Ahh, ye olde Kparser library. You serve me well.
99PLD
623 parry skill
Blanched Mandragora(lvl 100)
Code
Melee Damage Taken
Player Melee Dmg Melee % Hit/Miss M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
Martel 0 0.00 % 4314/385 0/0 0.00 223 0/0 0.00 5.17 %
Passive Defenses
Player Evasion Evasion % Parry Parry % Counter Counter % Intimidate Intimidate %
Martel 386 6.28 % 1443 25.05 % 0 0.00 % 0 0.00 %
I don't think I was /RUN for this, but honestly I can't even recall why I did this parse. It's dated 2014-05-18. <,<
I also recall doing a similar test right after ilvl parry skill was added to weapons, on the mandies in the boyhada tree. The lvl 72~ ones, and also getting 25%. But I can't seem to find that parse. I know for damn sure I wasn't /RUN for that though.
I did find a couple other tests though. None of these state the subjob either, but I would think I'd have noted it if I was using /RUN.
PLD 99
623 Parrying again for this and the next.
iirc, this test was done maybe a month?, after ilvl skill was added.
Dated 2013-08-05
Mourning Crawler lvl 105
Code
Melee Damage Taken
Player Melee Dmg Melee % Hit/Miss M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
Martel 35459 90.01 % 1273/442 13/94 26.96 36 46/69 58.61 2.83 %
Passive Defenses
Player Evasion Evasion % Parry Parry % Counter Counter % Intimidate Intimidate %
Martel 442 20.59 % 420 24.63 % 0 0.00 % 0 0.00 %
Highwing chapuli lvl 107~109
dated 2013-07-27
Code
Melee Damage Taken
Player Melee Dmg Melee % Hit/Miss M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit%
Martel 4328 98.84 % 1013/82 0/79 2.93 46 10/140 32.39 4.54 %
Passive Defenses
Player Evasion Evasion % Parry Parry % Counter Counter % Intimidate Intimidate %
Martel 83 5.72 % 354 25.88 % 0 0.00 % 0 0.00 %
I'm a bit surprised at the highwing results. I'd have though parry rate would have started to drop by then.... I'm beginning to wonder at what mob level it will actually start to drop... Might have to revise my statement about it being floored all the time, after some more tests anyway. Since it hasn't changed at all from level 100 to level 109, I'm not getting any idea as to how much it will drop per level once it starts to. Maybe by 120 it'll be floored? I dunno. But it's certainly a bit different than the impression I had. Ilvl parrying apparently counts for something, at least on this lower level stuff.
You could take this as a fair indication of the cap being 25%, but I'd still like a test on much lower level mobs(my memory does not count as a reliable resource, lol) and a test with significantly higher parrying skill. The second is because I recall cases with shield testing where despite the mobs being some 30 odd levels lower than me, adding additional shield skill was still able to increase the block rate. Perhaps parry does the same?
In any case, I do consider this sufficient to say that whatever the cap is, it is not 20%.
btw, in his testing, Taim Meich never did state his actual parry skill, he just mentions the difference in skill caps. Perhaps he wasn't using an ilvl weapon? he was skilling up great sword after all, killing the mobs too fast can be an issue.