Apologies for my last post, I know it wasn't totally on topic. However, it is therapeutic for me to vent about some of the things that were likely pushed through by corporate over the developers. With that said, I have a few more points I'd like to add to my previous post.
6) Mog Bonanza was one of the first instances of SquareEnix introducing what is a form of gambling. There have been enticing prizes for many years, yet many of them were things you could obtain with enough work. Recently, they added brand new
exclusive equipment that can only be obtained by getting lucky. This includes stats that allow unique weaponskills, Utsusemi shadows given to a party, major boosts to job abilities, a shield that enhances buff and skillchain duration, and more. If you want to get your hands on some of these game changing pieces of equipment... your best bet is to buy all the characters you can and hope for the best. The chances are you won't win, but at least SE will get more money.
7) While this isn't an issue for most players, the Gobbie box is another underlying machine that triggers addicts to get more rolls with the dice. Whether it be with the daily tally, special goobiedial, anniversary, or #Fo keys, each of them allow you to walk up to a Goblin and watch its animation spring to life as you anticipate that big shiny reward. 9999 times out of 10,000 you'll get trash. But you could get something amazing, and this encourages those who have issues with gambling to buy more characters so they can satisfy this urge on a daily basis.
8) This isn't a gambling thing, as much as it is a guilt trip mechanic. When SquareEnix introduced login points, players thought yeah... that's cool, we get free stuff. Awesome. But then SE introduced exclusive rewards that you couldn't get anywhere else unless you login to claim them. Take the Ixion mount for example. I'll probably miss this because I'm not on the game, and that doesn't make me want to cry, or throw a tantrum, but boy would I love to have that. It makes me feel bad that I won't be online to try that out. And that's where they get you. I might get this mount eventually, when I return, but they don't exactly tell you when they will make these available again until the month before. For all I know I won't get this mount until the Summer, so if I seriously need that Ixion mount in my life, I have to keep subscribed.
They do this because SE won't introduce a cosmetic shop for FFXI like they do FFXIV, where they charge players insane amounts ($42) to ride on a
whale. Why? Because FFXI graphics suck, and they don't have the tools to make truly original models without spending months of time working on them. Nobody is paying through the nose to be able to ride on a blocky, uniquely coloured Bismarck. Well... someone might? But they are less likely compared to the shiny awesome modern graphics in FFXIV. It's easier to heavily encourage logging in for those precious points. If a player doesn't log in, they don't feel bad that they didn't give the developers an extra stat to show off to management. No, they feel bad because they lost out on their free points. Even more so if you really want that Defending Ring that never drops. And that's another thing... if you buy a lot of characters you get more rolls at Behemoth. Gah.
TLDR version for those who hate reading: FFXI is a gambling machine in disguise. Exemplar points keep RMT interested. Overpriced merch. AMAN Trove shiny shiny rainbow chest addict trigger. All proceeds go elsewhere, like $13,800 collectibles. Be flexible for content by doubling your sub. Buy lots of characters for shiny exclusive Bonanza gear. Talk to a Goblin with a box every day across 40 characters for guaranteed high rewards. Log in every day or you'll be sorry that you lost your points, cool mounts, and whatever else. FFXI in 2022 is one giant Gold Saucer without the fun motorbike, snowboarding and rollercoaster games.
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