Rdm, monk and even war are far more played jobs now, all have hit their fotm phases to boost their numbers since the last time this was in.
On top of that DT sets are baked into DD gear, most people don't even seem to get max dps gear anymore they just get the hybrid set(malig and sakpata) and call it a day. Also hate resets are a non issue doing it the en thunder/melee only way.
Should be way easier for shouts to make proper setups. Pugs will be Pugs tho. And its still an annoyingly forced long encounter relative to other months.
Tank/DD/RDM/BRD/GEO/X (healer or DD if the rdm is healing)
Honestly imagine Tank+RDM+BRD+ is all you really need, adding more than that is just to make things safer/faster. Emp am3 DDs aren't required they just speed things up.
- Buff up, RDM or SCH accession enthunder
Pull mobs to corner, sleep them, start on manta. Kill mobs on top of the boss.
4x debuff + silence on boss then engage mob, Only WS on manta and only during mighty strikes. Auto attack only on everything else.
Every time you pull a new mob wait for the boss to bubble armor and repeat the 4x debuff + silence before engaging, Keep new mobs dispelled clean
Mobs respawn after a period of time, usually by the time you are killing the second monk mob, the manta respawns, so don't keep pulling mobs, just wait for respawns.
When it comes time to resleep the mobs at the starting corner, the rdm or sch can petrify them to wake them and keep them CC so the brd can re-lullaby without them moving.
Repeat all of above until boss dies.
Honestly wouldn't be suprised if with current gear some BIS meta setups can kill two mobs within one silence/bubble armor recast speeding this up from the last time. But bad groups can take as long as they want as long as they stick to the points above.