WHM wasn't required for the silence. We've used BRD or GEO to silence, it's really not a problem. WHM was for Misery + Esuna in case you don't react to a barspell fast enough so you can remove the enfeebles quickly.
Intense Ambuscades have undergone the following adjustments.
The delay between readying and activation of the Bozzetto Breadwinner ability Meeble Warble has been increased.
Easy: From 4s to 5s.
Normal: From 3.5s to 5s.
Difficult: From 3s to 4s.
Very Difficult: From 2.5s to 4s
The Bozzetto Breadwinner now has resistance to multihits while Hundred Fists is active.
The Bozzetto Urchin’s HP has been decreased by approximately 66%.
More inclined to believe the video. They wouldn't nerf multi hit ws during hundo, that'd be weird.
I'm not saying you're wrong, but more than half of SE's design choices are "weird."
Edit: Also, while I didn't ask them directly, we brought a MNK to this an hour or so ago and they didn't complain about their WS at all during the fight. So I assume multihit WS were not nerfed in any capacity here.
It was probably a translation error and they meant multihit BPs. A way to nerf Ramuh, Ifrit etc. so they wouldn't shred during AFAC. The fight is so easy and fast though, it would be slower to use SMNs and reset their 2hours than just doing it with a normal buffer DD party. Don't even need a tank.
I think with higher damage (not trying to be elitist) a Normal difficulty would be easy too. It seems to come out to, having the bases covered (barspell person that is not the healer, a healer, and if you don't react well an eraser), and then it just comes down to how much damage you do to end it quickly. If you can deal with the warbles, and kill it before the housemaker comes out you're good.
With 3/5 empy +2, +3 art body, and vanya hood and crap everywhere else, I was able to silence about 100% of the time on normal with my whm.
On difficult with extra magic accuracy gear (cape, neck, ambu head, etc etc) I was able to get it about 95% being /sch, and on VD about 100% with ES on /blm.
He's got way too much cure support and not enough DPS support. I get Ulmia / Joachim can be really stupid with their buff choice, but I doubt he needs a pocket whm, Apururu AND Selh-Teus with AAEV "tanking". I put "tanking" in quotes because it doesnt look like she's tanking, so she's just extra cures in a situation thats already cure overkill.
He's got way too much cure support and not enough DPS support. I get Ulmia / Joachim can be really stupid with their buff choice, but I doubt he needs a pocket whm, Apururu AND Selh-Teus with AAEV "tanking". I put "tanking" in quotes because it doesnt look like she's tanking, so she's just extra cures in a situation thats already cure overkill.
Look at his time though...12 min kill on E.
well what I can say.. I suck dboxin...who cares does it take 5 mins or 12 mins..didnt have to rush anywhere..
Buttplug likes to PM people absolute garbage as well - see above!
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(si)krt
King Ranperre's Tomb
(si)autoinv
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Escha Beads
80 85 90
50 50 75
(si)UNM
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TVR
(si)Merit Points
WIN
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Telos
kei
Fu
T1
T2
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Sarameya
Odin
Utu
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Shulmanu
(si)Concord
win
(si)Mweya
v0
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Back before gear creep, it was RUN RUN RUN BRD COR GEO and just Battuta blast through Souleater + Hundred Fists. SMN burn was also a thing. Should be easy peasy this time around
Bozzetto Breadwinner:
Possesses Guard and Counter
Summons 1-4 Bozzetto Urchins throughout the fight.
Bozzetto Urchins roam the arena invisible, any Warble move summons them to appear and fight.
Urchins may be slept with Lullaby, but wake up every time the Breadwinner uses a Warble move.
Urchins will use Hundred Fists and Souleater.
Urchins are strong, but have low HP.
A good couple of weapon skills or a skillchain should be enough to take one out.
If silenced, the Breadwinner's range on any Warble will be reduced, thus calling in less, if any Urchins at all.
A WHM or GEO with magic accuracy food/equipment is suggested for landing silence.
Bozzetto Urchins may be slept, but will wake up every time any Warble is used by the Bozzetto Breadwinner.
Uses the following moves:
Two-Hour ability Hundred Fists: Used once at 50% health. Lasts 45 seconds.
Gale Spikes: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.
Thrashing Assault: Physical Damage 4-hit damage and Defense Down. Absorbed by 4 shadows.
Drill Claw: Physical Damage Damage, Max HP Down (-75%), and Max TP Down.
Fire Meeble Warble: AoE Element: Fire Magical Damage Damage, Plague (-50 MP and -300 TP/tic), and Burn (-50 HP/tic).
Stone Meeble Warble: AoE Element: Earth Magical Damage Damage, Petrification, and Rasp (-50 HP/tic).
Thunder Meeble Warble: AoE Element: Thunder Magical Damage, Stunning them and inflicting Shock (-50 HP/tic).
Water Meeble Warble: AoE Element: Water Magical Damage Damage, poison, and Drown (-50 HP/tic).
Any Barspell of the corresponding element will negate the damage and status effects of the Warbles.
Bozetto Housemaker
At some point in the battle, Bozetto Housemaker will run out from it's corner/edge, TP move the party, and run back (usually well below 50% on Bozzetto Breadwinner)
Uses Earthshaker, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans).
Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).
Bozzetto Housemaker will always target whoever has the most "hate" from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.