:50:14
Seems like you could just grab a bunch of smn's and be done with this fight with 3 people. There isn't really a nerf other than the smn itself which can be killed with a single blood pact anyways. Something like 1 smn 1hr ramuh, then kill the doppelganger 1st, then throw alexander up to protect from AF then conduit the other avatar.
By aisukage 2021-08-20 21:10:11
4min run Roughly using Blue Osmosis to dispel spikes, BRD ES sleep and then BLU ES Absolute Terror the SMN strat. Was a pretty relaxing strat. Even when we had mishaps. It was generally an easy recovery. If tank died to AC. Just kited until his AC wore off and got tank back up. Turned a 4 minute run into a 5-6 minute run. Still not bad and pretty straight forward.
RUN / BLU(/blm) / BRD(/blm) / COR / DD / Healer.
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By Starbucks 2021-08-21 06:12:00
That's the good thing about this month - so many different set ups can do it. No pigeon holing of set up.
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Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2021-08-21 07:14:04
Multiple setups work every(most*) months. This isn't new. People just latch onto the most optimal.
By Starbucks 2021-08-21 08:16:31
Multiple setups work every(most*) months. This isn't new. People just latch onto the most optimal. the difference in speed/ease is less between different set ups in this month, happy?
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Bismarck.Indigla
Serveur: Bismarck
Game: FFXI
Posts: 343
By Bismarck.Indigla 2021-09-03 16:24:25
Bit late but, are BLU PLD SMN THF the only jobs with reliable dispel/absorb options to remove the spikes on Ramuh this month?
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2021-09-03 16:30:51
I haven't seen anyone mention whether or not a simple dark shot works. No ones gone and made a full list of does/doesn't work.
Or the absorbing shield, for instance.
Serveur: Odin
Game: FFXI
Posts: 326
By Odin.Foxmulder 2021-09-03 17:08:52
I feel like enough CORs have been thrown at this one that it would've been the default method early on.
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2021-09-03 17:12:56
You would think, but not necessarily. I've done it maybe 100 times, with a cor and never bothered to even consider dark shot lol (every run has a cor, but the cor typically won't even have a gun to use quick draw) I kept saying I'd buy a gun and bullets to try it, but here we are last week and I still hadn't.
Ragnarok.Lowen
Serveur: Ragnarok
Game: FFXI
Posts: 316
By Ragnarok.Lowen 2021-09-03 17:17:49
I've tried, it doesn't work. The only things that do are the dispels that don't have a magic accuracy check.
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2021-09-03 17:25:06
I didn't seem to be able to dispel with dark shot using the following set.
Code sets.precast.CorsairShot['Light Shot'] = {ammo="Devastating Bullet", head="Laksamana's Tricorne +3",
neck="Comm. Charm +2",
waist="K. Kachina Belt +1",
ear1="Digni. Earring",
ear2="Crepuscular Earring",
left_ring="Regal Ring",
right_ring="Metamor. Ring +1",
body="Malignance Tabard",
hands="Laksa. Gants +3",
back=gear.QDMACC,
legs="Malignance Tights",
feet="Laksamana's Bottes +3"}
sets.precast.CorsairShot['Dark Shot'] = set_combine(sets.precast.CorsairShot['Light Shot'], {})
Serveur: Odin
Game: FFXI
Posts: 326
By Odin.Foxmulder 2021-09-03 17:35:05
I myself have tried it with the best gear I had for such things. No dice. On Very Easy even on my first run. It was the obvious thing to attempt...
Serveur: Valefor
Game: FFXI
Posts: 7
By Valefor.Brainstew 2021-09-03 20:10:17
Quote: Bit late but, are BLU PLD SMN THF the only jobs with reliable dispel/absorb options to remove the spikes on Ramuh this month?
Pup can pretty easily with regulator, could not get it to land with Cor or Drk at all
By Draylo 2021-09-03 20:15:12
Finally got some play time to do this on repeat, can't believe it turned from a decently challenging to complete push over, I guess it really is all about preparation and pre-planning in this game lol. Should have given the SMN a knock-back and immune to terror/gravity. Between this month and next months frog, will be seeing currency at an all time low price.
Bismarck.Indigla
Serveur: Bismarck
Game: FFXI
Posts: 343
By Bismarck.Indigla 2021-09-03 20:18:12
Valefor.Brainstew said: »Pup can pretty easily with regulator, could not get it to land with Cor or Drk at all
Strange because someone a while back said this:
Has anyone tested PUP's disruptor or regulator? If they both work then that could be a good way to keep him dispelled.
Didn't work for me. Tested on VD several times, no dice.
Wonder what the difference is, I know very little about PUP.
Serveur: Valefor
Game: FFXI
Posts: 7
By Valefor.Brainstew 2021-09-03 23:29:36
Shiva.Muginn
Serveur: Shiva
Game: FFXI
Posts: 2
By Shiva.Muginn 2021-09-06 12:37:40
Not sure if someone already posted this strat for VD (1m:45s clear):
PLD SAM BRD COR (Last 2 can be carry or anything)
SAM need to have Murasamemaru
Songs: 2x Haste, 1x Minuet, 1x Madrigal (Save N/T for Sleep)
COR: Crooked Chaos, Sam
Same as other strats PLD run in Shield Bash > Sentinel. PLD SAM BRD and COR all DD on Ramuh. After Ramuh dies BRD N/T Sleep SMN. Kill 2nd Avatar.
SAM switch to Murasamemaru > Meditate (wait for 2k TP) > Sneak Attack > Konzen (for good measure) > Fudo. This should one shot the SMN
By SimonSes 2021-09-06 12:42:19
I feel like this great katana is underused. Probably can work in several different places too. Ongo maybe?
Fenrir.Ramzus
Serveur: Fenrir
Game: FFXI
Posts: 1387
By Fenrir.Ramzus 2021-09-08 20:35:38
People definitely forgot it existed after Delve 1.
Serveur: Odin
Game: FFXI
Posts: 326
By Odin.Foxmulder 2021-09-08 21:30:35
I feel like this great katana is underused. Probably can work in several different places too. Ongo maybe?
Shhhh, don't remind SE it exists or it'll get the Twilight Scythe treatment.
By macsdf1 2021-09-09 14:53:36
i still have mine in my inbox lol.
actually I ate my first one to make a naegling when I returned to game, farmed a new one off uptala.
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Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2022-08-09 15:48:02
Probably should've given this the bump a few days ago but I forgot.
The same QD strat won't work as well (maybe?)
Quote: Intense Ambuscades have undergone the following adjustments.
A visual effect will now display when Bozzetto Ramuh activates a special ability when using Astral Passage.
The Bozzetto Doppelganger will find it more difficult to flee when afflicted with weight or bind.
The Bozzetto Doppelganger now has resistance against all form of damage.
* The amount of damage reduction is unchanged.
Serveur: Asura
Game: FFXI
Posts: 284
By Asura.Aquatiq 2022-08-10 05:24:04
Probably should've given this the bump a few days ago but I forgot.
The same QD strat won't work as well (maybe?)
Quote: Intense Ambuscades have undergone the following adjustments.
A visual effect will now display when Bozzetto Ramuh activates a special ability when using Astral Passage.
The Bozzetto Doppelganger will find it more difficult to flee when afflicted with weight or bind.
The Bozzetto Doppelganger now has resistance against all form of damage.
* The amount of damage reduction is unchanged.
correct just tried and usual 10k QDs were doing 1k, all damage was down to about 1/10th
however the fight is pretty much zergable if the add after Ramuh is managed lol
By Starbucks 2022-08-10 14:09:04
So what is the strat? I don't remember.
Asura.Hya
Serveur: Asura
Game: FFXI
Posts: 316
By Asura.Hya 2022-08-10 14:42:24
Probably should've given this the bump a few days ago but I forgot.
The same QD strat won't work as well (maybe?)
Quote: Intense Ambuscades have undergone the following adjustments.
A visual effect will now display when Bozzetto Ramuh activates a special ability when using Astral Passage.
The Bozzetto Doppelganger will find it more difficult to flee when afflicted with weight or bind.
The Bozzetto Doppelganger now has resistance against all form of damage.
* The amount of damage reduction is unchanged.
correct just tried and usual 10k QDs were doing 1k, all damage was down to about 1/10th
however the fight is pretty much zergable if the add after Ramuh is managed lol
Did you try Requiescat? As I recall, this was one of the other kill methods the first time around.
Serveur: Asura
Game: FFXI
Posts: 137
By Asura.Chendar 2022-08-10 14:45:30
If it's just a flat -90%dt from all sources sabo grav2 and spam savage should work just fine. It never really had a ton of hp.
Bahamut.Belkin
Serveur: Bahamut
Game: FFXI
Posts: 474
By Bahamut.Belkin 2022-08-10 15:46:22
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By Starbucks 2022-08-10 16:02:14
Party setup: PLD, WAR, BLU/BLM, BRD/BLM, COR, WHM
PLD opens with Shield Bash (with relic gloves) to dispel the shock spikes. Flash, sentinel, rampart, palisade after tagging. Savage blade spam from the rest. Around 20%, I swap to BRD, use elemental seal, and wait for Ramuh to die and for the summoner boss to spawn (he will randomly spawn in one of the four corners). Track him down and Foe Lullaby II him. He will have summoned one random avatar before he gets slept. Have the rest of the party savage blade it.
Once the second avatar is dead, march everybody over to the sleeping summoner. The BLU then does Unbridled Learning into Elemental Seal into Absolute Terror. At the same time, I have WAR throw Tomahawk to reduce the summoners special DT. After Terror is on, engage and have everybody savage blade. Dead in 1-2 volleys.
If you DONT use terror, he will summon more avatars and possible Astral Flow while you are fighting him, which is a bad time.
You used to be able to do Quick Draw for an unmitigated 10k each time, but they nerfed that into the ground this go around.
There are other ways to fry this up, but this is the method that is most accessible for me 6-boxing. Apparently it is more susceptible to Gravity 2 from RDM this time.
Bahamut.Belkin
Serveur: Bahamut
Game: FFXI
Posts: 474
By Bahamut.Belkin 2022-08-10 18:01:44
Further tinker musings:
You don't need a WHM. PLD/WHM to paralyna/erase if necessary. I just had a run where PLD cure button was not touched. I jammed another DD in the 6th spot. The BLU could also just have White Wind slotted for the spare AoE heal in a pinch.
The run prior I had no WHM and I had to re-learn the hard way that Stunga seems to reset hate. I opened with Divine Emblem Flash, he used Stunga right off the bat and then started volt striking people. Both my WAR's and the BRD died before I got it under control. I raised the BRD on PLD and left the WAR's dead. Managed to kill Ramuh and the summoner with PLD/BLU/COR damage only. So it's still salvageable even if Ramuh starts whackin idiots off.
I forgot BLU can diffusion Erratic Flutter since you won't be using diffusion for Mighty Guard (you need learning for Absolute Terror). Can drop Victory March from the rotation because of this.
Without ES, Absolute Terror did not land on the summoner despite having rolanberry daifuku and a very strong magic accuracy set.
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By macsdf1 2022-08-10 18:14:25
so does requesthecat work?
Not live yet, just want to make sure the new naming pattern gets used. Stack up every buff in the game and make his HP 0 before yours, is the strat.
Immediate use of Lightning Armor - Possible to remove with JA/Blue Spells but resists dispel/finale. Uses Stunga (enmity reset)/Bolt Strike/Chaotic Strike/Thunder Spark (single target) every 20 seconds regardless of TP. Will use Astral Conduit Bolt Strike spam (another enmity change on use)
After Ramuh a SMN Doppleganger will spawn and call elemental avatars. Uses Alexander or Odin @ around 50% (ANOTHER enmity swap)
VE/E Kill ramuh, kill whichever avatar spawns, kill Doppleganger. Pretty straight forward.
N Kill Ramuh, Kill whichever avatar spawns, then sleep/grav doppleganger and kill immediately or wait for 2 additional elemental avatars.
D/VD same, but more elemental avatars. 21k HP give or take on the doppleganger, 2 QD around 10k each to kill.
Alex/Odin can be killed, if you're capable, low HP, but some risk. Can be run from as well.
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