Relic Weapon Adjustments

Eorzea Time
11:44 PM
 
 
 
Langues: JP EN FR DE
users online
Forum » FFXI » General » Relic Weapon Adjustments
Relic Weapon Adjustments
First Page 2 3 4 5 6
 Sylph.Tigerwoods
Offline
Serveur: Sylph
Game: FFXI
user: Vegetto
Posts: 15,065
By Sylph.Tigerwoods 2015-01-07 22:08:40
Link | Citer | R
 
Quote:
I think this would make some relic weapons more desirable and give some nice niche stats to jobs.

Final Heaven(Spharai): +10 Subtle Blow

Failed already, lol
[+]
 Quetzalcoatl.Wakmidget
Offline
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1,393
By Quetzalcoatl.Wakmidget 2015-01-07 22:10:02
Link | Citer | R
 
Sylph.Tigerwoods said: »
Quote:
I think this would make some relic weapons more desirable and give some nice niche stats to jobs.

Final Heaven(Spharai): +10 Subtle Blow

Failed already, lol

Yeah, but if they put that Subtle blow on the weapon and made Final Heaven Damage Varies with TP?
 Cerberus.Conagh
Offline
Serveur: Cerberus
Game: FFXI
user: onagh
Posts: 3,189
By Cerberus.Conagh 2015-01-07 22:15:55
Link | Citer | R
 
Quetzalcoatl.Wakmidget said: »
Sylph.Tigerwoods said: »
Quote:
I think this would make some relic weapons more desirable and give some nice niche stats to jobs.

Final Heaven(Spharai): +10 Subtle Blow

Failed already, lol

Yeah, but if they put that Subtle blow on the weapon and made Final Heaven Damage Varies with TP?

Subtle Blow Sucks regardless.
 Quetzalcoatl.Wakmidget
Offline
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1,393
By Quetzalcoatl.Wakmidget 2015-01-07 22:18:00
Link | Citer | R
 
Cerberus.Conagh said: »
Quetzalcoatl.Wakmidget said: »
Sylph.Tigerwoods said: »
Quote:
I think this would make some relic weapons more desirable and give some nice niche stats to jobs.

Final Heaven(Spharai): +10 Subtle Blow

Failed already, lol

Yeah, but if they put that Subtle blow on the weapon and made Final Heaven Damage Varies with TP?

Subtle Blow Sucks regardless.

Yeah, it does. But by putting the Subtle Blow on the actual weapon as a stat, and changing Final Heaven to "Damage varies with TP" would at least boost the WS a bit, is the point I'm trying to make.
 Cerberus.Conagh
Offline
Serveur: Cerberus
Game: FFXI
user: onagh
Posts: 3,189
By Cerberus.Conagh 2015-01-07 22:21:36
Link | Citer | R
 
Quetzalcoatl.Wakmidget said: »
Cerberus.Conagh said: »
Quetzalcoatl.Wakmidget said: »
Sylph.Tigerwoods said: »
Quote:
I think this would make some relic weapons more desirable and give some nice niche stats to jobs.

Final Heaven(Spharai): +10 Subtle Blow

Failed already, lol

Yeah, but if they put that Subtle blow on the weapon and made Final Heaven Damage Varies with TP?

Subtle Blow Sucks regardless.

Yeah, it does. But by putting the Subtle Blow on the actual weapon as a stat, and changing Final Heaven to "Damage varies with TP" would at least boost the WS a bit, is the point I'm trying to make.
4My point would be to just scrap Sublte blow and perhaps add Attacks lower targets defence (5%) so it has an additional useful function.
 Sylph.Tigerwoods
Offline
Serveur: Sylph
Game: FFXI
user: Vegetto
Posts: 15,065
By Sylph.Tigerwoods 2015-01-07 22:22:26
Link | Citer | R
 
eh, even then, subtle blow is a pretty ***choice for a DD weapon (especially considering how much mnk gets to begin with. 25 native, and subtle blow is on a lot of the good TP gear anyways; and the cap is 50).

The only thing more useless to mnk out of the rest of that list is the refresh
 Siren.Akson
Offline
Serveur: Siren
Game: FFXI
user: AKs0n
Posts: 2,172
By Siren.Akson 2015-01-07 22:23:40
Link | Citer | R
 
NeboJones said: »
Siren.Akson said: »
When Izhiikoh is not only beating Mandau and Twastar but also every mythic in game other than THF's own mythic Vajra then it might be safe to say SE might have slightly over did it.

That would be pretty cool if it were true. It's not though...so there's that.
I heard from two seperate Koga SAMs they have been beaten on parse by Izhiikoh THF. If it wasn't true then how is it happening. Izhiikoh shouldn't even be remotely close being a non-mythic wpn. This can't be just a coincidence just after the update to Rudra's.
[+]
 Quetzalcoatl.Wakmidget
Offline
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1,393
By Quetzalcoatl.Wakmidget 2015-01-07 22:24:13
Link | Citer | R
 
Sylph.Tigerwoods said: »
eh, even then, subtle blow is a pretty ***choice for a DD weapon (especially considering how much mnk gets to begin with. 25 native, and subtle blow is on a lot of the good TP gear anyways; and the cap is 50)

More than likely when it was created, someone decided Subtle Blow since MNK's are pretty much the masters of Subtle Blow. Yeah, dumb idea. But I'd bet that's why it has it to begin with.
 Sylph.Tigerwoods
Offline
Serveur: Sylph
Game: FFXI
user: Vegetto
Posts: 15,065
By Sylph.Tigerwoods 2015-01-07 22:26:29
Link | Citer | R
 
Oh, I know SE are tards; I'm just saying if you're suggesting an overhaul, suggest something that's actually useful
Offline
Posts: 90
By NeboJones 2015-01-07 22:27:42
Link | Citer | R
 
Siren.Akson said: »
NeboJones said: »
Siren.Akson said: »
When Izhiikoh is not only beating Mandau and Twastar but also every mythic in game other than THF's own mythic Vajra then it might be safe to say SE might have slightly over did it.

That would be pretty cool if it were true. It's not though...so there's that.
I heard from two seperate Koga SAMs they have been beaten on parse by Izhiikoh THF. If it wasn't true then how is it happening. Izhiikoh shouldn't even be remotely close being a non-mythic wpn. This can't be just a coincidence just after the update to Rudra's.

Either those Koga SAMs suck sweaty rhino balls, their parses are inaccurate/misrepresentative of the situation (imbalance of buffs, etc) or there was something else at play.

This statement: "Shark Dagger > Koga" is not even REMOTELY true.

Aside from that, it really doesn't beat 119 Twashtar either. Mandau yes, but if Mandau had Dex on it Mandau would win.
[+]
 Quetzalcoatl.Valli
Offline
Serveur: Quetzalcoatl
Game: FFXI
user: valli
Posts: 1,420
By Quetzalcoatl.Valli 2015-01-07 22:28:04
Link | Citer | R
 
Siren.Akson said: »
NeboJones said: »
Siren.Akson said: »
When Izhiikoh is not only beating Mandau and Twastar but also every mythic in game other than THF's own mythic Vajra then it might be safe to say SE might have slightly over did it.

That would be pretty cool if it were true. It's not though...so there's that.
I heard from two seperate Koga SAMs they have been beaten on parse by Izhiikoh THF. If it wasn't true then how is it happening. Izhiikoh shouldn't even be remotely close being a non-mythic wpn. This can't be just a coincidence just after the update to Rudra's.

Koga doesn't make you good. That's how. I beat Koga SAMs on MNK all the time, doesn't mean mnk is omg wtf op, just means the sams are fail.
[+]
 Cerberus.Conagh
Offline
Serveur: Cerberus
Game: FFXI
user: onagh
Posts: 3,189
By Cerberus.Conagh 2015-01-07 22:29:41
Link | Citer | R
 
Quetzalcoatl.Valli said: »
Siren.Akson said: »
NeboJones said: »
Siren.Akson said: »
When Izhiikoh is not only beating Mandau and Twastar but also every mythic in game other than THF's own mythic Vajra then it might be safe to say SE might have slightly over did it.

That would be pretty cool if it were true. It's not though...so there's that.
I heard from two seperate Koga SAMs they have been beaten on parse by Izhiikoh THF. If it wasn't true then how is it happening. Izhiikoh shouldn't even be remotely close being a non-mythic wpn. This can't be just a coincidence just after the update to Rudra's.

Koga doesn't make you good. That's how. I beat Koga SAMs on MNK all the time, doesn't mean mnk is omg wtf op, just means the sams are fail.


Koga SAm's still own everything unless the mob has a Piercing Damage bonus, then suckit up
 Sylph.Oraen
Offline
Serveur: Sylph
Game: FFXI
user: Gaztastic
Posts: 2,087
By Sylph.Oraen 2015-01-07 22:29:44
Link | Citer | R
 
Mythic doesn't make you good at the game. ***player + mythic = ***performance. Good player + mythic = great performance. People really need to understand that. Just because somebody has a mythic and they're bad doesn't mean that mythic is.
[+]
 Siren.Akson
Offline
Serveur: Siren
Game: FFXI
user: AKs0n
Posts: 2,172
By Siren.Akson 2015-01-08 00:00:33
Link | Citer | R
 
So THF dmg is perfectly balanced and yet if spreads we're updated I would gaurantee thats definitely not the case. Regardless of '***DD' this and '***player' that. I've seen enough fron both those SAMs to know things ain't exactly how some claim.
 Sylph.Oraen
Offline
Serveur: Sylph
Game: FFXI
user: Gaztastic
Posts: 2,087
By Sylph.Oraen 2015-01-08 00:05:40
Link | Citer | R
 
Nowhere in any of the posts to which you're replying did any of us say THF damage is balanced. Do you just formulate arguments in your head and then stick to it regardless of reality?
[+]
Offline
Posts: 90
By NeboJones 2015-01-08 00:15:48
Link | Citer | R
 
The problem is all you are really saying is "I heard this from these guys so THF is OP....SHARK DAGGER > EVERY WEAPON IN THE GAME!!!!!"

Regardless of whether or not that is true (it's not), your argument doesn't have a very solid foundation. You have provided no context and it's not even a first-hand observation.

Very few people would be happier than me if Delve dagger was better than Koga...it's just not.

If you care to run the numbers yourelf, it's not that difficult to adjust the spreadsheet to account for the WS updates.
[+]
 Siren.Akson
Offline
Serveur: Siren
Game: FFXI
user: AKs0n
Posts: 2,172
By Siren.Akson 2015-01-08 00:16:25
Link | Citer | R
 
Sylph.Oraen said: »
Nowhere in any of the posts to which you're replying did any of us say THF damage is balanced. Do you just formulate arguments in your head and then stick to it regardless of reality?
If I misunderstood I apologize. I made a statement how SE went slightly overboard on THF dmg and it seemed as if ya'll thought it wasn't the case. My mistake.
NeboJones said: »
The problem is all you are really saying is "I heard this from these guys so THF is OP....SHARK DAGGER > EVERY WEAPON IN THE GAME!!!!!"

Regardless of whether or not that is true (it's not), your argument doesn't have a very solid foundation. You have provided no context and it's not even a first-hand observation.

Very few people would be happier than I me if Delve dagger was better than Koga...it's just not.

If you care to run the numbers yourelf, it's not that difficult to adjust the spreadsheet to account for the WS updates.
So you dimiss claims it is cuz I can't prove it w/o updated spreadsheet yet don't show any proof of your own showcasing how it's definitely not the case. I'm extremely convinced it is the case from what I've seen and heard unless you wanna prove it's not?
 Asura.Failaras
Offline
Serveur: Asura
Game: FFXI
user: Falaras
Posts: 3,213
By Asura.Failaras 2015-01-08 00:23:23
Link | Citer | R
 
Quote:
If you care to run the numbers yourelf, it's not that difficult to adjust the spreadsheet to account for the WS updates.
I just simply updated the fTP of Rudras and didn't even add in the accuracy or anything like that and Thf with Izh absolutely destroys Koga according to the spreadsheets so that is pretty wrong. Really it comes down to the mob, strategy, and other factors to really say if Koga or Izh Thf is better. When you are single DDing and 4 steping with a Koga it's pretty amazing, when you are not it's not that spectacular. On the other hand if Thf can't TA anyone and SAing is hard because all the DDs are hate capped Thf also isn't that spectacular.
[+]
Offline
Posts: 90
By NeboJones 2015-01-08 00:25:41
Link | Citer | R
 
Ok...wait...you're legit asking for proof that Koga is better than Shark Dagger?
 Siren.Akson
Offline
Serveur: Siren
Game: FFXI
user: AKs0n
Posts: 2,172
By Siren.Akson 2015-01-08 00:33:32
Link | Citer | R
 
NeboJones said: »
Ok...wait...you're legit asking for proof that Koga is better than Shark Dagger?
It shouldn't even be remotely close is the issue I have. Vajra being > Koga woulda been a more interesting debate. Na no need to show any evidence to the contrary.
NeboJones said: »
Aside from that, it really doesn't beat 119 Twashtar either. Mandau yes, but if Mandau had Dex on it Mandau would win.
Actually before last WS update it was Vajra > Izhiiikoh > Twashtar > Mandau.
NeboJones said: »
If you care to run the numbers yourelf, it's not that difficult to adjust the spreadsheet to account for the WS updates.
Maybe you adjusted the spreadsheet? And if so.
Asura.Failaras said: »
I just simply updated the fTP of Rudras and didn't even add in the accuracy or anything like that and Thf with Izh absolutely destroys Koga according to the spreadsheets so that is pretty wrong.
How did you not see such?
 Quetzalcoatl.Valli
Offline
Serveur: Quetzalcoatl
Game: FFXI
user: valli
Posts: 1,420
By Quetzalcoatl.Valli 2015-01-08 00:46:59
Link | Citer | R
 
Izhiikoh is simply OP, it's undeniable. Other factors as well, but I wouldn't be shocked at all if izhiikoh got "adjusted". But it won't. They'll just bring another ws up, past rudra, and we'll power creep our way to 99,999 everything like FFX.
Offline
Posts: 15,405
By Pantafernando 2015-01-08 01:46:58
Link | Citer | R
 
Cerberus.Conagh said: »
Verda said: »
Cerberus.Conagh said: »
Chyula said: »
I got a better idea, how about kill off REM when we move to the next tier of ilvl. Instead keep on update 3 type of weapons, make REM convert to the same weapon on the next ilvl upgrade.


Please tell me you're being sarcastic if not......... blocked for life.

That's how we lost 80% of the population
When did that happen?

Also RME/REM means Relic Mythic Empyrean?


Seriously?

When Adoulin came out, now seriously.

http://www.ffxiah.com/forum/topic/37939/matsui-dont-throw-away-your-rme-weapons-yet/109/

Take your time and read the 138 page discussion that was filled with rage.

Its naive to think just obsoleting rem would make 80% of population to leave the game. There were a lot of factors, and 80% itself is a quite large number.

Imo the main factor was that near SoA release, ffxiv was released. Lots of players ive been playing with at around that time was already planning to migrate.

Second would be the stupid jump in difficulty with SoA: game changed from abyssea mode, with strong atmas and bst solos, to a place where you couldnt even kill a mob without a party. I remember first time arriving in adoulin with some friends, and being wiped by a single chapuli. Reives were a bloodfest, it was necessary to form alliance to clear a way. Delve was 18 man with 1h usage to beat a t4-t5. Wildeskeeper for 12h, weeks to farm the bayld necessary to enter, shout in ffxiah to make wk alliance, cor quick draw dmg, etc.

This reality really shoved most casuals at that time from the game as most couldnt even touch new content.

Also, though empyreal weapons werent uncommon at that time (certainly a lot less uncommon compared with today), saying that obsoleting them would make 80% leave, its silly because for sure it wasnt 80% of people who had rem. Most rem normally were concetrated in few ls leader/pearlsacks. To worker players it was just one or 2 empys, and normally it was a kannagi or almace. And those players more likely left the game because their favorite jobs were obsoleted by new content, that favored buffers and heavy dd.

SoA release was one of the busiest (and fun) time in game. There were to much to work, so much to progress, that saying just because rem got obsolete automatically 80% will leave, if it was the only factor, it would be only good, as those 80% werent more than people that considered life in game just endlessly farming abyssea for ffxiah points in their bst/kannagi nin. The empy thing even fuelled the elitism mentality to vw or soa content, what imo, had a lot more destroying potential than making rem not the first alternative.

And 138 pages seems like a sea of rage, but if you look closer, you can consider some users there have potential to complain, alone, for over 20 pages, so its no wonder such big number.

Finally, most people left not at soa release, but after delve win started to become common.
 Carbuncle.Sambb
Offline
Serveur: Carbuncle
Game: FFXI
user: Sambb
Posts: 334
By Carbuncle.Sambb 2015-01-08 12:15:58
Link | Citer | R
 
People stop because of boredom or lack of playtime or if they are sentimental having their months / years of their lives wiped out by one update.

My reason for quitting was the first 2. I loved the game it has filled many an hour for me over a number of years. There is only so many things they can do with the game and I just couldn't see any brand new things coming to it. There is only so many reskins and repetitive aoe spam mobs people can take.

FF 14 would have been a factor sure but it's not the only thing drawing people away.
 Asura.Reichleiu
Offline
Serveur: Asura
Game: FFXI
user: Reichleiu
Posts: 414
By Asura.Reichleiu 2015-01-08 12:41:04
Link | Citer | R
 
Quetzalcoatl.Wakmidget said: »
FaeQueenCory said: »
+5% crit rate is redonk good. 5 doesn't sound like a large number... but it's a HUGE boost in practice.

Yes, 5% crit rate is a good stat to have, but is it really aftermath-style good? Not really. 5% crit rate is comparable to what you see on normal gear.

Its certainly after-glow style good.
Offline
Posts: 1,902
By Felgarr 2015-01-08 13:02:25
Link | Citer | R
 
Asura.Reichleiu said: »
Quetzalcoatl.Wakmidget said: »
FaeQueenCory said: »
+5% crit rate is redonk good. 5 doesn't sound like a large number... but it's a HUGE boost in practice.

Yes, 5% crit rate is a good stat to have, but is it really aftermath-style good? Not really. 5% crit rate is comparable to what you see on normal gear.

Its certainly after-glow style good.

Reich, your comment made me laugh. :D

Yes, it is most certainly afterglow style good. :P

Just be glad you don't get Gugnir's shock spikes aftermath.

Otherwise, I love crit-hit rate bonuses!
Offline
Posts: 4,028
By Blazed1979 2015-01-08 13:11:02
Link | Citer | R
 
Carbuncle.Sambb said: »
There is only so many reskins and repetitive aoe spam mobs

Before it used to be aoe spam that didn't really make you feel like ramming a screwdriver through your temple...then it just got more and more HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE..

Its the lamest part of this game:

2003:
-> Gravity/Bio/Poison/blind
to
2005:
-> Bind/Dia/Silence
to
2007:
->Amnesia/Paralyze/Bio/slow/gravity
to
2010:
->Amnesia/Curse/sleep/slowII/Blind/Flash
to
2012:(starts getting ridiculous now)
->Amnesia/Sleep/Doom that could be uncursed fairly easily
to
2014:
->Amnesia/Encumber/Sleep/Bind/Gravity/Doom/paralyze/burn/venom

Poor WHMs...
[+]
 Valefor.Ophannus
Offline
Serveur: Valefor
Game: FFXI
user: Ophannus
Posts: 241
By Valefor.Ophannus 2015-01-08 13:17:57
Link | Citer | R
 
Can't compare. WHMs back then didn't have Esuna/Asylum/Divine Benison/Divine Caress, remedies were expensive and rare.

Also duration of most debuffs in Adoulin areas is capped to 20-40 seconds with a few notable exceptions(Wopket's Rasp, Fomor's Guillotine Silence/Infernal Scythe's Attack Down).
Offline
Posts: 4,028
By Blazed1979 2015-01-08 13:36:16
Link | Citer | R
 
Valefor.Ophannus said: »
Can't compare. WHMs back then didn't have Esuna/Asylum/Divine Benison/Divine Caress, remedies were expensive and rare.

Also duration of most debuffs in Adoulin areas is capped to 20-40 seconds with a few notable exceptions(Wopket's Rasp, Fomor's Guillotine Silence/Infernal Scythe's Attack Down).

1.40 seconds is long enough.
2.They spam the ***out of it, and some mobs have aura with annoying debuffs.
3. Still annoying as hell gameplay. Its cheap on SE's part.
4. Still sucks to be a whm getting shouted with "erase/paralyna/silena/cursna cursna cursna cursna!!"
(I'm not a whm by the way, but seeing as how they're treated I never would be)
 Phoenix.Capuchin
Offline
Serveur: Phoenix
Game: FFXI
user: Anza
Posts: 3,748
By Phoenix.Capuchin 2015-01-08 13:43:17
Link | Citer | R
 
Siren.Akson said: »
NeboJones said: »
Ok...wait...you're legit asking for proof that Koga is better than Shark Dagger?
It shouldn't even be remotely close is the issue I have.

It's undeniably true that Izhi is very strong. It would not surprise me at all to see an Izhi THF beat a Koga SAM in some situations, depending on skill of the players, SC conditions, etc. I completely get Akson's point that this shouldn't even be a comparison.

I know for a fact that my Izhi DNC is in the same ballpark as a good Ryuno DRG in a variety of situations (with my DNC winning on damage frequently). I know this because I've played with this DRG in many different events since last update. I also know he's not a shitty player. It does seem a little odd that my Delve boss dagger compares favorably with one of the more highly regarded DD Mythics.

Quetzalcoatl.Valli said: »
Izhiikoh is simply OP, it's undeniable. Other factors as well, but I wouldn't be shocked at all if izhiikoh got "adjusted". But it won't. They'll just bring another ws up, past rudra, and we'll power creep our way to 99,999 everything like FFX.

I'm guessing Valli is completely right here, and some other job/WS is just next in line for their own mega-buff. My money's on DRK or WAR getting a boost soon.
Offline
Posts: 4,028
By Blazed1979 2015-01-08 13:51:38
Link | Citer | R
 
I just put crysta on my account to see if this dagger really is the ***or not.