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Sinister Reign!
Asura.Tamoa
Serveur: Asura
Game: FFXI
Posts: 1341
By Asura.Tamoa 2015-08-09 13:00:42
You can stun them, I stunned the shark 2-3 times in a row with Shock Squall. I'm not sure if stunning it made her resummon the same nm, or if it was just coincidence. Only saw her once in 15+ runs yesterday.
Oh okay. Guessing it still got tp move off though? And we had shark 3 times in a row too btw (no stuns).
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Serveur: Bahamut
Game: FFXI
Posts: 1155
By Bahamut.Soraishin 2015-08-09 13:33:17
I personally get mad when we win against Super Arciela, she doesn't deserve that kind of treatment.
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2015-08-09 13:34:39
Actually, from missions, it would appear she kind of like a bit of rough treatment..
keke.
Serveur: Bahamut
Game: FFXI
Posts: 1155
By Bahamut.Soraishin 2015-08-09 13:44:59
Everytime you dismiss her, she wants to tell you about her favorite desserts, somethin wrong with this woman.
Serveur: Siren
Game: FFXI
Posts: 228
By Siren.Noxzema 2015-08-09 13:45:09
Oh okay. Guessing it still got tp move off though? And we had shark 3 times in a row too btw (no stuns).
Ah, k, that was our first repeat Naakual, so I wasn't sure. Mayhem didn't go off, but they don't stick around to retry, and my BP timer was up long before she summoned again.
Serveur: Bahamut
Game: FFXI
Posts: 1155
By Bahamut.Soraishin 2015-08-09 13:56:19
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2015-08-09 14:04:58
Too far from the action, can't really see much :v
Serveur: Sylph
Game: FFXI
Posts: 54
By Sylph.Namonaki 2015-08-09 22:49:28
Hmmmmmmmmmm.
On Sajj'aka I am having a REALLY hard time with Denounce + Bio/Aspir proc. I think twice I got it spot on and it didn't do anything. :-(
Rosulatia, Charm-ga'd my whole party with Vex/Attunement up except me...twice. The second time it was evaded by me and the WHM. That was very interesting...idk if its a fluke or what. Anyone else encounter this? lol
Ragnarok.Orlind
Serveur: Ragnarok
Game: FFXI
Posts: 303
By Ragnarok.Orlind 2015-08-09 22:58:02
Hmmmmmmmmmm.
On Sajj'aka I am having a REALLY hard time with Denounce + Bio/Aspir proc. I think twice I got it spot on and it didn't do anything. :-(
Rosulatia, Charm-ga'd my whole party with Vex/Attunement up except me...twice. The second time it was evaded by me and the WHM. That was very interesting...idk if its a fluke or what. Anyone else encounter this? lol
Doesn't mages gear normally have more magic evasion attached assuming everyone has 119 gear? Maybe that could explain it assuming you were both mages?
Serveur: Sylph
Game: FFXI
Posts: 54
By Sylph.Namonaki 2015-08-09 23:27:59
Hmmmmmmmmmm.
On Sajj'aka I am having a REALLY hard time with Denounce + Bio/Aspir proc. I think twice I got it spot on and it didn't do anything. :-(
Rosulatia, Charm-ga'd my whole party with Vex/Attunement up except me...twice. The second time it was evaded by me and the WHM. That was very interesting...idk if its a fluke or what. Anyone else encounter this? lol
Doesn't mages gear normally have more magic evasion attached assuming everyone has 119 gear? Maybe that could explain it assuming you were both mages?
The WHM in our party had like 2 pieces that were 119'd (if that), so yeah that is true, but given that, it just seems weird. I think I am just more shocked everyone got Charm'd than the usual 1, maybe 2. IDK! RNG game drives me nuts! :p
Serveur: Sylph
Game: FFXI
Posts: 2623
By Sylph.Jeanpaul 2015-08-10 00:04:07
The window for Denounce is pretty small; you probably won't hit it with anything other than Swipe or Lunge unless you're lucky or on stand-by. I'm curious if Dark Shot works, though I'm sure Leaden Salute does.
Siren.Akson
Serveur: Siren
Game: FFXI
Posts: 2172
By Siren.Akson 2015-08-10 00:27:14
If your not following BG, APARANTLY August's wings can be removed using a darkness skillchain. Testing needs to be donnneeeeee~ I've set off darkness repeatedly and never seen No Quater not go off. Read the thread. Not sure what it was but I can't imagine it was darkness.
Serveur: Bahamut
Game: FFXI
Posts: 1155
By Bahamut.Soraishin 2015-08-10 00:30:40
When I was fighting him earlier, my friend Wintumn was counting down to each No Quarter. Seems it may be timed. Didn't follow it up or count myself so no idea what she was really doing there but she was definitely counting and No Quarter would go off.
When I get back online i'll spam S.R. till I get him again and start counting to see if she was on to something.
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Ragnarok.Orlind
Serveur: Ragnarok
Game: FFXI
Posts: 303
By Ragnarok.Orlind 2015-08-10 01:06:24
Hmmmmmmmmmm.
On Sajj'aka I am having a REALLY hard time with Denounce + Bio/Aspir proc. I think twice I got it spot on and it didn't do anything. :-(
Rosulatia, Charm-ga'd my whole party with Vex/Attunement up except me...twice. The second time it was evaded by me and the WHM. That was very interesting...idk if its a fluke or what. Anyone else encounter this? lol
Doesn't mages gear normally have more magic evasion attached assuming everyone has 119 gear? Maybe that could explain it assuming you were both mages?
The WHM in our party had like 2 pieces that were 119'd (if that), so yeah that is true, but given that, it just seems weird. I think I am just more shocked everyone got Charm'd than the usual 1, maybe 2. IDK! RNG game drives me nuts! :p
I think even ilvl 115 mage gear is on par or slightly higher than 119 gear for DDs when it comes to magic evasion. But yeah that RNG...
Lakshmi.Amymy
Serveur: Lakshmi
Game: FFXI
Posts: 881
By Lakshmi.Amymy 2015-08-10 12:58:42
Would a group of good beast masters win this event?
Quetzalcoatl.Kainstryder
Serveur: Quetzalcoatl
Game: FFXI
Posts: 326
By Quetzalcoatl.Kainstryder 2015-08-10 13:36:46
Would a group of good beast masters win this event?
2-3 well geared and JP fitted BST will have zero issues here using tiger pet. PLD, WHM or RDM or SCH, and a COR, you'll win in about 9-11 minutes. Did a bunch of runs last night with PLD WHM COR BST BST BST and every NM in there was slaughtered. I need to stress though you NEED to be a good BST; having just 119 stuff and a few select pieces isn't good enough. Did a few runs with very subpar BSTs and even using a GEO and COR it took pretty much down to the last second to win.
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Lakshmi.Amymy
Serveur: Lakshmi
Game: FFXI
Posts: 881
By Lakshmi.Amymy 2015-08-10 13:48:44
Quetzalcoatl.Kainstryder said: »Would a group of good beast masters win this event?
2-3 well geared and JP fitted BST will have zero issues here using tiger pet. PLD, WHM or RDM or SCH, and a COR, you'll win in about 9-11 minutes. Did a bunch of runs last night with PLD WHM COR BST BST BST and every NM in there was slaughtered. I need to stress though you NEED to be a good BST; having just 119 stuff and a few select pieces isn't good enough. Did a few runs with very subpar BSTs and even using a GEO and COR it took pretty much down to the last second to win.
Nice thanks
By Boredwithyou 2015-08-10 15:22:30
2 well geared bst can take all 3 nm's don't matter which in 10-13min. We did pld, whm (don't really need a geo/whm can do the job) cor, geo, bst, bst. Nm 1 will go down in 2mins or so, nm2 usually the worst, goes down in 5min, and 3rd nm goes down same as 1st nm aslong as its not, Arciela with tree summon dooming pets, will go down in few mins.
Could also try rngs, did that just swapping bst for rngs, dies just as fast.
Nox, yes you stunned all the sharks tp moves that night. it does only 1 ja/tp move, not verve then mayhem. So ramuh stunning pretty much null and voided that naakul, was rather nice.
Fenrir.Martin
Serveur: Fenrir
Game: FFXI
Posts: 126
By Fenrir.Martin 2015-08-10 15:40:18
anybody noticed a drastic difference today? went with a party that has done before (my first fights) went pld bst bst bst rng whm, bst pets and me on rng were whiffing like crazy on ingrid then rosulatia. took at least 10m on ingrid then 15m on rosultia, due to sheer whiffage. went on lights day first, darksday after with pld bst bst cor rng whm, same thing, hit a little better with cor buffs but still coudln't kill in the 30m limit...anybody else noticed huge buff to nm's? or just days/moon/some other SE BS...?
By Chyula 2015-08-10 16:58:39
toss a geo for eva down noob.
Forum Moderator
Serveur: Sylph
Game: FFXI
Posts: 6115
By Sylph.Shadowlina 2015-08-10 17:23:55
anybody noticed a drastic difference today? went with a party that has done before (my first fights) went pld bst bst bst rng whm, bst pets and me on rng were whiffing like crazy on ingrid then rosulatia. took at least 10m on ingrid then 15m on rosultia, due to sheer whiffage. went on lights day first, darksday after with pld bst bst cor rng whm, same thing, hit a little better with cor buffs but still coudln't kill in the 30m limit...anybody else noticed huge buff to nm's? or just days/moon/some other SE BS...?
I went today, did 8 runs with BST BST GEO COR WHM PLD. Noticed no change and no wiffing. GEO was using frailty and occasional Entrust torpor. not even Debuffing (it was a JP i diddn't expect much from him).
Sylph.Oraen
Serveur: Sylph
Game: FFXI
Posts: 2087
By Sylph.Oraen 2015-08-10 22:56:01
The biggest thing with this event is accuracy. You need good gear and you need some form of buffs. BRD, GEO, COR, whatever you choose, you need it. My group has been running this with PLD, GEO, WHM, COR, BLU, with only the BLU as DD. Only one loss due to August being August, but otherwise it's been smooth sailing. This is 130 content and needs to be approached as such.
Bismarck.Laurelli
Serveur: Bismarck
Game: FFXI
Posts: 889
By Bismarck.Laurelli 2015-08-11 08:19:24
Did SR for the first time last night. 6 runs and won all 6. I found, the hardest part is finding people who finished SoA and feel comfortable doing 130 content.
In 6 runs, I only saw 1 trust drop. I'm a bit of a trust completionist when it comes to trusts, so I'm wondering what it's going to take to get all 4.
Forum Moderator
Serveur: Sylph
Game: FFXI
Posts: 6115
By Sylph.Shadowlina 2015-08-11 08:33:57
Bismarck.Laurelli said: »Did SR for the first time last night. 6 runs and won all 6. I found, the hardest part is finding people who finished SoA and feel comfortable doing 130 content.
In 6 runs, I only saw 1 trust drop. I'm a bit of a trust completionist when it comes to trusts, so I'm wondering what it's going to take to get all 4.
We don't believe teodor drops from this. Infact at the momment we don't believe he drops at all from this. I'm well into 100+ runs of this so.
That being said From my experience, Roselettia is the rarest NM to spawn. (seen her 11 times total). Probably making here rarer. But August is a common pop. But also drops lots of stuff.... soooo...
Bismarck.Laurelli
Serveur: Bismarck
Game: FFXI
Posts: 889
By Bismarck.Laurelli 2015-08-11 08:38:00
So basically I'm going to have to do a lot of SR. I get it, thanks.
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By Ramyrez 2015-08-11 08:41:24
All I know is all the magic accuracy I could muster wasn't landing dark shot on Arciela last night and that makes me really sad.
All the time, money, and work I've sunk into corsair and I can't dispel at-level content.
Yet after the fight, I got offered a few new daggers (a weapon in which corsair has a high skill rating) that were packed with MAB (a stat corsair needs)...and they were, in combination, equipable by nearly every job except corsair.
Guess I'll stick with my ilevel 115 dagger w/ 10 MAB or my (inferior) +90 magic damage sword whilst dragoon and samurai use the m.acc/MAB +25/34 (w/ +5 MAB augment) dagger...
Yet I see more amazing new pet gear added this update...
Bismarck.Laurelli
Serveur: Bismarck
Game: FFXI
Posts: 889
By Bismarck.Laurelli 2015-08-11 08:46:08
All I know is all the magic accuracy I could muster wasn't landing dark shot on Arciela last night and that makes me really sad.
All the time, money, and work I've sunk into corsair and I can't dispel at-level content.
Yet after the fight, I got offered a few new daggers (a weapon in which corsair has a high skill rating) that were packed with MAB (a stat corsair needs)...and they were, in combination, equipable by nearly every job except corsair.
Guess I'll stick with my ilevel 115 dagger w/ 10 MAB or my (inferior) +90 magic damage sword whilst dragoon and samurai use the m.acc/MAB +25/34 (w/ +5 MAB augment) dagger...
Yet I see more amazing new pet gear added this update...
Yeah, they kind of did screw COR on those daggers. I'm sorry for your plight.
Forum Moderator
Serveur: Sylph
Game: FFXI
Posts: 6115
By Sylph.Shadowlina 2015-08-11 08:49:36
All I know is all the magic accuracy I could muster wasn't landing dark shot on Arciela last night and that makes me really sad.
I mean i can land silence on WHM on this content, with mild difficulty. Just get a GEO to Indi-focus on you. you should be good.
Cerberus.Avalon
Serveur: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2015-08-11 08:51:23
All I know is all the magic accuracy I could muster wasn't landing dark shot on Arciela last night and that makes me really sad.
I mean i can land silence on WHM on this content, with mild difficulty. Just get a GEO to Indi-focus on you. you should be good.
GEO makes everything better.
~ WARNING! ADOULIN SPOILERS AHEAD! SCRAM IF YOU CAN'T DEAL WITH THAT! ~
I can't begin to describe how much I love this new event. The ease of getting into it, the challenge and chaos of the fights themselves, and the very satisfying reward system make this, to date, probably the best event they've ever made. Anyway...
SINISTER REIGN!
Prerequisites:
You can participate if you've beaten all Seekers of Adoulin Missions and viewed the final cutscenes. Again, this means there are spoilers if you haven't progressed in the missions.
Getting Started:
You need 3-6 people in your party to enter. Trusts cannot be used. In Ra'Kaznar Inner Court, by the entrance to the Turris (BC), there is a new Home Point and NPC named Malobra. After an introductory CS, you can purchase an entry KI for 5k bayld. All party members need this KI to enter. You can get KIs and re-enter as often as you want.
Let's Get Down to Business!
You will be fighting in 3 rounds against random good guy NPCs from Adoulin Missions, one at a time. Of these 3 rounds, there are 3 possible enemies you can face. The content level is 130, and I'd consider it roughly as challenging as Vagary. If you lose, you get nothing. If you win, speak with Malobra for your rewards; more on that further down.
General Tips:
- Seeing as this is content level 130, you will want some form of buffs and a good amount of accuracy/magic accuracy.
- Most of these enemies specialize in magic attacks, and most are focused on a single element. Melees would be best going /RUN.
- Hate reset is a common theme as well, so plan accordingly.
- Like most content, focusing your strategy on either melees or on mages is your best bet.
- Many enemies here have attacks adding Dispel, Silence, or Amnesia. I'm having a hard time keeping track of what each individual move does since there are a ton that are new.
- In each fight, I've included which Rune/Barspell to better manage these enemies.
THE BATTLES!Adoulin Character Spoilers ahead! ROUND 1:Arciela & Ygnas --- Ingrid --- Darrcuiln
ARCIELA & YGNAS:
- Ygans need not be killed, he will automatically fall when Arciela does. His HP is very low (maybe 30k?), but he does have a self-healing move that recovers around 7k HP.
- Ygnas will weaponskill anytime Arciela does.
- Arciela herself functions almost identically to the trust. Seems to have a few perks like added effect: stun, flash.
- Apparently less resistant to Light/Wind/Thunder/Fire during her Light phase, and less resistant to Dark/Ice/Earth/Water during her Dark phase.
- Will not give chase and can only deal magic damage (most of which is Light).
- As a RDM, has some MDB traits.
- Uses RDM spells including enfeebles, buffs, and tier V nukes.
- Rune: Tenebrae. Barspells: Barfire/amnesia.
INGRID:
- Most aggressive of the Round 1 bosses.
- Uses Divine nukes, Judgement, Realmrazer, Flash Nova, as well as a unique aoe Drain/Amnesia move. Can cast Haste 2 and also has a self-buff move called Self Aggrandizement.
- As a WHM, has some MDB traits.
- The only boss in the whole event who uses regular melee swings, and interestingly, has counter.
- Rune: Tenebrae. Barspells: Barfire/Amnesia.
DARRCUILN:
- Of most significance is his move called Stalking Prey, which does 10.0' aoe hate reset and terror. Most of his other moves are wind-based and largely inconsequential.
- Poorest magic evasion of all bosses, mages do exceptionally well against him.
- Appears to have the highest physical evasion of all bosses.
- Likely considered a Beast.
- Rune: Gelus or Flabra. Barspells: Baraero or Barstone.
ROUND 2:Rosulatia --- Teodor --- Morimar
ROSULATIA:
- Is assisted by 3 vines, which use normal melee attacks, can travel, and use enfeebles (often Bind/Gravity). Vines will WS simultaneously if given TP.
- Vines die automatically when she is killed, though they will not respawn if killed. They have estimated 20k HP and can be slept consistently.
- Rosulatia herself uses all earth attacks, including her regular attacks and various nukes. She also can cast Break.
- Baneful Blades is a powerful % based attack (50% max HP?).
- Dryad's Kiss with dialogue erases all bad status and gives her Haste and Regain.
- Wildwood Indignation transfers all negative status to the target; be careful to not use powerful helixes, Impact, Elegy, etc.
- Infected Illusion is directional Charm, which also resets hate even if you avoid it.
- Matriarchal Fiat is hate reset + damage.
- I recall Bind as a status from regular attacks.
- Poorest physical evasion of all bosses.
- Likely considered a Plantoid.
- Rune: Flabra. Barspells: Barstone/Petrify.
TEODOR:
- Coolest NPC in the game. You and your friends will never be as cool as Teodor.
- Regular attacks can Dispel, Silence, Drain.
- Can cast tier V nukes and Impact.
- Likely considered Undead.
- Uses Start From Scratch to remove all debuffs and gains a dark aura, as well as a large number of shadows (like Colkhab/Muyingwa; aoe won't strip). He can use this move even when not debuffed (or possibly, it is triggered by GEO bubbles as well).
- Frenzied Thrust is physical conal + dispel.
- Sinner's Cross is strong physical aoe + bind.
- Open Coffin is single target dark attack + bio.
- Ravenous Assault is aoe drain.
- Hemocladis is a powerful dark attack with amnesia, when aura is up. Aura goes down if he uses it.
- Seems to possess a native MDT, mages have observed reduced damage, not including frustration from his shadows.
- Slightly higher physical evasion than most other bosses.
- Rune: Lux. Barspells: Barfire/Amnesia or Barwind/Barsilence.
MORIMAR:
- Poorer physical/magic evasion/defense than most other bosses, but posses powerful weaponskills. Very dangerous to be in range of WSs without serious protection.
- Regular attacks seem to be all physical; one of them cuts your TP in half, one has bind.
- Camaraderie of the Crevasse is hate reset, and many buff dispel, and TP reset.
- Arduous Decision is aoe physical, with added silence.
- Vehement Resolution clears all his debuffs and gives him a steaming rage aura. Seems to give him some regen and possibly improved double attack.
- Into the Light, extremely powerful physical aoe attack. If a double attack procs, he can easily kill melees not wearing defensive gear.
- 12 Blades of Remorse, used only with rage aura. I forget what this one does, sorry.
- Rune: Ignis I suppose. Barspell: Barblizzard.
ROUND 3:Super Arciela --- August --- Sajj'aka
SUPER ARCIELA:
- Significantly stronger than her round 1 version; Magic evasion skyrockets and all of her normal attacks and WSs have been turned into aoe attacks. Knockback, Terror, Paralyze, Amnesia, and Bind are among her frequent bad statuses from attacks and WSs.
- Apparently less resistant to Light/Wind/Thunder/Fire during her Light phase, and less resistant to Dark/Ice/Earth/Water during her Dark phase.
- Most threatening of all, she has a move Naakual's Vengeance, where she will summon 1 of the 6 to perform their ultimate attack (Incinerating Lahar, Marine Mayhem, Timberrrr, etc) and then leave. She herself will remain perfectly still until the Naakual has left.
- Party members keeping their distance should be ready to run close if she calls the shark (there is a good amount of time). Melees and tanks may need to call out if they're bound.
- Naakuals (except Hurkan and Yumcax) can be stunned.
- Bring Holy Water/Cursna for Timberrrr.
- Her Amnesia move also adds Terror and crazy knockback.
- Rune: Tenebrae. Barspells: Barfire/Amnesia for melees, and you might want Barthundera for mages in case of Hurkan.
AUGUST:
- Music change! He uses all of the Alluvion weapons in his regular attacks, which are light based.
- Most physically defensive boss, seems to have the most HP as well.
- Casts Flash, Protect/Shell V.
- Uses Daybreak, where he uses a flute (and he gets so into it!), which deals light damage, clears his buffs, and gives him wings of light.
- With the wings up, he has access to the move No Counter, which deals 9999 damage split conally. DT gear, Scherzo, Earthen Armor, Migawari, and other protections DO NOT WORK to stop this. If he uses this move, unless you have strategically placed party members and/or pets, the target will die and need raising.
- Wings CAN be broken, though no message or signal is given. Not entirely figured out, might be caused by double Darkness SC or possibly some manner of multi-step SC.
- Rune: Tenebrae. Barspell: Barthunder or Barfire, Amnesia.
SAJJ'AKA
- Uses all kinds of divine spells and Dia.
- Some regular attacks are light based, notably the breath from being in front. Not particularly dangerous overall.
- Uses Denounce, which does 90% of your current health, hate reset, and paralyze, with protection methods (Scherzo, etc) being ineffective.
- Hitting him with a dark-based attack (including Aspir for some reason) when he is readying Denounce will stop him and also wound his chest (like in the mission).
- With his chest wounded, Denounce will have half potency. If he uses Heavens' Grace, he will heal himself and fix his chest.
- Considered a Dragon.
- Rune: Tenebrae. Barspell: Barblizzard/Paralyze.
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