Recommendations please:
I currently have very good merlinic augments or 3/5 Amalric+1 to play with on sch.
Amalric hands +1 (D)
Amalric legs +1 (A)
Amalric feet +1 (A)
Merlinic head is +15INT +34MACC +25MAB +10MBD
Merlinic Jubbah is +15INT +32MACC +25MAB
Merlinic legs are +12INT +28MACC +34MAB +10MBD
Lugh's cape is 30INT 10MAB 20MACC 20MAD
Playing around with the numbers I come up with the below sets. This is for t4+ content.
ItemSet 356009
INT = +347
MBD = +40
MACC = +230
MAB = + 328
elemental = +38 skill
ItemSet 356005
INT = +354
MBD = +30
MACC = +217
MAB = + 383
elemental = +14 skill
ItemSet 356004
INT = +373
MBD = +40
MACC = +245
MAB = +352
elemental = +14 skill
I don't think the amal legs are worth losing the 19INT/28MACC to gain 31MAB?
My goal is to figure out how to fit in Amalric HQ legs over merlinic with current augs. It's going to require 10MBD on body slot, which I only get with AF3 atm. I guess a merlinic body with +15INT +30~ MAB/MAC and +10 MBD is on the list.... ouch
Thoughts please?