3rd Party Program For Lotting.

Eorzea Time
 
 
 
Langues: JP EN FR DE
users online
Forum » FFXI » General » 3rd party program for lotting.
3rd party program for lotting.
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2009-08-05 06:46:32
Link | Citer | R
 
I think they DID plan for it, but I still think it's ***.
[+]
 
Offline
Posts:
By 2009-08-05 06:48:19
 Undelete | Edit  | Link | Citer | R
 
Post deleted by User.
[+]
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2009-08-05 07:10:37
Link | Citer | R
 
I'm far from a back-line job, but I prefer to blink-tank than use some screwy /dnc or /sch or something to blood tank, so while I get pretty good exp, it still seems to leave me just that little bit behind on the item lots.
[+]
 Siren.Yunalie
Offline
Serveur: Siren
Game: FFXI
user: Rayln
Posts: 30
By Siren.Yunalie 2009-08-05 07:42:55
Link | Citer | R
 
Blazza said:
So you're happy to go out and play your job like a retard (believe it or not that isn't actually a personal attack on you for once) to get more exp/AN, rather than play your job how it was supposed to be played. All jobs have a use in campaign, especially if people actually work together, the system should work that playing your job properly gets you max points, rather than seeing all these melee whm's that don't cure tanks or raise. (Although I gotta say, props to all the whm's and rdm's I've campaigned along side in Xarc, you've all been tops ^^)


I couldn't agree more. You can run into a cb and aga III hit every mob thats grouped hit your dmg cap and afk...where is the fun in that. If you are actually looking to play the game you have sit for 5 min wait for weakness then wash rinse repeat. It makes blm utterly boring. Its just more of SE brain washing this new age of blms to have no idea what the hell a magic burst is. and turning them all into microwaves. /sigh
[+]
Offline
Serveur: Remora
Game: FFXI
user: iLLogiX
Posts: 273
By Remora.Hackstealandbot 2009-08-05 07:56:45
Link | Citer | R
 
its impossible, there's no information you could send to the server to change your lot result
[+]
 Leviathan.Hitoma
Offline
Serveur: Leviathan
Game: FFXI
user: hitoma
Posts: 33
By Leviathan.Hitoma 2009-08-05 07:57:55
Link | Citer | R
 
Bartimaeus said:
If the current system is how it's supposed to be, they kinda gave backline jobs the finger.


What else is new?
[+]
 Seraph.Kyaaadaa
Offline
Serveur: Seraph
Game: FFXI
user: Kyaaadaa
Posts: 429
By Seraph.Kyaaadaa 2009-08-05 08:03:22
Link | Citer | R
 
Bartimaeus said:
I've HAD decent results before just healing, buffing, enfeebling etc.. but nothing outstanding. If the current system is how it's supposed to be, they kinda gave backline jobs the finger.

The original system had more in store for casting spells and such, but /BRD toons standing around doing nothing but casting song after song for 4k exp killed it really quick. The same would be for if they allowed BLM to simply toss Stone I around all day. Its not entirely fair, I agree, but player's will find a way to maximize results with the least amount of effort, and SE is raping that factor out of the game little by little. Laziness gets the game changed, and they've proven it with
1: changing campaign from number of actions done to action values done
2: banning people item duping in salvage
3: hammering down on fishing bots
4: multiple zone HNM spawns vs. single spot
 Lakshmi.Azrial
Offline
Serveur: Lakshmi
Game: FFXI
user: Azrial
Posts: 93
By Lakshmi.Azrial 2009-08-05 08:20:26
Link | Citer | R
 
Well, take this for whatever it's worth for you, but Im 99% sure I know how their lotting system works.

Being an NSA major, I understand most of the crap that happens through your intertubes. In the case of lotting, these are (or should) be the steps.

1: You tell SE's server you wish to lot on said item. Thus, sending a packet to whichever server deals with lotting.

2: Said server takes your request and runs an RNG (random number generator) script (very small, very easy, very quick, thus how quickly you get your lot) and comes up with a "random" number".

(Note: This script can be made a billion different ways to screw with the "normal RNG procedure" (for conversation's sake, were saying there is a norm). The output depends on how the script runs itself. It's hard to explain what I mean by this, so I wont.

3: Said SE server then sends a packet with your number to all clients that are linked to that item (or pool) showing everyone which number SE's script provided.

Altering SE's script in any way would be pretty difficult, if not impossible. But the point is, it wouldn't be client-side (like light luggage is). Item lots will (or should) be on SE's server-side. Lot manipulation, in theory, should be impossible.

Then again, I'm CONSTANTLY in awe on the broken ***SE comes up with.
[+]
 Hades.Evilpaul
Offline
Serveur: Hades
Game: FFXI
user: Evilpaul
Posts: 52
By Hades.Evilpaul 2009-08-05 11:03:26
Link | Citer | R
 
I've seen ten items in the Treasure Pool and seen 6 of those go to the same person who lotted over 900 on all of 6 of them. On quite a few occassions.

Either people can manipulate the system with third party tools or Square-Enix added a *** HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE bias to the system based on some unknown factor.

And I still get ***lots after getting ~3k EXP as NIN/DNC. I'll have to try as MNK/DNC bloodtanking sometime to see if I do better. Somehow, I doubt it.
 Lakshmi.Azrial
Offline
Serveur: Lakshmi
Game: FFXI
user: Azrial
Posts: 93
By Lakshmi.Azrial 2009-08-05 11:24:27
Link | Citer | R
 
Or that person coincidentally lotted that way. Stating that SE fixed their lotting system to favor somebody who has done something specifically is like saying your grandma's bingo game is fixed based on who bought more cards/donated more money/time/effort. It's slightly possible, but you can't be seriously considering this is the case.

Unless you can prove lotting is done client-side, third party applications are manipulating SE's servers, or somebody has straight out caused malice to their lotting server to favor them specificly(not a chance), then I would have to say this is all simple coincidence. SE adding in rules and exceptions to higher/lower lots on CB items based on XP/time/effort is a bit over the top.

Edit: If your gonna rate me down, state why. I doubt you have much knowledge to how routers and coding even work. You are probably the same fool that stacked CHR on Provoke because 50 people on BG swore to god it worked.
[+]
Offline
Serveur: Remora
Game: FFXI
user: iLLogiX
Posts: 273
By Remora.Hackstealandbot 2009-08-05 11:54:00
Link | Citer | R
 
Evilpaul said:
Either people can manipulate the system with third party tools or Square-Enix added a *** HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE bias to the system based on some unknown factor.


User submitted image
[+]
 Bahamut.Atrithk
Offline
Serveur: Bahamut
Game: FFXI
user: Atrithk
Posts: 284
By Bahamut.Atrithk 2009-08-05 11:58:44
Link | Citer | R
 
Sure is getting 1500 EXP in campaign and lotting nothing over 300. I've always had luck like this.
DRACOTHIIIIIIIIIIIIIIIIIIIIIIIIIIIIC ;_;
 Asura.Slamm
Offline
Serveur: Asura
Game: FFXI
user: Slamm
Posts: 308
By Asura.Slamm 2009-08-05 12:02:25
Link | Citer | R
 
lots are done server side they aren't being hacked just SE probably *** up with some coding.

im sure one of the biggest things SE made sure people wouldn't be able to hack without instant ban is lots, SE *** up sometimes but they aren't that stupid.
[+]
 Valefor.Lilbusta
Offline
Serveur: Valefor
Game: FFXI
user:
Posts: 1759
By Valefor.Lilbusta 2009-08-05 12:11:22
 Delete | Edit  | Link | Citer | R
 
If /random results are based on your performance than I must be working hard for the worthless item drops in Dynamis. I have not once lotted over 100 for AF drops, but only lot 800+ for the crap items. I have had mixed results with Union also after getting 2.5-3k on my BLM. Lotted lowest of 23 and highest of 998 all in the same treasure.
 Asura.Slamm
Offline
Serveur: Asura
Game: FFXI
user: Slamm
Posts: 308
By Asura.Slamm 2009-08-05 12:19:36
Link | Citer | R
 
Lilbusta said:
If /random results are based on your performance than I must be working hard for the worthless item drops in Dynamis. I have not once lotted over 100 for AF drops, but only lot 800+ for the crap items. I have had mixed results with Union also after getting 2.5-3k on my BLM. Lotted lowest of 23 and highest of 998 all in the same treasure.


there was a guy in a dynamis ls here on asura who lost lot on his rdm af2 hat every single xarcabard run from the day he joined til he was the only one left who needed (2-3 years)

and they did the zone quite often too lol
everyone says they have ***lots but its just luck

if every ls had a proper lot system which depended on points and attendance then a lot less people would lose out
 Fairy.Zerglingwolf
Offline
Serveur: Fairy
Game: FFXI
user: vash
Posts: 7
By Fairy.Zerglingwolf 2009-08-05 12:24:15
Link | Citer | R
 
Just throwing my 2cents in. I think its along the lines of lots based on how much you do/xp earned in said battle. I have done a few fights on my lvl65 thf, and after every single battle, I have lotted less than 100 on every item in the treasure pool. Im talking like 50-60 lots under 100 in a row over the course of 2 days. Either I have the worst luck out there or the lots have a predetermined range you can /random in based on your perfomance assesment.

*Edit* Wanted to note, that my XP would vary from around 500 on 1 tag to over 2000. Depending on lenght of the fight and number of waves ect.
[+]
 Valefor.Lilbusta
Offline
Serveur: Valefor
Game: FFXI
user:
Posts: 1759
By Valefor.Lilbusta 2009-08-05 12:24:38
 Delete | Edit  | Link | Citer | R
 
I just do the /random filler runs. I don't have a flexible schedule to join any type of LS that has set times for stuff. It would help and right now I'm actually happy people still do the runs. I haven't seen more than 3-4 people wanting BLM drops in the past 5 runs I've done. Just waiting for my lucky lot.
 Hades.Wazowski
Offline
Serveur: Hades
Game: FFXI
user: Wazowski
Posts: 2
By Hades.Wazowski 2009-08-05 13:11:16
Link | Citer | R
 
i dont think it is based on how much you do in battles, i solod a whole battle with the exception of the last 2 min, then 3 people come in. battle ends i lot 300 and below on everything and one guy lotted 900's others were all sparatic.
 Seraph.Zoey
Offline
Serveur: Seraph
Game: FFXI
user: ZoeyofS
Posts: 101
By Seraph.Zoey 2009-08-05 13:20:20
Link | Citer | R
 
Yunalie said:
Blazza said:
So you're happy to go out and play your job like a retard (believe it or not that isn't actually a personal attack on you for once) to get more exp/AN, rather than play your job how it was supposed to be played. All jobs have a use in campaign, especially if people actually work together, the system should work that playing your job properly gets you max points, rather than seeing all these melee whm's that don't cure tanks or raise. (Although I gotta say, props to all the whm's and rdm's I've campaigned along side in Xarc, you've all been tops ^^)


I couldn't agree more. You can run into a cb and aga III hit every mob thats grouped hit your dmg cap and afk...where is the fun in that. If you are actually looking to play the game you have sit for 5 min wait for weakness then wash rinse repeat. It makes blm utterly boring. Its just more of SE brain washing this new age of blms to have no idea what the hell a magic burst is. and turning them all into microwaves. /sigh


#1 (for the thread) Lotting is a random. If you didn't win the lot get over it.

#2 (for the quoted) Most new blms do know what Magic Bursting is. I have played blm 5 years. Its been atleast 2 years in my xperience lvling other jobs (mage-thf)where melee fighters cared to /s macro the WS or attempt to setup a skillchain.

It is rediculous to blame lack of Magic Bursting in parties on blm as if they should have esp or something. Magic Bursts can be made to land everytime but the melee have to take part in it just like the old days.

Pick out the best skillchain to use in the given situation, setup your #1 and #2 WS user, have them put /s macro of thier WS so the blm can see, then you have yourself a magic burst setup. This takes more than the effort of just blm. The whole team has to be in with it and the melee patience to time off each other with /s <tpp>tp macro. Also if your tank is nin than nin must mind not to distrupt SCs with its own WS and the 3rd melee aswell.

The end of popularity for Magic Bursting was the day TAU was released and players realized that it was no longer necessary to setup magic bursts given the ease in killing so many TAU mobs. The only lvlup job I had at the time was blm I remember it clearly. I had to quickly raised my rdm so I could participate in non solo or manaburn xp.

My point in #2 is that its not really blm the killed off the magic burst party, it was the TAU mobs and eager melee lvlers, and I cant blame them.

If yall want to see magic burst than set one up.
[+]
 Carbuncle.Devilsmage
Offline
Serveur: Carbuncle
Game: FFXI
Posts: 5
By Carbuncle.Devilsmage 2009-08-05 13:25:13
Link | Citer | R
 
Hackstealandbot said:
its impossible, there's no information you could send to the server to change your lot result


Bored and saw this thread...anyways

Yes it would be impossible to manipulate information from the client side to the server to change the lot result. The only way that lot hacking would be possible is the codex of the algorithm was figured out and was based on some variable. (time in the milliseconds, how many times a ant farts in a SE lab, w/e floats ur boat). Or some sort of insane cryptic rainbow table of the original algorithm. Using the algorithm against itself of the variable for an output to know when to lot. (time, ants farting, 2r*10y^256zw..w/e)

if lot hacking was possible ff woulda been screwd a long time ago anyways

(note: there is no such thing as a random number in a computer..to an extent).
[+]
 Garuda.Antipika
Offline
Serveur: Garuda
Game: FFXI
user: Antipika
Posts: 1339
By Garuda.Antipika 2009-08-05 13:33:58
Link | Citer | R
 
Zerglingwolf said:
Just throwing my 2cents in. I think its along the lines of lots based on how much you do/xp earned in said battle. I have done a few fights on my lvl65 thf, and after every single battle, I have lotted less than 100 on every item in the treasure pool. Im talking like 50-60 lots under 100 in a row over the course of 2 days. Either I have the worst luck out there or the lots have a predetermined range you can /random in based on your perfomance assesment.

*Edit* Wanted to note, that my XP would vary from around 500 on 1 tag to over 2000. Depending on lenght of the fight and number of waves ect.


Placebo... /random is just random.

As BLM I do not earn good XP in campaign (don't give a f***, my exp/merits are fully capped, just want to rank up), and yet I've been able to 900 lot of items in 15+ players union :s
 Phoenix.Kylie
Offline
Serveur: Phoenix
Game: FFXI
user: Kylie
Posts: 12
By Phoenix.Kylie 2009-08-05 13:39:51
Link | Citer | R
 
there is a exp calculator for campaign on wiki.. i have whm that i have done campaign on before and you can only get so much for curing, buffing, etc. so just cap your points on one thing at a time and move to the next one. i think max for curing is 4000 hp which is easily cured with a few cure5s or a curaga 4. then just move on to buffing ppl... the npcs are always a good way to get decent points on campaign just use them as a exp crutch.
 Garuda.Antipika
Offline
Serveur: Garuda
Game: FFXI
user: Antipika
Posts: 1339
By Garuda.Antipika 2009-08-05 13:56:40
Link | Citer | R
 
Well I know that, but still, BLM is not efficient when campaign'ing. Too many downtime, MP depleted too quickly. My point was that you do not need to get good exp/AN reward in order to lot 900+.

Lotting is random and completely independent.
 Shiva.Xellith
Offline
Serveur: Shiva
Game: FFXI
user: Xellith
Posts: 916
By Shiva.Xellith 2009-08-05 14:09:41
Link | Citer | R
 
i hear so many people bitching yet no proof. screenshots of people lotting 990+ on 10 items at one time or it didnt happen.
[+]
 Lakshmi.Azrial
Offline
Serveur: Lakshmi
Game: FFXI
user: Azrial
Posts: 93
By Lakshmi.Azrial 2009-08-05 15:51:45
Link | Citer | R
 
Devilsmage said:
[quote=Hackstealandbot]
(note: there is no such thing as a random number in a computer..to an extent).


Right, it can be scripted to pick one "randomly" from a previously chosen pool or string of numbers.
 Kujata.Akeda
Offline
Serveur: Kujata
Game: FFXI
user: Akeda
Posts: 1698
By Kujata.Akeda 2009-08-05 16:12:04
Link | Citer | R
 
It's so true that Mage jobs have to work twice as hard to get the same amount of XP/AN as Melee jobs. Not to mention that you have to rest MP while Melee jobs are still hacking way.
Pretty much the only thing I ever do in campaign is Accession + Cure IV / Protect IV. I actually had to use Tabusa Rasa to get 2k of EXP.

So from my understanding of the whole Union thing, you will only be able to lot on things that equal the amount of 'work' you provided to the Campaign. So that would mean at the end if you only got 500 EXP, you'd get to lot of all the cheap items.

Dasva said:
Um wouldnt you have to like hack the actually servers to accomplish this?


Packet Injection maybe?
I don't know how it's don't but I recently noticed that someone in my Dynamis shell will 'randomly' get 800 - 900's on all the free lot items.

(Speaking of the whole Union lotting thing, I LOL every time it says I'm entitled to the spoils of another unions share or when it says that when I don't even have campaign tags on)
[+]
 Garuda.Antipika
Offline
Serveur: Garuda
Game: FFXI
user: Antipika
Posts: 1339
By Garuda.Antipika 2009-08-05 16:47:13
Link | Citer | R
 
Can't inject packet knowing the server itself generate the result. And if you can cheat on /random, better open a casino :d More profit.

Your client issue the /random request > server generate the number (unknown method) > result is returned to everyone

As said above, unless the number generated is based on some algorithm, there's no way to "hack it".
[+]
 Shiva.Xellith
Offline
Serveur: Shiva
Game: FFXI
user: Xellith
Posts: 916
By Shiva.Xellith 2009-08-05 17:06:19
Link | Citer | R
 
me and a friend once /randomed at the same time and got the exact same random. we did this on 3 seperate occasions.

hax?
 Bismarck.Awezomeos
Offline
Serveur: Bismarck
Game: FFXI
user: Awezomeos
Posts: 238
By Bismarck.Awezomeos 2009-08-05 17:09:51
Link | Citer | R
 
In this game almost all is random .. drops ar random HQs are random /random is random..
u can get a item drop onthe first try or u can need 100 trys its all freakin random in this game, so better dont bother , deep breath its just a game
 Garuda.Antipika
Offline
Serveur: Garuda
Game: FFXI
user: Antipika
Posts: 1339
By Garuda.Antipika 2009-08-05 17:26:36
Link | Citer | R
 
Xellith said:
me and a friend once /randomed at the same time and got the exact same random. we did this on 3 seperate occasions.

hax?


A thing such as "exact same time" do not exist. If you take 1/100,000th of second, you'll never have 2 event happening at "exact same time" :<

You and your friend latency will be different anyway, you request will not hit the server at the "exact" same time. Even if you're both sharing the same internet line.
[+]