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Killer Instinct: The Beastmaster Compendium
By BloodReign 2015-11-02 15:07:18
I know this is off topic, from recent discussions. But, as this is Bst forum, I'm sure someone has this answer. So, a linkshell member the other night tells me about how macroing in a leg piece to enhance your pets ability is useless. He said there is no need to use anything else in leg slot other than Ready delay pants. Am I missing something? Or is the guy a complete tool?
Quetzalcoatl.Falkirk
Serveur: Quetzalcoatl
Game: FFXI
Posts: 683
By Quetzalcoatl.Falkirk 2015-11-02 15:15:07
Cerberus.Mrkillface said: »Does anybody know if Skullrender X2 will give Spur +30?
Yes.
I know this is off topic, from recent discussions. But, as this is Bst forum, I'm sure someone has this answer. So, a linkshell member the other night tells me about how macroing in a leg piece to enhance your pets ability is useless. He said there is no need to use anything else in leg slot other than Ready delay pants. Am I missing something? Or is the guy a complete tool?
Because the Ready delay- takes effect during the precast, you can swap to another leg armor during midcast.
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By BloodReign 2015-11-02 15:23:57
That's what I was trying to explain to him. But he insisted I was incorrect. And that he knew what he was talking about, because he has been a Bst since the old charm days yada yada. I guess I was second guessing myself lol. Or floored at his stupidity. One of the two.
By Selindrile 2015-11-09 13:00:06
Sorry if this is overstepping, I found your Bst gearswap extremely useful, but there's one little thing that jumped out at me when I was integrating it into my sets:
Code if spell.english == 'Reward' then
if state.RewardMode.value == 'Theta' then
equip(sets.precast.JA.Reward.Theta)
elseif state.RewardMode.value == 'Zeta' then
equip(sets.precast.JA.Reward.Zeta)
elseif state.RewardMode.value == 'Eta' then
equip(sets.precast.JA.Reward.Eta)
end
end
Can be:
Code if spell.english == 'Reward' then
equip(sets.precast.JA.Reward[state.RewardMode.value])
end
Which also means:
Code if spell.english == 'Bestial Loyalty' or spell.english == 'Call Beast' then
if state.JugMode.value == 'FunguarFamiliar' then
equip(sets.precast.JA['Bestial Loyalty'].FunguarFamiliar)
elseif state.JugMode.value == 'CourierCarrie' then
equip(sets.precast.JA['Bestial Loyalty'].CourierCarrie)
elseif state.JugMode.value == 'AmigoSabotender' then
equip(sets.precast.JA['Bestial Loyalty'].AmigoSabotender)
elseif state.JugMode.value == 'NurseryNazuna' then
equip(sets.precast.JA['Bestial Loyalty'].NurseryNazuna)
elseif state.JugMode.value == 'CraftyClyvonne' then
equip(sets.precast.JA['Bestial Loyalty'].CraftyClyvonne)
elseif state.JugMode.value == 'PrestoJulio' then
equip(sets.precast.JA['Bestial Loyalty'].PrestoJulio)
elseif state.JugMode.value == 'SwiftSieghard' then
equip(sets.precast.JA['Bestial Loyalty'].SwiftSieghard)
elseif state.JugMode.value == 'MailbusterCetas' then
equip(sets.precast.JA['Bestial Loyalty'].MailbusterCetas)
elseif state.JugMode.value == 'AudaciousAnna' then
equip(sets.precast.JA['Bestial Loyalty'].AudaciousAnna)
elseif state.JugMode.value == 'TurbidToloi' then
equip(sets.precast.JA['Bestial Loyalty'].TurbidToloi)
elseif state.JugMode.value == 'SlipperySilas' then
equip(sets.precast.JA['Bestial Loyalty'].SlipperySilas)
elseif state.JugMode.value == 'LuckyLulush' then
equip(sets.precast.JA['Bestial Loyalty'].LuckyLulush)
elseif state.JugMode.value == 'DipperYuly' then
equip(sets.precast.JA['Bestial Loyalty'].DipperYuly)
elseif state.JugMode.value == 'FlowerpotMerle' then
equip(sets.precast.JA['Bestial Loyalty'].FlowerpotMerle)
elseif state.JugMode.value == 'DapperMac' then
equip(sets.precast.JA['Bestial Loyalty'].DapperMac)
elseif state.JugMode.value == 'DiscreetLouise' then
equip(sets.precast.JA['Bestial Loyalty'].DiscreetLouise)
elseif state.JugMode.value == 'FatsoFargann' then
equip(sets.precast.JA['Bestial Loyalty'].FatsoFargann)
elseif state.JugMode.value == 'FaithfulFalcorr' then
equip(sets.precast.JA['Bestial Loyalty'].FaithfulFalcorr)
elseif state.JugMode.value == 'BugeyedBroncha' then
equip(sets.precast.JA['Bestial Loyalty'].BugeyedBroncha)
elseif state.JugMode.value == 'BloodclawShasra' then
equip(sets.precast.JA['Bestial Loyalty'].BloodclawShasra)
elseif state.JugMode.value == 'GorefangHobs' then
equip(sets.precast.JA['Bestial Loyalty'].GorefangHobs)
elseif state.JugMode.value == 'GooeyGerard' then
equip(sets.precast.JA['Bestial Loyalty'].GooeyGerard)
elseif state.JugMode.value == 'CrudeRaphie' then
equip(sets.precast.JA['Bestial Loyalty'].CrudeRaphie)
elseif state.JugMode.value == 'DroopyDortwin' then
equip(sets.precast.JA['Bestial Loyalty'].DroopyDortwin)
elseif state.JugMode.value == 'PonderingPeter' then
equip(sets.precast.JA['Bestial Loyalty'].PonderingPeter)
elseif state.JugMode.value == 'SunburstMalfik' then
equip(sets.precast.JA['Bestial Loyalty'].SunburstMalfik)
elseif state.JugMode.value == 'AgedAngus' then
equip(sets.precast.JA['Bestial Loyalty'].AgedAngus)
elseif state.JugMode.value == 'WarlikePatrick' then
equip(sets.precast.JA['Bestial Loyalty'].WarlikePatrick)
elseif state.JugMode.value == 'ScissorlegXerin' then
equip(sets.precast.JA['Bestial Loyalty'].ScissorlegXerin)
elseif state.JugMode.value == 'BouncingBertha' then
equip(sets.precast.JA['Bestial Loyalty'].BouncingBertha)
elseif state.JugMode.value == 'RhymingShizuna' then
equip(sets.precast.JA['Bestial Loyalty'].RhymingShizuna)
elseif state.JugMode.value == 'AttentiveIbuki' then
equip(sets.precast.JA['Bestial Loyalty'].AttentiveIbuki)
elseif state.JugMode.value == 'SwoopingZhivago' then
equip(sets.precast.JA['Bestial Loyalty'].SwoopingZhivago)
elseif state.JugMode.value == 'AmiableRoche' then
equip(sets.precast.JA['Bestial Loyalty'].AmiableRoche)
elseif state.JugMode.value == 'HeraldHenry' then
equip(sets.precast.JA['Bestial Loyalty'].HeraldHenry)
elseif state.JugMode.value == 'BrainyWaluis' then
equip(sets.precast.JA['Bestial Loyalty'].BrainyWaluis)
elseif state.JugMode.value == 'HeadbreakerKen' then
equip(sets.precast.JA['Bestial Loyalty'].HeadbreakerKen)
elseif state.JugMode.value == 'RedolentCandi' then
equip(sets.precast.JA['Bestial Loyalty'].RedolentCandi)
elseif state.JugMode.value == 'AlluringHoney' then
equip(sets.precast.JA['Bestial Loyalty'].AlluringHoney)
elseif state.JugMode.value == 'CaringKiyomaro' then
equip(sets.precast.JA['Bestial Loyalty'].CaringKiyomaro)
elseif state.JugMode.value == 'VivaciousVickie' then
equip(sets.precast.JA['Bestial Loyalty'].VivaciousVickie)
elseif state.JugMode.value == 'HurlerPercival' then
equip(sets.precast.JA['Bestial Loyalty'].HurlerPercival)
elseif state.JugMode.value == 'BlackbeardRandy' then
equip(sets.precast.JA['Bestial Loyalty'].BlackbeardRandy)
elseif state.JugMode.value == 'GenerousArthur' then
equip(sets.precast.JA['Bestial Loyalty'].GenerousArthur)
elseif state.JugMode.value == 'ThreestarLynn' then
equip(sets.precast.JA['Bestial Loyalty'].ThreestarLynn)
elseif state.JugMode.value == 'BraveHeroGlenn' then
equip(sets.precast.JA['Bestial Loyalty'].BraveHeroGlenn)
elseif state.JugMode.value == 'SharpwitHermes' then
equip(sets.precast.JA['Bestial Loyalty'].SharpwitHermes)
elseif state.JugMode.value == 'ColibriFamiliar' then
equip(sets.precast.JA['Bestial Loyalty'].ColibriFamiliar)
elseif state.JugMode.value == 'ChoralLeera' then
equip(sets.precast.JA['Bestial Loyalty'].ChoralLeera)
elseif state.JugMode.value == 'SpiderFamiliar' then
equip(sets.precast.JA['Bestial Loyalty'].SpiderFamiliar)
elseif state.JugMode.value == 'GussyHachirobe' then
equip(sets.precast.JA['Bestial Loyalty'].GussyHachirobe)
elseif state.JugMode.value == 'AcuexFamiliar' then
equip(sets.precast.JA['Bestial Loyalty'].AcuexFamiliar)
elseif state.JugMode.value == 'FluffyBredo' then
equip(sets.precast.JA['Bestial Loyalty'].FluffyBredo)
end
end
Can be:
Code if spell.english == 'Bestial Loyalty' or spell.english == 'Call Beast' then
equip(sets.precast.JA['Bestial Loyalty'][state.JugMode.value])
end
Saves you a crapton of lines, some processing, and is less painful to read and won't have to be updated when new pet food or pets come out, though yes the other sets still will. Though I see you changed it to prevent HQ pets if not using Loyalty, if you wanted to keep that, well you'd have to add part of it back in. Also I added:
Code -- Set eventArgs.handled to true if we don't want any automatic target handling to be done.
function job_pretarget(spell, action, spellMap, eventArgs)
if spell.english == "Bestial Loyalty" then
local abil_recasts = windower.ffxi.get_ability_recasts()
if abil_recasts[94] ~= 0 then
send_command('@input /ja "Call Beast" <me>')
eventArgs.cancel = true
end
end
end
Which will save you a macro slot by checking recasts and using Call Beast if Loyalty is on cooldown.
Quetzalcoatl.Trulusia
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1132
By Quetzalcoatl.Trulusia 2015-11-09 23:59:21
Quote: The movement of the front right legs of beetles has been increased.
Most important part of the update.
Serveur: Shiva
Game: FFXI
Posts: 518
By Shiva.Malthar 2015-11-10 03:02:05
Anyone tried out the range yet?
By jankenpoy 2015-11-10 07:07:28
curing waltz > pet! try this!!! /cheers!
Serveur: Shiva
Game: FFXI
Posts: 332
By Shiva.Kingmancat 2015-11-10 08:05:08
Conveniently, BST's Aeonic weapon is a shovel, that we may bury our hopes and dreams of recapturing the glory we held for a short while. ; ;
Granted, BST has always had its place among the best when used by the right player and has ALWAYS been misunderstood, but we all know we'll miss the little bit of time we were truly OP as fack.
Quetzalcoatl.Trulusia
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1132
By Quetzalcoatl.Trulusia 2015-11-10 08:08:26
curing waltz > pet! try this!!! /cheers!
Also working with cure spells. Not sure if other people can target them for this or not. Is this a bug? If so, noone report it >.>
Serveur: Shiva
Game: FFXI
Posts: 332
By Shiva.Kingmancat 2015-11-10 08:09:32
Quetzalcoatl.Trulusia said: »curing waltz > pet! try this!!! /cheers!
Also working with cure spells. Not sure if other people can target them for this or not. Is this a bug? If so, noone report it >.>
Putting it public like this is tantamount to firing a flare in the air for Draylo...
[+]
Phoenix.Keido
Serveur: Phoenix
Game: FFXI
Posts: 122
By Phoenix.Keido 2015-11-10 08:30:04
Conveniently, BST's Aeonic weapon is a shovel, that we may bury our hopes and dreams of recapturing the glory we held for a short while. ; ;
Granted, BST has always had its place among the best when used by the right player and has ALWAYS been misunderstood, but we all know we'll miss the little bit of time we were truly OP as fack.
BST is still amazingly powerful its just being played by skilled players which is better than the bandwagon groupies IMHO.
Serveur: Shiva
Game: FFXI
Posts: 332
By Shiva.Kingmancat 2015-11-10 08:34:38
BST is still amazingly powerful its just being played by skilled players which is better than the bandwagon groupies IMHO.
Am not/can not deny that. BST was my baby for years. I only recently let it go when it became way too dependent on the grind. (Going through a divorce has a way of chopping down one's time to play.) I was hoping the addition of a new class of legendary weapon would motivate me to get back into it, but sadly, Tri-edge failed me in that.
By Xilk 2015-11-10 15:46:51
Tru and Jakanpov
it is almost certainly a bug. if you want to keep it secret redact the posts asap. Frankly, I see little chance of this not getting fixed pretty soon.
By Draylo 2015-11-10 15:49:42
Quetzalcoatl.Trulusia said: »curing waltz > pet! try this!!! /cheers!
Also working with cure spells. Not sure if other people can target them for this or not. Is this a bug? If so, noone report it >.>
Putting it public like this is tantamount to firing a flare in the air for Draylo...
Hmm?
Serveur: Shiva
Game: FFXI
Posts: 518
By Shiva.Malthar 2015-11-10 18:58:41
How did you get past the killer lasers, Draylo? lol
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Serveur: Phoenix
Game: FFXI
Posts: 61
By Phoenix.Trinironnie 2015-11-12 08:34:42
With this double CP campaign going on..whats some bst friendly AOE spots?
By Felgarr 2015-11-12 23:07:32
I was thinking about trying to pop Plouton using BST pet skillchains instead of SAM :
On elementals, perform skillchains and magic burst without killing them five times.
Perform a 6-step skillchain: e.g. A Samurai with Soboro Sukehiro can do Tachi: Jinpu six times.
Kill five or more elementals with magic damage.
I don't know if BST can perform a 6-step skill chain, but what pet SC + MB can work here? (Let's say that the BST cannot get involved.
It may be difficult, but has anyone tried this?
Thank you!
Asura.Ghanni
Serveur: Asura
Game: FFXI
Posts: 73
By Asura.Ghanni 2015-11-12 23:23:06
Warlike Patrick with Brain Crush -> Tail Whip -> Fireball.
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By Felgarr 2015-11-12 23:38:54
Warlike Patrick with Brain Crush -> Tail Whip -> Fireball.
Thank you sir!
By Jadey 2015-11-13 11:44:27
What pet/trust combinations would you recommend for each stage of Sinister Reign solo attempts now that the minimum entry number has been removed?
Quetzalcoatl.Trulusia
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1132
By Quetzalcoatl.Trulusia 2015-11-13 13:55:06
I was thinking about trying to pop Plouton using BST pet skillchains instead of SAM :
On elementals, perform skillchains and magic burst without killing them five times.
Perform a 6-step skillchain: e.g. A Samurai with Soboro Sukehiro can do Tachi: Jinpu six times.
Kill five or more elementals with magic damage.
I don't know if BST can perform a 6-step skill chain, but what pet SC + MB can work here? (Let's say that the BST cannot get involved.
It may be difficult, but has anyone tried this?
Thank you!
We exclusively pop Plouton with Beastmasters. If you watch one of our Plouton videos, you can see how we do it.
By Felgarr 2015-11-14 08:37:45
Quetzalcoatl.Trulusia said: »I was thinking about trying to pop Plouton using BST pet skillchains instead of SAM :
On elementals, perform skillchains and magic burst without killing them five times.
Perform a 6-step skillchain: e.g. A Samurai with Soboro Sukehiro can do Tachi: Jinpu six times.
Kill five or more elementals with magic damage.
I don't know if BST can perform a 6-step skill chain, but what pet SC + MB can work here? (Let's say that the BST cannot get involved.
It may be difficult, but has anyone tried this?
Thank you!
We exclusively pop Plouton with Beastmasters. If you watch one of our Plouton videos, you can see how we do it.
Can you link me? I did a quick search on youtube and couldn't tell which video was you or your group.
Edit #1: Is this it? It looks like Failkirk is in it: https://www.youtube.com/watch?v=wKzRu4qrnyI
Edit#2: Does a pet death count as a death to make plouton leave?
Quetzalcoatl.Falkirk
Serveur: Quetzalcoatl
Game: FFXI
Posts: 683
By Quetzalcoatl.Falkirk 2015-11-14 09:15:42
Looking at the new Escha Reisenjima zone drops, there are many new Best-in-slot items (and a few side-grades).
Accessories
deino collar - Drops from Sabotender Royal (T1 Cactuar NM).
pemphredo tathlum - Drops from Sarsaok (T2 Behemoth NM).
asklepian belt - Drops from Belphegor (T1 Corse NM).
solemnity cape - Drops from Quetzalcoatl (Reisenjima Domain Invasion).
Valorous Armor Set
valorous mask - Drops from Sang Buaya (T1 Bugard NM).
valorous mail - Drops from Yakshi (T3 Yggdreant NM).
valorous mitts - Drops from Mauve-wristed Gomberry (T1 Tonberry NM).
valorous hose - Drops from Taelmoth the Diremaw (T1 Soulflayer NM).
valorous greaves - Drops from Golden Kist (T1 Mimic).
With luck and patience you can cut down on the number of Skirmish pieces you carry.
These potentially outclass a lot of Emicho+1 options as well...
Serveur: Shiva
Game: FFXI
Posts: 518
By Shiva.Malthar 2015-11-14 11:17:38
Wow! Those are great augs. Can the master get mab+40 on those as well? And has anyone checked the ranges on bst lately? I've been too disgusted to change. x.x
Serveur: Valefor
Game: FFXI
Posts: 145
By Valefor.Kensagaku 2015-11-14 11:36:49
I am not sure about the master being able to hit MAB+40; on the Melee path I can't say I've beaten anything higher than 20. On the Familiar path, the only master stats I've seen load are the third set of augments (the three types are Attribute, Atk/Acc, and... Augment, I like to call it, ironically), which covers things like STP and DA. So far those are the only two I've seen in my testing on Valorous Mask, but I'm sure there's a few others that will pop up as I continue to burn stones to find augment caps.
That being said, I've had some nice combinations I've turned down as well because I have a good melee Valorous set that I don't want to give up. :< Acc+26, Atk+36, WSD+4% is just too good, haha.
Also I agree with you Falkirk, the Mimic mostly sucks. :< Thankfully Geo's Vex/Attunement combo can neuter Death Trap, but even so... on that note, have you tried soloing these yet? I'm considering trying a few with Trusts simply because the cost is all of 432 sparks per pop, and I'd like to be able to farm a few pieces if I'm able. T1s are probably possible for at least a few cases, I'm sure.
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Serveur: Odin
Game: FFXI
Posts: 4013
By Odin.Godofgods 2015-11-15 12:34:00
how do augments on the new escha gear work? One line of augs per stone like skirmish2 augs?
Serveur: Odin
Game: FFXI
Posts: 4013
By Odin.Godofgods 2015-11-15 12:46:48
guess it doesnt rly count as an 'escha' tho
Quetzalcoatl.Beaztmaster
Serveur: Quetzalcoatl
Game: FFXI
Posts: 127
By Quetzalcoatl.Beaztmaster 2015-11-15 14:46:55
Quetzalcoatl.Trulusia said: »I was thinking about trying to pop Plouton using BST pet skillchains instead of SAM :
On elementals, perform skillchains and magic burst without killing them five times.
Perform a 6-step skillchain: e.g. A Samurai with Soboro Sukehiro can do Tachi: Jinpu six times.
Kill five or more elementals with magic damage.
I don't know if BST can perform a 6-step skill chain, but what pet SC + MB can work here? (Let's say that the BST cannot get involved.
It may be difficult, but has anyone tried this?
Thank you!
We exclusively pop Plouton with Beastmasters. If you watch one of our Plouton videos, you can see how we do it.
Can you link me? I did a quick search on youtube and couldn't tell which video was you or your group.
Edit #1: Is this it? It looks like Failkirk is in it: https://www.youtube.com/watch?v=wKzRu4qrnyI
Edit#2: Does a pet death count as a death to make plouton leave?
That video is just the fight, and is one of the instances we did it without PUP tank.
BP vs Plouton
This video is a cleaner version and goes from beginning to end. You'll see everything except for the last group of elementals that get killed. SC requirement is done with alternating Spiral Spin and Mandible Bite. MB is done with Sickle Slash, Spiral Spin, Acid Spray. Magic kills are done with Fireball (not seen in the video). Pet death does not count for making Plouton warp.
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