My copy/pasta'd testing results from the BG thread:
This is all with capped skill (373x2=746)
Potency:
Poison = -30HP/tick
Slow = 10%
Paralyze = 10%~ activation rate (I cast 100 spells back to back, 9 were paralyzed)
Indi-Frailty defense down = -13% (-33/256)
Geo-Frailty defense down = -13% (-33/256)
Geo-Frailty + Ecliptic Attrition = -15.8% (-40/256)
Geo-Frailty + Blaze of Glory = -18.8% (-48/256)
Geo-Frailty + Ecliptic Attrition + Blaze of Glory = -22% (-56/256)
Geo-Frailty + Bolster = -25% (-65/256)
(Further testing on the - attack luopan needs to be carried out, I'm too cheap to buy it)
Attack Bonus = +12.5% (32/256)
Defense Bonus = +17% (44/256)
Refresh = 5MP/tick
Regen = 30HP/tick
Stat Buff = 20+STR/VIT/etc
Luopans:
Luopan HP = ~1380HP (I cast 50 AOE nukes and worked out % dmg done, multiplied it out to get 100%. Was accurate for all within 30HP)
Luopans have no elemental alignment (Aeroga was doing 94dmg regardless of luopan element, also tested with other elements to be certain)
They have a 6.4' AOE buff range~ they last for 3.5min (70 ticks), with 20HP/tick decay (around 1.4k max HP at capped skill).
Dematerialize is complete damage shield - neither magic, physical or DOT AOE would harm.
Bolster:
Ecliptic Attrition and Blaze of Glory dont work with Bloster.~ it just doubles the potency of all spells with no other possible modifiers than Geomancy/Handbell skill.
Ecliptic Attrition + Blaze of Glory:
These stack when Bolster is not active.
Attrition decreases the Luopans time span from 210 (70 ticks) to 170 (57 ticks)~ 20% increase in HP consumed (20HP up to 24HP).
Ecliptic Attrition increases potency by ~+20% and Blaze of Glory by ~+40%.
Cardinal Chant:
Distance from mob plays no part in potency, can cast from any direction at max distance and still get the same buff bonus as being 2' away from a mob.
True W (MAB): 12.5+ MAB~
True W (MAB) + Collimated Fervor: 20+ MAB (60% MAB increase from JA (154/256))
True NW: (50% MAB/50% Cast Time): 6.3+ MAB~
True N (Cast Time): Around 10% cast time down, will have to test further.
Will test Fervor more to confirm, but from MAB tests it played out~
As you move round the compass the potency will increase one boost, and decrease the other. Will have to test further to see if it has cut off points for each %~
If anyone wants anything else tested either send me a PM or a /tell ingame.