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Luck of the Draw: A Corsair's Guide *NEW*
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-15 21:48:40
Code sets.engaged.DW.MaxHaste= {
head={ name="Adhemar Bonnet +1", augments={'DEX+12','AGI+12','Accuracy+20',}},
neck="Iskur Gorget",
ear1="Telos Earring",
ear2="Suppanomimi",
body={ name="Adhemar Jacket +1", augments={'DEX+12','AGI+12','Accuracy+20',}},
hands={ name="Adhemar Wrist. +1", augments={'DEX+12','AGI+12','Accuracy+20',}},
ring1="Petrov Ring",
ring2="Epona's Ring",
back=gear.TPMelee,
waist="Windbuffet Belt +1",
legs="Samnuha Tights",
feet=gear.TP_Herc_Feet
}
sets.engaged.DW.Some.MaxHaste= set_combine(sets.engaged.DW.MaxHaste, {neck="Combatant's Torque",ring1="Chirich ring +1",waist="Kentarch Belt +1"})
sets.engaged.DW.Acc.MaxHaste= set_combine(sets.engaged.DW.Some.MaxHaste, {head="Malignance Chapeau",neck="Combatant's Torque",left_ring={name="Chirich ring +1",bag="Wardrobe 2"},
right_ring={name="Chirich ring +1",bag="Wardrobe 4"},legs="Malignance Tights",waist="Kentarch Belt +1",feet="Malignance Boots",legs="Malignance Tights",})
sets.engaged.DW.FullAcc.MaxHaste = set_combine(sets.engaged.DW.Acc.MaxHaste, {head="Malignance Chapeau", legs="Malignance Tights",left_ring={name="Chirich ring +1",bag="Wardrobe 2"},
right_ring="Cacoethic Ring +1",waist="Kentarch Belt +1",feet="Malignance Boots",ear1="Mache Earring +1",hands="Gazu Bracelet +1"}) These are my different sets, I often use Some/Acc depending on Mob.
What you need for gear will really depend on Buffs/debuffs.
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Asura.Lavid
Serveur: Asura
Game: FFXI
Posts: 4
By Asura.Lavid 2022-02-15 22:49:46
returning after like a year and finally onto updating my cor. From the few pages I've read, can i assume things are pretty much status quo as the front page shows?(outside of high ranked Nyame etc)
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By Autherius 2022-02-17 14:06:33
Do you have something in your lua that reads the the attack? or is this a hybrid mode you set know your own buffs?
What's a BiS or near-BiS Savage Blade set looking like these days? Been using this: Code sets.precast.WS['Savage Blade'] = { head="Nyame Helm",
body="Nyame Mail",
hands="Nyame Gauntlets",
legs="Nyame Flanchard",
feet="Nyame Sollerets",
neck="Comm. Charm +2",
waist={ name="Sailfi Belt +1", augments={'Path: A',}},
ear1="Moonshade Earring",
ear2="Ishvara Earring",
left_ring="Metamor. Ring +1",
right_ring="Epaminondas's Ring",
back=gear.SBWS}
sets.precast.WS['Savage Blade'].AttackCap = set_combine(sets.precast.WS['Savage Blade'], {body="Ikenga's Vest",right_ring="Metamor. Ring +1",left_ring="Epaminondas's Ring"})
gear.SBWS = { name="Camulus's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','Weapon skill damage +10%','Phys. dmg. taken-10%',}} Nyame and Ikenga's R25
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-17 14:14:38
Do you have something in your lua that reads the the attack? or is this a hybrid mode you set know your own buffs? If you are asking me, no, I toggle to it when/if capped.
Serveur: Siren
Game: FFXI
Posts: 1
By Siren.Rensokuken 2022-02-22 11:24:24
Would anyone be able to share their Lua with me, please? Haven't been able to find a good one that's recent.
Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2022-02-24 13:01:04
Looking to maximize my Earth Shots on Ongo v20. Anyone have any exemplars they can share for what's worked for them?
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-24 13:11:34
Looking to maximize my Earth Shots on Ongo v20. Anyone have any exemplars they can share for what's worked for them? For Damage I assume? In the past I only ever find QD to be decent with threnody up which is Earth normally wind.
Code sets.precast.CorsairShot.Damage = {ammo=gear.QDbullet, head=gear.MABHead,
body="Lanun Frac +3",
hands={ name="Carmine Fin. Ga. +1", augments={'Rng.Atk.+20','"Mag.Atk.Bns."+12','"Store TP"+6',}},
legs=gear.LeadenLegs,
feet={ name="Lanun Bottes +3", augments={'Enhances "Wild Card" effect',}},
neck={ name="Comm. Charm +2", augments={'Path: A',}},
waist="Skrymir Cord +1",
ear1="Friomisi Earring",
ear2="Crematio Earring",
left_ring="Fenrir Ring +1",
right_ring="Dingir Ring",
back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Magic Damage +10','"Mag.Atk.Bns."+10','Phys. dmg. taken-10%',}}
}
sets.weapons.QuickDraw = {main="Tauret",sub="Nusku Shield",range="Death Penalty"}
gear.LeadenLegs = { name="Herculean Trousers", augments={'Mag. Acc.+14','"Mag.Atk.Bns."+26','Mag. Acc.+10 "Mag.Atk.Bns."+10',}}
gear.MABHead={ name="Herculean Helm", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','"Mag.Atk.Bns."+15',}}
gear.QDbullet = "Hauksbok Bullet"
Thinking about it now a set with more MACC may be better.
Edit: Was seeing around ~ 6-7 9-10k
Also want to use Empy feet for damage + to nukes
If the goal is TP Code sets.precast.CorsairShot = { ammo=gear.QDbullet, head="Malignance Chapeau",
neck="Iskur Gorget",
ear1="Dedition Earring",
ear2="Telos Earring",
body="Malignance Tabard",
hands="Malignance Gloves",
left_ring={name="Chirich ring +1",bag="Wardrobe 2"},
right_ring={name="Chirich ring +1",bag="Wardrobe 4"},
back=gear.QDMACC,
waist="Tellen belt",
legs="Malignance Tights",
feet="Malignance Boots"
}
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Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2022-02-24 14:25:31
Looking to maximize my Earth Shots on Ongo v20. Anyone have any exemplars they can share for what's worked for them? For Damage I assume? In the past I only ever find QD to be decent with threnody up which is normally wind.
Code sets.precast.CorsairShot.Damage = {ammo=gear.QDbullet, head=gear.MABHead,
body="Lanun Frac +3",
hands={ name="Carmine Fin. Ga. +1", augments={'Rng.Atk.+20','"Mag.Atk.Bns."+12','"Store TP"+6',}},
legs=gear.LeadenLegs,
feet={ name="Lanun Bottes +3", augments={'Enhances "Wild Card" effect',}},
neck={ name="Comm. Charm +2", augments={'Path: A',}},
waist="Skrymir Cord +1",
ear1="Friomisi Earring",
ear2="Crematio Earring",
left_ring="Fenrir Ring +1",
right_ring="Dingir Ring",
back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Magic Damage +10','"Mag.Atk.Bns."+10','Phys. dmg. taken-10%',}}
}
sets.weapons.QuickDraw = {main="Tauret",sub="Nusku Shield",range="Death Penalty"}
gear.LeadenLegs = { name="Herculean Trousers", augments={'Mag. Acc.+14','"Mag.Atk.Bns."+26','Mag. Acc.+10 "Mag.Atk.Bns."+10',}}
gear.MABHead={ name="Herculean Helm", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','"Mag.Atk.Bns."+15',}}
gear.QDbullet = "Hauksbok Bullet"
Thinking about it now a set with more MACC may be better.
Edit: Was seeing around ~6-7k
Nyame head and legs are a small MAB drop for a sizable MACC gain. While shots will be less damage they will do more consistent numbers.
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Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-24 14:35:37
Nyame head and legs are a small MAB drop for a sizable MACC gain Ikenga's Hat assuming it is ranked up would be even better.
By SimonSes 2022-02-24 15:16:08
threnody up which is normally wind.
Wait what? Wind threnody at Ongo ?!
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-24 15:23:41
Wait what? Wind threnody at Ongo ?! My bad thinking of the tree, yes should be using earth
Edit: Which changes somethings so I made edit to first reply I did.
Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2022-02-24 15:59:06
Nyame head and legs are a small MAB drop for a sizable MACC gain Ikenga's Hat assuming it is ranked up would be even better.
This is true, macc+10, mab+10 and agi+6 over nyame.
Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2022-02-24 18:42:42
Wait what? Wind threnody at Ongo ?! My bad thinking of the tree, yes should be using earth
Edit: Which changes somethings so I made edit to first reply I did. How much do you hit Mboze for with Wind Shot? I haven't even tried.
Serveur: Asura
Game: FFXI
Posts: 266
By Asura.Aburaage 2022-02-24 19:28:04
For ongo you should be using empy feet for earth shot, it's a small sacrifice that helps blm dmg
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Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-02-24 19:30:34
How much do you hit Mboze for with Wind Shot? I haven't even tried. 5-6k
Serveur: Asura
Game: FFXI
Posts: 116
By Asura.Neviskio 2022-03-09 20:09:33
Was wondering, is arislan going to update the main guide for nyame/ody? It is super great to have the tiering as a totally new cor as I'm struggling still figuring out at what breakpoints to use nyame and well, also if there's any difference in TP sets even (which I don't think so?).
I've been meaning to learn how to *** gear on my own and on some jobs I'm making some progress but I've played cor only for a weak with gear shared from my other jobs so it would really help if the guide also has ody gear for dumb *** like me :P
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-03-09 21:24:00
Arisian has asked a few times for someone else to take it over so, I don't think any plans for him to update it.
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Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2022-03-10 04:16:34
Was wondering, is arislan going to update the main guide for nyame/ody? It is super great to have the tiering as a totally new cor as I'm struggling still figuring out at what breakpoints to use nyame and well, also if there's any difference in TP sets even (which I don't think so?).
I've been meaning to learn how to *** gear on my own and on some jobs I'm making some progress but I've played cor only for a weak with gear shared from my other jobs so it would really help if the guide also has ody gear for dumb *** like me :P
Basically Nyame augmented 5/5 for savage blade apart from augmented Ikenga body when attack capped.
For Leaden if you have Nyame legs and hands augmented use those the rest shouldnt have changed from the set listed.
Last stand Ikenga body, head and legs if attack capped iirc.
By Typongtive 2022-03-10 07:31:43
So glad we have these forums. Otherwise I would be even more confused on all this stuff lol
Serveur: Asura
Game: FFXI
Posts: 111
By Asura.Buffyslyph 2022-03-20 23:06:54
Is the Republican Medal from VR missions > COR JSE +2 fully augmented?
By DaneBlood 2022-03-20 23:49:07
just for confirmation.
Rapids hot and snap shot. only needs to be worn in precast phase.
Does nothing in midcast phase?
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1090
By Asura.Bippin 2022-03-21 00:23:01
Is the Republican Medal from VR missions > COR JSE +2 fully augmented? For doing what?
Rapids hot and snap shot. only needs to be worn in precast phase. Yes
Asura.Topace
Serveur: Asura
Game: FFXI
Posts: 771
By Asura.Topace 2022-03-21 00:48:22
I’m assuming for SB
By Afania 2022-03-21 02:08:35
Is the Republican Medal from VR missions > COR JSE +2 fully augmented?
It's 30 attack v.s 5 STR.
For SB if attack is uncapped then yes. If attack is capped then no.
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Bismarck.Drakelth
Serveur: Bismarck
Game: FFXI
Posts: 743
By Bismarck.Drakelth 2022-03-21 12:29:59
just for confirmation.
Rapids hot and snap shot. only needs to be worn in precast phase.
Does nothing in midcast phase?
Yes dane
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By Afania 2022-04-02 06:51:30
Since capping DT is so easy with Nyame now, what is everyone's opinion on the remaining slot in a DT set when survivability is prioritized slightly over damage?
I'm thinking something like this:
High MDEF(if NM has strong magical attack)
ItemSet 384186
Back has PDT-10%, Max rank Odnowa earring.
41 DT-, 10 PDT-, MDEF in every other slots.
Change belt to Sailfi Belt +1 if engaged to cap haste. Back can have DW+10 too if SJ is available.
High HP(to avoid 1 shot or for weakened/curse)
ItemSet 384185
Max rank on neck.
Should have about 3.1-3.2k HP with capped PDT-.
Again change belt to Sailfi Belt +1 if engaged to cap haste. Only Swap out Odnowa earring to moonshade for WS to avoid too much HP yoyo.
That extra slot can be another HP ring or epona if engaged.
Counter
ItemSet 384187
Counter +10 on neck/back. Ear 1 2 and ring 2 can be HP or DD gears. Back has DW+10 if dual wielding.
If not /NIN and face tanking a mob maybe +20% counter after capping PDT isn't a bad idea?
What is everyone else's opinion? :D
Serveur: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2022-04-02 07:15:11
I never risk 5/5 nyame for an idle or DT set these days. Yes, the stats are fantastic for that purpose, but on many jobs, its impossible to have high-caliber preshot/midshot/precast/midcast/engaged sets that after their use don't result in leaving you in yellow HP when returning that full Nyame, and HP aggro isn't worth that to me.
Plus, engaged DT sets using malignance are a LOT more effective in keeping you safe while also providing STP. Unless you're planning on 5/5 path A, which I'd have to question why?
By Afania 2022-04-02 07:25:59
Leviathan.Celebrindal said: »Plus, engaged DT sets using malignance are a LOT more effective in keeping you safe while also providing STP.
when survivability is prioritized slightly over damage?
Malig is a hybrid DD set to me, because it has less HP and def than Nyame. It also has less DT which means less "free slot" available after DT capped.
I'm trying to build several different DT sets for different situations, not just hybrid DD.
Leviathan.Celebrindal said: »Unless you're planning on 5/5 path A, which I'd have to question why?
Just FYI, Nyame B also has TP friendly stats like DA+. It's not a bad choice even as hybrid.
Serveur: Odin
Game: FFXI
Posts: 16
By Odin.Daemonak 2022-04-02 07:30:02
I personally use the Nyame HP set you listed, except I use Sailfi in waist and Eihwaz Ring instead of Defending Ring. You are already hitting 54 PDT 48 MDT and 44 BDT without Defending Ring (which feels good enough for most everything, but I see the merit to using Defending if you expect crazy breath damage for some reason).
I'm not sure if there's much merit to the MDEF set, usually a combination of MDEF/MEVA and absorption/cancellation fits the bill. Does ~20 extra MDEF outweigh 25 extra MEVA, 5% chance to absorb, and 12% chance to cancel severe damage on average versus current content which could potentially one-shot you with magic damage? I say this considering D-ring, MEVA cape, Warder's Charm, Archon Ring, and Sailfi Belt mixed in with your current set, which lets you cap MDT without Shell as well.
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