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Plugins broken via Version Update
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-06-18 02:43:38
Well, unless you count TParty "breaking" because it still colored TP green when it was above 100. We just had to add a zero at one point in the code, that's the entire extent of our "fixing" for this update^^
Serveur: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2014-06-18 02:43:51
which is even more impressive. good job guys!
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-06-18 02:45:06
Yeah, that's kinda why the two updates (2 and 3 months ago) were so bad, because we were experimenting with a new setup. But from now on, breaking should be pretty minimal in future updates, unless they do something huge that changes the packet structure.
[+]
Quetzalcoatl.Jykia
Serveur: Quetzalcoatl
Game: FFXI
Posts: 22
By Quetzalcoatl.Jykia 2014-06-18 03:08:08
my gs seems to be having problems with switching from inventory>wardrobe>inventory
By Flareon 2014-06-18 03:11:23
I still can't get my head round GearSwap.
I tried working over Mote's files and couldn't make my options into the structure.
Tried using the convert tool, and it didn't work.
Now my last resort is going to be rewriting Byrth's files, but I still think it has too many sets options, besides, I didn't even figure out how to cycle throught sets. I miss being able to do so via macros.
I have read the "for dummies" threads, but still I can't see how I will be able to reflect my gaming experience using spellcast into gearswap.
Quetzalcoatl.Orestes
Serveur: Quetzalcoatl
Game: FFXI
Posts: 430
By Quetzalcoatl.Orestes 2014-06-18 09:25:38
I can confirm. Gearswap is having trouble swapping some pieces of gear around.
Last night, It kept putting the wrong leg gear on when I would Box Step on Ninja.
If you guys need any help debugging, I'd be glad to help.
By Flareon 2014-06-18 19:02:15
Yeah... i am sorry about my yesterday ranting, by getting Byrth's file and working over it, i am starting slowly to understand. Now I got almost all of the functions i used on spellcast "migrated".
I just think we currently have a bug regarding feet. Regardless if the pieces are in the Inventory or in the Wardrobe, they are not being equiped. Different than Orestes, I don't have knowledge enough to offer help in debugging.
By Chillifilly 2014-06-22 02:59:39
Several crashes last night so ended up just logging and this morning I have a lua runtime error on refresh.lua 201:
player.nation = res.regions[player.nation_id][language] or 'None'
Is anyone else having same issue?
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6,225
By Lakshmi.Byrth 2014-06-22 07:55:42
To people having problems:
1) Use "//gs validate" to make sure that your gear in the sets table is being recognized by GearSwap (aka that it's spelled correctly).
2) Use "//gs enable all" to make sure that you haven't accidentally disabled a slot.
3) Use "//gs showswaps" to make sure that the equipment isn't actually swapping and just being so fast that you don't notice it.
Serveur: Bahamut
Game: FFXI
Posts: 50
By Bahamut.Eclipstic 2014-06-22 15:01:10
first time playing FFXI since update, load up SMN and i get an error in the Flow.lua and it says 'pet' is a nil value
edit: just tried to use the gs validate command and i get this
validate.lua.60: attempt to index local 'item_set' (a nil value)
Serveur: Asura
Game: FFXI
Posts: 20
By Asura.Yamoman 2014-06-24 22:55:39
Anyone working on a fix for Gear Collector? run the command and it pulls 3 or 4 gear then it hangs, plenty of space in inv, and doing same thing with all my xmls, all working fine before update. This is my favorite addon, makes changing gear for jobs super easy so please lets get this going again.
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-06-24 23:52:18
None of us knew it was broken, so no one tried to fix it. This is the first report I'm hearing about it. I'll pass it on.
Serveur: Odin
Game: FFXI
Posts: 228
By Odin.Skeero 2014-06-25 00:04:51
Works fine for me
Serveur: Odin
Game: FFXI
Posts: 228
By Odin.Skeero 2014-06-25 00:35:57
Make sure you dont have something in your gearcollector on a mannequin.
Serveur: Asura
Game: FFXI
Posts: 20
By Asura.Yamoman 2014-06-25 08:08:44
Deleted settings file and gearcollecter dll and reinstalled, working good now to whoever else is having same problem.
Quetzalcoatl.Stik
Serveur: Quetzalcoatl
Game: FFXI
Posts: 172
By Quetzalcoatl.Stik 2014-06-25 21:13:03
is timers broked anyone know ....hello ..... over?!?
Phoenix.Vujan
Serveur: Phoenix
Game: FFXI
Posts: 6
By Phoenix.Vujan 2014-06-25 22:06:13
I have Timers working, but the text boxes that show recast and time remaining are cut-off. So i can't tell how long buffs have remaining. Really annoying.
Not sure if I can extend the text box that show these or how to fix the issue.
Quetzalcoatl.Stik
Serveur: Quetzalcoatl
Game: FFXI
Posts: 172
By Quetzalcoatl.Stik 2014-06-25 22:26:14
I have Timers working, but the text boxes that show recast and time remaining are cut-off. So i can't tell how long buffs have remaining. Really annoying.
Not sure if I can extend the text box that show these or how to fix the issue. yea that is my issue ...only way it works is making font size 8
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-06-26 07:39:50
Timers should be fixed again.
[+]
By Yankke23 2014-07-03 22:32:10
hello all ~
i have a little issue here </3 i have all plugin off but when the game launch it load them all, what i can do to fix this?
thx
have a good nigth / day everyone
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-07-04 00:49:44
We need a bit more info. Where did you turn them off? Are you sure you don't have them listed in your init.txt file?
Phoenix.Baelorn
Serveur: Phoenix
Game: FFXI
Posts: 857
By Phoenix.Baelorn 2014-07-04 01:11:30
hello all ~
i have a little issue here </3 i have all plugin off but when the game launch it load them all, what i can do to fix this?
thx
have a good nigth / day everyone
Also make sure you aren't confusing add-ons and plug-ins when turning them off. It's a silly mistake but it can happen.
By Yankke23 2014-07-04 01:31:40
nvm it was my mistake... sorry
everything is ok
Serveur: Phoenix
Game: FFXI
Posts: 118
By Phoenix.Tigertail 2014-07-08 15:03:43
Battlemod appears borked. The mob TP moves just say "Special Attack". TIA.
Serveur: Lakshmi
Game: FFXI
Posts: 79
By Lakshmi.Krazykozy 2014-07-08 16:43:09
Shortcuts.lua line 377 keeps coming up with an error somethign about shorcuts bug with fudo & provoke and warcry any thoughts?
[+]
Leviathan.Arcon
VIP
Serveur: Leviathan
Game: FFXI
Posts: 681
By Leviathan.Arcon 2014-07-09 02:17:05
Shortcuts should be fixed, Battlemod will be fixed soon (it's already fixed for some actions, but not yet for all).
[+]
Serveur: Lakshmi
Game: FFXI
Posts: 79
By Lakshmi.Krazykozy 2014-07-09 03:01:36
thank man, great work so far on these updates
Serveur: Odin
Game: FFXI
Posts: 81
By Odin.Acacia 2014-07-09 08:18:57
Still getting line 377 error with shortcuts (with //warp and some others) and blinkmenot isn't working.
Serveur: Phoenix
Game: FFXI
Posts: 118
By Phoenix.Tigertail 2014-07-09 15:50:10
Still getting line 377 error with shortcuts (with //warp and some others) and blinkmenot isn't working.
Most of not all my /dnc abilities give the same error. They still work but that flashing red letters in the log is distracting :D Thanks again for all you guys do.
Serveur: Phoenix
Game: FFXI
Posts: 1,285
By Phoenix.Dramatica 2014-07-09 16:25:06
This is possibly not even windower related, but my entire group just r0 dced to the FFXI login screen as the delve morta charmed me. We couldn't log back in until it booted us outside. Broken battlemod/shortcuts loaded on some people, but I doubt that could cause a zone wide R0?
Please post all crashes and errors concerning plugins after an update breaks them. This will prevent a mass amount of new topics containing the same information.
If you know an answer to any questions relating to any plugin that's broken, by all means, answer it. This is what this thread is for.
New topics made about broken plugins after an update will be locked and referred to here.
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