I'm interested in how much HP is restored when a jump is performed. Also, I'm going to guess than WS Mind+10% somehow relates to healing the pet. Thoughts?
Either MND is somehow used somewhere else in the DRG kit and we are completely overlooking something that the weapon is trying to get us to do as a niche fun weapon, or it was specifically chosen for balance reasons to not effectively boost WSs to like 90% str mod or from 10%dex with utu to 20% total.
Even then, i feel like it would be more visually appealing with PDL or drg job trait WSD or something. If it was for balance, the MND option just looks so off and weird that it would throw people off, especially with having to compete with other options.
MND+10% becomes a mod... Think how UTU grip has DEX+10%
The hell were they thinking honestly. The Lance gets MND, but the sword has STR lol..
The Triple Attack lance looks solid if you don't have Trishula
Fire = STR, Water = MND. That's how it's always been. Many of these weapons, like Flametongue and Yagyu, are references to older Final Fantasy weapons. The "Hebo" here is referring to the god of the Yellow River (Huang He). Will it be worth it? It *is* a 269 skill weapon and they probably have more planned with these. Who knows.
MND+10% becomes a mod... Think how UTU grip has DEX+10%
The hell were they thinking honestly. The Lance gets MND, but the sword has STR lol..
The Triple Attack lance looks solid if you don't have Trishula
Fire = STR, Water = MND. That's how it's always been. Many of these weapons, like Flametongue and Yagyu, are references to older Final Fantasy weapons. The "Hebo" here is referring to the god of the Yellow River (Huang He). Will it be worth it? It *is* a 269 skill weapon and they probably have more planned with these. Who knows.
the dark blade is from a newer final fantasy, i was curious where i saw it, i was so confused i thought it would have been crono trigger but it was ff12 which i played last year on ps4.
Either MND is somehow used somewhere else in the DRG kit and we are completely overlooking something that the weapon is trying to get us to do as a niche fun weapon, or it was specifically chosen for balance reasons to not effectively boost WSs to like 90% str mod or from 10%dex with utu to 20% total.
Even then, i feel like it would be more visually appealing with PDL or drg job trait WSD or something. If it was for balance, the MND option just looks so off and weird that it would throw people off, especially with having to compete with other options.
MND+10% becomes a mod... Think how UTU grip has DEX+10%
The hell were they thinking honestly. The Lance gets MND, but the sword has STR lol..
The Triple Attack lance looks solid if you don't have Trishula
Fire = STR, Water = MND. That's how it's always been. Many of these weapons, like Flametongue and Yagyu, are references to older Final Fantasy weapons. The "Hebo" here is referring to the god of the Yellow River (Huang He). Will it be worth it? It *is* a 269 skill weapon and they probably have more planned with these. Who knows.
the dark blade is from a newer final fantasy, i was curious where i saw it, i was so confused i thought it would have been crono trigger but it was ff12 which i played last year on ps4.
The link you quoted lists Final Fantasy Tactics, which came out in 1997. Yagyu Darkblaade (Darkness as it is called in NA release) is a recurring theme in FF games, it's not new.
The link you quoted lists Final Fantasy Tactics, which came out in 1997. Yagyu Darkblaade (Darkness as it is called in NA release) is a recurring theme in FF games, it's not new.
Your not wrong, and I completely with you on this.
BUUUUUUUUT
FFXII was the first time it was used as an actual weapon and not a tossable item.
The link you quoted lists Final Fantasy Tactics, which came out in 1997. Yagyu Darkblaade (Darkness as it is called in NA release) is a recurring theme in FF games, it's not new.
Your not wrong, and I completely with you on this.
BUUUUUUUUT
FFXII was the first time it was used as an actual weapon and not a tossable item.
It's literally part of the plot in FFIII, your characters need to weird dark blades for one of the dungeons.
The link you quoted lists Final Fantasy Tactics, which came out in 1997. Yagyu Darkblaade (Darkness as it is called in NA release) is a recurring theme in FF games, it's not new.
Your not wrong, and I completely with you on this.
BUUUUUUUUT
FFXII was the first time it was used as an actual weapon and not a tossable item.
It's literally part of the plot in FFIII, your characters need to weird dark blades for one of the dungeons.
Thank god you shed light on the off-topic part of this almost 3 year old post.
I'm interested in how much HP is restored when a jump is performed. Also, I'm going to guess than WS Mind+10% somehow relates to healing the pet. Thoughts?