|
July 2018 Version Update
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2018-07-05 04:50:58
whoa
Barfawc said: Song effects: Damage taken -3%
Boy if this is cumulative
Also these weapons look like a similar upgrade system to relic weapons. Dynamis only bonuses then everywhere bonuses It clearly is cumulative, check the COR dagger.
Point is, does it apply only for the BRD or does it apply to everybody that receive the song, as long as the dagger was equipped midcast while the bard was doing his songs?
Big difference. If it's just for the BRD himself honestly it's a nice toy but that's it, especially if it doesn't break DT1 cap.
If it applies to everybody on the other hand... incoming 5th necessary Legendary Weapon for BRD lol
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2018-07-05 04:52:18
Bard got DPS neck. Loving it! Loving it myself, but good luck getting an HQ2 on a 110+ recipe.
Gonna be incredibly rare, like what, 800m gil? Lmao
[+]
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2018-07-05 04:57:17
SCH initially made me excited. Then I remembered I already have Gada/Ammurapi for 17% duration You meant 16? Or does Gada cap at 7% and I didn't know? It's reported as 5% off-stone adn 6% with Fern.
Lower delay might mean TP reduction, depending on your magic/ja haste and martial arts stuff (if you use the earrings for instance etc).
Not sure these crafted weapons fall into the category, someone would need to do the math. Just warning it could be a possibility.
Godhand isn't the best DPS H2H weapon for MNK and PUP anyway, afaik, wasn't Verethragna the winner in most situations?
I seem to recall that.
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2018-07-05 04:58:49
In regards BRD and COR, I'm guessing the DT affect only applies to you if you have the weapon equipped. They seem like idle pieces to me.
I'm shocked people think the songs and rolls are going to confer the bonus. It's clearly for the wearer Given the potency of the other weapons I'm leaning to believe it's gonna be a wearer-only bonus as well.
But who knows! Needs to be tested.
Serveur: Asura
Game: FFXI
Posts: 159
By Asura.Warusha 2018-07-05 05:14:08
Didn't see this posted. Tzee Xicu Blade is from Total Hallmarks 1200.
By Ruaumoko 2018-07-05 05:16:20
YouTube Video Placeholder
Volume 1 VD won in 5:00 (including time spent buffing).
Fight is against six Yagudo: SMN (MB), BLM, BRD, SAM, NIN, MNK.
All must be defeated to win the battle.
Most, if not all are vulnerable to Nitro Lullaby and they are either very brittle or take increased damage from piercing weapons and/or skillchains.
Kill order was BLM > BRD > SAM > MNK > NIN > Garuda > SMN.
SMN gets Garuda's Favor which gives her insane evasion to the extent she's practically unhittable, defeating Garuda removes the evasion bonus effect. SMN can resummon Garuda which restores the evasion bonus, you need to defeat Garuda to beat the Summoner.
Leviathan.Katriina
Serveur: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2018-07-05 05:17:25
I didn't consider that about the Dragoon's neck.
I'd be very interested to see whether that's the case or not.
Just checked wiki and "if" indeed it becomes level 6 then:
24% Attack Bonus
24% Defense Bonus
12% Job Ability Haste
18% Double Attack
Crossing fingers..
Serveur: Asura
Game: FFXI
Posts: 31
By Asura.Kyaaadaaa 2018-07-05 05:17:50
In regards to Ambuscade:
VD is 6 monsters, a BLM, a BRD, a MNK, a NIN, a SAM and a SMN (boss). The kill order for the mobs is the same as I listed them.
If you melee the SMN while his Garuda avatar is out, he will have a 500+ damage spikes effect on him. The adds have a pathetic amount of HP, and a melee strat clears them out fairly swiftly. The boss is a bit tedious, as when he resummons his avatar (it looked like 75%, 50% and 25%, but I could be wrong) it uses Garuda 1 hour. Otherwise, simple fight; use BRD to lullaby at start, tank to hold boss and his avatar, DD to bash face. I didn't see NIN use Mijin, but I believe that was because we blew through it with WS/SC.
EDIT: added what worked for us.
[+]
Serveur: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2018-07-05 05:48:21
The only two things to watch out for on this fight are the avatar favor from Garuda and the BRD buffing the party. So I'd kill BRD first and make sure your BRD sleeps the SMN asap.
By geigei 2018-07-05 05:56:41
[+]
Leviathan.Katriina
Serveur: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2018-07-05 06:08:14
Also make sure to Dispel Parry/Howl from them all especially SAM MNK
RNG Setup works perfect on them as well.
Also MB.
*Needs confirmation if they take 25-30% extra DMG from piercing.
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2018-07-05 06:41:05
That's the point. All this gear is meant as stepping stone/alternative for non-REMA players according to SE.
I agree in theory, but only to a point. The more gear that SE makes that is comparable to REMA is just a continuation of undermining the work that is put into REMA. It is, in the very purest sense, devaluation of work. REMA holders didn't make REMA because they were the best things in the game, we made them because they were best in the game BY A LONG SHOT. The shorter the gap gets between REMA and other weapons, the more foolish we look for doing it in the first place. I agree but I doubt this is gonna be a problem for a considerable amount of the population. It's always been like that, people always spent even 200 mils for +1 in a single stat.
It depends on several factors, the main ones I would say are:
1) How popular is the job connected to that item
2) How many other things you can do in game
Point 2 is important too because when there's a lack of content/achievements (wether because you did everything or because there's not much stuff period) you tend to resort to things like that to give yourself "goals", otherwise you just get bored and quit the game.
[+]
Quetzalcoatl.Senaki
Serveur: Quetzalcoatl
Game: FFXI
Posts: 419
By Quetzalcoatl.Senaki 2018-07-05 07:27:15
YouTube Video Placeholder
Volume 1 VD won in 5:00 (including time spent buffing).
Fight is against six Yagudo: SMN (MB), BLM, BRD, SAM, NIN, MNK.
All must be defeated to win the battle.
Most, if not all are vulnerable to Nitro Lullaby and they are either very brittle or take increased damage from piercing weapons and/or skillchains.
Kill order was BLM > BRD > SAM > MNK > NIN > Garuda > SMN.
SMN gets Garuda's Favor which gives her insane evasion to the extent she's practically unhittable, defeating Garuda removes the evasion bonus effect. SMN can resummon Garuda which restores the evasion bonus, you need to defeat Garuda to beat the Summoner.
Out of curiosity, which armors were you using as your DD set on Run? Or were you using a hybrid set?
Quetzalcoatl.Senaki
Serveur: Quetzalcoatl
Game: FFXI
Posts: 419
By Quetzalcoatl.Senaki 2018-07-05 07:29:00
Leviathan.Katriina said: »I didn't consider that about the Dragoon's neck.
I'd be very interested to see whether that's the case or not.
Just checked wiki and "if" indeed it becomes level 6 then:
24% Attack Bonus
24% Defense Bonus
12% Job Ability Haste
18% Double Attack
Crossing fingers..
If it does stack like that, then it is hands down the best neck for Drg in the game. I guess we won't know until someone gets it though.
By fonewear 2018-07-05 07:32:35
Oh my god, just saw this.
Quote: Altana's Repast +2
A dish popular with the Allied Forces of Altana.
STR+20 DEX+20 VIT+20 AGI+20 INT+20 MND+20 CHR+20
Accuracy+90 Attack+90 R. Accuracy+90 R. Attack+90 M. Accuracy+90
"M. Atk. Bonus"+20 "M. Def. Bonus"+5 Evasion+90 DEF+90
M. Evasion+90 "Store TP"+8 Pet: Same effect
That's going to be insanely expensive but it's great.
Congratulations on being 15 mins late posting stuff we already talked about...
Cool story can you summarize all the things I missed in those 15 mins ?
Serveur: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2018-07-05 07:33:12
Quetzalcoatl.Senaki said: »
Out of curiosity, which armors were you using as your DD set on Run? Or were you using a hybrid set?
I don't know if he has the clip handy, but he went for a more DD-oriented approach on our 2nd clear and he got killed in a Fusion SC from the boss, so he learned to stay in a more defensive set at minimum.
By fonewear 2018-07-05 07:34:03
Overall this update demonstrates that SE still has no idea how their own game works.
Working as intended.
By fonewear 2018-07-05 07:36:37
Also Monk is great again !
Shiva.Flowen
Serveur: Shiva
Game: FFXI
Posts: 526
By Shiva.Flowen 2018-07-05 08:03:18
Quetzalcoatl.Senaki said: »Leviathan.Katriina said: »I didn't consider that about the Dragoon's neck.
I'd be very interested to see whether that's the case or not.
Just checked wiki and "if" indeed it becomes level 6 then:
24% Attack Bonus
24% Defense Bonus
12% Job Ability Haste
18% Double Attack
Crossing fingers..
If it does stack like that, then it is hands down the best neck for Drg in the game. I guess we won't know until someone gets it though.
This would be awesome
Shiva.Flowen
Serveur: Shiva
Game: FFXI
Posts: 526
By Shiva.Flowen 2018-07-05 08:04:47
DMG:302 Delay:437 HP+150 Accuracy+50 Magic Accuracy+50 Great Katana skill +269 Parrying skill +269 Magic Accuracy skill +255 Sekkanoki: TP Bonus +70% based on remaining TP Able to use all great sword weapon skills
The long awaited monk fix redirected to a SAM weapon last minute for "balance" lol
[+]
By Wolfen 2018-07-05 08:26:04
I already saw Sorcerer's stole +2 up in bazaar, guess it doesn't take that long lol
By Nyarlko 2018-07-05 08:33:31
My 2nd pass on Fp40 WITH HELP! :D
All DREAM weapons, and the new necks, are all getting augments come September. XD
By fonewear 2018-07-05 08:38:48
Please look forward to doing Dynamis D over and over and over.
[+]
Serveur: Asura
Game: FFXI
Posts: 159
By Asura.Warusha 2018-07-05 08:41:42
Watch them make the augments useful for one job and not another for Relic Empyrean. Wait then at least they'd be useful...
[+]
By fonewear 2018-07-05 08:45:09
Incoming you need 100,000 points to augment your REMA weapon. Which will take forever.
[+]
Asura.Topace
Serveur: Asura
Game: FFXI
Posts: 771
By Asura.Topace 2018-07-05 08:52:47
So we don't have to be on the job that needs the REMA upgraded? And it doesn't have to be equipped?
Leviathan.Katriina
Serveur: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2018-07-05 08:53:02
Quetzalcoatl.Senaki said: »Leviathan.Katriina said: »I didn't consider that about the Dragoon's neck.
I'd be very interested to see whether that's the case or not.
Just checked wiki and "if" indeed it becomes level 6 then:
24% Attack Bonus
24% Defense Bonus
12% Job Ability Haste
18% Double Attack
Crossing fingers..
If it does stack like that, then it is hands down the best neck for Drg in the game. I guess we won't know until someone gets it though.
This would be awesome
Hmmm!
Quote: * DRG neck: "Wyvern: Lvl. +1" works the same way that it does for SMN/PUP. The actual level doesn't go up, just gets a bunch of stats.
Quote: * All the necks are technically incomplete right now. They will be augmentable (single path, RP style system) with the augments planned to be implemented in September. Once augmented, they are no longer able to be sold on the Auction House.
By Justuas 2018-07-05 08:58:57
Incoming you need 100,000 points to augment your REMA weapon. Which will take forever. Would you want it to be 100k plouton/Boulder/beitetsu instead
Serveur: Odin
Game: FFXI
Posts: 44
By Odin.Phillytool 2018-07-05 09:08:11
I think they closed the gap between idris and non idirs geo with that neck because when they buff REM they are gonna give idris 1-2 more geomancy.
|
|