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iiPunch - Monk Guide
Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-02-08 22:32:10
A counter set is actually more useful than a DT set in some cases, i.e. Cait Sith HTBF. He has an additional effect that will rip you apart, plus a really fast attack speed. Can swap to a counter set and negate a ton of his damage and still put out some dps at the same time. It's niche, like many things.
Phoenix.Oyama
Serveur: Phoenix
Game: FFXI
Posts: 103
By Phoenix.Oyama 2020-02-09 12:35:50
Yep, that's what I do.
By eeternal 2020-02-09 15:46:35
Anyone mind posting a good boost set with Ask Sash? should I be looking at almost 1200tp? might be worth considering starting with shell crusher with the sash
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 2815
By Shiva.Thorny 2020-02-09 15:50:36
Anyone mind posting a good boost set with Ask Sash? should I be looking at almost 1200tp? might be worth considering starting with shell crusher with the sash
It's going to depend on your buffs, since boost duration is based on delay. With marches and haste, I don't think you'll even get 1000 regardless of gear.
The only things you can really add are slow+%, remove haste, and possibly use a higher delay weapon if it doesn't hurt anything to do so.
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2020-02-09 15:51:40
By eeternal 2020-02-09 15:53:47
How much are u getting with this set?
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2020-02-09 15:58:01
With Kaja Staff:
1000-1200 with capped magic haste.
1600-1800 with no magic haste.
By eeternal 2020-02-09 16:08:50
Thank you not sure if it's worth the extra 3-5 inventory slots of slow for some tp gain or not
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 2815
By Shiva.Thorny 2020-02-09 16:17:54
Blurred staff still has pretty solid m.acc/skill, and malignance pole has the DT, the higher delay makes it easier to hit 1k. Ofc, hitting once with kaja isn't that big a deal either since you can return to TP gear after boost wears.
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2020-02-09 16:28:10
not sure if it's worth the extra 3-5 inventory slots Messing around with less Slow% gear, looks like with Kaja Staff you can get away with just Justiciar's Torque and Mahant Sandals to always get 1000 TP at capped magic Haste.
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 2815
By Shiva.Thorny 2020-02-09 17:06:41
Am I missing something?
366 delay * 1.1 = 402
402 * .567 = 228 delay if slow and haste are multiplicative
366 * .667 = 244 delay if additive
228 * 3 / 60 = 11.4s, so guaranteed 3 ticks with a pretty high chance at the 4th, would be 600-800 tp?
244 * 3 / 60 = 12.2s, so guaranteed 4 ticks with a very very low(maybe 0 with packet interval) chance at 5th
(not being condescending, you're generally on point in my experience but I haven't actually played with the sash)
Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 2815
By Shiva.Thorny 2020-02-09 17:13:48
i was missing something, boost triples your delay but lasts 4x your delay, derp
looks like 4 ticks and 1.8s with nothing on kaja, 5 ticks and 1.3s with 10% slow and no haste gear
with only 5%, you should still get it unless there's some weird rounding in there somewhere AND you start it milliseconds after a tick?
366 * .617 = 225.822
225 * 4 = 900 / 60 = 15 on the nose
5 ticks and .5s with no haste gear on blurred
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Shiva.Thorny
Serveur: Shiva
Game: FFXI
Posts: 2815
By Shiva.Thorny 2020-02-09 17:18:18
What's the point? So you can open with shellcrusher?
Yea. Pretty useful if you're doing solo Lilith or a handful of other content where it'll land readily.
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10109
By Asura.Sechs 2020-02-09 23:32:08
The inventory required is a pain...
Boost duration gets calculated on use, correct? So you only need to use that set on activation. (sash of course has to stay equipped).
I'm kinda wondering how big of a boost ask sash would be for group content, for r15 vere. Would it make riding am2 or am3 viable? And even so, would the difference be worth it or negligible?
Asura.Eiryl
Serveur: Asura
Game: FFXI
By Asura.Eiryl 2020-02-09 23:50:29
Depends on how you prep for an event. most non-instanced things you start any fight with tp already.
But for instanced stuff it's "worthwhile" say you start ambuscade, you get to have half your 3k built before engaging, and if they buff slow, the full 3k before engaging. But it's also moot if you get tact roll as a prebuff. If you boost every time there's a 10+ second delay on dienamis that's free tp.
Comes down to how much time you really spend waiting on the next mob, and if you want to boost every single time. If your crew is really efficient or you just don't want to boost every minute, value goes down.
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2020-02-10 06:06:56
with only 5%, you should still get it unless there's some weird rounding in there somewhere AND you start it milliseconds after a tick? You do get 1000 TP returns more commonly than not, but you can still get 800 TP Boosts from having only 5% gear slow. The extra 5% should guarantee 1000 TP Boosts (or just using a higher delay Staff).
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10109
By Asura.Sechs 2020-02-10 06:57:21
Kaja/Xonanon considered the best because of the higher-than-usual Macc Skill+ and because it has large quantities of both Accuracy AND magic accuracy?
Malignance pole has 412 delay and loads of Acc. Big chunk in macc though.
Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-02-10 07:44:58
I guess it doesn't matter which one you use. Personally, I use Xoanon for the macc but Malignance Pole has 5 more acc skill (a lot less macc though). There's a host of defensive stats as well that would make it worth swapping to if mitigating initial damage is of concern. For instance, something like Odin HTBF where you wouuld voke on MNK and wait for RDM to silence/dispel/addle/slow etc before starting your TP pummeling. Malignance Pole would be useful there I would think, since he's going to get a few licks in before you get to whacking
By Nariont 2020-02-10 07:51:44
Xonanon also has a use if you ever do cataclysm cleaves
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Cerberus.Darkvlade
Serveur: Cerberus
Game: FFXI
Posts: 202
By Cerberus.Darkvlade 2020-02-16 21:22:32
Hey guys for cataclysm should I use Reikikon or Malignance pole, dont have Xoanon yet, thanks in advance.
By eeternal 2020-02-20 19:40:33
Just upgraded Godhands to R15, all I can say is MNK is one of the best dds if not the best (if you have both vere and godhands).
At capped attack TK is 63k+ (Omen bosses)
By eeternal 2020-02-20 20:34:37
Vere def make a difference... VS 50+k and once Impetus is down switch to GHs but not sure how much % difference but its noticeable for sure, you won't regret it, but I recommend getting vere first if you can afford both
By SimonSes 2020-02-21 02:33:42
Veret is random. Sometimes you will back to back spam 50-70k Vsmites at low TP. Sometimes you will miss in wrong moment and you will make few 30-40k, so avg is still higher, but sometimes when you are lucky it's way higher.
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10109
By Asura.Sechs 2020-02-21 03:46:37
Is it my impression or, while Vere kinda need R15 to Shine, Godhands is pretty nice even at R1?
By SimonSes 2020-02-21 03:49:48
Is it my impression or, while Vere kinda need R15 to Shine, Godhands is pretty nice even at R1?
Well its kinda logical, Veret R15 boosts its prime WS and adds STR,DEX,base dmg that boosts all WSs even more (including Vsmite). Now R15 Godhands only significantly boosts Shijin and you only use shijin for Scing, which not many people do.
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