Jeanpaul's Dat Mod Workshop
Feel free to look things over, try things out, and submit feedback and suggestions.
Status Icons
Special Abilties:
Mighty Strikes, Brazen Rush, Hundred Fists, Inner Strength, Perfect Dodge, Chainspell, Stymie, Asylum, Manafont, Subtle Sorcery, Invincible, Intervene (received)
Blood Weapon, Soul Enslavement, Unleash, Soul Voice, Clarion Call, Overkill, Astral Flow, Astral Conduit, Meikyo Shisui, Yaegesumi, Spirit Surge, Fly High
Mikage, Azure Lore, Unbridled Wisdom, Overdrive, Trance, Grand Pas, Tabula Rasa, Bolster, Widened Compass, Elemental Sforzo, Odyllic Subterfuge (received)
Stats Up/Down: Red = Up, Blue = Down
Physical Attack, Defense, Accuracy, Evasion, Magic Attack, Defense, Accuracy, Evasion
Subtle Blow, Store TP, Counter Bonus
Barspells:
Barfire, Barblizzard, Baraero, Barstone, Barthunder, Barwater
Barvirus, Baramnesia, Barparalyze, Barsilence, Barpetrify, Barpoison, Barsleep, Barblind
Enspells:
Enfire, Enblizzard, Enaero, Enstone, Enthunder, Enwater, Enlight, Endark
Elemental DoT's:
Burn, Frost, Choke, Rasp, Shock, Drown
Status Ailments:
Paralyze, Petrify, Gradual Petrify, Disease, Plague, Doom, Zombie (recovery prevention curse), Helix, Kaustra, Avoidance Down
WAR Abilities:
Berserk, Defender, Warcry, Aggressor, Retaliation, Warrior's Charge, Restraint, Blood Rage
MNK Abilities:
Boost, Dodge, Focus, Counterstance, Formless Strikes, Impetus, Perfect Counter
THF Abilities:
Sneak Attack, Trick Attack, Hide, Feint, Assassin's Charge, Conspirator
PLD Abilities:
Cover, Sentinal, Fealty, Divine Emblem, Reprisal*, Palisade*
*these two were implemented despite having unique icons
DRK Abilities:
Last Resort, Soul Eater, Dark Seal, Diabolic Eye, Nether Void, Scarlet Delerium (prepared, and activated), Consume Mana
RNG Abilities:
Sharpshot, Camouflage, Barrage, Velocity Shot, Unlimited Shot,
Flashy Shot, Stealth Shot, Double Shot, Decoy Shot
SMN Abilities:
Shining Ruby, Avatar's Favor, Cait Sith's Favor, Apogee, Perfect Defense, Earthen Armor, Endrain and Enaspir (Heavenward Howl), Curing Conduit, TP Bonus (Crystalline Blessing)
SAM Abilities:
Hasso, Seigan, Sekkanoki, Sengikori, Hagakure
BLU Abilities:
Diffusion, Convergence, Efflux, Unbridled Learning
DNC Abilities:
Drain Samba, Drain Daze, Aspir Samba, Aspir Daze, Haste Samba, Haste Daze,
Presto, Building Flourish, Climactic Flourish, Striking Flourish, Ternary Flourish, Contradance
RUN Abilities:
Vallation/Valiance, Pflug, Swordplay, Embolden, Battuta, Liement
GEO Abilities:
Lasting Emanation, Ecliptic Attrition, Collimated Fervor, Blaze of Glory, Dematerialize, Theurgic Focus, Entrust
Circles:
Holy Circle, Arcane Circle, Warding Circle, Ancient Circle, Killer Instinct
Miscellaneous Job Abilities:
Issekigan, Futae, Sange, Triple Shot, Nightingale, Troubadour, Flurry, Spur, Phalanx
Divine Seal, Divine Caress (prepared, and activated), Sacrosanctity, Elemental Seal, Manawall, Cascade, Saboteur, Klimaform
Miscellanous Buffs:
Multi-strikes, Physical Shield (Fanatic's), Magic Shield (Fool's, One for All), Fast Cast, Addle, Transcendency (Primeval Brew),
Capacity Point Bonus, Regen, Refresh, Regain, Enmity Boost (Crusade), Pax (Enmity Reduction)
Bard Songs:
Paeon, Ballad, Minuet, Madrigal, Minne, Mambo, Prelude,
March, Mazurka, Scherzo, Etude, Carol, Resist Songs (Pastoral et al), Hymnus,
Sirvente, Dirge, Requiem, Lullaby, Elegy, Threnody, Nocturne
Corsair Rolls:
Corsair's, Ninja, Hunter's, Chaos, Magus, Healer's, Drachen, Choral,
Monk's, Beast, Samurai, Evoker's, Rogue's, Warlock's, Fighter's, Puppet,
Gallant, Wizard's, Dancer's, Scholar's, Bolter's, Caster's, Courser's, Blitzer's,
Tactician's, Allies', Miser's, Companion's, Avenger's, Naturalist's, Runeist's, Crooked Cards
Indi-Spell Buffs/Debuffs:
Fury, Precision, Barrier, Voidance, Acumen, Focus, Fend, Attunement, Haste,
Regen, Refresh, STR, DEX, VIT, AGI, INT, MND, CHR
Wilt, Slip, Frailty, Torpor, Fade, Vex, Malaise, Languor,
Poison, Gravity, Slow, Paralyze
SCH -storm II spells:
NOTES:
1) To-Do List:Critical Hit Rate
Foil
Various immunities due to item usage (ie: Amnesia Screen)
2) Do some of these icons look familiar? They ought to, I shamelessly stole many designs from other games and only made things from scratch when I had to. This was done because I'm not that great an artist, as well as recognizability.
3) Few tiered statuses (ie: Protect I-V) have their own icon, even though they sometimes ought to. The icons are tied to the descriptions and ID numbers.
Job Master Stars
No-Glow Confluxes
Escha - Zi'Tah Color Mod
Escha - Ru'Aun Color Mod
Trust Mod Pack