By Phoenix.Keme 2014-05-01 09:27:15
I tried /war and /run, and it's really easy to break aura if 2 mnks toss lunge (with the correct element)
With /war, you're suppose to do more dps, but you have attack down aura the whole fight.
With /run, you're suppose to do less dps, but you can break the aura really easily. Which makes you safe from lahar for the first 50%, and you havent any attack down status. So this make your dps equivalent to /war, but with a safer fight. (Nb : spells and moves used by tojil do less damage to /run than /war)
Both works well.