Just some questions when looking at gear from these, and wondering if anyone has input.
Also to note: Plan to focus on melding pants/gloves first so just looking for decent stuff for the other slots until I get gloves/pants finished, and AF Head is rather decent until darklight.
For starters I was looking at the weapon, and it looks pretty decent if you can manage the 5 set. I have ifrit's though I'm wondering how this stacks up. It's +2 Damage and you trade 5 AP for 25 Accuracy.
Trying to slowly get out of AF (where I can) and to squeeze some out I was looking into the following to hit my set 5 (counting weapon):
1) Body: Gridanian Officer's Overcoat Str : +10, Dex : +10, Int : +10, Pty : +10, Sanction: Crit Attack Power +120
2) Feet: Serpent Sergeant's Jackboots Evasion : +30, Serpent gear set (2): Int +10
3) Waist: Serpent Sergeant's Belt HP : +12, Vit : +3, Int : +3
4) Neck: Serpent Sergeant's Choker Attack Power : +27, Serpent gear set (3): Crit Attack Power +15
At this point I would hit my 5 set but due to the lack of decent earrings and this providing 4 Intelligence (as well as a good BLM option with our without set bonus)
5) Earring: Serpent Sergeant's Earrings Attack Magic Potency : +4, Serpent gear set (4): Int +4
The Weapons:
Ifrit's Claws:
Damage: 131 Delay: 3.3 DPS: 39.7
Fire Resistance : +15, Attack Power : +30, Adds Fire Damage
Serpent Lieutenant's Claws
Damage: 133 Delay: 3.3 DPS: 40.3
Accuracy : +25, HP : +20, Serpent gear set (5): Attack Power +25