Ninja Equipment Sets (April 2015)

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Ninja Equipment Sets (April 2015)
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 Asura.Sechs
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By Asura.Sechs 2015-11-11 06:53:11
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Sandmaster said: »
I have Taeon Gloves with MAB+20 on (total MAB+27 MACC+7) no INT as I use them for COR ws, but I presume those are better then Hattori Tekko +1? I was reading over 'Increases Ninjustsu Dmg' is basically just 'MAB', not a seperate *DMG multiplier to how something like Skillchain Bonus works?
I haven't seen any conclusive test on the reworked 119 version.
Test on the old version seemed to hint it was just mab and not a % bonus, similar to the katana Yagentoshiro. But then again there was still some ongoing argue.

Either way, I said Hattori+1 only during Futae. Outside of Futae perf aug Leyline Gloves should be the best.
Arguably Taeon with +20 mab and +10 INT could perform better maybe... slightly less mab but +8 INT. It's a big loss of macc though, not sure if worth it.


For your Ninjutsu vs Macc question now. There might be subtle differences but normally 1 macc = 1 nin skill, approximately.


Quote:
Lastly, can Nin Nuke's Magical Crit?
Haven't seen tests but I don't see why not.
Magic crit have a slightly misleading name.
"Magic crit +X%" = you have an X% chance that your spell will receive an Y additional amount of mab.
It's not exactely the same as a physical hit crit, is it?
Once again, never seen tests of Mcrit for Ninjutsu but I don't see why I should't work.


Quote:
Another lastly, but is it worth just investing T2 Merit point's in 1light based Nuke and one Dark based Nuke on the San side for Magic Bursting or is it still better to have all 6?
I think it's a matter of playstyle.
Investing all into a single element (Group#1 and Group#2 merits) to have that single powerful nuke that can increase the size of your epenis, especially when used in conjunction with Futae and Innin?
Spread your merits around to cover all 6 elements? Or rather focus them on an ice based and a dark based elements as a form of compromise?
I dunno which choice is the right one. Depends what you use your NIN for, your playstyle, your personal preference... I doubt there is a "right" answer for everyone here.
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By Sandmaster 2015-11-13 18:05:01
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Thank you for taking the time to answer those point's, I have my MACC & MAB set's sorted now. Using MACC is much easier because In the Hojo macro for example, I can:

/equip MACC/FC set,
/ma Ni debuff <wait 1>
/equip TP set

That would be the same for Ni Nukes except the first part would be my MAB set, but :San Nukes take a little longer. I have Capped 20/20 Ninjutsu cast speed, just not sure how to word the macro.


Whilst writing this, I realised Ni debuffs are 90secs, so would that mean I'd need around 17-18% Fast Cast along with 20% Ninjutsu speed reduction for the above macro to work?

I also realised my :San Nukes take 2seconds instead of 2.5secs, so would it be easiest just to make :San nuke macro like this:

/equip MAB set
/ma :San Nuke <wait 2 >
/equip TP set



Thank you in advance for answer ^^
 Odin.Rikiyame
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By Odin.Rikiyame 2015-11-13 21:50:05
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Ninjutsu can crit and add the +10MAB.
 Asura.Auburn
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By Asura.Auburn 2015-11-19 11:39:43
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So with the new relic buffs coming up, how much more damage would a kikoku need to pull past the current non-rme options assuming the only thing that changes is the damage/skill stats? I'm kind of wanting to make one but only if it will be worthwhile damage wise. Also, is metsu ever worth using? Thanks!
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-11-20 11:14:24
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Metsu has never been worth using in my experience.

So sayad. So mayad. :(
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 Siren.Kyte
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By Siren.Kyte 2015-11-20 11:24:05
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The new Kikoku stats will likely be:

147 damage (+/-1), 210 delay, +60 attack, +186 mDMG, +269 Katana skill, Parrying skill +269, Magic Accuracy skill +242

As for Metsu- it's worth using as an alternative Fragmentation option to Kamu.
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 Asura.Auburn
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By Asura.Auburn 2015-11-20 13:58:20
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Any particular reason for the addition of magic damage?
 Siren.Kyte
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By Siren.Kyte 2015-11-20 14:07:15
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I'm projecting it based on the upgraded Burtgang/Excalibur/Almace, as well as the Aeonic katana.
 Asura.Auburn
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By Asura.Auburn 2015-11-22 11:09:20
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What about for those who don't have access to the HQ Adhemar pieces? Is it worth using the NQ in those slots or should another item be pursued instead? I've not used these spreadsheets before so I wouldn't trust anything I plugged in just yet.

Edit:
Also, given the new gear, would any of the Herculean pieces actually pull ahead of Adhemar? At a glance it seems like the stats are just too good for the Adhemar set. And, with the addition of a new tonberry ring, is it worth swapping that out so we can use a different neck option?
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By Mviinyi 2015-11-24 10:14:13
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What kind of set would I need to be able to do self SCs? The possibility of doing MBs off of Ninjutsu is exciting, and would like to start gearing towards making this a reality.
 Bismarck.Gippali
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By Bismarck.Gippali 2015-11-24 15:23:28
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Siren.Akson said: »

I'm now finally able to self-sc w/o trusts and zero m.haste at an extremely high rate as well.
ItemSet 337464
Taeon STR/DEX+7
Acc/Att+20
DW +5
ItemSet 337465
Ryuo Path[A]
STR/DEX+10
Accuracy+15
ItemSet 337466
Adhemar Path[A]
DEX/AGI+10
Accuracy+15
ItemSet 337534




A non-mythic player will need to have Buffs(Haste/marchs/geo/etc) to be able to perform this at a proficient rate w/o Sange up. Ideally, you would be in a max buff set or max buff acc set depending on what you are fighting.
 Asura.Auburn
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By Asura.Auburn 2015-11-24 16:05:19
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Bismarck.Gippali said: »
A non-mythic player will need to have Buffs(Haste/marchs/geo/etc) to be able to perform this at a proficient rate w/o Sange up. Ideally, you would be in a max buff set or max buff acc set depending on what you are fighting.
Using a Happo +1, Sange is extremely scary to me. I know I should use it, but I can't bring myself to risk something getting messed up. That said, I'm assuming this Togakushi Shuriken will probably win in high accuracy situations?
 Asura.Failaras
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By Asura.Failaras 2015-11-24 16:46:52
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How often do you really not have haste buffs? With any trusts or PT situation you should be able to self SC 100% of the time without any fancy gear or Sange.
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 Fenrir.Snaps
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By Fenrir.Snaps 2015-11-24 18:07:00
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I was wondering, how relevant are these sets now in regards to Herculean gear?
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-11-24 21:33:41
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Herculean can replace many of the Taeon (if not all).
 Siren.Akson
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By Siren.Akson 2015-11-24 22:02:53
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Asura.Auburn said: »
Also, given the new gear, would any of the Herculean pieces actually pull ahead of Adhemar?
Fenrir.Snaps said: »
I was wondering, how relevant are these sets now in regards to Herculean gear?
I would imagine NQ Adhemar is still best with the exception that Adhemar Gamashes are the weakest link and Herculean boots are BiS with augs? I'm assuming with capped m.haste. Haven't played in 2~3mths. idk
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-12-01 11:47:21
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It seems Herculean gear can give Adhemar a run for it's money, provided augments approach their cap (Stat +10~most likely dex~, Acc/Attk at least +25, TA4%).

Throwing those into the spreadsheet if you're not a mythic owner, not capped cRatio, and not capped accuracy Herculean will perform better than adhemar HQ.

The additional crit rate from Adhemar stacking will start to show when there's nothing left to gain from attack and accuracy.

If it's easy for you to get stones and you don't mind playing the RNG game, get that Herculean and give it your all.
 Asura.Auburn
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By Asura.Auburn 2015-12-02 11:35:12
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Quetzalcoatl.Langly said: »
It seems Herculean gear can give Adhemar a run for it's money, provided augments approach their cap (Stat +10~most likely dex~, Acc/Attk at least +25, TA4%).

Throwing those into the spreadsheet if you're not a mythic owner, not capped cRatio, and not capped accuracy Herculean will perform better than adhemar HQ.

The additional crit rate from Adhemar stacking will start to show when there's nothing left to gain from attack and accuracy.

If it's easy for you to get stones and you don't mind playing the RNG game, get that Herculean and give it your all.

What if we only meet one or two of these? I was looking to make at least Adhemar nq but it seems like some solid TA4 Herculean pieces would be better. Would we want to use a different piece for WS? (Assuming it was a piece that was worn in both TP and WS)
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-12-02 13:05:57
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The best pieces for WS (I only looked at Blade: Hi) were those with:

AGI Nearing 10
Acc/Attk at least +25
Crit Damage +5

..and they did admirably. Outperforming other options. So ideally you would want different pieces. Since I didn't look at the other WS's I cannot say if a DEX TP piece would suffice. It only took about 40 minutes to insert all herculean pieces into my spreadsheet.

It looked a bit like this for TP pieces: (Dex10, acc/attk 25, and max 'special' slot - TA4/Stp7/CritRate 5 - If any of those are wrong correct me)
Herc. DEX TA +
Herc. DEX Stp +
Herc. DEX CritR +

And for WS:

Herc. AGI TA +
Herc. AGI CritR +
Herc. AGI CritD +

Once you put those in, put in some with a minus (-) and put your realistic stats to see how it matches up. Don't forget there's some new gear out there that could help your gearing, like begrudging ring/apate, some new necks. The most recent spreadsheet isn't all that far behind. The real work came having to put in all the Adhemar NQ and HQ with path's that make sense. It is a lot of copy and paste. Ha ha!

Edit: Actually here, take mine and tell me if I messed up anywhere. It's based off of the spreadsheet Akson linked to since I was too lazy to go find Orestes' spreadsheet with geo buffs and add gear to that. I'm ~so~ lazy.
Dropbox: https://dl.dropboxusercontent.com/u/107375097/DPS%20Calculator%20-%20Ninja.xlsx
 Quetzalcoatl.Orestes
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By Quetzalcoatl.Orestes 2015-12-03 11:30:43
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Quetzalcoatl.Langly said: »
Edit: Actually here, take mine and tell me if I messed up anywhere. It's based off of the spreadsheet Akson linked to since I was too lazy to go find Orestes' spreadsheet with geo buffs and add gear to that. I'm ~so~ lazy.
Dropbox: https://dl.dropboxusercontent.com/u/107375097/DPS%20Calculator%20-%20Ninja.xlsx

you wouldn't want mine anyways :p
It's up to date, with new gear, 99% acc mainhand, geo buffs, etc. etc. etc. but it's in ODF format cause I'm a dork and only run Linux at work.

also, screw messing around with spreadsheets at home.. I have games there.
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 Sylph.Traxus
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By Sylph.Traxus 2015-12-03 14:30:32
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Besides emp feet, what af1-3 armor is still worth upgrading?
 Bismarck.Gippali
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By Bismarck.Gippali 2015-12-04 11:43:07
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Sylph.Traxus said: »
Besides emp feet, what af1-3 armor is still worth upgrading?

Pulled from the other thread. Will be close to the bottom of the page.

http://www.ffxiah.com/forum/topic/47794/im-a-lost-ninja-would-appreciate-light/
 Asura.Auburn
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By Asura.Auburn 2015-12-04 22:41:10
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Quetzalcoatl.Langly said: »

Edit: Actually here, take mine and tell me if I messed up anywhere. It's based off of the spreadsheet Akson linked to since I was too lazy to go find Orestes' spreadsheet with geo buffs and add gear to that. I'm ~so~ lazy.
Dropbox: https://dl.dropboxusercontent.com/u/107375097/DPS%20Calculator%20-%20Ninja.xlsx
I didn't look too far into it but you have Begrudging to be 5% crit damage instead of rate.
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-12-05 12:21:24
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Thanks for the heads up. I'll have it fixed.
 Asura.Auburn
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By Asura.Auburn 2015-12-10 12:17:18
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Thoughts on Taka?
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-12-10 12:47:51
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Unless augmentable the 228 skill is very offputting. :\

I want to see some sweet Store TP or other nice augment on it if possible.

It'll have to go into the spreadsheet!
 Asura.Auburn
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By Asura.Auburn 2015-12-11 11:02:21
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I don't think it will be augmentable due to the fact that it's R/EX. :( At least, I don't recall any items with that tag getting augments from the newer systems.
 Quetzalcoatl.Langly
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By Quetzalcoatl.Langly 2015-12-11 12:41:13
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Good call. At first glance I'd say it looks like garbage! :D

I have not compared it in the spreadsheet at all. I'm not holding my breath though. lol
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By Sandmaster 2015-12-11 13:50:41
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It looks ok. High dmg for a low delay offhand katana. The lowered skill mean -12 to 13 ACC over 242 skill, but it has high MACC, and stats to boost the Main hand's Hi - Acc +27 Att+27 AGL+20 Crit rate + 3%.

For DD purposes I would think this katana is hard to beat for off-hand for non-REMA Ninja's. I would certainly use it over my Raicho +1 until I'm able to get a another Aizushintogo
 Asura.Sechs
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By Asura.Sechs 2015-12-11 14:13:30
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Whenever I saw weapons with 228 skill I always got pulled off, but lately I started to see things differently.
Off hand weapon will be capped at a lesser accuracy value than main hand.
There's gonna be a 3% acc difference regardless due to MH capping at 98% and OH capping at 95%.

With 1100 base acc 3% is roughly 33 acc.


What I'm trying to say is that it kinda makes sense to have slightly less base acc OH than MH, because even if you had the same value, it would go to waste.
It's a different story for the attack of course, but still, once I realized this I see 228 for OH weapon as less annoying than I first did.


Regardless from this: I haven't put Taka in the spreadsheet yet, but 123 is quite a high value for a weapon with 190 delay. Base dps is 3884, which is quite high.
The +acc/+att stats help compensating for the lower skill (and they apply to BOTH hands, unlike skill which is hand-exclusive), AGI+20 gonna add quite a lot of damage to Blade: Hi and Crit+3% gonna add good damage to white damage and Blade: Hi as well.
Last but not least, it has Racc+50 for Daken and Sange.

I wouldn't be surprised to see Taka perform better than most people expect it to.
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