This should be a collection of information on the new Arch Angel NMs.
For strategies, check the other thread -
Arch Angels II / Divine Might II Discussion. If there is something else you'd like to know about, post here or PM me. I was going to add the rough damage of each ability, but it's too much of a hassle what with varying difficulties, varying -PDT, -MDT, -DT sets, varying ilvl gear, etc.
So if anyone wants to contribute more info or correct existing info, please do.
Arch Angel HM:
- Uses Mijin Gakure once at low % - high aoe damage
- Uses Brazen Rush - gives him 100% double attack rate
- Casts Utsusemi: Ni and San - multiple shadows
- Uses Circle Blade - aoe physical weaponskill
- Uses CDC below 25% - 3-hit, single target
- Uses Cross Reaver - conal damage + stun
- Uses Mighty Strikes at beginning + randomly during fight
- Can use Mikage if shadows are up - bonus to main weapon attacks based on # of shadows
Arch Angel TT:
- Uses Amon Drive - target-centered AoE + Paralyze + Petrifiy, can be absorbed by shadows - additional effects don't always hit
- Uses Mana Font once - will immediately follow with Sleepga, then Meteor
- Blinks around the circle just like old TT
- Uses Guillotine - single target, 4-hit physical + silence
- Uses Spinning Scythe - aoe physical damage
- Uses Blood Weapon once
- Uses Soul Enslavement multiple times
- Stands still unless under the effect of a DRK SP
- Casts Blaze Spikes, Drain, Aspir, Bio II, poisonga/ga II, tier III-V nukes, -ga III nukes, and ancient magic. (prefers Blaze Spikes if it's not up)
Arch Angel MR:
- Summons one of two types of pets. Either Tiger or Black Mandragora. Tiger is sleepable but builds resistance. Pet is killable but she will summon it back. Always random which pet she summons.
- Pets use standard tp moves (tiger: roar = paralyze, claw cyclone = aoe damage - note this aoe range is larger than havoc spiral.... mandragora: sleepga)
- Uses Rampage - multi-hit physical weaponskill
- Uses Cloudsplitter - Lightning-based weaponskill, can be very high damage
- Uses Charm once under 50%. With or without pet. (Fealty will negate charm)
- Uses Perfect Dodge once
- Can use Larceny (usually uses it on 1-hour abilities that are used close to her)
- Uses Havoc Spiral - target-centered aoe + Sleep + Gravity, can be absorbed by shadows, effects don't always hit.
Arch Angel EV:
- Uses Benediction (usually around 50% but can vary)
- Can use Invincible once
- Uses Shield Strike often - conal stun, low damage
- Uses Dominion Slash - target-centered aoe + silence + possible dispel, absorbed by shadows - additional effects don't always hit
- Uses CDC under 25% - 3hit, single target
- Casts Protect, Shell, Haste, and Aquaveil on herself. All can be dispelled
- Casts Diaga
- Uses Intervene - decreases accuracy/attack on target
- Arrogance Incarnate - aoe, damage divided between players hit (like 1k needles). Reduced with -DT, -Breath DT, Migawari, Scherzo, and Earthen Armor
Arch Angel GK:
- Uses Meikyo Shisui more than once at any time - can skillchain during this time if hate isn't changed
- Uses Call Wyvern - wyvern uses different breaths
- Uses Dragonfall - target-centered aoe + bind, absorbed by shadows
- Uses Tachi: Fudo under 25% - single target, physical (can result in light skillchain)
- Uses Tachi: Gekko - single target, physical damage + silence
- Uses Tachi: Kasha - single target, physical damage + paralyze
- Can use Yaegasumi rarely - allows him to evade special attacks and gets weaponskill damage bonus based on the number of special attacks evaded